pbr
Here are 410 public repositories matching this topic...
3D engine with modern graphics
-
Updated
Jul 30, 2025 - C
🎨 The project is designed to create a physically-based rendering at mikumikudance.
-
Updated
Jun 23, 2024 - HLSL
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
-
Updated
Oct 12, 2019
A modern cross-platform low-level graphics library and rendering framework
-
Updated
Jul 12, 2025 - Batchfile
A shader-based software renderer written from scratch in C89
-
Updated
Mar 6, 2021 - C
Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
-
Updated
Jul 16, 2025 - C++
Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
-
Updated
Jan 4, 2024 - C++
JavaScript/WebGL glasses virtual try-on widget. Real-time camera experience, robust to all lighting conditions, high-end 3D PBR rendering, easy integration, fully customizable.
-
Updated
Jul 25, 2025 - JavaScript
converter that creates three-dimensional models of the world from OpenStreetMap data
-
Updated
Mar 19, 2025 - Java
Madumpa's URP Stylized Lit Shader Repository
-
Updated
Dec 2, 2023 - C#
An open-source format and tools for game developers 🎮
-
Updated
Dec 6, 2022 - C#
Vanilla RTX GitHub Repository, A Ray Tracing Resource Pack for Minecraft Bedrock Edition: Vanilla Resources Made Available for Minecraft RTX
-
Updated
Jul 16, 2025 - Batchfile
Improve this page
Add a description, image, and links to the pbr topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the pbr topic, visit your repo's landing page and select "manage topics."