Save Game Free is a free and simple but powerful solution for saving and loading game data in unity.
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Updated
Oct 31, 2023 - C#
Save Game Free is a free and simple but powerful solution for saving and loading game data in unity.
Fast, flexible, and version-tolerant serializer for .NET
Yet Another XML Serialization Library for the .NET Framework and .NET Core
Jimmy's Epic Config System
Lighter and Faster Json Serialization tool.
Easy, Fast and Lightweight Binary Formatter. (Serializer and Deserializer)
A C# library that can read and write primitives, enums, arrays, and strings to streams and byte arrays with specified endianness, string encoding, and boolean sizes.
Easy, Fast and Lightweight Json Formatter. (Serializer and Deserializer)
Serialization library for C# and F#.
Amazon Ion ( http://amzn.github.io/ion-docs/ ) library for dotnet
dotnet benchmark for serialization and deserialization times and serialization sizes (.NET and Unity compatible libraries)
SimLang is a serialization language by SomaSim. We use it to serialize all configuration files and save game files in all our simulation and strategy games.
Простой и быстрый сериализатор для C#
Fast and direct serializer for CSharp
📦 .NET nanoFramework MessagePack serealizer/deserializer library
PowerSerializer is a fast, efficient, customizable C# binary serializer that can serialize absolutely anything.
A JsonConverter for Json.Net to serialize and deserialize DataTable and DataView into a smaller Json.
A lightweight, high-performance XML-like Domain Specific Language (XDSL) library for .NET.
Easy to use class library for reading/writing objects from/to binary streams.
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