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Devlogs Page 18

DEMO RELEASE
1
Major Update
Full game will come out later. I will fully add all the content and extended levels, etc...
1 file
Добавлена русская версия!
1
(RUS) Всем привет, сегодня была добавлена русская версия игры! Пользуясь случаем, я также...
2 files
Devil May Cry Mugen
Hey, thanks for stopping by. This is my MUGEN project — a 2D fighter built around Capcom's Devil May Cry series. I've been a fan of DMC for years, and I alway...
1 file
Megaman X Battle In Time MUGEN
Hey everyone. This is my MUGEN project — a 2D fighting game based on the Mega Man X series. I've been working on it on and off for a while, pulling together c...
1 file
Update 1.1
The game have received an update 1.1. The game was migrated to the new version of its engine; Game boot speed was increased; The number of elements in the memor...
1 file
v0.6.0: Track Preset System
v0.6.0: Save/Load Track Presets in Track view, top row now contains Track name, Save and Load buttons. Presets are independent of projects. A track's full state...
1 file
v0.1.0
- Top-down farming: hoe, plant, water, harvest - Merchant (seeds), shipping box (crops → gold) - Timed soil moisture; per-crop grow durations...
English Questions Bugfix
Game Design
Fixing the JSON for English questions and improving the interface of the circular category selector...
2 files
Demo v0.5.1 - Japanese localisation and more
8
Yet another update for the Mops & Mobs demo! The relevant change this time is the addition of a Japanese localisation. This was done for the INDIE Live Expo...
2 files — 0.5.1
Actualización 1.1a, grandes mejoras uwu
1
se ha mejorado el sistema de recolección, Se a implementado el sistema de empleados pudiendo contratarlos para generarle leche por segundo, Se implementó los...
2 files
Version 1.1.2 Patch Note
Fixed a bug that would prevent a boulder in Great Loot Dungeon from correctly interacting with a floor switch...
3 files
Test Opening Animation
Game Design
🎮 Indie game dev ⚔️ Action RPG with bosses, minions & evolution system 💬 Leave feedback in comments! If you want learn more, join our Discord . A game...
v0.5.4
Just some balance tweaks today: Traps now have a larger warning detection radius. Eating enemies heals you slightly. Just 2hp so it's still better to get the ge...
4 files
Release version 1.1.6.0
Hi there!, we've just uploaded a game fix, so now the latest version is 1.1.6.0. Bug fixed: in some ocasions an enemy stopped firing at you...
1 file
Average Routine V2.0.1 Optimization Update
2
Major Update
V2.0.1 is here! "Optimization Update" New Character - Lims [Outfit] (Water) Optimization Update - Cut down 20% storage space - Cut down 40% ram usage - Cut down...
3 files
Something is coming.
Something stirs in Hunter's Hand. The Crimson Bloom is spreading. A new way to play is close... A new place to die in is closer than you think. That's all for n...
1 file
FeelCraft 2.0 is out !
Major Update
In its first version, FeelCraft has already helped many developers tackle the challenging task of integrating high-quality game feel into their games. Today, my...
Update 2.5
Versão estável 2.5...
2 files
Have full control of the video! Play the video, stop, press to skip, and more...
Devlog #12
Updated the player and enemy hit reactions. Updated the enemy attack logic...
1 file
0.028 is now released!
the new update are now available! check the patch note after the download for all updates. (edit mode are now available)...
1 file
Clowny The Great Escape
Marketing
Hi everyone! I’m beyond excited to share that after a lot of hard work, sleepless nights, and countless lines of code, I’ve finally finished my very first g...
1 file
Devlog 10 - CHAPTER 2 IS OUT! PLAY NOW!
5
Major Update
It’s finally time! The second chapter is complete and with it, Divine Omen is officially a paid game! I won’t waste your time - here’s a link to the itch...
2 files
Day 1 | Starting Point
The Day 1 Progress: - Set Up MonoGame Project - Simple Classes - Player Input...
MUCK DevLog (1.5)
Major Update
Welcome to 1.5! DANI ADDED THE FOLLOWING IN THIS UPDATE: (V4) - Bug fixes - Improved multiplayer servers - Damage adjustments and reworked monsters and creature...
1 file
V1.1.0 published
When configuring a cell on a disposition page, the MIDI number (note/CC) is now selected via a dropdown instead of a free-text input. The dropdown only shows nu...
