Rubick

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Rubick
21 + 2
23 + 2.5
24 + 3.7
Grants the following bonuses per level:
+44HP and +0.2HP regeneration
+0.42 armor and 2.5 attack speed
+44.4MP and +0.185MP regeneration
+0.1% base magic resistance
+3.7 Main Attack Damage
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4.83
Armor
(750.66 EHP)
27.4%
Magic Resist
(801.65 EHP)
1125
Projectile Speed
Melee Melee units have their projectile speed set to 900, if they should ever need it.
100 (123)
(1.7 BAT)
Base Attack Time Attacks per Second is defined as
ΣAS / BAT / 100
0.4 + 0.77
Turn Rate This unit takes 0.15s to turn 180°.
This ability component has a different effect during daytime. 1800 / This ability component has a different effect during nighttime. 800
Default
Gib Type
2012-06-20
Released
2011-04-27
Competitive Span
2012-07-05 — Present
Version Control
This article has been updated to the latest version (7.39) and is mostly accurate.
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Steals the spells of his enemies to use against them.
A renowned duelist among sorcerers, Rubick ascended to the title of Grand Magus through the careful elimination of his rivals. Accustomed to assassins, Rubick reacts by lifting attackers off the ground with his mind using Telekinesis to fling them where he will. Arcane Supremacy amplifies his every spell, while enemy arms falter being struck with Fade Bolt. No magic is beyond the reach of the Grand Magus. Rubick replicates enemy specialties and their most unique advantage against them, Stealing and deciphering their secrets, while improving and making it his own, before turning them back towards their owners.
Telekinesis
Telekinesis
Fade Bolt
Arcane Supremacy
Stolen Spell 1
Stolen Spell 1
Stolen Spell 2
Stolen Spell 2
Spell Steal
Spell Steal
Roles:Support Support Disabler Disabler Nuker Nuker
AdjectivesArachnophobic, Cape, Green
Legs ( 2 )

Facets[edit]

Frugal Filch
Acquired Spell
Reduces the Acquired Spell's mana cost.
Arcane Accumulation
Arcane Supremacy
Arcane Supremacy grants a flat area-of-effect stack bonus per ability cast.

Upgrades[edit]

Aghanim's[edit]

Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Spell Steal
Increases cast range and the number of acquirable abilities.
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Telekinesis
Enables casting Telekinesis on allied units, with applying all ability effects centered around the targeted ally.
Telekinesis Land
Upon an allied unit cast, increases the Telekinesis throw range and reduces the landing delay.

Talents[edit]

+40% Stolen Spells Spell Damage Amp25+400 Telekinesis Land Distance
-5s Telekinesis Cooldown20-5s Fade Bolt Cooldown
+0.5s Telekinesis Lift/Stun Duration15-25% Stolen Spells Cooldown
+0.25% Might and Magus Ability Values10+150 Telekinesis Land Damage
▃ ▃ ▃ ▃ ▃ ▃ ▃
+2 All / / Attributes

Bio[edit]

No sorcery lies beyond my grasp.
▶️  Rubick, the Grand Magus
Any mage can cast a spell or two, and a few may even study long enough to become a wizard, but only the most talented are allowed to be recognized as a Magus. Yet as with any sorcerer's circle, a sense of community has never guaranteed competitive courtesy.

Already a renowned duelist and scholar of the grander world of sorcery, it had never occurred to Rubick that he might perhaps be Magus material until he was in the midst of his seventh assassination attempt. As he casually tossed the twelfth of a string of would-be killers from a high balcony, it dawned on him how utterly unimaginative the attempts on his life had become. Where once the interruption of a fingersnap or firehand might have put a cheerful spring in his step, it had all become so very predictable. He craved greater competition. Therefore, donning his combat mask, he did what any wizard seeking to ascend the ranks would do: he announced his intention to kill a Magus.

