Beastmaster
From Liquipedia Dota 2 Wiki
Beastmaster
Grants the following bonuses per level: | |
+63.8HP and +0.29HP regeneration | |
+0.32 armor and 1.9 attack speed | |
+22.8MP and +0.095MP regeneration +0.1% base magic resistance | |
+3.02 Main Attack Damage |
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0 Projectile Speed
| ||
100 (122)
(1.7 BAT) | ||
0.3 + 0.7
| ||
0.6
| ||
Default
Gib Type | ||
2011-05-20
Released | ||
2006-04-11
(6.30) | ||
Competitive Span
2011-05-20 — Present | ||
Version Control This article is mostly accurate for 7.38b, the last version this hero was changed in. New interactions that emerged in following patches may have not yet been accounted for. |
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Summons beasts to aid his hunt. | |
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Raised in the royal menagerie of Slom, Karroch learned to converse with beasts from a young age. With this unique talent, the Beastmaster is able to summon to his side a trusty poison-spitting Boar and a scouting Hawk. In addition to his companions, Karroch has mastered the art of throwing Wild Axes, cutting down trees and foes before returning to his hands. The Beastmaster awakens the Inner Beast of nearby allies, increasing their attack speed. Should an enemy attempt to flee, Karroch lets loose a piercing Primal Roar, incapacitating the target and clearing the path to its demise. | |
Roles: | |
Adjectives | Bearded, Horns, Red, Nose Legs ( 2 ) |
Facets[edit]
Additionally grants attack speed bonus per Beastmaster's player-controlled unit affected by Inner Beast within the radius.
Adds an active component to Inner Beast. Awakens the inner beasts within to temporarily grant himself attack speed bonus.
Upon tapping into his inner fury, successful attacks now apply Wild Axes debuff of its corresponding level.
Upgrades[edit]
Aghanim's[edit]
Grants the Drums of Slom ability.
Grants an aura that causes successful attacks of Beastmaster and his player-controlled units to strike the drum. The drum strike damages and heals all of his units for a portion of damage dealt within the radius.
Every successful attack grants a stack that reduces the drum strike interval. If no attacks are made, the drum strikes gradually increases.
Grants an aura that causes successful attacks of Beastmaster and his player-controlled units to strike the drum. The drum strike damages and heals all of his units for a portion of damage dealt within the radius.
Every successful attack grants a stack that reduces the drum strike interval. If no attacks are made, the drum strikes gradually increases.
Talents[edit]
-30s Primal Roar Cooldown | 25 | No Wild Axes Cooldown |
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+250 Max Health to Beastmaster and His Units | 20 | +30 Damage to Beastmaster and His Units |
+10 Inner Beast Attack Speed | 15 | +20 Move Speed to Beastmaster and His Units |
+2% Wild Axes Damage Amp per Stack | 10 | -5s Call of the Wild Hawk Cooldown -5s Call of the Wild Boar Cooldown |
▃ ▃ ▃ ▃ ▃ ▃ ▃ +2 All |
Bio[edit]
I run with the rabbit and hunt with the hounds.▶️Karroch, the Beastmaster
Alias:
BM
Lore:
Karroch was born a child of the stocks. His mother died in childbirth; his father, a farrier for the Last King of Slom, was trampled to death when he was five. Afterward Karroch was indentured to the king's menagerie, where he grew up among all the beasts of the royal court: lions, apes, fell-deer, and things less known, things barely believed in. When the lad was seven, an explorer brought in a beast like none before seen. Dragged before the King in chains, the beast spoke, though its mouth moved not. Its words: a plea for freedom. The King only laughed and ordered the beast perform for his amusement; and when it refused, struck it with the Mad Scepter and ordered it dragged to the stocks.
Over the coming months, the boy Karroch sneaked food and medicinal draughts to the wounded creature, but only managed to slow its deterioration. Wordlessly, the beast spoke to the boy, and over time their bond strengthened until the boy found he could hold up his end of a conversation. He could, in fact, speak now to all the creatures of the King's menagerie. On the night the beast died, a rage came over the boy. He incited the animals of the court to rebel and threw open their cages to set them amok on the palace grounds. The Last King was mauled in the mayhem. In the chaos, one regal stag bowed to the boy who had freed him; and with Beastmaster astride him, leapt the high walls of the estate, and escaped. Now a man, Karroch the Beastmaster has not lost his ability to converse with wild creatures. He has grown into a warrior at one with nature's savagery.
