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Pull requests: widelands/widelands
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Fix memory leak in eris u_thread
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#7026
opened May 11, 2026 by
bunnybot
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Update changelog to d7d7574f504ae9327ede0b32729fca5d8b457fde
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meta
Related to the development of Widelands itself
UI Scalable Styled Sizes for Color contrast, font size, user experience, etc.
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The pull request has been approved.
ui
User interface
UI::FsMenu::AddOns
accessibility
Make regression testsuite Something isn't working
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testing
Automated testing, unit tests, test suite.
stable_save sleeptime more deterministic
bug
fix_links_to_widelands_org
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help
In-game/in-editor help
under discussion
There is no consensus about a critical point yet
#7002
opened Apr 6, 2026 by
bunnybot
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AI: support mine-sized non-mine buildings
addon
Problems and requests related to add-ons
ai
Computer players
enhancement
New feature or request
Allow sending non-zipped maps and savegames in MP setup
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enhancement
New feature or request
maps
Map design
multiplayer & networking
Internet & LAN gaming features, networking backend
Do Nothing Tool Mode and Custom Field Selectors for Scripts
addon
Problems and requests related to add-ons
ci:fail
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enhancement
New feature or request
lua
Lua scripts and scripting interface
under discussion
There is no consensus about a critical point yet
Add Shift modifier to default shortcuts for showhide soldiers, buildings, workareas
accessibility
Color contrast, font size, user experience, etc.
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Build Animations for Amazon Warehouses, Market, Trainingsites & Militarysites
amazons
One of our tribes
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enhancement
New feature or request
graphics
Animations, graphics files, graphics engine, OpenGL
Fri02: Handle case where red HQ is conquered early
bug
Something isn't working
campaigns & scenarios
Scenario scripting
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frisians
One of our tribes
Do not disable network-irrelevant add-ons in multiplayer client
addon
Problems and requests related to add-ons
bug
Something isn't working
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multiplayer & networking
Internet & LAN gaming features, networking backend
Districts: Consider stock in other nearby warehouses too
bug
Something isn't working
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economy
Ware priority & transport, worker creation & assignment, requests & supplies, trading & markets
WIP: Allow and try SDL video drivers other than X11
accessibility
Color contrast, font size, user experience, etc.
ci:success
CI checks succeeded
enhancement
New feature or request
graphics
Animations, graphics files, graphics engine, OpenGL
linux
Compiling and packaging for diverse Linux distros
testing
Automated testing, unit tests, test suite.
Allow bridgeable water type that is both swimmable and walkable
bug
Something isn't working
ci:fail
CI checks failed
cleanup & refactoring
Improving our code quality
enhancement
New feature or request
maps
Map design
under discussion
There is no consensus about a critical point yet
world
Critters, trees, terrains, ...
WIP: fix longjump leaks
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help wanted
Extra attention is needed
memory & performance
Fix bottlenecks, memory leaks, ASan, ...
Fix memory leaks of src/graphic/text/rt_parse.cc
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memory & performance
Fix bottlenecks, memory leaks, ASan, ...
do not build installers on translation only changes in build.yaml
building & packaging
Building, packaging, continuous integration, appdata, cmake
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under discussion
There is no consensus about a critical point yet
Make on-board soldiers get some of the damage in naval battles (rebased)
balancing & gameplay
Tribes' statistics & mechanics
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enhancement
New feature or request
military
Soldiers, military sites, training sites & battles
seafaring
Ships, ports, naval invasions, …
under discussion
There is no consensus about a critical point yet
Redesign trainingsite behaviour, make it more predictable
balancing & gameplay
Tribes' statistics & mechanics
ci:success
CI checks succeeded
cleanup & refactoring
Improving our code quality
economy
Ware priority & transport, worker creation & assignment, requests & supplies, trading & markets
enhancement
New feature or request
military
Soldiers, military sites, training sites & battles
WIP: Generate code coverage reports for unit tests under GCC in Debug builds
building & packaging
Building, packaging, continuous integration, appdata, cmake
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codecheck
Compiler warnings, clang-tidy, code style checks, linters, …
Warship Animations
amazons
One of our tribes
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frisians
One of our tribes
graphics
Animations, graphics files, graphics engine, OpenGL
seafaring
Ships, ports, naval invasions, …
[emscripten] wasm build target
building & packaging
Building, packaging, continuous integration, appdata, cmake
enhancement
New feature or request
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What’s not been updated in a month: updated:<2026-04-14.