Rubick quickly discovered that to threaten one Magus is to threaten them all, and they fell upon him in force. Each antagonist's spell was an unstoppable torrent of energy, and every attack a calculated killing blow. But very soon something occurred that Rubick's foes found unexpected: their arts appeared to turn against them. Inside the magic maelstrom, Rubick chuckled, subtly reading and replicating the powers of one in order to cast it against another, sowing chaos among those who had allied against him. Accusations of betrayal began to fly, and soon the sorcerers turned one upon another without suspecting who was behind their undoing.

When the battle finally drew to a close, all were singed and frozen, soaked and cut and pierced. More than one lay dead by an ally's craft. Rubick stood apart, sore but delighted in the week's festivities. None had the strength to argue when he presented his petition of assumption to the Hidden Council, and the Insubstantial Eleven agreed as one to grant him the title of Grand Magus.

Innate. Innate[edit]

Might and Magus[edit]

Might and Magus
Partially usable or conditionally bestowed by Illusions. Fully disabled by Break.
Passive
Affects
Self
Craftily converts bonus outgoing spell amplification on himself to both bonus attack damage and bonus magic resistance.
Spell Amp to Attack Damage Bonus: 0.75% (With level 10 Left Talent.With level 10 Left Talent. 1%)
Spell Amp to Magic Resist Bonus: 0.75% (With level 10 Left Talent.With level 10 Left Talent. 1%)

Hero Model[edit]

Hero Model
This ability can be bestowed by Illusions. Neither affected nor disabled by Break.
Passive / Channeling
Affects
Self
Rubick's hero model has the following hidden Innate. innate abilities.

He may only perform or utilize the ability's functions upon a successful channeling.
Most ability's bonus effects apply on Rubick upon cast.

However, his hero model innately does not turns into a flying unit for certain abilities.
Telekinesis cannot be offensively cast on Rubick.
Spell Steal cannot be offensively cast on Rubick.
Details
Hidden Innate Abilities
Watch Tower
Warp
Warp
Lantern of Sight
Tap on the Innate. innate abilities for more details.

Abilities[edit]

Telekinesis[edit]

Q
Z
Telekinesis
Affects
Enemy Units / Allied Units
Utilizes his telekinetic powers to lift the enemy unit into the air briefly, then hurls them back at the ground.

The affected unit lands on the ground with such force that it stuns other enemy units within the radius.
Cast Animation: 0.1 + 0.97
Cast RangeAffected by Cast Range increasing sources. 550/575/600/625
Stun Radius: Affected by AoE Radius increasing sources. 300/325/350/375
Lift Duration: 0.95/1.2/1.45/1.7 (With level 15 Left Talent.With level 15 Left Talent. 1.45/1.7/1.95/2.2)
Landing Time: 0.3
Both Roshan and the Tormentor cannot be lifted.

However, the ability applies stun during the lift duration, then applies the landing ability effects within the radius afterward.
Aghanim's Shard Upgrade
Aghanim's Shard Upgrade
Enables casting Telekinesis on allied units, with applying all ability effects centered around the targeted ally.
23/20/17/14 (With level 20 Left Talent.With level 20 Left Talent. 18/15/12/9)
Mana Cost
110
Even the Grandest Magus may use his powers for enjoyment.

Telekinesis Land[edit]

Q
Z
Telekinesis Land
Does not pierce Debuff Immunity sources. Casting this ability does not proc any on-cast effects.
Affects
Enemy Units / Allied Units
Spell / Magical
Chooses the location the target will land when Telekinesis finishes.
Max Throw Distance: 375 (With level 25 Right Talent.With level 25 Right Talent. 775)
Landing Time: 0.3
Stun Radius: Affected by AoE Radius increasing sources. 300/325/350/375
Stun Duration: 0.9/1.1/1.3/1.5 (With level 15 Left Talent.With level 15 Left Talent. 1.4/1.6/1.8/2)
Landing Damage: (With level 10 Right Talent.With level 10 Right Talent. 150)
Aghanim's Shard Upgrade
Aghanim's Shard Upgrade
Upon an allied unit cast, increases the Telekinesis throw range and reduces the landing delay.
Ally Max Throw Distance: (Upgradable by Aghanim's Shard. 506.25) (With level 25 Right Talent.With level 25 Right Talent. 1046.25)
Throw Delay: (Upgradable by Aghanim's Shard. 0.5)
0

