Devlogs Page 21
Enjoy this add on made for the Cave Jam! https://itch.io/jam/cave-jam...
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Difficulty Select is here! Features Added: Difficulty Select (Very Easy, Very Hard, and Extreme difficulty locked until full release) Game Length Select (...
This week’s development focused on refining the scene layout and integrating more finalized presentation elements into the game. Rather than creating entirely...
Last updated: March 18, 2026 Known Bugs [HIGH] Text clips in "Events & Directives" column — no scroll Reported by: tomiant (Linux, windowed) Content cuts off...
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One of the ways this game is different from Carved from Brindlewood Bay is a lot of the play by vibe is replaced with explicit outcomes. For example, a Hypothes...
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Honestly, I won't break my devlog streak, but it wasn't a good day for me today. Maybe I'll fix this up eventually. Maybe not. Words written: ~700...
v1.3.5 - Now Live New Live & Messaging Bridges (Plus Only) Presence: Optional webcam detection for when you sit down or step away, no face recognition, just mot...
1 file — 1.3.5
v1.3.5 - Now Live New Live & Messaging Bridges (Plus Only) Presence: Optional webcam detection for when you sit down or step away, no face recognition, just mot...
1 file — 1.3.5
This is a cool update. Since it's easy to make a game now with agentic AI coding assistance, I'm looking for ways to make things more complicated. I set up a Ma...
1 file — 0.6.5
Version 0.4.0 of Gunwire is out! I would say this one is a bit more "systems heavy" than the previous releases. You can now compete in the leaderboards! There i...
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fixed the jealousy the "Secret Lovers" AND "Secret Child" secrets now both lasts up to 5000 sim days you can not ask your paramours nor lovers to be your "Secre...
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this update is about my game 'incredibox sprunki Emmett's rework' to fix things like bonus Characters, the screenshots, and new stuff...
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Latest patch is uploaded Reminder to share feedback and any bugs on the discord: https://discord.gg/jtkqfhyZW6 UI - changed default images of allied dwarf units...
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Yeahhh it's been nearly two years since I've released the last version of White Maze, but I've finally updated this game as part of some spring cleaning I've be...
Todays self study was to come up with 2-3 game ideas as well as creating a simple game scene (will post later). The theme for the games gicen to us by our lectu...
Queremos informar a toda la comunidad que la demo de V.A.P.O.L se retrasará hasta el 28 de marzo de 2026 . Durante las últimas pruebas internas encontramos va...
Special thanks to all the testers who helped with this release! Improvements Added exit button to level select. Updated social media links on the title screen...
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Why? While making Graphic Designer, it was a struggle to see all of the fonts on my hard drive. I wanted to be able to stroll down a list of all of my fonts, in...
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EN The second interface study I will attempt to replicate is the chapter selector for the video game DELTARUNE. I selected this menu system as the next prototyp...
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Extra week of prototyping Hello everyone, it has been a busy week for us here developing Rope Defenders. We've been hard at work to make the game fun and challe...
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To explore the theme of " first " and develop a few game concepts, I initially tried coming up with quick associations for the word. First place First born Firs...
The initial idea I had coming into the unit was essentially Katamari Damacy; but now there's a twist needed. A simple way to design this would be to have a coup...
Hola a todos! Spin off 2 “Resistencia” estará disponible el 28 de Marzo. Contará los orígenes de Rio. También incluirá mejoras generales...
If you enjoy the game, please consider donating by entering an amount before download. Every bit helps support development. 👉 Join our Discord server 👉 Su...
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The original version of Gator Munch had only one level with a fixed object layout. With the game being redesigned to be endless, new approaches were needed for...
Now that voting is over for PizzaDoggy Jam 4, it is time to apply the lessons from the jam voting and review process. 1. The character controller causes nausea...
KANJI NAME – Ninja Edition is inspired by a simple experience I had. One day, I wrote my foreign friend’s name in Kanji, and they were really happy about it...
Game 1 Description: A 3D first-person platformer about a frog that has to explore outside of his village for the first time, using his tongue as a type of grapp...
heyllo, so finaly i just nerf the miner, so no remove or anythings, i added some few orther things hope you will not find it too annoing updated the miner upgra...
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Introduction Hi everyone, Team 13 was divided this week! A part of us, mainly the programmers, had to polish the prototype so that we really showed what our ide...
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Game Idea 1 – Last Kart Standing Description Last Kart Standing is a small arcade racing game inspired by games like Mario Kart. Players race around a short t...
The theme that we were given for the game is 'First' First Idea: The first idea i came up with was a puzzle game where you race against AI or friends in a cours...
The harvest is almost ready! I'm excited to announce that the third volume of the Cozy Farm series is currently in the final stages of production. This new chap...
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The harvest is almost ready! I'm excited to announce that the third volume of the Cozy Farm series is currently in the final stages of production. This new chap...
The harvest is almost ready! I'm excited to announce that the third volume of the Cozy Farm series is currently in the final stages of production. This new chap...
The harvest is almost ready! I'm excited to announce that the third volume of the Cozy Farm series is currently in the final stages of production. This new chap...
Hello and welcome to the most simple game! The goal is nothing and the gameplay is just walking - so fun! Beembag can pick up 2 health from one of the orbs by c...
...And I just wanted to fix a silly issue with the colorspace transforms... Ended up rewriting a large chunk of the engine because why not :) Numerous bugfixes...
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Rooster Chase 2 is released yay! It uses pygame because I hated scratch so much I made the terrible decision to delete my account. But rooster chase is back! I...
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Welcome once again to our Origami Overboard Devlog! With this week we said goodbye to the prototyping and Pre-Production stage and we started our first week of...
There's a playable demo of Shadow Chamber out now! What is Shadow Chamber? It's a game I've wanted to make for the past 2 years but I only recently discovered t...
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What a week it has been! :D After several wonderful let's plays by MrClockWorks, EpyksLion, and ManlyBadassHero Pathotaxia: PANDORA has blown up a bit! It's bee...
This is a very minor update mostly concerning bugs that were caught during Pizza Doggy's #4 game jam. A crash was caught almost immediately where if a table or...
Game One A quiz show where a group of people race to answer various questions or solve challenges before their opponents. At the start of each round there will...
Howdy! Just a quick update to inform the source code for Yonderu has been made public on Github under GPLv3: https://github.com/Difegue/Yonderu . I haven't made...
[ENGLISH] Features: Added ambient particles. Balance: Increased the number of floppy disks in the level from 20 to 35. Bug Fixes: Fixed a bug where falling into...
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This week I had to add a few mechanics to my testing project to simulate a little game! The orbs are health packs that heal you, while the enemies, make their w...
Incremental progress on this pre-alpha game Continued work on first scenario/map Fixed some issues with inconsistent state when loading scenarios Fix background...
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