Devlogs Page 66
We haven't had any updates in a while, but worry not, the next is going to be a big one! We'll get some cool stuff, such as a new character, considerable improv...
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Beta 3 fixes some bugs. Some missing messages The Armadillo enemies' behavior The Octopuses' animation The direction some enemies face when spawned Next build w...
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This update is all about making defensive builds more interesting, with two new card types: paddle magnetism and combo shields. Paddle Magnetism cards gently pu...
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Hey everyone! No new system to break down this time, no feature to announce. Just a few honest words about something that's been sitting on my desk for a long w...
These are a few harder ones. Lake Tangle II is a hot lap track with a water section into a tight turn. I think this is the first track, aside from the Test Trac...
added support for: legacy shadow presentation by object so small objects will use legacy shadow projection tó prevent som strange shadow drawings (small object...
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Changed: -Game now is playable in browser Fixed: -There was only 19 houses on second map...
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300+ Lines of code has been added. A new character has been added as well, with multiple new endings and paths being locked unless you finish another ending. Th...
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Hello everyone! It’s been a while since the last update. This one focuses on fixing a range of minor and major bugs. The main things that have been changed: A...
I adjusted the level order and reconstructed level 4 to help introduce the “go to ceiling by jumping into the pit” gimmick. I also buffed the bomb charge me...
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Here's a breakdown of the art, design and music of The Tower. Enjoy! I've included a transcript below for accessability (in case Youtube's auto captions don't w...
💰Preis: 3,60 $ 🖥️Systemvoraussetzungen🪄 📦 Paket Nr. 1 [Unity 5] Unity-Version: Unity 5.2.4 oder höher (vollständig kompatibel mit Unity 5.x)...
Small lil update Didn't add a whole lot Made m16 less buggy (and probably more op) Changed the final level to be more buggy (to compensate) Removed weaponless p...
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ADDED MOBILE COMPATIBILITY!!! More scrolling texts. CHANGED Cat paw strike will no longer kill rats. Cat boss can now go up to the top row. The number of Jump-s...
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The radio crackles to life... is there news from the city? "Good morning Lantimorne. This is RJ Cantor with a very special announcement: SAFE HAVEN REPAIR STATI...
Hi everyone! First of all, thank you so much for checking out my game! As mentioned in the description, this project is my submission for the Beginner Game Jam...
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Welcome back! Hello all! Our team is back from our well deserved "break" period and we're excited to fly fly back in development. This is the last week of the f...
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Small fixes Changed angled wall to be more accurate...
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A solo survival game where you are stranded over the abyss....
fixed a small issue with the level system added an interactive billboard that contains a hyperlink to show my other games on Steam added an extra text to the ga...
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Encounters are now randomized and split into several pools for various sections of the map. Major balancing changes with the goal of making later enemies less s...
- General gameplay improvements...
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Defeat Glass-Beasts, reclaim the Shards, and rekindle the Forge. Never stop.
I have released the source code for EAS Builder 2.0! This is a very unfinished version, so don't expect it to be very good. I tried to finish the project, but a...
The new version 0.7.3 fixed a few things quit and logout prompt not centered warning when logging out to set a password first to not lose access to the account...
2 files — 0.7.3
Bom dia, pessoal! Depois de semanas de trabalho intenso, tenho o prazer de anunciar que a página oficial de Bring The Rift já está pública na Steam! O proje...
Version 0.0.288 This update adds new combat mechanics, enemy behavior, quality-of-life improvements, and a few useful system changes. System and UI Changes Stat...
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- Changed the battle UI for a better visual experience when making the window size bigger - Fixed a bug where goblin would use magical damage instead of physica...
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[ENG] Hello again, everyone! As expected, I wasn’t able to fix all the issues in the previous update, so here I am again to list the new fixes: - Damage was b...
gamebreaking bug with the checkpoints. gota fix it asap...
zotac-5100
Thanks Takahashi from Takahashi Studio helping us voice over the video tutorial with much more skilled English than us...
The collection just got bigger. We’ve added 435 brand-new professional sound effects to the pack, expanding your creative toolkit even further...
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Hey folks! We just pushed an update with a few minor rules tweaks across the Rulebook, Rules Reference and the Agent Sheets. The main thing we fixed was a typo...
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Finally BounceWin.exe Pre-Alpha 3 released with the new modifier system with 40 modifiers . Good luck trying to pass the Base Game ...
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Added Time Stop and Repair Kit equipment...
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Roguelike twin-stick shooter in space
Update v1.5.8 has been released: Display Improvements (Plus and Free) Added support for dual monitors. You can now assign CielChan to a separate connected displ...
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Various fixes...
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Four endings, four ways out.
Presets! A fix for the transform overlay UI and the addition to save effects with keyframes to re-use on other clips! Small updates, but it contains a lot of ot...
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This update focuses on developing interactions between key characters, particularly those involving Lina and Amano. I have also begun to fill in a missing narra...
Hey everyone! It’s been an incredible journey developing Forgotten Trails over the past year, and today I’m thrilled to give you a sneak peek into our upcom...
This jam began after the latest episode of Task Master, in which contestants had interpret notes played on a bagpipe and decipher which word was being spelled o...
This week our team has been busy setting up the building blocks of First Love, each of us has written a short description of our individual work :) Ali (Aka The...
Testing automated build system to ship new updates on a regular basis. Some features are hidden behind feature flags. More ideas planned: * Mouse to control cam...
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Track all the things! Have added a Thing Tracker to the line-up to help provide a little definition to the something’s that occur when a player does a thing...
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Big and final update to SLOP FIGHTER. Here's what I've done: 1. Improved custom command parsing immensely. The LLM now better facilitates its mutation expressin...
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Hey everyone! We bring you a brand new update today, along with some big news about the game's future! Here is what’s new in the latest version: 🚀 Demo Upd...
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MoBoS is growing faster than we ever imagined. Yesterday evening, we hit a critical turning point. A massive surge of new commanders joined the fray, and while...
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Something nasty had crept into the mobile version. Players launching Blight on Android got a crash instead of a pub, which is arguably the wrong kind of sufferi...
5 files — 1.3.9
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