Tool Devlogs Page 79
Hello RPG Makers! ✨ Today I’m excited to introduce CT_Elemental Reactions , a brand-new elemental reaction system designed to bring deeper, more dynamic com...
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Fixed some bugs and improved detection performance Added HP / FP Gained events Renamed some events...
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Requires PP version 1.99.4 or higher Added an event for when silk is lost / used Added detection of blue masks Increased the maximum detectable amount of silk t...
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Switched from a rar distribution to an msi file...
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Turn your Discord bot ideas into reality in minutes.
Episode 01: “The Imaginatorium Protocol” Written by: Cursy & Damo Format: Doctor Who Fanfic Date: November 28, 2025 OPENING CREDITS The familiar Doctor Who...
What's new in version 1.1? • Added multi-quad support. You can now have up to 12 quads at once; • Implemented sharpness, and contrast settings for the outpu...
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Added an app to use in production (not only in mastering). Spatial app for putting your audio STEMS in 3d space for binaural audio experience...
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Project : RapidKey Automation Tool Developer : Liam Technology : AutoHotkey (AHK) Current Version : v1.1 📅 Development Timeline Version 1.0 - Initial Release...
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Yes. It's coming. IT'S COMINGGGGGGGG!!!!!!!!...
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Advanced retro-image converter with hardware palettes, color-harmony generator, resize, and use presets
Hello :) today i finally decided to take my time and configure GitHub! what this means is that PixelBox finally goes Opensource!11!!1! if you want to take a loo...
Hello! The latest update for Deimos represents an important milestone, making the synthesizer now available on MacOS systems as well. Some factory presets have...
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0.93 (November 23, 2025) -------------------- - MAJOR FIX: The engine now attempts to strictly respect the order of instructions in the script. (no more need to...
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The current work specifies the water to get an vertex-shader water node to work. The water has similiaritys with the water wave vertex shader from Coppercube. T...
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Version 1.0.1 is here! + Fixed a sample rate mismatch which produced a harsh comb-like noise at around 500 Hz and above + Improved performance by applying a fix...
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Hey all, I'd like to announce on 26 November, 2 DLCs of plugin RPG Maker Action Combat will be removed from the bundle, due to they're DLCs and not plugins, whi...
Hi all, today this plugin was updated to version 1.5.0! This version adds the option to use pictures instead of the command window in the game end scene. How it...
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V0.1.0 Initial release Basic WebSocket communication UV export/import functionality Pixel-perfect unwrapping tools Texture synchronization World grid setup tool...
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Subtitle Workshop 1.1.0 update! Not a massive change, but a much needed one! There were some awful bugs in v1.0.0 but now (we think) we've fixed them. We're sti...
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Visual Dialog Branches MV v1.1.1 - Toolbar Fix Bug Fix: Fixed missing "Edit" button in editor toolbar that was accidentally removed Reorganized toolbar layout t...
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TERMINAL MICRO ENGINE — FULL ROADMAP ✅ DONE SO FAR (Completed & Stable) 🎛️ GUI Editor (Core) Visual editor for rooms Search & filter system Quick jump...
I've updated the system so you SHOULD be able to toggle audio-reactive states to any custom layers you create in the system. So if you want a custom hair layer...
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Ruinwright 2025.11.5 – Little Patch, New Backdrops 🌲 Just a small quality-of-life update this time, focused on smoothing out a few rough edges and laying g...
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v2.50208.1 アップデート / v2.50208.1 Update 追加レベル / Levels Added 殿堂の遺跡 / Palace Ruins ごろごろにゃーん / Meow Meow 最適化...
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Hi everyone! It's been a while since I've updated anyone on the Colony Sim Engine. I am happy to share that the plugin is getting close to version 1.0.0 and to...
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What's new? Discord implementation: show your friends what you're listening to with the Discord RPC integration Added an option to uncover censored lyrics; if y...
Pocket platformer now has more selectable fonts. They are common fonts which should be available on all OS. It is also possible to add a custom font from google...
Ok so um, major update, we got rid of the reload button (all the code for it is gone but the button itself isn’t, will get rid of it before releasing beta) We...
Just released a new script for RPG Developer Bakin! This focuses on creating dynamic shop inventories using the default menu shop system. Replace placeholder it...
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Full video tutorial playlist | Manual This tutorial will show you how to knockback events. You can apply this to when enemies are being attacked, all up to your...
Version 1.0.4 of connected implements a feature request (window/fullscreen mode switch via settings), and an experimental undo/redo stack for the text input box...
4 files — 1.0.4
Workflow Here is a walkthrough of the workflow. (note this content was moved from the homepage to here) Load Image Set focal point Add sizes For Each Size: Choo...
While Continuing to improve the tool for 0.9 here the new changes: What's new More Noise Options For threshold and noise dithering SVG Export Image Metric Panel...
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Yeah, I dunno... It's the first day, and just to go on for the record now and say; I won't be releasing or working on this thing by following any schedule. I ha...
November update! Some PR’s have been merged, some bugs have been squashed, and some improvements have been made. That’s why there’s a new update with (aga...
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LAUNCHING gd-empd v1.0: Pure Data Meets Godot November 23, 2025 We're excited to announce gd-empd - a GDExtension that brings the full power of Pure Data into G...
Initial Release...
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Advanced merging tool for doom modding
I started working on the color palette. Like everything else in this project, it is a rushed release, a bit broken and incomplete, but it is there. You can now...
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v beta 03 fixes -fixed some ps1 games not loading even though they were the right format -fixed some things not showing up in the console additions -added the o...
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Added a custom icon to the .exe Added the ability to Drag & Drop pictures from other programs (e.g. web browser, discord)- But it's buggy and not recommended fo...
Folder Scanning : You can now select a folder to find all Final Cut Pro libraries inside it. Archiving : Create a safe copy of your project containing all your...
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Fixed a bug that caused parallax images to blink when closing menus...
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I introduce Bronzite Canary, an Bronzite version that is beyond the actual release of updates where Experimental features are in. Currently there is an Experime...
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I've been migrating ARES to Flame Engine, so added an export option to Dart code that can be imported. These are the new supported options... Flame (.dart): Gen...
The Moment of Transformation It was 2:00 AM. The Crisis Protocol devlog had just been written. The arcade brawler concept was fresh in everyone’s minds. Canyo...
Search, Filter, Full Action Editing & Better Room Management This update focuses entirely on making the editor faster, clearer, and far more user-friendly — e...
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Added table library system with automatic detection, validation system for linguistic outputs, Japanese and DoulosSIL font support, improved parser, and proper...
1 file — 1.5
Hi all, today this plugin was updated to version 1.1.0! This version adds a way for you to change which color index is used for various colors throughout the ga...
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Hey everyone! We've got a solid update rolling out with some highly requested features and important art fixes. New Features Play area to test your sprites in a...
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