Phoenix
From Liquipedia Dota 2 Wiki
Version Control
This article is mostly accurate for the latest version of the game (7.38), in which this hero/item was changed.
It has no changes in the current game version — 7.38b.
Phoenix
Grants the following bonuses per level: | |
+72.6HP and +0.33HP regeneration +3.3 Main Attack Damage | |
+0.25 armor and 1.5 attack speed | |
+21.6MP and +0.09MP regeneration +0.1% base magic resistance |
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1100 Projectile Speed
| ||
100 (112)
(1.7 BAT) | ||
0.35 + 0.633
| ||
0.9
| ||
Fire
Gib Type | ||
2014-01-29
Released | ||
2010-12-24
(v6.70) | ||
Competitive Span
2014-11-20 — Present |
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For the neutral item, see Phoenix Ash.
Heals and damages at the sacrifice of its own health. | |
---|---|
With stellar flame emanating from its terrestrial form, the Icarus Dives the battlefield in an arc, setting ablaze all who pass beneath its wings. Within its ever-collapsing core sprang short-lived Fire Spirits, paroxysms of conscious light that burned with debilitating flame. From afar the firebird beams its Solar Flames, scorching foes, yet nurturing allies. By its own celestial timing, the son of suns ends its current life in a Supernova, radiating intense heat until the mass explodes, restoring Phoenix to its form through the glory of rebirth. | |
Roles: | |
Adjectives | Flying, Red, Wings Legs ( 2 ) |
Facets[edit]
Sun Ray is more effective towards the end of the beam.
Upgrades[edit]
Aghanim's[edit]
Talents[edit]
+1000 Icarus Dive Cast Range | 25 | +2 Supernova Hit Count |
---|---|---|
+0.5s Supernova Stun Duration | 20 | +1.5% Sun Ray Max Health to Damage |
+20 Health Regen | 15 | +20 Fire Spirits Damage per Second |
+0.5% Blinding Sun Miss Chance | 10 | +25% Icarus Dive Slow |
▃ ▃ ▃ ▃ ▃ ▃ ▃ +2 All |
Bio[edit]
Chirp!▶️Phoenix
Lore:
Alone across an untouched darkness gleamed the Keeper's first sun, a singular point of conscious light fated to spread warmth into the empty void. Through aeons beyond count, this blinding beacon set to coalescing its incalculable energy before bursting forth the cataclysmic flare of supernova. From this inferno raced new beacons, star progeny identical to its parent, who journeyed an unlit ocean and settled in constellatory array. In time, they too would be made to propagate through supernova flame. So would this dazzling cycle of birth and rebirth repeat until all skies hewn of Titan toil deigned to twinkle and shine.
By this ageless crucible the star that mortals would come to call Phoenix collapsed into being, and like its ancestors was thrust into an endless cosmos to find a place among its stellar brethren. Yet curiosity toward that which the dimming elders comfort in the darkness consumed the fledgling, and so over long cycles it inquired and studied. It learned that among worlds both whole and broken would soon stir a nexus of remarkable variety locked in an enduring conflict of cosmic consequence, a plane which would find itself in need of more influence than a dying sun's distant rays could provide. Thus this infant son of suns took terrestrial form, eagerly travelling to shine its warmth upon those who may need it most, and perhaps seize upon its solar destiny.
By this ageless crucible the star that mortals would come to call Phoenix collapsed into being, and like its ancestors was thrust into an endless cosmos to find a place among its stellar brethren. Yet curiosity toward that which the dimming elders comfort in the darkness consumed the fledgling, and so over long cycles it inquired and studied. It learned that among worlds both whole and broken would soon stir a nexus of remarkable variety locked in an enduring conflict of cosmic consequence, a plane which would find itself in need of more influence than a dying sun's distant rays could provide. Thus this infant son of suns took terrestrial form, eagerly travelling to shine its warmth upon those who may need it most, and perhaps seize upon its solar destiny.
Voice:
Itself (Responses)
Innate[edit]
Blinding Sun[edit]
Passive
Affects
Enemies
Dying Light[edit]
Deals damage per second to all enemy units centered around Phoenix correspondingly to its current health loss.
Current Health Aura Disable Threshold: 100%
Health Loss as Damage per Second: 4.5%
Aura Linger Duration: 0.5
Temporarily disables the aura during Supernova.
Roshan is innately immune to this ability.
Hero Model[edit]
Details
Tap on the
innate abilities for more details.
Abilities[edit]
Icarus Dive[edit]
Dives forward to the point-targeted direction in an arc with a fixed distance, then orbiting back to its original position.
Cast Animation: 0.2 + 0
Deals damage over time and applies a movement speed slow to all enemy units Phoenix come in contact with.
Damage per Second: 15/35/55/75
Debuff Duration: 4
During Icarus Dive, Phoenix does not need to turn to cast point-targeted abilities or item abilities.
Cast Animation: 0 + 0
Sun Ray is inactive during Icarus Dive.
Immediately cancels and stop Icarus Dive upon Supernova cast.
Though no stranger to travelling the cosmic void, soaring within an atmosphere offers unique pleasures.
Stop Icarus Dive[edit]
Details
- Replaces Icarus Dive until the
sub-ability is used, until the dive stops or upon Phoenix's
death.
- Interrupts Phoenix's
channeling abilities upon cast.
