Save Game Free is a free and simple but powerful solution for saving and loading game data in unity.
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Updated
Oct 31, 2023 - C#
Save Game Free is a free and simple but powerful solution for saving and loading game data in unity.
Yet Another XML Serialization Library for the .NET Framework and .NET Core
Lighter and Faster Json Serialization tool.
Fast, flexible, and version-tolerant serializer for .NET
Jimmy's Epic Config System
Easy, Fast and Lightweight Binary Formatter. (Serializer and Deserializer)
Easy, Fast and Lightweight Json Formatter. (Serializer and Deserializer)
A C# library that can read and write primitives, enums, arrays, and strings to streams and byte arrays with specified endianness, string encoding, and boolean sizes.
Amazon Ion ( http://amzn.github.io/ion-docs/ ) library for dotnet
Serialization library for C# and F#.
dotnet benchmark for serialization and deserialization times and serialization sizes (.NET and Unity compatible libraries)
📦 .NET nanoFramework MessagePack serealizer/deserializer library
SimLang is a serialization language by SomaSim. We use it to serialize all configuration files and save game files in all our simulation and strategy games.
A JsonConverter for Json.Net to serialize and deserialize DataTable and DataView into a smaller Json.
Convert a C# object to an RDF Graph. Depends on dotnetRDF.
A lightweight, high-performance XML-like Domain Specific Language (XDSL) library for .NET.
Easy to use class library for reading/writing objects from/to binary streams.
Простой и быстрый сериализатор для C#
Swisstalk is a set of building blocks for games using C# language (i.e. Unity, MonoGame, Xamarin)
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