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Devlogs Page 28

FeelCraft 2.0 is out !
Major Update
In its first version, FeelCraft has already helped many developers tackle the challenging task of integrating high-quality game feel into their games. Today, my...
Update 2.5
Versão estável 2.5...
2 files
Have full control of the video! Play the video, stop, press to skip, and more...
Gnomie's Workshop: Free Dungeon - Hunted House
Major Update
Sometimes a constraint makes something better. I set out to make a dungeon that forced me to cut the fat—no scope creep, no bloat. Just the core of what makes...
3 files
Devlog #12
Updated the player and enemy hit reactions. Updated the enemy attack logic...
1 file
MUSASHI BASTION , released.
1
Major Update
Version 0.1.0 - First Browser Demo MUSASHI BASTION is now playable as an early browser demo. This first version includes: - Musashi Mode - Basic wave defense ga...
1 file
0.028 is now released!
the new update are now available! check the patch note after the download for all updates. (edit mode are now available)...
1 file
Import Metal / Bug Fixes / Megalith Generator
Imported simple metal textures/materials to use (not good get better ones) Bug Fixes: - Fixed the bug where you could move/boost while module panel was open - F...
Clowny The Great Escape
Marketing
Hi everyone! I’m beyond excited to share that after a lot of hard work, sleepless nights, and countless lines of code, I’ve finally finished my very first g...
1 file
Devlog 10 - CHAPTER 2 IS OUT! PLAY NOW!
5
Major Update
It’s finally time! The second chapter is complete and with it, Divine Omen is officially a paid game! I won’t waste your time - here’s a link to the itch...
2 files
MUCK DevLog (1.5)
Major Update
Welcome to 1.5! DANI ADDED THE FOLLOWING IN THIS UPDATE: (V4) - Bug fixes - Improved multiplayer servers - Damage adjustments and reworked monsters and creature...
1 file
V1.1.0 published
When configuring a cell on a disposition page, the MIDI number (note/CC) is now selected via a dropdown instead of a free-text input. The dropdown only shows nu...
1 file
Dev Log #10 — Things That Explode
"New" weapon this week: the missile launcher. The missile launcher is a weapon that was inactive due to the lack of a proper explosion animation. This week this...
Standalone Windows Version now Available
2
I have made an executable windows version of the game. Please feel free to check it out...
1 file
A few new changes! Ruin 0.3.7
1
* Bug Fix * Junkie Syrenges are Speed up * Damage Alert * New Settings...
1 file
Devlog #5: PC Test Build released
Hey everyone! A test build for the PC is now up and running! Give it a spin, and let me know what you think! 🎮...
1 file
Get ready for version 1.2
Get ready for version 1.2...
Just easy to use autoclicker withouth maliscious code.
もうこれ以上バグ修正はヤダ、
えーとまあ、起動したら意味不明なテンプレートアプリが開くバグを修正しました、 bバグがある?もうIndex.htmlをdownloa...
2 files
Tactical Guide
Tutorial
Tre Anelli presents forms based on the concepts of freedom , connection and structural vulnerability of stones. Empty Node - Two stones appear to control an are...
Version 0.1.1 Released -- Moving to Solo
SOLO DEVELOPMENT As the 2025-2026 academic year comes to a close, VOLICAR as an MFA project is moving towards solo development. This will primarily be a time fo...
1 file
V 0.0.3b Login - Performance & more
🚀 Plasma Path - PATCH 0.0.3b 📦 SUPPLY-KAPSELN Drop-System: Ab Sektor 7 können Versorgungs-Kapseln erscheinen. Loot: Beinhaltet Nano-Reparatur, Energie, C...
Improving graphic design
We’ve improved the game’s graphics to make them look more appealing. Below, you can see the difference between the new and old designs:...
2 files
Devlog#1 for the full release
Hi, well I am still working on the full release, I managed to finish the hard mode and playtest it, all that is left is to add a few settings, fix a couple bugs...
1 file
Version 0.9.9.2
1
QoL Update - Added a new Companions menu on desktop, grouping Sparrow, Seagull, Parrot, and Dave into one cleaner button. - Added Aquarium to fast travel after...
1 file
Page revamped to prepare for the 0.2 demo!!
Hello, creatures of the Wasteland ! The POPIRORAI page on Itch.io has been updated to include improvements and an English translation on the website itself, ahe...
Great advancements
Greetings! I have been on a streak developing systems for Project Gold. I now have the rough workings of a industry chain, in which mining rigs like the one on...
15 Days left to get Oz's Plushie
42
Oz's plushie won't get made unless it's fully funded. For it to be a reality, we need to sell 30 units before May 8th, 2026, 00:00 (Pacific Time). Could you hel...
