Air to air combat sandbox, created in Python 3 using the HARFANG 3D 2 framework.
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Updated
Feb 5, 2025 - Python
Air to air combat sandbox, created in Python 3 using the HARFANG 3D 2 framework.
Tutorial: Automate your publishing to PyPI with pbr and Travis
A flight-simulator style game, written in Python and Panda3D, where you locate enemy positions and report on their activity.
A Blender PBR Material Texture and Object Exporter
One click PBR node setup generator for Blender Cycles & EEVEE Engine using Principled BSDF Shader
PyPBR is a Python library for easy and fast manipulation of Physically Based Rendering (PBR) materials with PyTorch integration.
blender addon, make blender to realtime render workflow smooth
☀️ Python 2.7 & Python 3.5 Path Tracer
Python package manager
☀️ Python 2.7 & Python 3.5 + NumPy Path Tracer
Rayground is a web-based framework for rapid prototyping of algorithms based on the ray tracing paradigm.
The SSRT (Screen Space Ray Tracing) shader is a custom shader for the EEVEE render engine in Blender. It simulates light bouncing using screen space data, allowing for more realistic reflections and lighting in real-time.
[ICCV'25 Highlight] HccePose (BF): Predicting Front & Back Surfaces to Construct Ultra-Dense 2D-3D Correspondences for Pose Estimation
Neural Scene Decomposition for Accurate Light and Material Reconstruction via Physically-Based Global Illumination Estimation
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