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Devlogs Page 83

Menu Update Release Date & WebGL Build coming soon
Hey everyone! The menu Update for our game is close to being ready for you play. We're adding the necessary menus that every game needs. While none of you have...
Adding physics to 2D characters (v0.5 Early Access)
SkelForm's next major update (v0.5) will be all about procedural physics. Swaying, bouncing, wiggling, and more! Try it out with early access (Nightly) versions...
UI hurdles
“Creating UI for the start of the project” author: Alex Arteaga Posted on 4/17/26 At the beginning of the project, I started by creating the main menu that...
Version 1.62.0 Now Available
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ONE TIME PURCHASE - FREE UPDATES FOR LIFE! CHANGES Corrections and changes to HDF Monkey menu with regard to GPL V3 Licensing...
Neuralnx is now playable on browsers!
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Major Update
You can now play the game on ItchIO with a desktop browser. If you are using a mobile browser (like in your phones), this version has virtual controls/buttons -...
Added some high DPI icons
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Added high dpi icons for some buttons Please redownload and extract over the old version to get these improvements. If you prefer to extract in a new location...
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All white models are complete.
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Currently, all models are finished, including room structures, doors, and all interactive objects required for the game. Next, I will apply materials to these m...
Samurai card game adventure - Demo out now
Major Update
Hi guys, You can now play the entire first level on the demo. Please give it a go and, as always, any comments are welcome. Many thanks...
Big Fixes
- Fixed bug in logic for checking for valid weapons in cursed chests for anarchy mode - Fixed bug where temporary traps were not temporary while in the first ca...
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When the fish is fresh
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Postmortem
Gameplay (Bryce) How we got the grappling hook From the beginning I knew I wanted to make a game with an interesting movement mechanic, and some type of grappli...
Ghost Purrge 1.1: Fixes and Small Changes!
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Small update! After playing whack-a-mole with all the little bugs in this game, I'm happy to say all the bugs I've been able to identify have been fixed! - The...
New pixelart
New pixel art: Added new battle backgrounds Added new animated avatars Minor bug fixing: fixed bugs regarding some cards doing more damage than they should...
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update 4/17/26
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-added crouch/jump animation cancels to all moves -Improved enemy AI -updated Water with more moves -added Air jump attack -fixed and added double jumping for a...
17.04.2026 Devlog
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Hey Everyone, I hope you guys enjoy the game. After the latest changes, it is the time to update the map and extend it. That is gonna give us more space to plac...
Version 0.6 Update
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Switched versions from v2.1 to v3.0 (MAY BE UNSTABLE!!) Changes: uh… Also the 11 here is JUST A PLACEHOLDER!!...
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Compressed file available for download
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Compressed file available for download...
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an inflation mini game
Checkmage! weekly devlog 31
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Game Design
hi, its austin. these past few days, ive been working on the overworld by adding more secrets, interactive elements, and more content on revisiting previous loc...
Bouncy Blob, an infinite climbing and bouncing video game
Major Update
Bouncy Blob is a procedurally generated infinite bouncing and climbing video game. I created it during the 2026 Plug Game Jam , and released it under an open so...
Devlog Week 1 -> Week 6 - Coding Devlogs + Personal Reflections
Game Design
Coding Group DevLog - Amy, Audrey, Bolang After our team revised our game’s plan and decided on the mechanics, each of us picked roles to focus on. • Amy: R...
0.185 The "Powerfix" Update
-Added an underswing attack for Powerslaves -Powerslaves now scale with difficulty -[Hopefully] fixed some collision issues with the swings -Increased the base...
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Added pump engine & cables!
Added animated pump engine & cables!...
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Map assets for sci-fi isometric game
Bug fixes (v1.0.1)
We just released v1.0.1 which is mostly focused on minor bug fixes discovered since launch. Fixes a few various crashes reported by players A general update to...
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Myth & Magic news + Quality of life update 🧙‍♂️ Dwarf Fortress Patch 53.12
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Hey everyone, We’ve got a jam-packed update today with a big quality of life patch along with a new Tarn Time video with news about Magic (the update), Magic...
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The Resident MIDI Collection v1.2
Major Update
I guess it's been a little while, hasn't it? Have no fear, I wasn't dead or, worse, retired from making music. Quite the opposite, I was just a little focused e...
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New update to the Demo
The game has been updated with new animations done by Spine 2D animation program. The animation of Kaelith has been made so that his feet and body moves and loo...
