Devlogs Page 21
Hello everyone. We have implemented a plethora of changes for our second official playtest. Enjoy the prologue with an extended art pass, as well as plenty of d...
Alright another big update. Yada yada backend stuff, but now we have animations and you can drag and drop fish! Now we have Koi! 🎮 Development In these coupl...
Hey everyone! A massive thank you for the insane support on Chapter 1. A supporter recently asked for some character references for fan art, and it made me real...
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Hello, survivors! I couldn’t wait for tomorrow. Development has been moving so fast today that Update 0.4 is out right now! This is a huge milestone for Forgo...
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Dear Plant Parents, We have a few goodies to add to the game. Cats, a dragonfruit, paper chandeliers, and a new plant! Thanks for all the plays and reviews, you...
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Hi everyone, this is a big update 4TRK version 1.3 which contains the following: 1. AUTOMATION - recording pitch bends or midi controls, or draw them in the pia...
The harvester is the newest vehicle added to Farm Hand, and now with 1.3.1 it has a new quest! You can harvest both corn and wheat using the new vehicle and the...
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holaa solo vengo a decir que ya estoy adelantando las rutas y historias dejare el discord por si quieren entrar y ver que hay de nuevo https://discord.gg/TnG6wm...
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Wonderjack received another major update today for the Aceleration Phase from the Game Jam Plus (2025-26). Our project now has an initial story, character inter...
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ServerBB - Pack Gaming Complet | 30$/mois Accédez à 14 jeux connectés qui ont déjà fait leurs preuves en générant des millions de diamants par mois pour...
There is something I keep coming back to while working on Azthengar , and it is not just about adding features or building systems. It is about the feeling of t...
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I have fixed some very annoying bugs, but now are fixed and improved beating the boss satisfaction and improved end story! I hope you guys like the new updates...
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long time no see to all of you pizzy fanatics! in just over a week, a BRAND NEW pizzy update will be released! i'm as excited as you are to be completely honest...
🚚 DEVLOG: Progress on v0.2.1 & Character Customization Preview (v0.3.0) Weekly Progress Report Hi everyone! I’m MASTASHIO , the creator behind POZZANGHERA...
140 pixel art grass sprites — detailed AI-assisted clumps + hand-crafted 2-tone variants. Free. Clean. Drop-in ready. This is Vol. 1 — more grass varieties...
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Hey everyone! This update makes the entity editor I’ve been working on accessible during runtime. It’s still far from complete, and I’m still juggling thi...
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Hey everyone! I'm officially starting development on my new project, called Fatal Error. It’s a glitch-themed platformer where you play as a virus navigating...
You may have noticed while playing that the Cardioflora world led to the wrong place. This is fixed now, so go check out the brand new world you missed, with th...
Progress log #2 thing aka I keep toying with the visuals for my fangame in order to find something I wanna stick with (and expand upon for my own works lol) I...
Two small changes in this version: Starving is suspended for processes that are waiting for an I/O event that is not yet available in the I/O event bar. That co...
The day this was released! :D...
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Sprite Node Editor is a simple tool for placing named points on 2D sprites and saving the result as a JSON file.
Current title - Tree Trekker Concept Statement: Tree Trekker sets you in the shoes of a child escaping their current happenings by climbing the largest tree the...
Partly because of the stress of publishing and partly because of the fact that I have not even finished the plans/documents for the saga yet I have decided that...
Snippet of the look and feel with minimal modelling Past two weeks have been a bit chaotic so apologies for the slow updates for anyone following. The mechanics...
Just a little something I whipped together for the game page :)...
Hahakigami Sweep 2.0 Update The 2.0 update to Hahakigami Sweep on the Playdate brings new features and polish to your sweeping experience: A new tutorial to pro...
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Working on a character sheet with stats, skills, saving throws, and items!...
Hi All, At this stage I am trying to organise the relationship between the Player "Bee" and different game objects. First obvoius problem was that, at the start...
Hey hey! I'm happy to say that I plan to release chapter 2 next sunday 19 of April! ( ≧ ▽ ≦ ) Chapter 2 gameplay is around 3-4 hours! Chapter 1 will be al...
New batch of Burn focused Fire Sigil skills for Wizards Stances now start with 3 skill slots per stance Campfires have been added to the map allowing each chara...
Added a list view of all imported sprites. User is able to drag sprites to the preview area to customize the sprite sheet...
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I made some small improvements this afternoon - new ship designs for the upgraded ships, a way to indicate where the missions want you to go, and I made the sta...
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This game combines a few techniques to achieve the darkness affect. 2D space in this game has "light levels" sampled at every pixel. There is a grid of "blobs"...
Patch notes: Removed leftover debug commands Increased the Shaving Creamer's damage from 8 to 15 Added a red vignette when the player's health is less than or e...
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Hey everyone. It's been a while, I know. Life got pretty hectic and I kept telling myself I'd sit down and write one of these, and then I'd blink and another mo...
Small internal update for the game: Compressed some audio assets to slightly improve loading time Fixed a bug with the BGM/SE mute button display Details: Audio...
Hi folks! I'm happy to announce that v0.55 update is now released for everyone! It's the second update continuing the same sequence of scenes for all the routes...
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Some very kind players have shared some minor errors they've found, and we've found a couple ourselves. We've made some minor updates to fix three achievements...
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Noticias de DreamCold: Después de la salida de la DEMO , he visto que muchos les gusto el juego y le veÃan futuro. Asà que tome la decisión de.... ¡Hacer e...
Update 1.26 New Singleplayer Modes Are Here This update introduces two new ways to play solo in Wordcraft : Classic Mode and Warden Mode . It also includes PvP...
Hello. A short update today, as I realized it's been a while since I wrote. --- Scarred By Heaven development has almost all been slow but steady script-writing...
Big thanks to everyone who played my game and downloaded it. I am excited to share that if the community continues their support to my game, there will be a hug...
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It’s been a while since the last update. I’ve been hard at work trying to balance making this game a reality and giving you something to play while I work...
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This version adds direct updates via the internet from within the game. No effort is required to get the latest updates. Simply have your Amiga connected to the...
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EN: A new home for my Edmond~Belline cards. FR: Un nouveau foyer pour mes cartes Edmond~Belline...
Hi to anyone who follows me, I just participated in FrenJam2 (my real fren's idea), and with the help of his art and story we made this Super Punchout clone ove...
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