Over the coming months, the boy Karroch sneaked food and medicinal draughts to the wounded creature, but only managed to slow its deterioration. Wordlessly, the beast spoke to the boy, and over time their bond strengthened until the boy found he could hold up his end of a conversation. He could, in fact, speak now to all the creatures of the King's menagerie. On the night the beast died, a rage came over the boy. He incited the animals of the court to rebel and threw open their cages to set them amok on the palace grounds. The Last King was mauled in the mayhem. In the chaos, one regal stag bowed to the boy who had freed him; and with Beastmaster astride him, leapt the high walls of the estate, and escaped. Now a man, Karroch the Beastmaster has not lost his ability to converse with wild creatures. He has grown into a warrior at one with nature's savagery.
Voice:
Innate[edit]
Rugged[edit]
Passive
Affects
Self
Has a chance to block a flat amount of physical attack damage from other incoming attacks.
Hero Model[edit]
Passive
Affects
Self
The aura granted is
innate to Beastmaster's hero model.
Effect Radius:
Global
Aura Linger Duration: 0.5
Talent Upgrade
Grants Beastmaster and all of his player-controlled units various talent bonuses.
Grants Beastmaster and all of his player-controlled units various talent bonuses.
Beastmaster also has the following hidden
innate abilities and may only perform or utilize the ability's functions upon a successful channeling.
Abilities[edit]
Wild Axes[edit]
Sends his axes flying and calls them home again, slicing through enemy units and trees along their path.
Each axe can only affect the same enemy units once, and amplifies subsequent damage from Beastmaster and his units.
Each axe can only affect the same enemy units once, and amplifies subsequent damage from Beastmaster and his units.
Cast Animation: 0.3 + 0.47
Cast Range:
1500
Damage per Axe: 35/65/95/125
Stack Duration: 12
While learning to maneuver in nature alone, the Beastmaster also mastered the use of a pair of tomahawks, adept at cutting down trees as well as adversaries.
Call of the Wild Boar[edit]
Cast Animation: 0.3 + 0.67
Number of Boars: 1
Spawn Radius: 100
Duration: 60
The Boar's attacks inflict a poison that slows the affected enemy unit's movement speed and attack speed.
Move Speed Slow: 10%/18%/26%/34%
Attack Speed Slow: 10/20/30/40
Duration: 3
This ability levels up with Call of the Wild Hawk.
After befriending the strange beast of his childhood, Beastmaster has learned to call to animals in times of need.
Call of the Wild Hawk[edit]
Cast Animation: 0.3 + 0.67
The loyal and unassuming flying companion dies alongside upon Beastmaster's death.
Current Health to Damage: 100%
The Hawk dive towards the enemy unit, prioritizing heroes, dealing damage and rooting it.
The dive interval corresponds to the Hawk's current attack speed and base attack time.
The dive interval corresponds to the Hawk's current attack speed and base attack time.
Cast Animation: 0.4 + 0
Dive Radius: 500
Dive Rate Divisor: 1
Base Interval: 4
Root Duration: 0.25/0.5/0.75/1
Aghanim's Shard Upgrade
Calls forth an additional Hawk within the orbit radius.
Increases the Hawks' duration.
Calls forth an additional Hawk within the orbit radius.
Increases the Hawks' duration.
This ability levels up with Call of the Wild Boar.
After befriending the strange beast of his childhood, Beastmaster has learned to call to animals in times of need.
Inner Beast[edit]
Passive / Aura
Affects
Self
Untaps the inner fury of himself and grants Beastmaster's player-controlled units within the radius bonus attack speed.
Beastmaster's ability to incite the innate strength of animals was seen in the mauling of the king of Slom.
Drums of Slom[edit]
Drums of Slom
Grants an aura that causes successful attacks of Beastmaster and his player-controlled units to strike the drum. The drum strike damages and heals all of his units for a portion of damage dealt within the radius.
Every successful attack grants a stack that reduces the drum strike interval. If no attacks are made, the drum strikes gradually increases.
Every successful attack grants a stack that reduces the drum strike interval. If no attacks are made, the drum strikes gradually increases.
Effect Radius: 600
Max Stacks: 20
Stack per Attack: 1
Min Interval: 0.5
Max Interval: 3
Damage per Interval: 80
Stack Decay Time: 1
Attacks from Beastmaster's units within the radius also strike the bongo.
Aura Radius: 1200
Stack per Attack: 1
Aura Linger Duration: 0.5
Grants a number of Drum of Slom stacks upon a Primal Roar cast.
Set Stack Count: 10/15/20
The Drums of Slom healing is less effective from creeps.
This ability levels up with Primal Roar.
Nature's rage is timeless, and for those who know the secrets, it's easy to stir the echoes of ire that rejoiced in the downfall of Slom.
