Starred repositories
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
Emscripten: An LLVM-to-WebAssembly Compiler
Distribute and run LLMs with a single file.
Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.…
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
An open source re-implementation of RollerCoaster Tycoon 2 🎢
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Tool to statically recompile N64 games into native executables
✔️The smallest header-only GUI library(4 KLOC) for all platforms
Mesh optimization library that makes meshes smaller and faster to render
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Detours is a software package for monitoring and instrumenting API calls on Windows. It is distributed in source code form.
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
A small, fast, and embeddable programming language based on Lua with a gradual type system.
LIEF - Library to Instrument Executable Formats (C++, Python, Rust)