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A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
UnityChanToonShaderVer2 Project / v.2.0.9 Release
A library of Shaders created using Unity's Shader Graph.
A feature rich toon shader for unity and VR Chat
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.
Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.
Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.
Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.
A Collection of Shader For URP(LWRP) Render Pipeline
General purpose wireframe shaders for use in Unity.
Example Project for the new Unity Input System
CG shader for unity3D to create a cross section through meshes
Unity infinite scroller (UIS) is an extension allows you to use the ScrollRect control as an infinite scroller/spinner
Sketches made with ShaderLab in Unity.
A unity addon for adding stretchy bouncy physics to bones and meshes.
(1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!
🌔 Toon shader for Unity's Universal Render Pipeline.
Spritesheet renderer is a powerful Unity ECS API to render massive numbers of sprites using the new dots stack, taking full advantage of Jobs, DynamicBuffers and ComputeBuffer
Screen Space Global Illumination for Unity Universal Render Pipeline
The easiest way to achieve outlines in unity.
A virtual photography system for creating in-game screenshots and photographic effects within Unity projects.
Water Surface Simulation using CutomRenderTexture in Unity 2017.1
This is a fixed version of diffused outline shader from http://wiki.unity3d.com/index.php/Outlined_Diffuse_3