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A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
Qhull development for www.qhull.org -- Qhull 2020.2 (8.1-alpha1) at https://github.com/qhull/qhull/wiki
3D graphics software for mesh editing, path tracing, and animation
2-Line Exhaustive Searching for Real-Time Vanishing Point Estimation in Manhattan World
It's a GPU-based real time cloth simulator and interactive.
Source repository for OOQP, a quadratic programming solver (and more)
Git repo for Lab1: Polygonal mesh subdivision using an Octree