-
University of Leeds
- Leeds, UK
- https://zzxzzk115.github.io/
- in/kexuan-zhang-leeds
Highlights
- Pro
Lists (22)
Sort Name ascending (A-Z)
AI
Awsome LÖVE
ChatGPT
Dissertation
Flutter
Full-stack
Game-Dev
Game Emulators
Game Engine Dev
GEEK
Interview
iOS Native
Learning
LowLevel
OS
Playdate
React Native
Research
UI Framework
Unity Learning
University OL
Web-Dev
- All languages
- Assembly
- AutoHotkey
- Batchfile
- BibTeX Style
- Bikeshed
- C
- C#
- C++
- C3
- CMake
- CSS
- Cuda
- Dart
- Dockerfile
- Forth
- GDScript
- GLSL
- Go
- Groovy
- HTML
- Haskell
- Java
- JavaScript
- Jupyter Notebook
- Kotlin
- Lua
- MDX
- Makefile
- Markdown
- Mathematica
- MoonScript
- Nim
- PHP
- Perl
- PowerShell
- Python
- QML
- RPM Spec
- Roff
- Ruby
- Rust
- SCSS
- Shell
- Smali
- Svelte
- Swift
- TeX
- TypeScript
- V
- Vim Script
- Vue
- Xmake
- Zig
Starred repositories
asyncio is a c++20 library to write concurrent code using the async/await syntax.
通用游戏框架 - Unity C# & Godot GDScript 双版本,提供单例、事件中心、对象池、资源管理、UI管理、场景管理、输入管理、计时器、音频管理等模块
A Godot plugin for communicating with Bluetooth Low Engergy devices on Android
Sample showcasing lifetime management and resource transfers in Vulkan
A modern Bluetooth Low Energy (BLE) plugin for Godot 4
Vulkan PBR renderer with OBJ loading - learning project covering PBR, Shadow Mapping, SSAO
Scriptable CLI for RenderDoc captures — built for terminal workflows, CI pipelines, and AI agents
A hands-on introduction to video technology: image, video, codec (av1, vp9, h265) and more (ffmpeg encoding). Translations: 🇺🇸 🇨🇳 🇯🇵 🇮🇹 🇰🇷 🇷🇺 🇧🇷 🇪🇸
Metal graphic api ported to C++ with CMake build system
OBS Studio plugin allowing capture directly from OpenVR/SteamVR in full resolution.
Lightpanda: the headless browser designed for AI and automation
Official Code for ICCV 2025 paper — Beyond Isolated Words: Diffusion Brush for Handwritten Text-Line Generation
Official Code for ECCV 2024 paper — One-Shot Diffusion Mimicker for Handwritten Text Generation
Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing
An elegant \LaTeX\ résumé template. 大陆镜像 https://gods.coding.net/p/resume/git
Visionary: The World Model Carrier Built on WebGPU-Powered Gaussian Splatting Platform
WebGPU implementation for the radix sort algorithm as described in the paper "Fast 4-way parallel radix sorting on GPUs"
Repository for the WebXR Device API Specification.
This project is an emscripten port of GLFW written in C++ for the web/webassembly platform #wasm
EUI-NEO is a cross-platform, high-performance, low-overhead C++17 UI framework built on OpenGL and GLFW,
Fast, accurate & comprehensive text measurement & layout
原汁原昧 Claude Code 可运行,可构建, 可调试版; 生产级工程化, 企业级可靠性; 安全无毒, 内存泄露修复
A high-performance Gaussian Splatting format conversion library that supports lossless conversion between multiple mainstream formats.
A renderer written in OpenGL and C++ for Gaussian splatting rendering. Read my dissertation that this code was for here: https://thomas-chernaik.github.io/project.pdf
The repo is finally unlocked. enjoy the party! The fastest repo in history to surpass 100K stars ⭐. Join Discord: https://discord.gg/5TUQKqFWd Built in Rust using oh-my-codex.
Original reference implementation of "VRSplat: Fast and Robust Gaussian Splatting for Virtual Reality"
An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.
A fast & densely stored hashmap and hashset based on robin-hood backward shift deletion