Remake demo available now!
1
2
Major Update
If this awful visual novel had any fans for the story, it is being retold with more scenes, new character designs and even mixes in the sequel nobody knew exist...
Update 9.87
v9.87 - Compile + POM/PDM fixes: (A) PRS_AOTex format RGBA8 → RGBA16F — variance/roughness channels no longer quantize through 8-bit storage, fixes banding...
2 files
Web saves works again !
I finally managed to get the web version’s saves working (using localstorage) ! If you used to play only on the web version, you can finally fully play here...
ZX ImageCT 1.2.9 Dev
Novedades y mejoras introducidas desde ZX ImageCT 1.0.2 Nuevo flujo de recorte visual Recorte previo más cómodo antes de la conversión. Soporte para varios f...
👖 Walk ​— Smoother Movement & New Bottoms
1
Major Update
Hi there! This week the following changes were made: Walk animation was improved (tiny shape correction and smoother leg movement) Previous bottom pieces were a...
BACK TO THE BATTLEFIELD!
Major Update
Finally! I’ve spent the last few weeks doing the "invisible work" – polishing space mechanics, navigation, communication, and everything that happens on spa...
1 file
Refined Foundry V9
Major Update
I am currently testing a support system, You now have to actually support your structure. Its very basic at the moment but I will work on it further. You can on...
1 file
That's it!
For now, this is the last update. Release notes: 1.016 Bug Fixed New animation of the player for get in on portal in hub stage. For those who are going to play...
1 file
Bugfixes
Version 1.1 exists now Changes: + Fixed issue where certain signs could not be read + Fixed issue where Side Quest Lampshader's dialog would get cut off + Made...
1 file
Ball Game - Update 1.2
2
Major Update
Thanks for the incredible support that Ball Game has received! Following the 1.1 Update, a quick content update overall has been made. NEW FEATURES: A new featu...
5 files
Update 0.2.0 - Smoother Flight
1
The biggest piece of feedback from Ludum Dare was clear: the ship was too hard to control. The original controls asked players to rotate with left/right and thr...
3 files — 0.2.0
Game Update
Hello! We've pushed a new build with the changes below, along with some adjustments to core gameplay. Due to these gameplay changes, your existing save data wil...
1 file
Sistemas Core, HUD Dinámico y Refuerzo de Inmersión
En esta sesión el foco estuvo en consolidar el core loop jugable y elevar significativamente la respuesta del juego a las acciones del jugador , tanto a nivel...
Update: Alchemy, new UI, Fog rework & improved combat
Hey, I’ve been working on a bigger update for the game and added quite a few new systems and improvements. The biggest addition is the new Alchemy system . Ba...
1 file
update 2
BounceCount — expression returning how many times the laser bounced in the current tick HitNormalX/Y/Z — expressions returning the surface normal at the las...
April 2026 Devlog - Magefight Arena Progress & Future Plans!
10
Wow! It's already been almost 4 months since i posted my first video announcing Magefight: Arena's development. Since then I've jumped headfirst into making thi...
Ver2.1
Fixes...
1 file
Four endings, four ways out.
v0.0.4: Implement one-way floors and disappearing floors.
2
This version adds support for One way floors; Disappearing floors, both of the normal and the connected kind...
2 files
Chapter 2 bug fixes
3
3
Helloo thank you for playing my game! :D I Fixed the puzzle at Crimson Labyrinth where players could get the fragments without interacting with the mirror first...
2 files
Bug Fixed
Update game logic for Stage 2 completion and increment version to 0.3 Problems are fixed: Stage 2 ended before the timer expired, and the displayed clear time r...
1 file
VERTIDASH is out! (Warning: highly addictive :) )
Hey everyone! 👋 VERTIDASH is finally live and playable right in your browser! -> https://m6a6t6i.itch.io/vertidash I designed this game to be simple, addicti...
1 file
Updates
Dialogues intertwining bug fixed Head bop fixed Added light for the pages, making them easier to find Location glitches fixed Added a new feature Thanks to ever...
1 file
🪑Έπιπλα - Πακέτο Εσωτερικού Χώρου με Χαμηλή Πολυαιθυλενογλυκόλη (Unity3D)
Marketing
💰Τιμή: 1,50 $ 🖥️ Απαιτήσεις Συστήματος 📦 Πακέτο #1 [Unity5] Συμβατότητα Έκδοσης Unity: ✔️ Unity...
UPDATE 2026-04-25
* Added a visible ground reference line to all avatars, so you can clearly see how high your avatar is positioned. * Introduced a new option to adjust your avat...
1 file
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