Devlogs Page 71
Added missing files...
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An individual Battle Background
The new update introduces: Infinite Spawning Aliens in arcade mode. New UI for Mode Selection screen. New Game over Screen that shows the high score. Bug Fixes...
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Sorry for pushing another major update this quickly. But I discovered that my previous changes broke the save/load system — loaded games were losing data, ter...
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A new update for Reference Board for Aseprite is now live, adding a configurable grid system and snap functionality to improve organization and alignment inside...
Chapter 6 Progress Update Numbers: Chapter Outline - FINISHED First Draft Progress: 30% - (9 out of 30 Passages) Editing Progress: 0% - (Write first, edit later...
【4/10 第三章開放遊玩】西劍流全面開戰! 一行人尋找白狼卻遇炎魔突襲,黑白郎君現身,鬥神戰魔神,一氣化九百能破...
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Last night and tonight I did something unusual for a game developer. I almost did not sleep and spent most of my night hours making sure my educational claims c...
Finally, an update! The last few days have been more about backed stuff; species, format, math... Now I have something to show for. 🎮 Development First, I've...
Hello! We've made some changes to make the Home Is Where He Is experience smoother and more visually polished: Updated Sprites: The main character's PNG has rec...
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Hello! I updated CoLane(Test ver.) to ver.0.4.0! This update adds new 5 songs! And also adds 1 chart for each song that have already been released! There are...
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After receiving quite a bit of feedback on the game when the jam wrapped up, I revised my entry and now there’s: Actual things to buy. You can now attack the...
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## v1.2.1 - Refactor: Namespace & Compatibility ### Breaking Changes - **Namespace Migration** — All namespaces renamed from `TinyGiants.GameEventSystem.*` to...
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Added missing files...
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An individual Battle Background
This update introduces the first version of the weather system along with plant mutations, plus several gameplay improvements and fixes. New weather system: Add...
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You can play the game on smartphones and tablets using simple tap controls. Tap (or click) to thrust upward — release to let gravity pull you down. The Space...
I was working on the skill progression system in the game and I want to convey the idea that the "more you cook, the better you get". Recipes in the game have t...
Hey! I feel like changing the noctes first (noctes is noctis plural. It’s made up name. noctis means “of the night” or smth in latin, came up with it a wh...
As always I'm happy to hear feedback and suggestions or ideas over at discord or just come say hi! Changes: Adds a latte art printer machine, you can now apply...
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Yea umm after this security patch some browsers including firefox just say there are a network error on bubs weather and I want to solve it as fast as I can, bu...
Wow, this one took a long while, huh? Life has been pretty crazy. Lot's of ups and downs, but I think we're in an up, right? This is the penultimate chapter for...
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Added Files: Gothicvania environment day and night color scheme Merman Character in enemy pack 3 Power Crystals added in item, fx and props folder...
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So we changed the torta speed to be a bit faster. Also the counters will be colored with the type of order that was delivered (Green for correct deliveries, Yel...
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Things added: 8 new levels several new buttons added more particle effects...
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You can now buy,grow and sell weed! After applying to the fast food job (the apply feature is also new) you will get approached by the manager after a set amoun...
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- Combattimento : convertire 1 PA in PM è possibile solo una volta per turno...
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WigglyPaint v1.6 includes a number of handy refinements and new features: The "ALTER" panel has been redesigned with a more logical layout, and now offers the a...
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Hey all! These are the definitive release dates for CH15 ✨ Public release: June 5 Patreon tier 1 early access: June 2 Patreon tier 2 early access: May 29 Patr...
Thank you so much for so many views and downloads! I appreciate it, and I'm trying my best to work on the game...
Welcome to the 68 week devlog for Cosmic Construct. As I often mention I have alot of side projects I upkeep, and have commitments outside of developing the gam...
New updates since migrating the project from GB Studio 4.1 to 4.2. There were a lot of mechanics that needed to be reworked, but I think I have reached a point...
A few minor fixes. -FIXED 'Party mask' item label when picked up in bathroom -FIXED the music not being as muffled in Cynthia's room as upstairs hallway -FIXED...
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Fixed some known bugs/problems: Cars might penetrate through the turn trigger so it goes straight forever While fog is removed the background need to be fixed o...
I finally fixed the bug that was slowing Street Wise down. By a miracle, the game ran smoothly, and the computer let me upload the files. Thank god. I was so an...
Last week, I created more of the outdoor segments. In the distance will be rows of houses (currently just placeholder blocks). The actual game will take place a...
New Content - 20 NEW guns added! - Result and Grading! - Lobby Area New Characters - Gamming the Cat - Wolf Dummy - Big Boss "The Alpha" New Soundtrack - Big Bo...
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Hi Friends Recently, we just updated our demo with a widen experience in our farmland. Now, you can ride on a deer and try our night life in our farm land. We a...
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EKEKO v0.1.5 — What the Dried Lamb actually does The first playable demo of EKEKO is live. You enter the Alasitas fair. The Ekeko is waiting. What's in the de...
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Greetings, Adventurers! ACSG version 1.1.4 brings exciting new features for interface customization, small fixes, and three brand-new tutorials fresh out of the...
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I’m excited to announce that the Beta version of Last Stop is officially available for testing. This project started as an exploration of atmospheric horror w...
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To expand the building system, functional doors and new brick structures are added. It begins by setting up separate instanced mesh components for preview and f...
PANIC MODE: GAME'S OVER HAS BEEN RELEASED!!! it took a while but ITS OUT!!! KNOW BUGS i accidentally left in an important thing where pressing space makes the p...
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Hey guys, It's been a while since the last update but I got the urge to work on this project again, so here's another update for you! Here's the main changes: N...
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Hi everyone! I've updated the project cover with an animation to show the gemstones better. Plan for this month: I'm currently working on new versions of these...
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3 new animations for the Punk Girl...
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A game assets pack for fighting games
Update: Combat, Performance, and Quality of Life Combat Shield walls now work properly: Friendly units can't walk through your own wall Opposing shield walls co...
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V0.3 - The Customization Update This update was a bit of work to lay the foundations but heavily expands on upgrades to flesh out the game more. I'll add more t...
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NEW UPDATE IS HEREEEE, MANY THINGS, BUT SHORT READ STILL AA But still quite a lot enough, there's about a total of about 60 used images now, from sprites, to bg...
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Exciting news we're launching Tuesday, 14 April on Steam It's been quite the journey and I want to thank everyone for their input and feedback. To date we've go...
The big 2.8 Update is here! The first Half of Changes before game 3 have arrived! The brand new Dezlooca Engine has been implemented into the code plugins! - Co...
Hi everybody! We are Team 6515. This week, we added new story content , improved in-game visibility so information is easier to read during play, and strengthen...
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