Quick camouflage switching during gameplay for the PC Master Collection release of Metal Gear Solid 3, styled after the Delta remake's camo menu.
- Owned uniforms ranked by their live camouflage gain
- Best owned face paint paired with every uniform
- Fast equipping without opening the Survival Viewer
- Wheel-style semi-pause during selection
- Game-native camouflage art, HUD font, sounds, and asset loading
- Keyboard, Steam Input, and XInput controller support
Hold G, use W/S or Up/Down, and press Enter to equip. On a pad,
press triangle plus L1, select with the D-pad, and equip with cross. Releasing
G or L1 closes the menu.
The menu only opens during playable gameplay. Changes update both Snake's model and camouflage index and survive area transitions.
Requires an ASI loader. MGSHDFix provides the recommended MGS3 setup.
Copy qcamo.asi beside METAL GEAR SOLID3.exe, then start gameplay and hold
G.
Only executable timestamp 0x6980B92F is supported. Runtime messages go to
qcamo.log beside the DLL.
On NixOS:
nix buildArtifact: result/qcamo.asi.
Other systems can configure CMakeLists.txt with a MinHook source directory in
minhook and a 64-bit MinGW toolchain.
Game internals and addresses: docs/research.md.
MIT licensed. See LICENSE.