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Tool Devlogs Page 79

RapidKey - Development Log Nº1
Major Update
Project : RapidKey Automation Tool Developer : Liam Technology : AutoHotkey (AHK) Current Version : v1.1 📅 Development Timeline Version 1.0 - Initial Release...
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Major update coming soon...
1
Yes. It's coming. IT'S COMINGGGGGGGG!!!!!!!!...
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Advanced retro-image converter with hardware palettes, color-harmony generator, resize, and use presets
Pixelbox Update #3
1
Announcement
Hello :) today i finally decided to take my time and configure GitHub! what this means is that PixelBox finally goes Opensource!11!!1! if you want to take a loo...
Deimos synth now also on MacOS. Linux coming soon!
Hello! The latest update for Deimos represents an important milestone, making the synthesizer now available on MacOS systems as well. Some factory presets have...
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UPDATE 0.93
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0.93 (November 23, 2025) -------------------- - MAJOR FIX: The engine now attempts to strictly respect the order of instructions in the script. (no more need to...
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Water (In development)
Game Design
The current work specifies the water to get an vertex-shader water node to work. The water has similiaritys with the water wave vertex shader from Coppercube. T...
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Version 1.0.1
Version 1.0.1 is here! + Fixed a sample rate mismatch which produced a harsh comb-like noise at around 500 Hz and above + Improved performance by applying a fix...
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New DPOSBoot Arduino update
Major Update
-Added 5 New Apps -Bug Fixes...
2 files
DLCs removal announcement
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6
Hey all, I'd like to announce on 26 November, 2 DLCs of plugin RPG Maker Action Combat will be removed from the bundle, due to they're DLCs and not plugins, whi...
Version 1.5.0 Release Notes
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3
Hi all, today this plugin was updated to version 1.5.0! This version adds the option to use pictures instead of the command window in the game end scene. How it...
2 files
Blenderlorama - Blender-Pixelorama Bridge Extensions
Tech Discussion
V0.1.0 Initial release Basic WebSocket communication UV export/import functionality Pixel-perfect unwrapping tools Texture synchronization World grid setup tool...
2 files
Subtitle Workshop 1.1.0
Subtitle Workshop 1.1.0 update! Not a massive change, but a much needed one! There were some awful bugs in v1.0.0 but now (we think) we've fixed them. We're sti...
2 files
Changelog v 1.1.1
Major Update
Visual Dialog Branches MV v1.1.1 - Toolbar Fix Bug Fix: Fixed missing "Edit" button in editor toolbar that was accidentally removed Reorganized toolbar layout t...
2 files
ROADMAP 25.11.25
Game Design
TERMINAL MICRO ENGINE — FULL ROADMAP ✅ DONE SO FAR (Completed & Stable) 🎛️ GUI Editor (Core) Visual editor for rooms Search & filter system Quick jump...
PNGtuber Enhanced v4.2
I've updated the system so you SHOULD be able to toggle audio-reactive states to any custom layers you create in the system. So if you want a custom hair layer...
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Ruinwright 2025.11.5 – Little Patch, New Backdrops 🌲
Ruinwright 2025.11.5 – Little Patch, New Backdrops 🌲 Just a small quality-of-life update this time, focused on smoothing out a few rough edges and laying g...
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​v2.50208.1 アップデート / v2.50208.1 Update
v2.50208.1 アップデート / v2.50208.1 Update 追加レベル / Levels Added 殿堂の遺跡 / Palace Ruins ごろごろにゃーん / Meow Meow 最適化...
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Brand New Demo
1
Major Update
Hi everyone! It's been a while since I've updated anyone on the Colony Sim Engine. I am happy to share that the plugin is getting close to version 1.0.0 and to...
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v2.0.4 Changelog
What's new? Discord implementation: show your friends what you're listening to with the Discord RPC integration Added an option to uncover censored lyrics; if y...
More fonts, custom fonts, more transitions
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2
Pocket platformer now has more selectable fonts. They are common fonts which should be available on all OS. It is also possible to add a custom font from google...
the "we have void now" update
Major Update
Ok so um, major update, we got rid of the reload button (all the code for it is gone but the button itself isn’t, will get rid of it before releasing beta) We...
Dynamic Shop for RPG Developer Bakin released!
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Just released a new script for RPG Developer Bakin! This focuses on creating dynamic shop inventories using the default menu shop system. Replace placeholder it...
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Video Tutorial #32: Create a knockback effect
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Full video tutorial playlist | Manual This tutorial will show you how to knockback events. You can apply this to when enemies are being attacked, all up to your...
connected v1.0.4
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Version 1.0.4 of connected implements a feature request (window/fullscreen mode switch via settings), and an experimental undo/redo stack for the text input box...
