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asyncio is a c++20 library to write concurrent code using the async/await syntax.

C++ 916 90 Updated Feb 3, 2024

High-Performance Real-Time Rendering Engine

C++ 46 5 Updated May 15, 2026

通用游戏框架 - Unity C# & Godot GDScript 双版本,提供单例、事件中心、对象池、资源管理、UI管理、场景管理、输入管理、计时器、音频管理等模块

C# 2 Updated May 1, 2026

A Godot plugin for communicating with Bluetooth Low Engergy devices on Android

Kotlin 7 3 Updated May 13, 2026

Sample showcasing lifetime management and resource transfers in Vulkan

C++ 77 2 Updated Jan 28, 2025

A modern Bluetooth Low Energy (BLE) plugin for Godot 4

Rust 65 8 Updated May 1, 2026

Vulkan PBR renderer with OBJ loading - learning project covering PBR, Shadow Mapping, SSAO

C++ 1 Updated Apr 29, 2026

Scriptable CLI for RenderDoc captures — built for terminal workflows, CI pipelines, and AI agents

Python 117 24 Updated May 15, 2026

A hands-on introduction to video technology: image, video, codec (av1, vp9, h265) and more (ffmpeg encoding). Translations: 🇺🇸 🇨🇳 🇯🇵 🇮🇹 🇰🇷 🇷🇺 🇧🇷 🇪🇸

Jupyter Notebook 16,210 1,384 Updated Sep 7, 2023

Metal graphic api ported to C++ with CMake build system

C++ 294 44 Updated Nov 14, 2025

ECS-first game engine for ai agents

Rust 64 6 Updated May 6, 2026

OBS Studio plugin allowing capture directly from OpenVR/SteamVR in full resolution.

C++ 81 4 Updated Jan 1, 2026

Lightpanda: the headless browser designed for AI and automation

Zig 30,335 1,337 Updated May 15, 2026

Official Code for ICCV 2025 paper — Beyond Isolated Words: Diffusion Brush for Handwritten Text-Line Generation

Python 168 15 Updated Nov 24, 2025

Official Code for ECCV 2024 paper — One-Shot Diffusion Mimicker for Handwritten Text Generation

Python 554 57 Updated Oct 15, 2025

Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing

C++ 475 36 Updated May 1, 2026

An elegant \LaTeX\ résumé template. 大陆镜像 https://gods.coding.net/p/resume/git

TeX 11,092 2,836 Updated Mar 15, 2024

Visionary: The World Model Carrier Built on WebGPU-Powered Gaussian Splatting Platform

Python 504 30 Updated Apr 17, 2026

WebGPU implementation for the radix sort algorithm as described in the paper "Fast 4-way parallel radix sorting on GPUs"

JavaScript 94 5 Updated Aug 26, 2024

Repository for the WebXR Device API Specification.

Bikeshed 3,138 417 Updated Mar 16, 2026

This project is an emscripten port of GLFW written in C++ for the web/webassembly platform #wasm

C++ 142 11 Updated Mar 17, 2026

EUI-NEO is a cross-platform, high-performance, low-overhead C++17 UI framework built on OpenGL and GLFW,

C 1,048 101 Updated May 12, 2026

Fast, accurate & comprehensive text measurement & layout

TypeScript 46,980 2,595 Updated May 11, 2026

原汁原昧 Claude Code 可运行,可构建, 可调试版; 生产级工程化, 企业级可靠性; 安全无毒, 内存泄露修复

TypeScript 18,268 15,812 Updated May 14, 2026

A high-performance Gaussian Splatting format conversion library that supports lossless conversion between multiple mainstream formats.

C++ 48 4 Updated May 12, 2026

A renderer written in OpenGL and C++ for Gaussian splatting rendering. Read my dissertation that this code was for here: https://thomas-chernaik.github.io/project.pdf

C++ 4 Updated Feb 13, 2026

The repo is finally unlocked. enjoy the party! The fastest repo in history to surpass 100K stars ⭐. Join Discord: https://discord.gg/5TUQKqFWd Built in Rust using oh-my-codex.

Rust 191,574 109,891 Updated May 15, 2026

Original reference implementation of "VRSplat: Fast and Robust Gaussian Splatting for Virtual Reality"

Python 56 7 Updated Apr 26, 2025

An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.

C# 767 85 Updated Oct 1, 2020

A fast & densely stored hashmap and hashset based on robin-hood backward shift deletion

C++ 1,384 101 Updated Feb 4, 2026
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