Fade Bolt[edit]

W
X
Fade Bolt
Affects
Enemies
Spell / Magical
A powerful stream of arcane energy that travels between enemy units, dealing damage and reducing their attack damage.

Each bolt bounce instance deal lesser damage.
Cast Animation: 0.1 + 0.93
Cast RangeAffected by Cast Range increasing sources. 800
Bounce Radius: Affected by AoE Radius increasing sources. 440
Number of Bounces: IndefiniteIndefinite
Base Damage: 100/175/250/325
Bounce Damage Factor: 0.94
Attack Damage Reduction: 5%/15%/25%/35%
Debuff Duration: 10
16/14/12/10 (With level 20 Right Talent.With level 20 Right Talent. 11/9/7/5)
Mana Cost
110/125/140/155
Rubick's favorite spell for dispatching would-be assassins is a rather simple conjuration.

Arcane Supremacy[edit]

E
N
Arcane Supremacy
This ability can be bestowed by Illusions. Fully disabled by Break.
Passive
Affects
Self
Rubick's mastery of the arcane allows him to have a larger cast range and increased potency.
Cast Range Bonus: 60/120/180/240
Spell Damage Amp: Affects the outgoing ability value positively of the affected unit. 11%/16%/21%/26%
Not every magus can be a Grand Magus...

Spell Steal[edit]

R
Q
Spell Steal
Affects
Enemy Heroes / Self
Rubick studies the trace magical essence of the affected enemy hero, learning the secrets of the last ability that it casts.
Cast Animation: 0.1 + 0.93
Cast RangeAffected by Cast Range increasing sources. 1000 (Upgradable by Aghanim's Scepter. 1400)
Max Stolen Spells: 1 (Upgradable by Aghanim's Scepter. 2)
Steal Duration: 180/240/300
The acquired ability is more potent when evoked by the Grand Magus.
Debuff Duration Factor: 1.1/1.2/1.3
Cooldown Reduction Bonus: (With level 15 Right Talent.With level 15 Right Talent. 25%)
Spell Damage Amp: (With level 25 Left Talent.With level 25 Left Talent. 40%)
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Increases cast range and the number of acquirable abilities.
20/12/4
Mana Cost
25
...but even their lesser magics can be a source of much utility.

Stolen Spell 1[edit]

D
D
Stolen Spell 1
Passive
Affects
Self
The acquired ability of Spell Steal will take this slot.
Set Cast Point: 0.15
Ability Slot Cast Animation Time: 1.37
The cooldowns and charges of all acquired abilities upon swapping out are saved in another hidden ability slot.

Neither reacquiring the same ability nor cooldown reset sources affects all previously acquired ability's cooldown or charges.
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Grants the corresponding abilites acquired its ability upgrades.
Aghanim's Shard Upgrade
Aghanim's Shard Upgrade
Grants the corresponding abilites acquired its ability upgrades.

Stolen Spell 2[edit]

D
D
Stolen Spell 2
Passive
Affects
Self
The acquired sub-abilities of Spell Steal will take this slot, unless explicitly stated.
Set Cast Point: 0.15
Ability Slot Cast Animation Time: 1.37
The cooldowns and charges of all acquired abilities upon swapping out are saved in another hidden ability slot.

Neither reacquiring the same ability nor cooldown reset sources affects all previously acquired ability's cooldown or charges.
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Newly acquired abilities are always placed in the fourth slot. If there is already an ability there, it will be moved to the fifth slot.

