Mana Regeneration

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▶️ Out of mana!
▶️ Light channels through you!!
Keeper of the Light

Mana Regeneration determines the amount of mana a unit regains each second. It is shown as a small number with a + sign at the right side of the unit's mana bar.

Heroes gain mana regeneration based on their intelligence. Each point of intelligence increases the hero's mana regeneration by 0.05MP.

Mana regeneration restores the unit in 0.1 second intervals. This rate cannot be changed by anything. Mana regeneration has no cap.

Mana regeneration is affected by mana restore manipulation. When increased or reduced, the HUD shows the increased/reduced values.

Attribute Bonus Mana Regeneration
Intelligence +0.05MP

Base Mana Regeneration[edit]

Most units with a mana pool have a set base mana regeneration, differing from unit to unit. Most heroes and some non-hero units have no base mana regeneration.

Heroes[edit]

HeroMagic Regeneration
Drow RangerSvenClockwerkEarthshakerAncient ApparitionLinaVengeful SpiritLionMorphlingAxeDoomBloodseekerTinyRazorViperSpectreLeshracSlardarNature's ProphetVenomancerStorm SpiritBeastmasterSand KingNecrophosRingmasterAbaddonDragon KnightLunaPudgeLycanAlchemistEarth SpiritQueen of PainUrsaRikiVisageAnti-MageMarciEmber SpiritArc WardenWarlockMedusaBaneShadow DemonShadow ShamanWitch DoctorFaceless VoidBatriderMonkey KingSilencerWraith KingGrimstrokeMuertaBrewmasterNaga SirenZeusGyrocopterSlarkNyx AssassinHoodwinkSnapfireHuskarOgre MagiSniperInvokerOmniknightBroodmotherCentaur WarrunnerOutworld DestroyerChaos KnightTemplar AssassinPangolierIoClinkzPhantom AssassinTerrorbladeJakiroCrystal MaidenPhantom LancerJuggernautPhoenixDark SeerKeeper of the LightDark WillowPrimal BeastDawnbreakerKunkkaTroll WarlordLegion CommanderDisruptorLifestealerUnderlordLone DruidKez0
WindrangerNight StalkerUndyingElder TitanWinter WyvernMeepoSkywrath MageTreant Protector0.25
Shadow FiendDazzle0.3
MiranaBristleback0.4
PugnaWeaverTidehunterChenPuckMagnusRubickMarsEnchantressEnigmaBounty HunterSpirit BreakerOracleTimbersawTinkerDeath ProphetTusk0.5
Void Spirit0.6
Lich0.75
Techies1

Creeps[edit]

UnitMagic Regeneration
Ghost, Warpine Raider, Ancient Frostbitten Golem, Ancient Ice Shaman, Pollywog, Boglet, Croaker, Ancient Croaker, Marshmage Apprentice, Marshmage, Ancient Marshmage, Kobold, Kobold Soldier, Kobold Foreman, Hill Troll Berserker, Hill Troll Priest, Vhoul Assassin, Fell Spirit, Harpy Scout, Centaur Courser, Centaur Conqueror, Giant Wolf, Alpha Wolf, Satyr Banisher, Satyr Mindstealer, Ogre Bruiser, Ogre Frostmage, Mud Golem, Satyr Tormenter, Hellbear, Hellbear Smasher, Wildwing, Wildwing Ripper, Hill Troll, Dark Troll Summoner, Ancient Black Drake, Ancient Black Dragon, Ancient Rock Golem, Ancient Rumblehide, Ancient Thunderhide, Shard Golem, Ancient Prowler Acolyte, Ancient Prowler Shaman1
Ancient Granite Golem1.5
Harpy Stormcrafter3
Forged Spirit4

Summons[edit]

All summons without a mana pool also have no mana regeneration. All other summons have the following mana regen:

UnitMagic Regeneration
Spirit Bear0.5
Storm, Void, Fire1.5
Earth2
Mars Soldier10

Modifying Mana Regeneration[edit]

Just like for health, there are many abilities and items which can change how fast a unit regenerates mana. Most of them increase mana regeneration rate by adding a flat bonus, but some also increase it based on certain things, like mana or attributes. They can be passive bonuses which grant a permanent bonus or be conditionally activated, or be short, but grant a strong bonus.

Ability[edit]

The following abilities affect a unit's mana regeneration:

Talents[edit]

Mana Regeneration
Passive
Affects
Self
Mana Regen Bonus: Varies

The following heroes have a TalentsTalents talent that grants them a flat mana regeneration bonus.

Bonus Level 10 Level 15 Level 20 Level 25
Left Right Left Right Left Right Left Right
Mana Regen
  • +1.5
  • +1.75
  • +1.75
  • +1.5
  • +1.5
  • +1.75
  • +1.5
  • +1.5
  • +1.5
  • +1.5
  • +3

Items[edit]

Note that these tables only account for the items' passive traits. They do not include bonuses provided by item abilities (i.e. Basilius Aura).

