Devlogs Page 29
Hi! as the spring begin in game i made a new update and it contains english translation and two new cars Arlo Trek 1998 and Velora Citya 1998 and now each car h...
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【Dig Night Christmas Special】 已经推出中文版! 这是为通关本篇的玩家准备的小小番外作品, 即使未游玩本篇,也可以体验...
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After playing the tutorial, try to list the core Mechanics (rules, basic actions, components) shared across any Unlock! scenario: The core mechanics of the game...
adding resolution manager script to Win64 that will match 70% size via any screen...
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Wormhole Easter Egg Ring formation — Build 6 hexes around an empty center to create a wormhole ring (new cluster type #3). Detected between balls and triplets...
03/25/26 continued to set up Prestige functionality still looking through new player progress set up more Task functionality...
For a first game, I had in my head a short and simple 3D platformer/racing game, based on literal floating platforms. My mind kind of jumps towards an art style...
I’ve added a minimap system to the dungeon. The map updates in real time and reveals only the areas the player has explored. This makes navigation clearer whi...
It’s been a busy week for The Long Night . Based on recent playtesting and community feedback, the focus has been on tightening the experience—both under th...
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Good day, Traveler! Here's a small surprise update to improve performance and fix some issues that have been reported since the 'Great North' update was release...
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During this week's classroom activities, we played a card-based escape room scenario using Unlock! style cards. The game used a set of cards, each representing...
Better support Biggest reason for this update is that now AV1, VP8, and VP9 support is more stable since it’s now statically compiled with FFmpeg so no more d...
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Fixed some animation issues. Fixed savegames not showing. Fixed a buggy puzzle Made an item easier to see on high contrast monitors...
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So I published this on galaxy.click and got some great feedback, poured a big bucket of polish over the whole thing. It's starting to feel like a real actual ga...
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Devlog #1 — Roadmap The finished game This is the ideal. Not a promise, not a plan with dates. Just what the game looks like if everything works out. You crea...
Today marks the day of the possibly last build for Thoughtless demo! This includes a major graphical overhaul to the main characters, including a promotional ar...
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sí por lo menos le vas a hacer un video a estas versiones de Bacon2 recuerda darle créditos a bacontufan2056...
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Alumbra v0.2.7.13 Pre-Alpha - Where the Dark Became Readable Technical delta changelog for the public Pre-Alpha update after v0.2.7.9. Features - No new core sy...
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I added a minigun, when in range, the ballistics computer moves the crosshair to where the player must aim the nose, essentially just put the green cricle onto...
Исправлена ошибка: - После некорректного появления врагов Теперь всё работает правильн...
URL - https://totkl3.itch.io/neon-reaper Week 1 – Concept & Vision The idea started with a simple sketch: a robotic reaper glowing in neon. I wanted to captur...
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## 🔥 The Ultimate Telemarketing Flow (v1.7.0) The Dojo has evolved! We've added intense visual feedback and polished the game flow to make every call feel mo...
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Hello everyone, I’ve always believed in being transparent with this community. You’ve been the driving force behind ArmonyMaker , and your support has meant...
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Story closing video added Final boss added Ayla's qest line added Escort side quest in Old salfary added...
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During the transition to Beta, we worked on audio importing and binding. Before any of that could begin, a teammate handed me a rather shocking set of files. Al...
- Main menu redesigned - Added "How to play" tab in settings - Added "I need" hints - Fixed lighting in standalone versions - Updated Easter egg in the main men...
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I want to share a world I’ve been creating. It’s called Naverye. It’s a calm fantasy world filled with forests, clearings, and small settlements. The main...
いつも遊んでいただきありがとうございます! 今回のアップデート内容をお知らせします。 ■ ボーナスアイテムが光...
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Hello, world! I thought I'd touch the game up a little and bring it up to an ever-so-slightly higher standard than it was at previous... alongside me maybe even...
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Date: March 24, 2026 Version: 0.1.277 When you first boot up Dead Reckoning, you should feel something before you make a single decision. The ship is old. It's...
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## 0.4.0 Changelogs Wolves And Fairies welcome back ! Here is the new version of Chromafall Infinity comming with one of the main feature I wanted to implement...
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*I fixed all the bugs from V.27 and things should play smoothly from now on *Stay Tuned because V.30 is gonna be a huge update with lots of new features...
Version 2.1 – 26/03/26 Fixed Major & Minor Synergy display (both directions now checked) Fixed Counter Hero display (added missing entries for all 90 heroes)...
What Changed? Did some basic cleanup of old code not being used/commented out in the previous version of the AI Companion suite. Also added an update check syst...
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Fixed up each level so there are less glitches...
Gareth's adventure through the cave of treasure and danger.
Dev Log Update – Life & Death Update Progress Hey everyone Just a quick update — progress is moving along nicely on the Life & Death Update . Still building...
Now here's something you didn't expect, Young Tenderjaw now has his own voice clips. This is all thanks to D. Tyler Fultz, Tenderjaw's voice actor who was able...
Environment & Atmosphere Added dynamic vegetation movement around the helicopter to simulate rotor wind Increased environment detail around the intro cinematic...
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The generator is now much faster. It wasn't really slow before, but it sometimes seemed like it was taking longer than it should to produce a medium-sized map...
Version 2.0.0 of Jelly Merge is now available. What started as a simple game about bouncing soft jellies has received a bit of a visual glow up.. Here is what i...
Last week while making the options menu, and adding audio sliders, it made me realize a problem very quickly: We needed an audio guy. So, I wanted to just jump...
A specific sword animation was fixed. The game is now slightly longer as there is some rupee collection. Enemies now drop rupees when they are defeated. Sound e...
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The Beta Has Been Released And Now Has Most Of The Main System Too!...
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NEW GAMEPLAY VIDEO Hi Folks, we are the Light Workers Studio. And as the only member of the studio atm, I would like to present you the new gameplay vid of my g...
Sau đây là một số cập nhật mới mà mình đã thêm trong thời gian vừa qua! Cốt truyện: Hoàn thành chapter mở đầu của Kí Ức Th...
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