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Devlogs Page 18

Mellow's Garden! 0.1.1 & 0.1.2
I’m genuinely so happy right now. I just released v0.1.1 of Mellow’s Garden and this is officially the first game I’ve ever released. What makes it even c...
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0.9.93
limited fps to 60...
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Devlog #4: Production has begun!
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Game Design
Hello itch.io! It’s been a wild few weeks, but we’re thrilled to say it: SoupBound has officially entered production. Prototyping was a rocky road (as it al...
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Demo Update: Emotes, 4K Support & Visual Polish!
Major Update
✅ Added Emote animations — co-op needs communication (and a bit of attitude). Trigger them with the top Action button ( △ on PlayStation / Y on Xbox). 4K...
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Bigger Farms & Fairer Bosses
PLAY NOW FREE: https://1buttonwonder.itch.io/breeding-pool Welcome to Breeding Pool ! 🟡 Patch Notes — 16/03/2026 This update focuses on improving boss bala...
Devlog 4: First Sprint
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The production phase Hello our "Burglin' Birds" fans! we are back with our 4th devlog! We can finally leave prototyping behind and start working on our actual p...
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🔒Tunes N Screws Update🎵
Added 2 Soundtracks For Certain Situations Ingame Made By Homeless Or "@Roarbert" Added Ruby Shield Block That You Can Use to Protect your base forever! Bottles...
New Game: 3Detangler!
Major Update
I'm pleased to announce the release of a free desktop browser game I made over the past few days, 3Detangler! This is a chill game with a relaxing ambience for...
Other Amiga version available!
Tech Discussion
Dear Amigans! Now the Apollo Vampire version is finished and ready, I can now finally focus on the non-Apollo Vampire version (which may only work on high end d...
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Devlog 4: Sprint 1 week 1 development!
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After prototyping the last few weeks, we got permission to start our production sprints. Character development. Since there will be some characters to control i...
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DevLog Week 4 - Finishing the prototype and playable demo
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DevLog Week 4 - Finishing the Prototype/Playable Demo This Week’s Focus This week was all about one thing: getting the game into a playable state. Over the pa...
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A Big Update
it's been awhile since I've updated yall on itch but rn the games script and redesigning characters and fixing code it might be awhile before a demo ever releas...
OFFICIAL MERCH!!
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Hello my lovely people!! I can finally share this news that makes me incredibly excited! We’ll be collaborating with Plush Wonderland to create official plush...
Build 0.04
Added some NPC, new characters, thamasa, and some minor fix and CRT filter...
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[UE5] A Blueprint for Applying Buffs to a Character via Item Interaction
Tech Discussion
I wanted to add a buff system to the game I’m working on. So I did. :D As a first test, I implemented something simple — changing a variable on the characte...
обновления 1.9.3.5
Добавлено:Еще 3 ивента, Иконки Покупки, новости(40 видео),теперь покупки прибавляют деньг...
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Game Ideas
EDIT: I forgot the theme was "First!" 😂 Can still probably be applied to below ideas though! Idea #1: Arena Survival A third-person arena survival game where...
QoL Updates & Fixes
QoL Updates: Added stronger bosses that appear later. The best score appears on game over Colored upgrades. Patches: Balanced towers Fixed volley turrets Fixed...
🍬 Candy Shop Update – Nuevo Nivel, Personaje, Armas y Mecánicas | Diet Survivor Devlog
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Major Update
🍬 Candy Shop Update – Nuevo Nivel, Personaje, Armas y Mecánicas | Diet Survivor Devlog ¡Tenemos un update grande y muy especial para Diet Survivor ! 🔥...
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State of game
*Added jump sounnd *Added walking sound *Added falling sound *Added landing sound...
The UFO Hub Update (Coming Soon)
The next major update for Breakbox is almost ready, and it’s one of the biggest foundational changes the game has received so far. For the past couple weeks I...
Now in Development!
What started as a 4am project for my game design course has now turned into a passion project! :) I have decided to continue this prototype and polish it with t...
First Gray Box Iteration!!
Major Update
Huge update! I have now configured the first iteration of the first part of the first level! I know that doesn't seem like much, but its been a lot of work from...
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Week05 - Start of Development
Sound I started with sound design for multiple sceneries. Designed all the sound for the character movement and started on designing spells. I implemented the p...
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Credits
Sound Credits https://freesound.org/people/colorsCrimsonTears/sounds/641901/ https://freesound.org/people/LilMati/sounds/523760/ https://freesound.org/people/wa...
