Skip to content
View yuravashuk's full-sized avatar
  • Ukraine

Block or report yuravashuk

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Starred repositories

158 stars written in C++
Clear filter

🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.

C++ 52,998 2,343 Updated Mar 29, 2026

JSON for Modern C++

C++ 49,266 7,339 Updated Mar 28, 2026

Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks

C++ 23,551 1,232 Updated Mar 29, 2026

Frame profiler

C++ 15,535 1,036 Updated Mar 30, 2026

Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).

C++ 13,988 1,073 Updated Mar 9, 2026

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

C++ 12,834 3,165 Updated Mar 27, 2026

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

C++ 12,370 2,943 Updated Aug 6, 2024

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

C++ 9,908 686 Updated Mar 26, 2026

Industry-standard navigation-mesh toolset for games

C++ 7,628 1,780 Updated Feb 27, 2026

Mesh optimization library that makes meshes smaller and faster to render

C++ 7,432 621 Updated Mar 27, 2026

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

C++ 6,703 2,147 Updated Feb 27, 2026

Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:

C++ 4,979 594 Updated Mar 7, 2025

The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.

C++ 4,959 453 Updated Mar 24, 2026

Co-op Action Roguelike in Unreal Engine C++

C++ 4,402 786 Updated Mar 27, 2026

Node Editor built using Dear ImGui

C++ 4,369 662 Updated Mar 29, 2026

Open source c++ skeletal animation library and toolset

C++ 2,806 337 Updated Mar 24, 2026

miniz: Single C source file zlib-replacement library, originally from code.google.com/p/miniz

C++ 2,700 399 Updated Feb 13, 2026

Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.4 with additional features & bug fixes

C++ 2,594 624 Updated Jul 10, 2024

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

C++ 2,556 157 Updated Mar 29, 2026

A small, dependency-free node editor for dear imgui

C++ 2,423 299 Updated Jun 25, 2025

A small Arduino library for GSM modules, that just works

C++ 2,180 787 Updated Dec 12, 2025

Robust Stereo Visual Inertial Odometry for Fast Autonomous Flight

C++ 1,926 611 Updated Nov 22, 2023

Make OpenStreetMap vector tiles without the stack

C++ 1,830 275 Updated Mar 18, 2026

DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps

C++ 1,756 249 Updated Mar 25, 2026

Colorizing text editor for ImGui

C++ 1,692 327 Updated Nov 24, 2025

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

C++ 1,495 117 Updated Oct 30, 2021

High performance build system for Windows, OSX and Linux. Supporting caching, network distribution and more.

C++ 1,351 408 Updated Mar 29, 2026

SlimeVR tracker firmware for ESP32/ESP8266 and different IMUs

C++ 1,041 366 Updated Mar 24, 2026

Cross platform (Windows, Mac, Linux) native file dialog library with C and C++ bindings, based on mlabbe/nativefiledialog.

C++ 960 125 Updated Mar 14, 2026

A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.

C++ 915 78 Updated Jul 15, 2025
Next