Game Devlogs Page 6
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We have edited the main menu screen made the main game play different original soundtrack endless mode can now play every song in the game bios have a new backr...
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Gameplay Melee system redesigned for better responsiveness and impact. Melee interaction with enemies now applies knockback to both entities. Killing a non-play...
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This has become a larger update than planned. The biggest change is that we have removed all of the public domain art assets we had been using for characters an...
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Hey there! Keep experimenting with different game ideas. This time it is a stock trading simulator, but you get your trading insights from fortune cookies. I tr...
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Haven't posted in a long time! During this time, I : -Refined the talking system (You now get special dialog depending on rumors you ask about) - Remade sprites...
Compatbility wuth third-party in-game translator is not guaranteed. It may show valueerror sometimes. If such error occur, jusk skip it (press ”忽略“ at t...
v2.4 — Leaderboard, Nicknames & Share 🏆 Firebase Leaderboard Compete for best solve time on each grid size and difficulty Rolling 7-day window — your sco...
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Character Winx, Trix, and Specialists Skills based on the show Sky doesn’t have any right now Elements Species : Change some stats Mana color : Based on Magic...
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A new build is live! 🎉 This update focuses mainly on visual and style improvements - things I didn’t have enough time to properly polish before the previou...
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After almost a year, I decided to come back to Potato.EXE , my first game published on itch.io, and release an update. This doesn’t completely change the game...
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After adding the pong minigame, and trying to make it more fun by adding visual effects. I figured I could do the same with the chess minigame. ♟️ So I went...
Pretty much everything I wanted in this. Maybe except the tutorial. lol...
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Updates in V0.7.0 ✅ Added Highlight to Elite Enemies (Golden) ✅ Added Highlight to PowerUps and Experience drops ✅ Updated PerLevelUpUI to UIToolkit Fixes...
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v2.7 — Leaderboard, Nicknames & Share 🏆 Firebase Leaderboard Compete for best solve time on each grid size and difficulty Rolling 7-day window — your sco...
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¡Nueva Build 3 ! Finalmente hemos lanzando la Build 3 , la actualización más grande hasta el momento, y con ella, más cambios en el gameplay junto con difer...
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Build Beta 0.4 Fogborn Engine Build Beta 2.0 SKEngine Hello again everyone! Dev blog 1: How I update the game 0.4b 1. Slightly improved settings, and added the...
Ok I have SO MANY cards I need to add, I'm gonna type em up somewhere lol ok bye...
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今週やったこと / What I worked on タイトル画面 → ステージセレクト → ステージ開始 までの流れをつなげました。 I connec...
i’m happy and also still kind of surprised to say that office onna is part of Indiepocalypse issue #73 i know that this is technically not a huge deal, i mean...
Art Style Updated all faces with a new, more refined look! -> New Faces Added Boltimus the Worldshaper - the first mythic rarity face! Added Pidgey-7 - grants +...
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New features are here! 1. Play/Stop motion 2. Set/Clear expression 3. Set parameter value to a literal number or variable value...
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hi, its austin. i haven't made a devlog in a while. i'm working on a bunch of cool stuff that happens at the end of the game. it involves a lot of scripting and...
This Devlog marks the release of Myriad Theatre to the big wide world! This game, as stated in the main page, was originally created during Global Game Jam...
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I'm working on: Fixing shop issues I need to: Fix major bugs Add more features Make phone version Change MS-DOS(That way PC version and phone version won't be m...
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New update! v0.8.4a Happy 1 week anniversary! I've made a ton of polishing improvements like dynamic music, graphical improvements, and enhanced gameplay feel!...
⚠️ NEW UPDATE ⚠️ Update Changelog: - Nasher kills you properly...
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Good afternoon! I was less able to work on Ruphand than I'd hoped this week, but I made some progress on the eventing. I should be able to set aside more time i...
v6.4 — Share Fix + Cross-Promo + Shared Nicknames Share / Copy Replay Fixed: "Copy Replay URL" button now works correctly when playing on itch.io Cross-Promot...
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I just wanted to say thank you and share a small update. Cold Pines has now passed 1,600 downloads (Speechlessness...), and over the past days it’s also been...
I uploaded the demo version of my Progerton game to the itch.io. I definitely recommend you to play this game as it has many interesting and unusual puzzles whi...
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its my first itch page so i made stuff wrong...
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aetloh's entry for queblesJam
Hello, everyone, update 1.4 in development. It’s update will be grand and I prepare full list update 1.4, I wish him soon, wait! See you soon!...
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Update 0.001 Sprite changes Integration of arrow keys and space bar to move and jump Implementation of lives within the map that you will have to find to recove...
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Night Call: Home Alpha v3.3.4 — Changelog! EN New Features: V-Sync Control : Added the ability to enable/disable V-Sync via the main menu settings for better...
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Hi guys, new Gdevelop template here! It is a classic RPG template in the style of old games like Ultima. Enjoy!...
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Changed how weapon shake works. Before: Firing weapons would amplify weapon shake and it would resolve over time when not firing, but only when the specific wea...
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Hello! It's been almost a month since I last posted a devlog. In the time since then, I've gone down quite the rabbit hole of optimization. So far, I've learned...
Claim: I enhanced the Game Development worksheet by making it more professional, incorporating different types of music and sound effects, and clearly specifyin...
Greetings! While we are in the process of discussing the future of Ritualis, we are releasing a small update for the current version. Here are the changes: Gene...
ain’t a big build, only minor patches Fixed a softlock post MB-1 Minor timing tweaks to MB-4 Bugfixes in most levels Removed some cheaty debug stuff from rele...
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Made this for BigMode game jam! I wish I got a bit farther with the actual level for players but I need another day or two to cook (between graduate midterms!!)...
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hello! my new year's resolution for 2026 was to create one game a month. the completion of Slickback marks me being 1/6 of the way on that goal. coming into the...
Hi all! Thank you for following the project. I am excited to announce that the game is finally out. It took me 1.5 years to complete and I am proud of how it tu...
https://github.com/FloatingMaster/VacuumBurn...
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A hard space game
Lock'n'Chase is now available as a free download. Many thanks to those who have already played it as part of the Midnight Brew 2025 collection, and those who ge...
Added 2 New Fishy Gummy Fishy (Shoots at a single rate but bullets bounces off the edge 3 times) (TikoTD 1) FishySkull (Bullets Go through Enemys Once) (TikoTD...
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Deep within a hostile asteroid field, a lone cruiser launches a relentless assault on two elusive fighters. As the enemy hides in the debris, the hunter closes...
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