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Game Devlogs Page 6

Compact window toggles
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Contract, Cards, and Card Shop windows now have a compact mode toggle on their title bars Subwindows now have to be dragged beyond the snap threshold to unstick...
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A New Floor Pack has Released!
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Hello everyone! I have recently released a new Floor Pack for the Scrapped Floor Builder Prototype called "Haroon's Example Floors." This floor pack showcases f...
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Version 1.0
Major Update
Version 1.0 has been live for some time, but as we rushed to finish the semester, a lot of things didn't live up to the team's expectations. Today, we have upda...
Update 0.3
Update 0.3: In this update, the upgrades have been recalculated and recalibrated Improved upgrade information panels In development: bonus for destroy all block...
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Endings added to Game!!! :)
Now there are endings in the game! You can trigger the ending from a new menu in the spaceship, once you have 100+ elements. :) From here, we are into the polis...
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🚧 Devlog #7 – From Factory Builder to Battlefield
This update feels like a turning point. Manablox is no longer just about building efficient systems… it’s starting to become something more dynamic, more re...
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New position saving system added! | Imperium
Position System (POS) was added to the Imperium puzzle game! Now you may copy your game's position code (POS), for example to share an interesting position with...
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Development Notice A
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Hi! I want to thank all the supporters, all 31 of you! It's just been two days, and I'm glad the exposure is climbing even slowly. In this devlog, I want to dis...
SELVEMA v1.1.8
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⚠️ Important Note (Windows) If Windows blocks the game on launch, don’t worry — this can happen with indie games. Just click: More info → Run anyway T...
2 files — v1.1.8
🚀 CLASHROIDS v0.85 - Black Hole & live AI e-sports commentator
A new map hazard that warps the battlefield, an experimental AI commentator that narrates your matches live, and a deep performance pass that cut GC jitter from...
Chapter 3 Public Demo
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Major Update
Hey everyone! So chapter 3 is taking a lot longer to write than I'd like, so I'm making the demo of it public for everyone. (My top two tiers on Patreon are get...
Patch 0.3.74
Her’s another patch for ya’ll! Fixes: Fixed the spawners both not changing the new starting room and being invisible. Fixed Arson not being able to swap for...
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v0.1.2.0 out now !!
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yes yes i fix some bugs...
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short game made by pumpkin studio
Title screen logo and small update to the shop
Finally added a logo! It was tight finding bytes to save, but I've been working on something else Mowalot related and have settled on a logo finally, so now see...
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Coming up next
Working on this game is so much fun, so I decided to continue working on it, starting with stuff like better ship designs (hand crafted, rather then AI generate...
Pre Nordic Game Jam Version Wrap
After the game jam, I decided to put some more effort into the game… as I usually do. Looking at the state of the world, I have the feeling that the game migh...
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late & lazy april fools update
something new is in the settings :eyes:...
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Survival horror game with a tedious gameplay loop.
Prototype 0.7 update
Updated prototype with a new level: huskless entity gameplay. I'm hoping to see if I can build some stealth gameplay using a squishier (both mechanically AND ph...
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Indev 0.4.5 - Major Overhauls
Indev 0.4.5 Added: + Added E1M5 + Added a green glow to the Warden's gun + Added the pickaxe which is the new starting weapon + Added a new keybind "Q" which wi...
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Added HighScore Saving
+Adding HighScore Save support [WIP]...
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Test your reaction timing in a quick draw; Strike first!
The Woeful Rose & The Bitter Crow - Ver 1.0
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Major Update
Hello Everyone! It's been a couple of months, and that has given most of our lovely CG artists enough time to wrap up their CGs. There are still four common rou...
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07/04/2026 - partial update 2/4
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07/04/26 Partial update 2/4, its wordcount is around 18k words. Total update wordcount so far: ~32k words. The game total is around 130k. The update is a WiP. T...
FragMiner is now on Steam + playable demo!
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Major Update
The FragMiner demo is officially live on Steam! This version includes the core skill tree, the first two stages, and the prestige system. While I plan to update...
V5 of the prototype
Game Design
Milestone Inventory: Complete rework of the inventory system script fix image preview with item Rework interact object in the inventory Rework of texture Milest...
Menu, Input Fix & Visual Improvements
🎮 Menu & Game Flow Added a proper start menu Game now begins on user input (SPACE or click) Game over returns to menu instead of auto-restarting 🧠 Browser...
