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Quakec
Quakec is a 1996 programming language created exclusively for the game Quake, by John Carmack.
Here are 12 public repositories matching this topic...
⌨️ The QuakeC programming language IDE submodule for SNU Programming Tools (2D Mode)
programming web-ide gplv3 ide snu gpl3 quakec snu2d-programmingtools snu-2d snu-programming-tools snu-2d-programmingtools snu-development snu-2d-programming-tools snuprogrammingtools snu2dprogrammingtools web-developmetn snu-project snu2dprogramming-tools quakec-lang quakec-language
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Oct 17, 2025 - QuakeC
📚️ A repository for showcasing my knowledge of the QuakeC programming language, and continuing to learn the language.
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Oct 17, 2025 - QuakeC
Quake FrogBot FBCA v2: play against improved Frogbots both in NetQuake and QW.
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Apr 7, 2026 - QuakeC
Advanced QuakeC bot AI featuring physics-driven navigation, "Fear Engine" tactical pathfinding, simulated audio perception, and mathematical projectile prediction. A modern evolution of the 1998 Reaper Bot.
bot fps astar pathfinding artificial-intelligence quake game-ai navmesh rocket-jump idtech quakec spectator-mode movement-physics quake-1 reaper-bot
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Feb 27, 2026 - QuakeC
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