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Cooldown/Changelogs

From Liquipedia Dota 2 Wiki

Version History

[edit]
Description
7.31
(2022-02-23)
  • Percentage-based cooldown reductions now stack multiplicatively. [?]
7.30
(2021-08-18)
7.06
(2017-05-15)
  • Refresher Orb now replenishes all charges to charge-based abilities.
6.86
(2015-12-16)
  • Percentage-based cooldown reduction now affects the replenishment time of charge-based abilities.
6.60
(2026-06-03)
  • Updated cooldown effect on abilities.
6.59
(2026-06-03)
  • ADDED
    new subtle cooldown effect for clarifying abilities on cooldown and when its cooldown is finished. [?]
6.53
(2026-06-03)
  • REMOVED
    the item undroppable while in cooldown mechanic. [?]
6.64
(2026-06-03)
  • ADDED
    an ally-only column for ultimate cooldowns.

Patch History

[edit]
Description
  • Fixed charged-based abilities missing their cooldowns on the ability tooltips when they are upgraded.
  • Implented a new UI element for charge-based abilities.
    • Charges are no longer shown as status buffs in the buff bar.
    • Charges are now indicated by a number at the bottom left corner of the ability icon.
    • Recharge time is now indicated by a green circle filling up around the new number at the bottom left corner of the ability icon.
    • Charge-based abilities now have a universal error message for when attempting to cast them while having no charges. [?]
    • Fixed charge-based abilities that do not have charges by default (i.e. gained from TalentsTalents talents or Aghanim's Scepter) not having infinite charges in WTF mode).
    • Fixed charge-based abilities not interacting properly with Chakra Magic and Time Dilation.
    • Fixed several single-targeted charge-based abilities not losing a charge when blocked by Spell Block.
    • Fixed Spell Steal not remembering how many charges and charge replenish time the abilties had remaining when re-stealing them.
  • Fixed various cases where cooldown reduction was not stacking multiplicatively.
  • Fixed percentage-based cooldown reductions to stack multiplicatively, instead of additively.
  • Fixed various charged abilities not consistently being affected by cooldown reduction properly.