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Hunan University of Technology
- Hunan Province, China
- https://wyryyds.github.io/
Stars
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
Dagor Engine and Tools source code from Gaijin Games KFT
Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.4 with additional features & bug fixes
huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
A small, dependency-free node editor for dear imgui
3D game engine with lua scripting
KlayGE is a cross-platform open source game engine with plugin-based architecture.
Cista is a simple, high-performance, zero-copy C++ serialization & reflection library.
Fluid simulation engine for computer graphics applications
A collection of modern C++ libraries, include coro_http, coro_rpc, compile-time reflection, struct_pack, struct_json, struct_xml, struct_pb, easylog, async_simple etc.
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Unity Performance Tuning knowledge book
A C++20 library for fast serialization, deserialization and validation using reflection. Supports JSON, Avro, BSON, Cap'n Proto, CBOR, CSV, flexbuffers, msgpack, parquet, TOML, UBJSON, XML, YAML / …
The main repository for the FidelityFX SDK.
Unreal Engine hot update manage and package plugin.
HL2-style, classic FPS movement for Unreal Engine implemented in C++
Full featured file Dialog for Dear ImGui
A lightweight 2D graphics library for modern GPUs, delivering high-performance text, image, and vector rendering across major platforms.
Simple, portable, and self-contained stacktrace library for C++11 and newer