Version 7.37e

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Version 7.37e
(Full list)


Release Date
Dota 2:

Changes[edit]

Item Changes[edit]

  • Reduced Recipe cost from 600 Gold to 500 Gold (total cost decreases from 5200 Gold to 5100 Gold).
  • Reduced Empower Spell attack damage to spell damage bonus factor from 0.75 to 0.6.

Hero Changes[edit]

  • Rescaled Acid Spray mana cost from 110 to 105/110/115/120.
  • Unstable Concoction
    • Increased Mixologist cooldown reduction bonus from 30% to 35%.
    • Increased cooldown from 15 to 17.
  • Rescaled Enfeeble mana cost from 120 on each level to 100/110/120/130.
  • Increased Shuriken Toss mana cost from 65/70/75/80 to 75/80/85/90.
  • Increased Weave duration from 8 to 10.
  • TalentsTalents Talents:  
    LVL 15  +10%/+280 Glimpse distance to damage/max damage to +10%/+300.
  • CHANGED Natural Order Deconstruction ability operations.
    • Affected enemy units outside the radius now loses a stack per second instead of all stacks instantly.
  • Rescaled Echo Stomp damage from 70/100/130/160 to 60/100/140/180.
  • Increased Enchant mana cost from 40/50/60/70 to 70 on each level.
  • Reduced Nature's Attendants duration from 10/11/12/13 to 7/9/11/13.
  • CHANGED Stroke of Fate ability operations.
    • Updated and improved Fine Art behavior when casting at maximum cast range.
  • Rescaled Rocket Barrage mana cost from 75/80/85/90 to 85 on each level.
  • Reduced Blade Fury cooldown from 42/34/26/18 to 36/30/24/18.
  • Kez is now wielding his Kazurai Katana.
    • Rescaled Echo Slash hero attack damage bonus from 30/45/60/75 to 25/45/65/85.
    • Reduced Grappling Claw hero lifesteal-based heal from 50/100/150/200 to 40/80/120/160.
  • Lunar Blessing
    • Reduced base Nighttime nighttime vision bonus from 400 to 250.
    • Increased Nighttime nighttime vision bonus per hero level from 20 to 25.
  • Reduced Mana Shield damage taken to mana base factor from 2.4 to 2.2.
  • Venomous Volley
    • This component now levels up with Split Shot .
    • Can no longer be bestowed by illusions.
    • Rescaled movement slow from 35% on each level to 20%/25%/30%/35%.
    • Rescaled attack speed slow from 80 on each level to 35/50/65/80.
  • Rescaled Split Shot attack damage reduction from 40%/55%/70%/85% to 50%/60%/70%/80%.
  • Reduced Mischief damage negation duration from 0.2 to 0.1.
  • Rescaled The Calling movement speed slow from 15%/20%/25%/30% to 20% on each level.
  • U Increased Gunslinger proc chance from 20%/30%/40%/50% to 26%/34%/42%/50%.
  • Deluge
    • Reduced duration from 4 to 3.5.
    • Increased mana cost from 50/60/70/80 to 80 on each level.
  • Upgradable by Aghanim's Shard. Aghanim's Shard upgrade:
  • Nature's Call Ironwood Treant
    • Greater Treant
      • Rescaled gold Gold bounty from 18‒24 Gold on each level to 16/24/32/40 Gold .
      • Increased XP ExperienceExperience bounty from 30 ExperienceExperience on each level to 30/40/50/60 ExperienceExperience.
  • CHANGED Rolling Thunder Thunderbolt turn rate bonus from a flat 110 to 1.4 .
  • Increased Trample mana cost from 90 to 100.
  • Rescaled Pulverize slam damage from 125/175/225 to 100/175/250.
  • Reduced Puckish spell projectile restore factor from 4 to 3.5.
  • ADDED Upgradable by Aghanim's Scepter. Aghanim's Scepter upgrade for Ringmaster :
    • Escape Act
      • Replaces the 38/32/26/20-second cooldown with 2 charges that have a 38/32/26/20-second restore time.
      • Releases 8 Impalement Arts daggers, and deals 300 magical spell damage within 275 radius to enemy units centered around the affected ally unit once the duration expires.
        • Has a 0.5 travel distance factor.
  • Upgradable by Aghanim's Shard. Aghanim's Shard upgrade:
    • Spotlight
      • Reduced radius from 550 to 275.
      • Now creates 3 separate spotlights each sweeping independently from each other.
  • Sand Storm
    • Reduced Sandshroud duration from 20/25/30/35 to 16/20/24/28. [?]
    • Rescaled damage per second from 25/50/75/100 to 30/50/70/90.
  • Increased base attack speed from 90 to 100.
  • Rescaled Hex mana cost from 110/140/170/200 to 130/150/170/190.
  • Increased Vanquisher attack damage bonus from 17% to 20%.
  • Reduced God's Strength mana cost from 100/150/200 to 100/125/150.
  • Increased Reflection mana cost from 35/40/45/50 to 45/50/55/60.
  • Reduced Anchor Smash mana сost from 45/50/55/60 to 40/45/50/55.
  • Increased Primeval Power base attack damage bonus per level from 5 to 6.
  • Increased Decay damage from 0/40/80/120 to 10/50/90/130.
  • Plague Ward Plague Carrier
    • Plague Ward
      • Increased carrier max health to unit health from 1%/1.5%/2%/2.5% to 1.5%/2%/2.5%/3%.
  • Increased base armor from -1 to 1.
  • Reduced Vampiric Spirit lifesteal from 20%/30%/40%/50% to 16%/24%/32%/40%.
  • Rescaled Mortal Strike critical damage from 150%/200%/250%/300% to 160%/200%/240%/280%.


Additional Content[edit]

Patch Notes[edit]

See also[edit]