Primal Roar[edit]
Lets loose a deafening roar that stuns, and shoves open a path to the affected enemy unit.
All shoved units are damaged, while applying a dynamic movement speed slow and attack speed slow to these affected enemy units.
All shoved units are damaged, while applying a dynamic movement speed slow and attack speed slow to these affected enemy units.
Cast Animation: 0.5 + 0.63
Cast Range:
600
Damage: 150/225/300
Move Speed Slow: 60%
Attack Speed Slow: 60
Slow Duration: 3/3.5/4
Push Duration: 1
Stun Duration: 3/3.5/4
Grants bonus movement speed to all of his player-controlled units within the radius.
Effect Radius: 900
Move Speed Bonus: 40%
Buff Duration: 3/3.5/4
Roshan is innately immune to all forced movement sources.
Aghanim's Scepter Upgrade
Grants a number of Drum of Slom stacks upon a Primal Roar cast.
Grants a number of Drum of Slom stacks upon a Primal Roar cast.
This ability levels up with Drums of Slom.
The Beastmaster has learned to channel his primal instincts into an animalistic roar, causing devastation in the ranks of enemies.
Recent Matches[edit]
Main Article: Beastmaster/Matches
Date | Tier | Tournament | Picks | Score | vs. Picks | |||
---|---|---|---|---|---|---|---|---|
Apr 10, 2025 - 15:30 EDT | Tier 1 | ESL One Raleigh 2025 | 0 : 1 | |||||
Apr 10, 2025 - 15:30 EDT | Tier 1 | ESL One Raleigh 2025 | 1 : 0 | |||||
Apr 10, 2025 - 16:00 CEST | Tier 2 | FISSURE Special | 0 : 1 | |||||
Apr 10, 2025 - 10:00 CEST | Tier 2 | FISSURE Special | 1 : 0 | |||||
Apr 10, 2025 - 11:05 SGT | Tier 3 | EPL World SEA S4 | 1 : 0 |
The International[edit]
Recent Changes[edit]
Description
- Reduced base attack damage from 28‒32 to 25‒29.
- Increased
agility gain from 1.6 to 1.9.
- Increased
intelligence gain from 1.2 to 1.9.
- U Increased base attack damage from 5‒7 to 28‒32.
- Hawk
- Reduced Dive Bomb damage from 60/90/120/150 to 50/80/110/140.
Aghanim's Shard upgrade:
- Call of the Wild Hawk
- No longer reduces cooldown by 5.
- Now increases duration by 5.
- Call of the Wild Hawk
Talents:
- LVL 10 +8% Inner Beast magic resistance bonus ➜ -5s Call of the Wild Hawk / Call of the Wild Boar cooldown.
Aghanim's Scepter upgrade:
- Reduced Drums of Slom damage per interval from 85 to 80.
Talents:
- LVL 10 +10% Inner Beast magic resistance bonus decreased to +8%.
Dota Plus Progress[edit]
Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
Beastmaster's Relics | Voice Lines | |
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Bronze |
||
Silver |
||
Gold |
||
Platinum |
| |
Master |
| |
Grandmaster |
|
Equipment[edit]
Trivia[edit]
- Beastmaster's item the "Shrieking Razorback" design seems to be based on the Shriekers from Tremors II: Aftershocks.[1]
- Beastmaster's rare lines ▶️ ▶️ "Basshunter, on the hunt." are a reference to Swedish singer Basshunter, who has a song about DotA.
- His rare line ▶️ "I'll be creeping while you are sleeping." is a reference to the lyrics of said song.
- Warcraft 3 similarities:
- Beastmaster's hero concept is originally based on the Beastmaster, a neutral melee hero.
- In DotA, Beastmaster is named Rexxar. The name was changed in Dota 2 to avoid copyright issues with "Blizzard Entertainment", since the Rexxar is a character within the Warcraft universe.
- Call of the Wild Boar is based on the Beastmaster's Summon Quilbeast.
- The Boar's Poison is identical to the Dryads' Slow Poison.
- Call of the Wild Hawk is based on the Beastmaster's Summon Hawk.
- The original iteration of the Hawk was identical to the Hawk from Warcraft.
- The Hawk's old ability Permanent Invisibility is identical to the Warcraft 3 Hawk's Permanent Invisibility.
- The Hawk's old ability True Sight is identical to the Warcraft 3 Hawk's True Sight.
- Inner Beast's original iteration is identical to Tauren Chieftain's Endurance Aura.
- Beastmaster's hero concept is originally based on the Beastmaster, a neutral melee hero.
Gallery[edit]
Bone Harvest sprite - alive