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Fan of Touhou Project
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Showing results

Learning Physics Simulation Using Taichi

Python 6 Updated Apr 30, 2022

Using taichi to implement position based dynamic

Python 22 1 Updated Jun 4, 2022
Python 37 3 Updated Feb 17, 2022

Cloth Simulation

Python 59 1 Updated Mar 16, 2024

Pure-python 3D wireframe renderer

Python 31 3 Updated Dec 24, 2019

Customized Python APIs for NVIDIA FleX

C++ 146 31 Updated Aug 17, 2021

generate the rigid body to simulate the skirt or hair

Python 56 5 Updated Mar 7, 2024

Shared memory connection between Python and C# programs

C# 10 1 Updated May 7, 2019

A cloth simulation using OpenGL and C++

C++ 37 5 Updated Aug 5, 2011

A collection of source codes implementing cloth simulation algorithms in OpenGL

C 550 96 Updated Nov 26, 2025

Physics simulation: cloth and simple procedural objects with collision detection. Animated using second-order methods.

C++ 17 5 Updated Aug 24, 2017

PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.

C++ 2,293 395 Updated Sep 1, 2026

Seamless operability between C++11 and Python

C++ 18,031 2,334 Updated Nov 12, 2026

Rewrite of blender-wiggle with new features and physics

Python 1,034 77 Updated Apr 18, 2024

Cloth simulation for Blender 2.93.x with CUDA

Python 11 Updated Oct 18, 2026

Download E-Hentai archive as zip file

JavaScript 2,483 149 Updated May 12, 2026

Python Wrapper for Nvidia PhysX simulator.

Python 115 22 Updated Dec 2, 2023

blender importer scripts for daz studio files

Python 15 5 Updated Sep 8, 2020

HairNet addon for Blender

Python 238 39 Updated May 17, 2026

Add-on for Blender, for importing and auto-setup of character creator 3 & 4 and iClone 7 & 8 character exports into Blender.

Python 530 84 Updated Nov 8, 2026

BlenRig rigging system for Blender

Python 181 16 Updated Sep 14, 2026
C++ 816 115 Updated Apr 15, 2021

A CUDA-accelerated cloth simulation engine based on Extended Position Based Dynamics (XPBD).

C++ 222 42 Updated Feb 8, 2026

A minimal GUI framework built on top of Ebitengine that provides support for the Flex Layout Algorithm, building UI from HTML, and user interaction components such as buttons.

Go 171 9 Updated Sep 16, 2026

Go WASM binding for WebGL 2.0

Go 29 6 Updated Aug 20, 2026

Pixiv Fanbox Downloader

Go 269 39 Updated Aug 27, 2026

Gopherjs binding to the webgl context

Go 112 15 Updated Nov 8, 2018

high performance fixed decimal place math library for Go

Go 354 39 Updated Dec 1, 2025

A very fast & zero-allocation, grid-based, pathfinding library for Go.

Go 137 8 Updated Aug 12, 2026
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