particles
Here are 55 public repositories matching this topic...
An extremely efficient projectile generator for unity.
-
Updated
Jan 4, 2022 - C#
C# OpenGL Particle Simulation, GPU accelerated
-
Updated
Dec 20, 2024 - C#
Open source metroidvania game
-
Updated
Jan 13, 2025 - C#
Simulate the formation of three-dimensional packings of spherical and non-spherical (regular and irregular) particles with prescribed size distributions.
-
Updated
Nov 30, 2022 - C#
A Xamarin.Forms library to display particles e.g. confetti. Should work on all platforms.
-
Updated
Aug 21, 2023 - C#
Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.
-
Updated
May 27, 2022 - C#
Cross-Platform C# 2D game engine build ontop of MonoGame.
-
Updated
Apr 10, 2026 - C#
Production‑ready Unity game boilerplate (URP): managers, pooled audio/particles, UI, haptics, input, editor tools.
-
Updated
Jul 18, 2026 - C#
Create particle systems in XNA quickly and easily with Dynamic Particle System Framework for XNA.
-
Updated
Jun 20, 2019 - C#
MonoGame.Particles is a 2D particle system for MonoGame. It can be used as a normal particle engine but it also supports particles that use a physics system for collisions.
-
Updated
Aug 23, 2021 - C#
A MAUI library to display particles e.g. confetti. Should work on all platforms.
-
Updated
Oct 14, 2022 - C#
Implementation of simple snow shader using Unity
-
Updated
Jul 8, 2024 - C#
Particle system for MonoGame with editor - http://www.monogame.net/
-
Updated
Aug 4, 2022 - C#
Add this topic to your repo
To associate your repository with the particles topic, visit your repo's landing page and select "manage topics."