The Grand Magus loses the previous ability in the fifth slot.
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Grants the corresponding abilites acquired its ability upgrades.
Aghanim's Shard Upgrade
Aghanim's Shard Upgrade
Grants the corresponding abilites acquired its ability upgrades.
Details
  • This ability is in the       fifth ability slot.
  • The following This ability functionally supplements its parent ability. sub-ability sources are indirectly acquired and automatically take this slot:

Other Interactions[edit]

Transformation Sources[edit]

Transformation Sources Priorities
Innate
Affects
Self
Multiple transformation sources' bonus and reductions fully stack with each other, with their attack range definitions and notes apply.
Metamorphosis does not grant Rubick bonus attack range.
Transform Priority: 1
Set Base Attack Time: 1.5
Terror Wave grants Rubick bonus attack range and sets the base attack time corresponding to the acquired ability level. Rubick does not lose the buff upon losing the ability.
Transform Priority: 2
Attack Range Bonus: 450/500/550/600
Shapeshift sets the current attack range to a fixed value.
Transform Priority: 3
Set Base Attack Range: This bonus/reduction source only affect Melee heroes. 200/300/400
Chemical Rage sets the base attack time corresponding to the acquired ability level.
Transform Priority: 4
Set Base Attack Time: 1.2/1.1/1
Rubick is a melee hero upon Battle Stance toggle on. Reverts to his original attack range type regardless of the toggled state upon losing the ability.
Transform Priority: 5
Set Base Attack Time: 1.4
Attack Range Loss: 350
Details
  • Rubick loses the transformation buff upon losing the Stolen Spell unless explictly stated.
  • Multiple Transformation sources generally change the hero's form while providing other stat bonuses. transformation sources' ability effects stack independently of each other. This includes the following ability effects:
    • Affected by Attack Range increasing sources. Attack range definitions.
    • If a transformation source affects Illusion Properties. illusions, it affects Rubick's illusions as well.
  • Rubick visually transforms to smaller version of the original transformation source, and into the form of the last cast transformation source.
    • Metamorphosis-based abilities have priority over every other transformation sources. Rubick will stay in the demon form until it expires or he dies, regardless of other transformation abilities.
    • Ability particle effects persist and are not overridden.
    • Rubick will use the attack The ability's projectile properties.The ability's projectile properties. projectile of the last cast transformation source, if the ability expires, then he uses the previous cast one.

Ability Animations[edit]

Due to Rubick's nature of using the abilities of other heroes, he has custom animations for all abilities of the following heroes, and for the following individual abilities. All other abilities share 2 generic animations and 1 generic channeling animation.

Stolen Spell Animations of Other Heroes

Custom Ability Animations[edit]

Recent Matches[edit]

Main Article: Rubick/Matches
DateTierTournamentPicksScorevs. Picks
Jul 06, 2025 - 20:20 CESTTier 3CCT Season 2 Series 2CCT S2 Series 2Axe Void Spirit Rubick Medusa Pugna
OGOG
1 : 0
1w Team1w Team
Puck Jakiro Templar Assassin Tusk Mars
Jul 06, 2025 - 11:30 MSKTier 3Russian Esports Championship 2025Russian ChampionshipDawnbreaker Warlock Rubick Monkey King Sven
Prime TimePrime Time
0 : 1
AFK30AFK30
Primal Beast Dark Willow Silencer Centaur Warrunner Troll Warlord
Jul 05, 2025 - 20:00 CESTTier 3European Pro League Season 27European Pro League Season 27EPL Season 27Nature's Prophet Tusk Kunkka Pugna Rubick
4Pirates4Pirates
1 : 0
Yellow SubmarineYellow Submarine
Queen of Pain Shadow Shaman Timbersaw Witch Doctor Muerta
Jul 04, 2025 - 18:00 CESTTier 2FISSURE Universe: Episode 5FISSURE Universe 5Dawnbreaker Templar Assassin Chen Rubick Leshrac
PARIVISIONPARIVISION
0 : 1
Team LiquidTeam Liquid
Naga Siren Underlord Dark Willow Terrorblade Ember Spirit
Jul 04, 2025 - 16:50 CESTTier 3CCT Season 2 Series 2CCT S2 Series 2Queen of Pain Rubick Bane Dragon Knight Beastmaster
Passion UAPassion UA
0 : 1
OGOG
Puck Abaddon Disruptor Dark Willow Lycan