Items that provide regeneration bonus by flat rate and intelligence:

Flat-Rate & Intelligence Mana Regeneration
Item Value Item Cost Cost/Value Point
Bloodthorn 3.75 6625 Gold 1766.67 Gold
Ethereal Blade 3.4 5375 Gold 1580.88 Gold
Eul's Scepter of Divinity 3 2600 Gold 866.67 Gold
Harpoon 2.5 4700 Gold 1880 Gold
Linken's Sphere 5.05 4800 Gold 950.5 Gold
Null Talisman 1.25 505 Gold 404 Gold
Oblivion Staff 1.5 1625 Gold 1083.33 Gold
Orchid Malevolence 3.5 3275 Gold 935.71 Gold
Parasma 3.5 5975 Gold 1707.14 Gold
Scythe of Vyse 10 5200 Gold 520 Gold
Spirit Vessel 2.25 2725 Gold 1211.11 Gold
Urn of Shadows 1.5 825 Gold 550 Gold
Wind Waker 4.75 6800 Gold 1431.58 Gold
Witch Blade 2.1 2775 Gold 1321.43 Gold
Values do not include portions from actives or auras.

These items have a flat mana regeneration bonus to the hero who has them equipped.

Flat-Rate Mana Regeneration
Item Value Item Cost Cost/Value Point
Aether Lens 2.5 2275 Gold 910 Gold
Arcane Boots 0.25 1400 Gold 5600 Gold
Battle Fury 2.75 3900 Gold 1418.18 Gold
Bloodstone 3 4400 Gold 1466.67 Gold
Cornucopia 2 1200 Gold 600 Gold
Echo Sabre 1.75 2700 Gold 1542.86 Gold
Falcon Blade 1.8 1125 Gold 625 Gold
Guardian Greaves 1.5 5050 Gold 3366.67 Gold
Infused Raindrops 0.8 225 Gold 281.25 Gold
Keen-Eyed Enchantment 0.67 N/A N/A
Lotus Orb 4 3850 Gold 962.5 Gold
Mage Slayer 2 2800 Gold 1400 Gold
Mystical Enchantment 0.07 N/A N/A
Octarine Core 6 4800 Gold 800 Gold
Perseverance 2.25 1400 Gold 622.22 Gold
Refresher Orb 8 5000 Gold 625 Gold
Refresher Shard 6 N/A N/A
Ring of Basilius 0.5 425 Gold 850 Gold
Sage's Mask 0.7 175 Gold 250 Gold
Tiara of Selemene 6 1800 Gold 300 Gold
Vladmir's Offering 0.75 2200 Gold 2933.33 Gold
Void Stone 1.75 700 Gold 400 Gold
Values do not include portions from actives or auras.

These items increase the hero's mana regeneration through the intelligence they provide.

Intelligence Mana Regeneration
Item Value Item Cost Cost/Value Point
Aghanim's Scepter 0.5 4200 Gold 8400 Gold
Arcane Blink 1.25 6800 Gold 5440 Gold
Boots of Bearing 0.4 4225 Gold 10562.5 Gold
Bracer 0.1 505 Gold 5050 Gold
Circlet 0.1 155 Gold 1550 Gold
Crown 0.2 450 Gold 2250 Gold
Crude Enchantment Expression error: Unexpected < operator. N/A N/A
Diadem 0.3 1000 Gold 3333.33 Gold
Diffusal Blade 0.5 2500 Gold 5000 Gold
Disperser 0.5 6100 Gold 12200 Gold
Drum of Endurance 0.35 1625 Gold 4642.86 Gold
Eye of Skadi 1.75 5900 Gold 3371.43 Gold
Force Staff 0.5 2200 Gold 4400 Gold
Ghost Scepter 0.25 1500 Gold 6000 Gold
Gleipnir 0.6 4550 Gold 7583.33 Gold
Heaven's Halberd 0.25 2600 Gold 10400 Gold
Helm of the Dominator 0.3 2550 Gold 8500 Gold
Helm of the Overlord 1.05 5650 Gold 5380.95 Gold
Holy Locket 0.45 2250 Gold 5000 Gold
Hurricane Pike 0.75 4450 Gold 5933.33 Gold
Iron Branch 0.05 50 Gold 1000 Gold
Kaya 0.8 2100 Gold 2625 Gold
Kaya and Sange 0.8 4200 Gold 5250 Gold
Khanda 0.4 5700 Gold 14250 Gold
Magic Wand 0.15 450 Gold 3000 Gold
Manta Style 0.5 4650 Gold 9300 Gold
Mantle of Intelligence 0.15 140 Gold 933.33 Gold
Meteor Hammer 1.2 2850 Gold 2375 Gold
Mystic Staff 1.25 2800 Gold 2240 Gold
Phylactery 0.35 2600 Gold 7428.57 Gold
Power Treads (Intelligence) 0.5 1400 Gold 2800 Gold
Robe of the Magi 0.3 450 Gold 1500 Gold
Rod of Atos 0.6 2250 Gold 3750 Gold
Shiva's Guard 0.25 5175 Gold 20700 Gold
Solar Crest 0.2 2575 Gold 12875 Gold
Staff of Wizardry 0.5 1000 Gold 2000 Gold
Ultimate Orb 0.75 2800 Gold 3733.33 Gold
Veil of Discord 0.2 1725 Gold 8625 Gold
Wraith Band 0.1 505 Gold 5050 Gold
Yasha and Kaya 0.8 4200 Gold 5250 Gold
Values do not include portions from actives or auras.

Mana Regen Manipulation[edit]

Mana regen manipulation refers to any form of amplification and reduction applied to mana regeneration.

1 Requires TalentsTalents talent.
2a Requires Aghanim's Scepter.
2b Requires Aghanim's Shard.

Talents[edit]

Mana Regen Amplification
Passive
Affects
Self
Mana Regen Amplification: Varies

No hero has this talent

Recent Changes[edit]

Main Article: Mana/Changelogs