A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
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Updated
Oct 11, 2026 - C
A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
A window management/rendering API for roguelikes or similar applications.
Rogue-like C++ library
A library implementation of Dijkstra maps in C
Lightweight roguelike map generator in pure C
BearLibTerminal provides a pseudoterminal window with a grid of character cells and a simple yet powerful API for flexible textual output and uncomplicated input processing.
A C library for displaying TUI menus over sockets
Lightweight and simple Rust/C/C++ library with a single header for terminal graphics
RogueLike Simple Menu Library. This library generates and controls text based menus primarily for use in my roguelikes
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