A 3D first person serious game, aiming to teach player about molecules through an immersive and fun way.
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Updated
Sep 25, 2018 - C#
A 3D first person serious game, aiming to teach player about molecules through an immersive and fun way.
Nowadays Using machine learning methods at simulations systems has been gaining importance with spreading and growing machine learning methods. The main purpose of using simulations get a big gain because of can cause of lots of material and spiritual damages. Simulations can use in the military sector as can use in too diverse areas. developing…
What the Hack is an extensible and adaptable Serious Game to improve Security Awareness.
This is a Unity project where I developed a serious game. The objective is to enhance typing skills while learning to avoid errors on how certain words are written in Spanish.
A game for learning programming through understanding and comprehension of source code.
A serious game that aims to teach players about wind farms and wind energy production.
A biomedical system with serious game and special devices for respiratory rehabilitation
Nooblety est un jeu immersif qui vous transporte dans un univers médiéval se déroulant à Amboise pendant la Renaissance jusqu'au début des Guerres de religion (1450 - 1574). Vous commencerez en incarnant un jeune paysan, mais votre objectif est de gravir les échelons de la société pour devenir un noble respecté.
Virtual Reality serious game to learn how to play the drums, and work on your memory and rythm skills.
Serious game for learning about concurrency - thread interleavings, data races and deadlocks.
Unity classroom simulation on VR using cardboard.
Geographic Serious-Game for use in educational institutions and beyond.
Game Comenius 3 It is a point and click serious game for Web Browser with the purpose of explaining and reinforcing the use of digital media according to the active learning methodologies, allowing players to experiment with different combinations and receive feedback on how their choices impact the learning trajectory of the students.
The Unity frontend for the software testing & debugging game "Sojourner under Sabotage", implemented in C# and TypeScript.
Co-op scroller game. Play now: https://will-molloy.github.io/Space-Crisis/ SOFTENG306 (A+)
SimSwitch is a serious game, featuring agent-based simulation, focused on sustainable urban mobility, built with Unity and powered by GAMA.
Reto de diseño y programación de un 🎮 videojuego educativo en una semana ⏰ (para la Empresa Innova Schools)
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