Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Miner's BurdenView game page

A 2D platformer strategy game where ores slow you down but upgrades boost your earnings.
Submitted by Burkan Aydin Games, fatmasgtc — 1 hour, 26 minutes before the deadline
Add to collection

Play game

Miner's Burden's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#5173.2843.284
Innovation#6443.0603.060
Enjoyment#6953.2793.279
Overall#7823.1153.115
Audio#7902.9562.956
Visuals#9503.1913.191
Theme#10212.9182.918

Ranked from 183 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
The goal is to earn money. To do so, the player must platform, then spend money on upgrades to earn even more. Within a short time, upgrades must be used wisely to make more than what was spent — otherwise, the player may finish with less. If they don’t invest, they risk missing out on greater profit. To earn more, they must take risks: every item collected slows them down, testing their platforming skills. The player has to risk it for money.

What code and assets did you not make from scratch during the jam (if any)?
The only asset we didn’t make from scratch is the font. Everything else was created by our team during the jam.

How many people worked on the game?
4

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 6 to 1 of 146 · Previous page · First page
Submitted(+2)

I liked the weight mechanic. I also liked the infinite lives for this premise. I also thought the ores not stacking was a bug, but reading the comments I see that was part of the risk. Nice work!

Developer

Thanks for the feedback! I’m glad you had fun

Submitted(+2)

Overall great game and mechanics! Good job.

Developer

Thank you!

Submitted(+1)

Fun take on the theme, it's like a really unique metroidvania. Sometimes the player just gets stuck while walking, but other than that really good job

Developer

Thank you so much for your feedback! I’m glad you enjoyed it.

Submitted (2 edits) (+1)

Interesting concept. Well done!
There seems to be a bug  when you dig multiple ores without accepting them. Other than that the gameplay went pretty smoothly.
Digging ores feels quite satisfying.

Developer

"If you mine one before deciding on the other, it takes the last ore — collecting them all at once is a good idea!

Submitted(+1)

Ah, I see.... It automatically discards it. Didn't realize it while playing.
I assumed the accept windows  will stack on top of each other if you mine multiple ores.

Developer

I see why it felt that way — once you said it was a bug, it started to feel like one to me too :D

Submitted(+1)

Really well done gameplay loop! Getting those diamonds is really satisfying! Some of the buttons (e.g. x for dash) are a bit annoying to play with but otherwise impressive!

Developer

I chose the controls inspired by Celeste. Thanks for your feedback!

Submitted(+2)

Cool stuff! :) 
+ Satisfying gameplay!
+ Cool mechanics (Bag getting heavier with more load, wall jumping etc.)
+ We too made a game about digging up treasure so the concept really resonates ;-)
- Small mishap to fix: For QWERTZ (keyboard layout) users the dash isn't Z but Y (since that's your QWERTY where Z and Y are switched!)

Great stuff, cool game you made :)

Developer(+1)

Thanks for the tip! Never heard of that kind of keyboard before 😀

Viewing comments 6 to 1 of 146 · Previous page · First page