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Unofficial Qt 5 continuation of Tim Baker’s PZ mapping tools—WorldEd, TileZed, and BuildingEd—with 256/300-cell support, improved Lua APIs, and additional mapping tools. Based on Tim Baker’s original repositories
An open-source mod manager for Project Zomboid. Install, organize, update, and manage Workshop and local mods with profiles, dependency checking, conflict detection, and one-click deployment.
An open-source interactive map for Project Zomboid Build 42. Explore towns, loot locations, spawn points, points of interest, and custom markers with offline support.
Open-source updater and manager for Project Zomboid Build 42. Automatically updates the game, backs up saves, manages Workshop mods, checks game integrity, and launches Project Zomboid from a single interface.
After the Fall (WIP!) brings an after-the-fall aesthetic to Project Zomboid (Build 42) via deterministic world mutation on chunk load: overgrowth/weeds, wall vines, occasional trees (optionally excluding roads), plus subtle visual decay (e.g., roof and wall damage). All features are configurable through extensive sandbox options.