4 files — 1.0.4
Tutorial: Workflow walkthrough
Tutorial
Workflow Here is a walkthrough of the workflow. (note this content was moved from the homepage to here) Load Image Set focal point Add sizes For Each Size: Choo...
Float-Ditherer 8.2 Launch
Major Update
While Continuing to improve the tool for 0.9 here the new changes: What's new More Noise Options For threshold and noise dithering SVG Export Image Metric Panel...
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Thinking about making this & current consensus
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Yeah, I dunno... It's the first day, and just to go on for the record now and say; I won't be releasing or working on this thing by following any schedule. I ha...
Version 8.5
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November update! Some PR’s have been merged, some bugs have been squashed, and some improvements have been made. That’s why there’s a new update with (aga...
2 files
Launching gd-empd
Tech Discussion
LAUNCHING gd-empd v1.0: Pure Data Meets Godot November 23, 2025 We're excited to announce gd-empd - a GDExtension that brings the full power of Pure Data into G...
Release 1.2
1
Major Update
Initial Release...
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Advanced merging tool for doom modding
color Palette
I started working on the color palette. Like everything else in this project, it is a rushed release, a bit broken and incomplete, but it is there. You can now...
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Pixelbox Update #2
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v beta 03 fixes -fixed some ps1 games not loading even though they were the right format -fixed some things not showing up in the console additions -added the o...
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Changelog ​2021-08-08
Added a custom icon to the .exe Added the ability to Drag & Drop pictures from other programs (e.g. web browser, discord)- But it's buggy and not recommended fo...
FCP Library Cleaner 0.6.0 is here!
Folder Scanning : You can now select a folder to find all Final Cut Pro libraries inside it. Archiving : Create a safe copy of your project containing all your...
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Version 1.1.1 - Major bug fix
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Fixed a bug that caused parallax images to blink when closing menus...
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Bronzite Canary (Experimental)
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Game Design
I introduce Bronzite Canary, an Bronzite version that is beyond the actual release of updates where Experimental features are in. Currently there is an Experime...
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New download formats.
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I've been migrating ARES to Flame Engine, so added an export option to Dart code that can be imported. These are the new supported options... Flame (.dart): Gen...
Devlog #034: 📖 The Sigil Slam Protocol: Canyon Becomes Playable
Culture
The Moment of Transformation It was 2:00 AM. The Crisis Protocol devlog had just been written. The arcade brawler concept was fresh in everyone’s minds. Canyo...
Update v1.0.4
Search, Filter, Full Action Editing & Better Room Management This update focuses entirely on making the editor faster, clearer, and far more user-friendly — e...
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Æ.O.N v1.5
Added table library system with automatic detection, validation system for linguistic outputs, Japanese and DoulosSIL font support, improved parser, and proper...
1 file — 1.5
Version 1.1.0 Release Notes
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Hi all, today this plugin was updated to version 1.1.0! This version adds a way for you to change which color index is used for various colors throughout the ga...
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Update v1.1.6
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Hey everyone! We've got a solid update rolling out with some highly requested features and important art fixes. New Features Play area to test your sprites in a...
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Devlog #026: Music Player Features, Bug Fixes, and User Manual
Tech Discussion
Date: November 26, 2025 Author: Cursy & Damo Category: Technical Update / Feature Release Overview This devlog covers the latest feature additions and bug fixes...
Real Time Crafting Order Release!
2
Major Update
Turn time into a resource, craft items in the background without pausing the game, and manage your production queue directly on the map...
5 files
Pixelbox Update #1
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v beta 02 fixes -fixed the ps1 emulator (changed from epsxe to duckstation) -fixed the background flickering -cleaned up some code -fixed minor issues additions...
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New Update
New update released! bug fixes In the editor click project => update project files...
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Launch of Apple Version!
Major Update
Apple version has been bundled and ready to go! It's ready to go for both Intel and Universal Macs. It is signed, but I am still waiting on the notarization fro...
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Full Map Screenshot is now available
Major Update
Full Map Screenshot is a small utility plugin that lets you capture an entire map during Test Play with a single hotkey. No setup is required. Press Tab and the...
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The beginnings
Tech Discussion
I wanted to share where the idea for this project came from, how it's evolved, and what new features are being planned. To start, I've had a bit of trouble over...
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Update to 2025.11.4 & Steam Release On The Way!
Major Update
Hey dungeon rats and CRT gremlins — Ruinwright just leveled up. Here’s what’s new: 🧾 Flexible Exports You can now export your maps as PNG, JPG, or JSON...
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