Tool Devlogs Page 59
-Fixed scaling issue on desktops scaled above 150%...
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Customizable radial mouse wheel
🎉 Exciting News! 🎉 I’m thrilled to announce the release of MR GUI Generator Web Edition ! ✨ After migrating from the original C# application, this mod...
Transform your particle effects into beautiful sprite sheets with ease! I’m excited to announce the release of MR Effects to SpriteSheet Web Edition - a moder...
Hi all, today this plugin was updated to version Alpha R3! This version adds some options to help differentiate your item categories from the item and shop scen...
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MicroDSL Documentation v1.0 Commands Out/In echo Outputs text in console echo “Hello World!” echo_out Outputs value of variable in console echo_out x input...
I’ve been working on a new plugin called RPGReact , and I’m excited to finally share it publicly. RPGReact is a developer-focused plugin for RPG Maker MZ th...
AseVoxel Update — v1.3.8 This release focuses on FX workflow quality and stability—especially on Windows—while expanding the toolset for stylized post-pro...
From version 2.0.7 onward , AJ Audio supports controlling your other Jellyfin enabled devices, allowing you to control playback remotely. Switching devices To r...
Updated Page; Added Info Graphic (Single image to help understanding the usage); Currently no 'hard' bugs reported by users/ testers. Sometimes Chrome shuts dow...
A new major Repack release is out - and much sooner than expected, just 3 days after v0.5.0. This update introduces an important new feature: now it supports...
4 files — v0.6.0
This time again, the focus has mostly been on improving and fixing issues for editing metasprites. There are two new "snap to grid" actions - one for selected s...
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This release adds the ability to bake layer effects into pixels, improves rotation transforms with proper cancel/confirm workflow, and enhances the outline effe...
Now added in 0.1.6 are two main requested features: 1. By selecting the "Animate Stars" checkbox a starless and starmask image can be uploaded. From the starmas...
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Now you can experiment with some simple windows! In the future the windows will get framing, right now I focused on the amount, positioning and color of glass o...
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Mejoras de estabilidad en sesiones largas. Mejoras en la velocidad de procesamiento. ------------------------------------------- Stability improvements in long...
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PoseFlow Solution ! is now available as an early public beta. A lightweight desktop tool to practice gesture, timing, and focus — built by an artist, for arti...
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Hey everyone! AutoSprite is officially available on itch.io. It's a browser-based tool that turns a single character image into game-ready spritesheets—idle...
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Now you can apply the plugin commands Lock/Unlock Equip & Seal/Unseal Equip to more than one slot id or more than one equip type id. You can also apply them to...
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Hi all, today this plugin was updated to version 1.1.0! This version adds a plugin command that can exit the game, allowing you to event an exit game choice or...
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Hi everyone, thanks for everyone who saw my page and for the one person that downloaded the first version of VTUBpng (that meant a lot to me :D). As said in the...
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- Fixed a weird bug where UI controls were duplicated because of how the camera was set up. Originally that issue was worked around by switching which visibilit...
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Simple, quick bug fix overnight so I can focus on the happiness tracker more: Income/Expense Types Now Stay Even After Editing unless Overwritten and Saved...
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v0.2.0 — Clarifying scope and positioning This project started life as a FastAPI + LangChain “starter kit”, but over time it became clear that what it act...
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Version 1.2.1 (UI + Asset Update) New Added a Home menu when you launch Citron You can now start a new project or open an existing one without being thrown stra...
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Revert the plugin back to using RPG Maker sprite and fixed an issue that caused blur background from menus to print mouse cursor...
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Fixed an issue where some command could not show in the option menu...
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Updated Tooltip coloring for readability. Updated project to remove files from the studios file tree when deleted from the project folder instead of in the IDE...
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Buenas a todos. Rápido quiero anunciar está nueva herramienta que se viene. Os presento el migrador de ZXGM a GODOT directo. Más que una herramienta era un p...
There was an issue with the game freezing upon entering the airship, and followers were overlapping when idling. These two issues should be fixed. Please reach...
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vh0.8.4 - Input Blocking Patch (2025-12-28) Summary: This patch fixes two bugs related to VR input blocking. Fixes: *Fixed VR input blocking not being deactivat...
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New Feature: Gate Pattern LFO Waveforms LFOs can now output gate patterns! This opens up rhythmic modulation possibilities: Square wave gates in the form of 4-b...
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Now you can record directly into WMCP using the sampler, works on mobile too. https://bludgeonsoft.itch.io/wmcp...
Added a new feature that lets you change the Default Font index with a plugin command. Fixed an issue that you could have useless .JSON files inside the BitmapD...
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Update v3.2: The "Elemental" Overhaul & New Animations! Version 3.2 is here! This is a massive update that completely changes how damage popups are handled. In...
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Estoy trabajando en dos funciones nuevas para Fito: 🔍 Descubrir rutinas Ya está funcionando. Permite explorar y agregar rutinas desde una lista online, sin...
Required: VS221_FogOfWarVisionMV (v1.2.2) What's new: New — Fog Z-Index Parameter : Added a new parameter to customize the Z-index of the fog layer, allowing...
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Required: VS221_FogOfWarVisionMZ (v1.2.2) What's new: New - Fog Z-Index Parameter : Added a new parameter to customize the Z-index of the fog layer, allowing it...
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Hi all, today this plugin was updated to version 1.2.0! This version adds an integration with [CGMZ] Clipboard to allow any screenshot taken to automatically be...
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fellow wareware enthusiasts, we are writing to you from our snow-covered cabin in the middle of the forest. winter is harsh and we are running out of firewood...
The DLC now work with RPG Maker Action Combat version 1.6.2...
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Colony Sim Engine has been out for a short while now, and I would like to start gathering feedback from people who have already purchased and began to use it in...
UGBASIC-IDE has been updated, and it is now possible to configure some operating parameters that, previously, could only be specified in the source code as dire...
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Updated to v0.3.0! Implemented saving and loading of project files Added support for launching the application by double-clicking .hgrid files Added two new gri...
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This update includes additional performance improvements for the Halva decompression during updates...
3 files — 6.3.3-release.20251227
v1.1.6 Patch Notes I caught these bugs lain dormant in earlier releases. I'm honestly surprised no one noticed that pages were being reverse-sorted! D: Sorry ab...
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