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Romance and interactive-fiction are our strongest itch entry points
Game Design
We have a clear signal now from itch analytics: the strongest internal discovery for AIGentor is coming from romance, interactive-fiction, and browser-web pages...
Update 0.2.2 - Making It Fun!
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I have been doing a bit of thinking (and tweaking) behind the scenes on Arcane Earth, and I wanted to share a small but important shift in direction. There is a...
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Skillforged(v0.0.4) - Polish & Fixes
🇺🇸 Patch Notes #1 | Skillforged This week’s focus was on strengthening the game's foundation. We conducted a deep dive into the project's performance, i...
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🚀 SCI-FI COMBAT MUSIC PACK VOL.2 – AVAILABLE NOW
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Major Update
🚀 SCI-FI COMBAT MUSIC PACK VOL.2 – AVAILABLE NOW This pack was released a few days ago, and if you missed it, now is a great time to check it out. Sci-Fi C...
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devlog sl
Claim: This week I moved the card [tilemap] to the "Done" column because that what i completed this week. Evidence: This screenshot shows the completed tilemap...
This Game Design got 9/10 rating from Leading AI
Game Design
Based on the rulebook provided, **Month Cycle Table** is an exceptionally well-designed, highly strategic card game that successfully adapts the tension of Mahj...
JL Weekly Progress Report Devlog 8
Claim: This week I'm still working on "making a enemy from side to side" as you can see from the picture. Evidence: This is showing from a side angle Instead of...
April 2026 - Week 1
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This will be the week 69 (nice) devlog for Cosmic Construct. As is obvious from the previous weeks, I'm a little burnt out working on this project week after we...
Update 2
Several updates in the latest patch: - Fixed bird spawning big - Increased bird size and fixed texture issue - Added new models for pier buildings and things li...
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Potion Prohibition web build officially up and running!
Major Update
yay!...
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Magic, Potions, and Morally Questionable Hijinks!
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Game Design
Internet Phenomenon Dream World
Version 0.5.0 Release
Celebrating CataCursed v0.5.0 ! After twenty-five weeks of work, we've reached our fifth milestone, and have wrapped up version 0.5.0 of our game. We're excited...
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Universal Pause Music v1.0.1
Quick, small one. This just fixes an oversight that would cause the pause music to obliterate any other non-level music. Should work fine now!...
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Koi Days! Open Beta
Major Update
A spiritual successor to Artificial Academy, made by one guy who wanted more from these games. So back in high school, I was super into Artificial Academy 2 and...
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​ 2.0 UPDATE - RELEASING APRIL 20 - CHANGELOG
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fucking. finally. 2.0 was supposed to be bigger, but since i had some issues involving current life sitaution including mental health (once again), i released w...
WC_Weekly_progress_report_week_31
Claim: This week I moved the "Audio slide deck" and the "Lore document" cards from the in progress column to the done column because I completed those tasks. I...
New character coming on may 18 2026!!!!
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Major Update
Enjoy corbyte while he lasts because on becuase on may 18 2026, Smashbit will join your quest along with some new level designs and a new boss. The quest is you...
v0.6.233 Chapter 2 English Version Release
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Major Update
Version 0.5.233 -> 0.6.233 Update details: 1. Chapter 2 English Version Release, Added support for Traditional Chinese. 2. Gamepad Adaptation : Now supports sea...
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Update 3.0. Voice acting & sounds!
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Demo Update 3.0 The last loose end is finally tied up! We've finally added the stuff we had to leave out due to technical issues. Faust now has full voiceover i...
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MISSION ETERNAL SOULS V1.0.0.2gi
MISSION ETERNAL SOULS V1.0.0.2gi - added ending screen...
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Action shooter inspired by 1980s movies and games
Bugfixes!
Fixed some bugs before official release! - Seed did not have to be shot to go on the ground, hopefully that's fixed. - Running was broken in the second-to-last...
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Launcher has been updated!
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Tech Discussion
The launcher has been updated, which should now fix some issues. The size of buttons displayed in windows with different resolutions and font sizes no longer af...
Release FogBorn 0.4
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Major Update
Release FogBorn 0.4b !!!! 1. Support for new languages - 2. Now the trees use the illusion of a cross for 3D, and they have a new texture 3. Now the console can...
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Fixed Rule Not visible issue
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hi..bye...
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How hard can picking a username be?
Exit from the Well – 2D Platformer with Rising Water
Hi everyone! I’ve been working on a 2D platformer called Exit from the Well . In this game, you must climb your way out of a deep well while the water slowly...
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