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Batrider

From Liquipedia Dota 2 Wiki
Batrider
23 + 2.9
13 + 2
22 + 2.9
Grants the following bonuses per level:
+63.8HP and +0.29HP regeneration
+0.33 armor and 2 attack speed
+34.8MP and +0.145MP regeneration
+0.1% base magic resistance
+3.51 Main Attack Damage
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3.17
Armor
(745.07 EHP)
27.2%
Magic Resist
(859.89 EHP)
900
Projectile Speed
Melee Melee units have their projectile speed set to 900, if they should ever need it.
100 (113)
(1.7 BAT)
Base Attack Time Attacks per Second is defined as
ΣAS / BAT / 100
0.3 + 0.54
Turn Rate This unit takes 0.116s to turn 180°.
This ability component has a different effect during daytime. 1800 / This ability component has a different effect during nighttime. 800
Default
Gib Type
2011-10-27
Released
2009-06-10
Competitive Span
2011-11-03 — Present
Version Control
This article is mostly accurate for 7.41c, the last version this hero was changed in.

New interactions that emerged in following patches may have not yet been accounted for.
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Can lasso an enemy away from his team.
While most would find being kidnapped by a morde-bat to be a terrifying ordeal, one particular young man found the incident exhilarating. Seeking to relive the thrill of flight, he entered the Yama Raskav Jungle, and came out soaring high above the canopy as the Batrider. Atop his leathery mount, he drenches targets below in Sticky Napalm, increasing their flammability before setting the land ablaze by flying up in the sky glowing like a Firefly. To ignite enemies from afar, he hurls an explosive cocktail with an explosion strong enough to knock foes away. Want a ride? That can be arranged. As he spots his targets from above, and throws out his Flaming Lasso to string them along for a fiery experience they will not soon forget.
Smoldering Resin
Smoldering Resin
Sticky Napalm
Sticky Napalm
Flamebreak
Firefly
Flaming Lasso
Flaming Lasso
Roles:Initiator Initiator Disabler Disabler Escape Escape
AdjectivesArachnophobic, Cape, Fiery, Flying, Red, Steed, Nose
Legs ( 2 )

Bio

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It's not the bat you gotta worry about. She eats fruit.
▶️  Batrider
Alias:
BR
There is no such thing as harmony among the creatures of the Yama Raskav Jungle. By bite, or claw, or pincer, or hoof, even the slightest sign of weakness means a swift death. They say the Rider was just a lad cutting chaff in his family's field when he was taken, swept up by a massive morde-bat looking for take-out. But this boy had a better idea, and wriggled his way from his captor's grip, onto the beast's back, and hacked it down with his tools. Emerging from the bloody wreckage and intoxicated by the thrill of flight, the boy realized he'd found his calling.

The boy grew, and every summer he'd return to his family's field, often setting out into the bush seeking to reclaim that first thrill of facing death in the form of jaws or a fatal fall. The years went on, but his fire only grew stronger. He studied the overgrowth, plunging deeper with each expedition, until finally he found his way to the caves at the heart of hostility. They say the Rider, on the eve of a scorching summer night, had nothing but a rope, a bottle of liquid courage and a burning determination to feel the skies once more, when he plunged inside…

Upgrades

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Aghanim's

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Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Flaming Lasso
Batrider now lassos a second enemy hero, tethering it to the primary enemy hero.
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Sticky Napalm
Successful attacks now apply Sticky Napalm of its corresponding level, centered around the attacked unit.