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v0.34 — Bug fixes from player feedback
Thanks to everyone who played and reported issues — your feedback has been incredibly helpful. This patch fixes the most critical bugs that were found: Fixes...
Peek of the mining rig sketch
Game Design
While developing the city-building mechanics, I’m also expanding the game’s structures and fleshing out its broader narrative. Solo development can feel iso...
New Update: Additional Languages & April Fools
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Hi everyone, We just released a new update for Welcome, Dear Human ! New Languages Thanks to our awesome community members the demo is now also available in the...
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WNAA April 2026 Update
WNAA April 2026 Update Hey folks! This is possibly the biggest We Need An Army update yet, and I've got lots of cool stuff to share. The theme here is core mech...
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HYPER GROOVE AX Dev Log #4
This one's frustrating to write. About six weeks ago HYPER GROOVE AX was submitted to Panic for review to be added to the Playdate Catalog. About three and a ha...
MemoryIssues
fixed some memory issues causing lag after playing for a while i didnt notice during testing...
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In-Person Playtest!
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Game Design
Hi, it’s Shelley here again! Recently, we set up a small station for our project during a game playtest day at the school where I teach. Students testing the...
Route map
Game Design
[Not an actual dev log post but it's a convenient place to put this ] See below for a high-level flow-chart of the game's routes & paths! Made for my own visual...
Devlog #4 Rough Draft Finished
At long last the first draft is finally finished. It feels great to have made a game on my own, even though it’s not even nearly polished enough for release...
Pascoli League thank you for 30 downloads
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Postmortem
Thank you everybody for downloading Pascoli League there are some bug and some error in the player database that i will update soon. Someone report that game do...
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Grimspin Changelog 04/07/26
04/07/26 searching for glitches in the new Altar system worked more on fixing weird issue with Facebook login still working on playthrough (may rework tutorial...
개발 일지
1. 던전 지도 편집기 완전 난수 및 몇 가지 단순한 파라미터에 기반한 랜덤 생성 던전이 아니라 기획 의도를 담을 수 있는...
ver 0.5 IMMEDIATE Hotfix
Major Update
This may be my record for the fastest hotfix I've ever distributed. Apologies to early players for any inconvenience. BUG FIXES Fixed an oversight that caused t...
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Party UI & Background/Town Art
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We have another big update. This has two main parts. First, we have consolidated the Inventory and Quest Log into a new Party UI, and the Inventory has gotten a...
Personalització en Brunyols i resum de l'any passat
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Hola a tothom, us hem trobat a faltar! Esperem que hàgeu gaudit aquests dies d'una bona ració de brunyols de l'Empordà (o encara que siguin, dels de vent). F...
Some profile changes
Yes, I had to change my profile and name because, other than everyone choosing "Granny Classic," I couldn't think of anything else. I also made a PC version of...
4-3-26 build
The build introduces left-clicking to enter the zoo and the start of Feats. There will be several feats to do before entering Zord's fortress when finished...
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Actualización barra de renta y reiniciar el juego
Jelou Despues de subir nuestro proyecto notamos un par de bugs que arreglamos para esta version. 1.- La barra de renta no realizaba el cobro de la misma al comp...
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PATCH NOTES v0.1b
New Mechanic Mastery System: Actions Increase their Mastery level on every completion. Once Mastered the Action upgrades with various effects( feedback ) Balanc...
v1.0.3
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Added Windows, Mac, and Linux builds...
4 files — 1.0.2
🎴 Deckbuilding card game that synergizes words.
Star Dice Demo – Update 0.2.1
Fixed issues with Destiny-related unlocks Adjusted some text content Fixed controller workflow Added explanatory display in the result screen...
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Goob Wants an Android Girlfriend - OUT NOW
Major Update
Today marks the release of Goob Wants an Android Girlfriend here on Itch, available on both Windows and Android for just $1.99! It's a cute puzzle game where yo...
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Discord Server!
howdy! i shouldve made this server a lot sooner, but i made a discord server! I f you’ve got a bug to report or wanna be updated on my games, join da server!...
Tutorial Polish + UX Pass
Major Update
Devlog: Onboarding & Dialog Polish Update A focused quality-of-life pass centered on onboarding clarity, visual communication, and smoother moment-to-moment UX...
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Day 15 - Happy Alpha Day
Major Update
I have a first "draft" of the game up now in a place that I like. I've added some simple graphics and did a few bug fixes and balancing passes. I've drawn more...
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