The International[edit]

  • Rubick has won the following final matches in The International of the following years:

Recent Changes[edit]

Main Articles: Changelogs, Old Abilities and Hero Lore
Description
7.39
(2025-05-21)
  • Reduced Telekinesis cooldown from 24/21/18/15 to 23/20/17/14.
  • Spell Steal can no longer acquirable toggle -based abilities that do not have a health cost or mana cost.
7.38
(2025-02-19)
7.37c
(2024-08-28)

Dota Plus Progress[edit]

Main Article: Hero Challenges

Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.

Rubick's Relics Voice Lines

Telekinesis Leading To Kills

Multi-Hero Fade Bolts

Stuns with Telekinesis

Ultimates Stolen

Spells Stolen

Teleports Leading To Kills

Eul's Leading To Kills

Blinks Leading To Kills

Channels Canceled

Dominating Kill Streaks

Dusts Leading To Kills

Wards Placed

Kill Assists

Kills

Bronze

Silver

Gold

Platinum

Master

Grandmaster

Equipment[edit]

Trivia[edit]

  • In both DotA and Dota 2, Rubick is the son of Aghanim. He also possesses an imitation of Aghanim's Scepter as one of his cosmetic items.
  • Upon using Walrus PUNCH!, Rubick launches a projectile of himself, spinning and with head ahead, towards the target.
    • The overhead text on targets on hit reasd "Stolen Punch". When the target is Tusk, it reads "Sucker Punch!" instead.
  • Due to engine limitations on Warcraft 3, several spells could not be stolen with Spell Steal.
    • In Warcraft 3, a transformation spell replaces the caster with an alternate version of the caster. As such, they were not usable by Rubick, as it would require a copy of each ability just for Rubick, since the original abilities cannot switch the hero back to Rubick. Although this would be doable in Warcraft with some effort, another unsolvable issue is the stacking of multiple different transformation spells.
    • As a result, Rubick was made unable to steal transformation spells:
      • Elder Dragon Form
      • Shapeshift
      • Metamorphosis
      • Flesh Golem
      • True Form
      • Chemical Rage: Changes in base attack time is only doable via a transformation spell.
      • God's Strength: Switching models (blue model to red model) is only doable via a transformation spell.
      • Flak Cannon: Changes in attack behavior is only doable via a transformation spell.
      • Berserker's Rage: Changes in range type is only doable via a transformation spell.
      • Split Shot: Changes in attack behavior is only doable via a transformation spell.
      • Spirit Form: Switching models (corporeal model to ethereal model) is only doable via a transformation spell.
      • Firefly: Changes in movement type (ground to flying) is only doable via a transformation spell.
      • Arctic Burn: Changes in movement type (ground to flying) is only doable via a transformation spell.
    • Rubick could also not acquire abilities with permanent changes:
    • The following abilities could not be acquired for various other reasons, mainly due to engine errors or other coding conflicts:
    • In DotA, Rubick's abilities hotkeys were chosen based on the least-used hotkeys within the game that werent too awkward to use.
    • Since hotkeys could not be customized in Warcraft 3, all spells sharing a hotkey with Rubick's own abilities were unstealable:
    • Like in Dota 2, some abilities cannot be stolen because of design reasons, like Invoker's orbs and Invoke, or active attack modifiers.

Gallery[edit]

References[edit]