1 file
Dev Log #10 — Things That Explode
"New" weapon this week: the missile launcher. The missile launcher is a weapon that was inactive due to the lack of a proper explosion animation. This week this...
Standalone Windows Version now Available
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I have made an executable windows version of the game. Please feel free to check it out...
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A few new changes! Ruin 0.3.7
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* Bug Fix * Junkie Syrenges are Speed up * Damage Alert * New Settings...
1 file
Devlog #5: PC Test Build released
Hey everyone! A test build for the PC is now up and running! Give it a spin, and let me know what you think! 🎮...
1 file
Get ready for version 1.2
Get ready for version 1.2...
Just easy to use autoclicker withouth maliscious code.
もうこれ以上バグ修正はヤダ、
えーとまあ、起動したら意味不明なテンプレートアプリが開くバグを修正しました、 bバグがある?もうIndex.htmlをdownloa...
2 files
first steps in pulp
Game Design
German version below I decided to develop Hans-Dither using Pulp for the Playdate. Getting started was surprisingly easy: the editor is intuitive, and you can s...
Tactical Guide
Tutorial
Tre Anelli presents forms based on the concepts of freedom , connection and structural vulnerability of stones. Empty Node - Two stones appear to control an are...
Version 0.1.1 Released -- Moving to Solo
SOLO DEVELOPMENT As the 2025-2026 academic year comes to a close, VOLICAR as an MFA project is moving towards solo development. This will primarily be a time fo...
1 file
Improving graphic design
We’ve improved the game’s graphics to make them look more appealing. Below, you can see the difference between the new and old designs:...
2 files
Devlog#1 for the full release
Hi, well I am still working on the full release, I managed to finish the hard mode and playtest it, all that is left is to add a few settings, fix a couple bugs...
1 file
Release: pre-a
Major Update
DirectAI — Pre-A Release Devlog #1 This is the first public Pre-A release of DirectAI. It represents the first fully integrated build of the system, combining...
2 files
Page revamped to prepare for the 0.2 demo!!
Hello, creatures of the Wasteland ! The POPIRORAI page on Itch.io has been updated to include improvements and an English translation on the website itself, ahe...
Great advancements
Greetings! I have been on a streak developing systems for Project Gold. I now have the rough workings of a industry chain, in which mining rigs like the one on...
15 Days left to get Oz's Plushie
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Oz's plushie won't get made unless it's fully funded. For it to be a reality, we need to sell 30 units before May 8th, 2026, 00:00 (Pacific Time). Could you hel...
Remake demo available now!
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2
Major Update
If this awful visual novel had any fans for the story, it is being retold with more scenes, new character designs and even mixes in the sequel nobody knew exist...
Update 9.87
v9.87 - Compile + POM/PDM fixes: (A) PRS_AOTex format RGBA8 → RGBA16F — variance/roughness channels no longer quantize through 8-bit storage, fixes banding...
2 files
Web saves works again !
I finally managed to get the web version’s saves working (using localstorage) ! If you used to play only on the web version, you can finally fully play here...
ZX ImageCT 1.2.9 Dev
Novedades y mejoras introducidas desde ZX ImageCT 1.0.2 Nuevo flujo de recorte visual Recorte previo más cómodo antes de la conversión. Soporte para varios f...
👖 Walk ​— Smoother Movement & New Bottoms
1
Major Update
Hi there! This week the following changes were made: Walk animation was improved (tiny shape correction and smoother leg movement) Previous bottom pieces were a...
BACK TO THE BATTLEFIELD!
Major Update
Finally! I’ve spent the last few weeks doing the "invisible work" – polishing space mechanics, navigation, communication, and everything that happens on spa...
1 file
Refined Foundry V9
Major Update
I am currently testing a support system, You now have to actually support your structure. Its very basic at the moment but I will work on it further. You can on...
1 file
That's it!
For now, this is the last update. Release notes: 1.016 Bug Fixed New animation of the player for get in on portal in hub stage. For those who are going to play...
1 file
Update 0.2.0 - Smoother Flight
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The biggest piece of feedback from Ludum Dare was clear: the ship was too hard to control. The original controls asked players to rotate with left/right and thr...
3 files — 0.2.0
Game Update
Hello! We've pushed a new build with the changes below, along with some adjustments to core gameplay. Due to these gameplay changes, your existing save data wil...
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