New Update
Major Update
Scroll Tiles now features a level editor! You can now create your own puzzles and share them with others through a generated code. The UI has also been improved...
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Charterhall is now live in ScoreForge
Major Update
Perfect—that’s exactly the move that turns curiosity into “oh I can run this tonight.” Here’s a tightened post with specific faces + a drop-in score...
Version Update - Optimized many features
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After receiving some feedback on usage, we have made some corrections to the tool: Story cards can now be edited by clicking directly on the card. Tracks can be...
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Color Update!
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Major Update
No longer just a boring white app taking up 10MB of your sweet storage, the app is now just 1MB taking up almost no space! And no more white, have red or blue o...
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Porkchop's Wonder Farm | End of Summer Update ⛱️
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Major Update
As mentioned on my last post celebrating the new year I stated that I would post an update of how the game's going as soon as my summer vacations were over to s...
Devlog #5: Visual Juice, New Gear, and "Smart" Stability
This update is all about Feedback . We wanted every action—from a successful fusion to a victory in the field—to feel impactful, rewarding, and clear. 1. Th...
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Hot Singles In Your Area!
Aquarium 51’s dev team has been staying busy with scripting, drawing, testing, and programming. In the meantime, why not come meet the eligible singles that k...
Self-Study 3 Game Ideas
Idea 1: Setting, Lore : The player wakes up occupying a robotic body in a testing facility, standard white-walled brightly lit design (think portal). This facil...
Week 4 SS - Game Ideas
Game Ideas: So the major theme for this unit is "First!" So I've been trying to tailor my ideas to relate to that somehow. My usual strategy when it comes to th...
Devlog 8 - W8 Group Dev
Game Design
2026/3/9 itch devlog8: Devlog from 2026/3/9~3/15 Overview This week, Ubisoft Playtesting was conducted. Based on feedback, we will further optimize the player e...
V3
Trail Tycoon — Major Update: Rivals, Events, Skill Tree & More Hey everyone 👋 Since the last update notes, Trail Tycoon has gone through a serious overhaul...
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Sample rotation update 20260317 — 8 enemies now live
We refreshed the sample with a new 8-enemy set from [Vol.1] , [Vol.2] , [Vol.3] Files: AL / AM / AS PNG with shadows + preview sheets. Engine tips UNITE: use AL...
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End
Couple fixes recently, not opening this project again ever probably...
Secret Route Teaser...
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Beneath the moonlight's waning glow, a long-forgotten melody weaves itself into restless waves... Standing on the shore is the lone figure of a phantom, his hol...
Présentation de l'équipe et futur du projet
Game Design
Salut à tous nos premiers joueurs ! Nous sommes heureux des résultats de cette première bêta. Voir les premiers téléchargements et l'intérêt pour notre...
Dev Log 4 - Nathan Tatti
Game Design
Overview The past 4 weeks have been full of progress for the game. For me, I focused on the animation, the trainer, the Unity setup, and the coding. Additional...
Week 5 - Putting everything together
Introduction: This week the team focused on progressing multiple areas of the project. the main objective was to finish the prototype & finish all of our docume...
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Quick Fix - 3.2.1
-Fixed alien artist not moving in certain areas -Made it so some of the areas aren't blinding (lol sorry)...
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⭐ WISHLIST LIHIMAN NOW ON STEAM!
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WISHLIST NOW ON STEAM and be ready for the journey on launch day! Lihiman is coming soon! https://store.steampowered.com/app/4504460/Lihiman/ Play the Demo Now...
Its alive!
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Game Design
🛠️ State of the System: Web Release & AI Development (Devlog #1) Hello, pilots! I just pushed the first web-playable version of VECTOR RAIN to Itch.io! Whi...
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v0.7.0 update The Merchant's Arrival 🪙
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🆕 v0.7.0 — The Merchant's Arrival 🪙 A grizzled stranger has appeared from the wastes, offering power... for a price. New threats emerge with cunning tac...
Major Update: New Industrial Theme & UI Overhaul v2 update
Major Update
🛠️ Update Log: Version 2.0 – Industrial Survival 1 Minute Laser Survival has been completely overhauled with a new theme, improved UI, and better perform...
Dungeon Light Devlog #2
Hello everyone! Its been awhile since I've posted anything, I meant to post more frequently but I've been busy with work and designing. As you can see by the sc...
Moon Shadows Sun Dwarves
"Moon Shadows Sun Dwarves" sounds like a D&D soap opera or a D&D wuxia movie directed by Ang Lee. I laid out the Sun Dwarf class and added it to the Moon Shadow...
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