- Replaces Icarus Dive until the
Fire Spirits[edit]
No
Affects
Self
Cast Animation:
0 + 0
Max Spirit Charges: 4
Spirits Duration: 20
Fire Spirits are dispelled upon Supernova cast.
This ability levels up with Launch Fire Spirit.
The ever-collapsing core of Phoenix often emits short-lived bursts of conscious light.
Launch Fire Spirit[edit]
Each fire spirit can be launched independently at an area-targeted location. Applies damage over time and an attack speed slow on affected enemy units.
Cast Animation: 0 + 0
Cast Range:
1400
Attack Speed Slow: 65/90/115/140
Debuff Duration: 4
PKAWW! BOOM
Sun Ray[edit]
Expels a light beam that damages enemy units at the cost of its own health. The longer the duration, the more the damage increases.
Cast Animation: 0.01 + 0.5
Cast Range:
1200
Beam Distance: 1150
Beam Radius: 130
Damage per Second: 14/20/26/32
Beam Duration: 6
For allied units, the beam soothe their wounds. The longer the duration, the greater the heal value.
Max Health as Heal per Second: 0.5%/1%/1.5%/2%
Turn Rate: 25°
Set Move Speed: 0.001
During Sun Ray, Phoenix does not need to turn to cast point-targeted abilities or item abilities.
Cast Animation: 0 + 0
Immediately cancels and stop Sun Ray upon Supernova cast.
The vent through which such stellar energy flows is mere atoms wide.
Stop Sun Ray[edit]
Toggle Movement[edit]
Supernova[edit]
Willingly ends its current life and transforms into a burning sun that scorches enemy units within the radius.
The Phoenix Sun can only be destroyed by enemy heroes' attacks.
The Phoenix Sun can only be destroyed by enemy heroes' attacks.
Cast Animation: 0.01 + 0.5
Damage per Second: 60/90/120
Aura Linger Duration: 0.5
Nova Duration: 6
After the Supernova duration, the sun explodes, stunning all enemy units within the radius while restoring Phoenix to full health and mana with basic abilities reset.
Set Reborn Current Health: 100%
Fountain attacks are considered as hero attacks for the Phoenix Sun.
Aghanim's Scepter Upgrade
Enables allied hero targeting. Phoenix and the affected allied hero are brought into the sun to be reborn together.
Increases the Phoenix Sun hit count.
Enables allied hero targeting. Phoenix and the affected allied hero are brought into the sun to be reborn together.
Increases the Phoenix Sun hit count.
Aghanim's Shard Upgrade
Enables Sun Ray during Supernova, and casting Supernova no longer ends Sun Ray.
Enables Sun Ray during Supernova, and casting Supernova no longer ends Sun Ray.
Increases the total hit count during the Phoenix's Sun Form.
The solar crucible of a Supernova may be fatal, yet from its flames arise new beacons to wander infinity.
Recent Matches[edit]
Main Article: Phoenix/Matches
Date | Tier | Tournament | Picks | Score | vs. Picks | |||
---|---|---|---|---|---|---|---|---|
Mar 20, 2025 - 15:00 SGT | Tier 3 | EPL World SEA S4 | 1 : 0 | |||||
Mar 20, 2025 - 12:05 SGT | Tier 3 | EPL World SEA S4 | 0 : 1 | |||||
Mar 19, 2025 - 17:25 PET | Tier 3 | EPL World AM S15 | 0 : 1 | |||||
Mar 19, 2025 - 17:00 CET | Tier 3 | EPL Season 25 | 1 : 0 | |||||
Mar 18, 2025 - 17:00 PET | Tier 3 | EPL World AM S15 | 0 : 1 |
Recent Changes[edit]
Description
- Phoenix no longer is a
Universal hero and has
Strength as the primary attribute.
- Increased base attack damage from 9‒19 to 21‒31.
- Sun Ray
Hotspot now applies a 2 Blinding Sun miss chance factor beyond 1200-beam distance.
Talents:
- LVL 10 +20 Icarus Dive damage per second ➜ +0.5% Blinding Sun miss chance.
- Reduced Blinding Sun radius from 450 to 400.
- Reduced Icarus Dive movement speed slow from 16%/19%/22%/25% to 10%/15%/20%/25%.
- Reduced Blinding Sun debuff duration from 5 to 4.
Dying Light
- The ability effects are no longer applied by illusions.
- Reduced current health loss as damage from 6% to 4.5%.
- Reduced Launch Fire Spirit attack speed slow from 65/90/115/140 to 50/80/110/140.
Dota Plus Progress[edit]
Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
Phoenix's Relics | Voice Lines | |
---|---|---|
Bronze |
||
Silver |
||
Gold |
||
Platinum |
| |
Master |
| |
Grandmaster |
|
Equipment[edit]
Trivia[edit]
- Phoenix's name in DotA was Icarus. It was removed during its port to Dota 2 for unspecified reasons. However, Icarus Dive still makes use of it.
- An easter egg boss fight versus Phoenix was added to the 6.69 DotA map to hint at its upcoming release in 6.70.
- Warcraft 3 similarities:
- In DotA, Phoenix uses the model of the Phoenix, a unit summoned by the Blood Mage hero through his spell named Phoenix.
Gallery[edit]
Bone Harvest sprite - alive