Wenzel Jakob
wjakob
Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering.
EPFL Lausanne, Switzerland
Sebastian Starke
sebastianstarke
Research Scientist @ Meta, PhD @ UoE. Formerly @ Electronic Arts, Adobe Research. Enjoying coffee and life in no particular order.
London, UK
Chris Ohk
utilForever
@microsoft MVP, @CppKorea Founder, @reinforcement-learning-kr Administrator, @RustFestEU Global 2021 Organizer
@cppkorea Seongnam, Republic of Korea
Shiqi Yu
ShiqiYu
Associate Professor, Department of Computer Science and Engineering, Southern University of Science and Technology, Shenzhen, China.
Southern University of Science and Technology Shenzhen, Guangdong Province, China
Patrik Huber
patrikhuber
Hi! I'm a Principal Computer Vision Engineer at Mimetrik, developing solutions to clinical problems in dentistry | Love coding in modern C++ | Founder of 4dface
Mimetrik United Kingdom
Rui Figueira
ruifig
Coder at Ludeo.
Ex-coder at Epic Games.
Also working on my crazy game idea (https://github.com/Crazygaze/G4Devkit) - On standby for now.
Ludeo UK
Nicholas Frechette
nfrechette
I am a video game programmer passionate about animation compression and performance.
Canada
Michele Caini
skypjack
I'm a freelancer and a senior software engineer. What else?
Freelancer Florence, Italy
Laura Hermanns
LukasBanana
Shader Tools Programmer @ Epic Games; Previously @ MA Lighting; Opinions are my own
Epic Games North Carolina, USA
Aras Pranckevičius
aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.
Kaunas, Lithuania
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