Talents

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Flamebreak Applies 4 Sticky Napalm Stacks25+0.75s Flaming Lasso Duration
-6s Flamebreak Cooldown20Attacks Applies 1 Sticky Napalm Stack
+0.75% Sticky Napalm Move Speed Slow15+30 Firefly Damage per Second
+1s Smoldering Resin Duration10+5% Firefly Max Move Speed
▃ ▃ ▃ ▃ ▃ ▃ ▃
+2 All / / Attributes

Smoldering Resin

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Smoldering Resin
Fully disabled by Break.
Passive
Affects
Self
Physical
Attacks apply a resin that deals a portion of Batrider's attack damage as damage per second.
Attack Damage to Damage per Second: 0.2
Duration: 2 (With level 10 Left Talent.With level 10 Left Talent. 3)

Hero Model

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Hero Model
Neither affected nor disabled by Break.
Passive / Channeling
Affects
Self
The Batrider's hero model has the following hidden Innate. innate abilities.

He may only perform or utilize the ability's functions upon a successful channeling.
Hero Innate Ability
Innate Properties
The Batrider is considered a ground unit, despite its hero model showing otherwise.
Details
Hidden Innate Abilities
Watch Tower
Warp
Warp
Lantern of Sight
Tap on the Innate. innate abilities for more details.

Abilities

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Sticky Napalm

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Q
C
Sticky Napalm
Affects
Enemy Units
Spell / Magical
Damages and applies a turn rate slow to all enemy units within the area-targeted location.
Max Ability Level: 4
Effect Radius: Affected by AoE Radius increasing sources. 375
Stacks per Cast: 2
First Damage: 5/10/15/20
Turn Rate Slow: 10%/30%/50%/70%
Stack Duration: 6
Damage instances sourced from the Batrider procs additional damage corresponding to the amount of applied stacks.
Max Stacks: 20 (Upgradable by Aghanim's Shard. Indefinite (with Aghanim's Shard))
Proc Damage per Stack: 2.5/5/7.5/10
Move Speed Slow per Stack: 0.75%/1.5%/2.25%/3% (With level 15 Left Talent.With level 15 Left Talent. 1.5%/2.25%/3%/3.75%)
All damage components are less effective on creeps.
Creep Damage Factor: 0.2
Within its cast range, Batrider does not need to face the area-targeted location to cast this ability.
Talent Upgrade
Successful attacks now apply Sticky Napalm of its corresponding level, centered around the attacked unit.
Stack per Attack: 1
Aghanim's Shard Upgrade
Aghanim's Shard Upgrade
Sticky Napalm no longer has a stack limit and now deals damage to buildings.
Building Damage Factor: Certain component of this ability affects buildings.Certain component of this ability affects buildings. (Upgradable by Aghanim's Shard. 0.2)
3
Mana Cost
22
It's not uncommon to hear the Rider cackle while he increases the flammability of his opponents.

Flamebreak

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Affects
Enemy Units
Spell / Magical
Hurls an explosive cocktail that explodes when it reaches the target location and deals damage over time to enemy units in the area.
Cast Animation: 0.2 + 0.4
Cast RangeAffected by Cast Range increasing sources. 1300
Effect Radius: Affected by AoE Radius increasing sources. 400
First Damage: 25/50/75/100
Damage per Second: 25/30/35/40
Move Speed Slow: 6%/12%/18%/24%
Debuff Duration: 2/3/4/5
Applies a non-disabling knockback to all affected enemy units within the radius.
Knock Distance: Affected by AoE Radius increasing sources. 250
Knock Duration: 0.35
Roshan is innately immune to all forced movement sources.
Talent Upgrade
Applies Sticky Napalm to its corresponding level upon Flamebreak impact.
Number of Stacks: (With level 25 Left Talent.With level 25 Left Talent. 4)
22/19/16/13 (With level 20 Left Talent.With level 20 Left Talent. 16/13/10/7)
Mana Cost
110
A molotov cocktail is the weapon of choice for Batrider.

Firefly

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E
E
Firefly
Affects
Enemy Units / Self
Spell / Magical
Creates a fire trail that damages any enemy units upon contact and destroys trees below Batrider.

