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Wallpaper engine for Linux

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wallfuck

Wallpaper engine for Linux

My objective is to implement everything I can from scratch. Hopefully, I can learn a lot about AV programming that way :)

What I've managed to implement

Video

  • Displays an image with the proper aspect ratio even if the window is resized

Audio

DSP

  • Oscillators (Sine, Triangle, Square, Saw) with frequency and amplitude modulation
  • White noise (uniform distribution from -1 to 1)
  • Filters based on the first-order all-pass filter (all-pass, low-pass, high-pass) with cut-off modulation
  • Filters based on the second-order all-pass filter (all-pass, stop-band, pass-band) with cut-off and curve modulation
  • Multi-connection system for signal generator outputs
  • Parallel: combine multiple generators into one by adding them together and dividing the output by the number of generators
  • Effects chain
  • Chain: way to combine a signal generator and an effects chain into one signal generator
  • Moving average (needs to be reviewed as the performance is probably awful)
  • Downsampler
  • Mathematical operators
  • Absolute value

Misc

  • Write to WAV file
  • Fast fourier transform
  • Inverse fast fourier transform

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Wallpaper engine for Linux

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