Damage Radius: Affected by AoE Radius increasing sources. 250
Damage per Second: 20/40/60/80 (With level 15 Right Talent.With level 15 Right Talent. 50/70/90/110)
Duration: 15
Grants self unobstructed movement and gradually increases Batrider's movement speed over the entire duration.
Max Move Speed Bonus: 12%/18%/24%/30% (With level 10 Right Talent.With level 10 Right Talent. 17%/23%/29%/35%)
Roshan is immune this ability's damage component.
48/42/36/30
Mana Cost
100
When an enemy escapes into the Yama Raskav Jungle, most would cut through the brush to find the fugitive. Batrider just chooses to destroy the jungle along with his foes.

Flaming Lasso

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R
F
Flaming Lasso
Affects
Enemies / Self
Spell / Magical
Lassoes an enemy unit, disables and drags them in Batrider's wake.

Sucessful teleport sources applied to either Batrider or the debuff-affected enemy unit break the lasso.
Cast Animation: 0.3 + 0.3
Cast RangeAffected by Cast Range increasing sources. 200
Break Distance: 425
Enemy Drag Distance: 300
Damage Interval: 0.5
Max Duration: 2.25/2.75/3.25 (With level 25 Right Talent.With level 25 Right Talent. 3/3.5/4)
Damage per Instance: 31/50/63 (With level 25 Right Talent.With level 25 Right Talent. 21/36/47)
Flaming Lasso disarms Batrider while the lasso is active.
Max Disarm Duration: 2.25/2.75/3.25
Roshan is innately immune to all forced movement sources.

However, the damage component still applies to him.
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Batrider now lassos a second enemy hero, tethering it to the primary enemy hero.
Secondary Target Search Radius: Affected by AoE Radius increasing sources. 0 (Upgradable by Aghanim's Scepter. 650)
Additional Targets: (Upgradable by Aghanim's Scepter. 1)
Secondary Drag Distance: (Upgradable by Aghanim's Scepter. 300)
90/75/60
Mana Cost
125/150/175
Few dare to ask to ride on the bat, as Batrider gives them free of charge.

Recent Matches

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Main Article: Batrider/Matches
DateTierTournamentPicksScorevs. PicksPatch
June 9, 2026 - 20:00 CESTQualifierTI2026 EU OQ1TI2026 EU OQ1
Clockwerk
Batrider
Storm Spirit
Hoodwink
Spectre
1 : 0
Treant Protector
Nature's Prophet
Lion
Sniper
Centaur Warrunner
7.41d
June 9, 2026 - 19:45 CESTQualifierTI2026 EU OQ1TI2026 EU OQ1
Treant Protector
Lycan
Batrider
Windranger
Pangolier
1 : 0
Bane
Drow Ranger
Underlord
Dark Willow
Kunkka
7.41d
June 9, 2026 - 19:20 CESTQualifierTI2026 EU OQ1TI2026 EU OQ1
Axe
Nature's Prophet
Treant Protector
Terrorblade
Batrider
0 : 1
Bane
Viper
Clockwerk
Tiny
Underlord
7.41d
June 9, 2026 - 19:20 CESTQualifierTI2026 EU OQ1TI2026 EU OQ1
Hoodwink
Treant Protector
Storm Spirit
Windranger
Batrider
0 : 1
Axe
Viper
Muerta
Tusk
Dark Willow
7.41d
June 9, 2026 - 18:00 SGTQualifierTI2026 SEA OQ1TI2026 SEA OQ1
Axe
Storm Spirit
Hoodwink
Muerta
Batrider
0 : 1
Snapfire
Rubick
Necrophos
Tusk
Puck
7.41d
  • Batrider has won the following final matches in The International of the following years:

Recent Changes

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Main Articles: Changelogs, Old Abilities and Hero Lore
Description
7.41c
(2026-05-06)
7.41b
(2026-04-07)
  • Reduced base armor from 2 to 1.
  • Increased Firefly cooldown from 45/40/35/30 to 48/42/36/30.
7.41
(2026-03-24)
  • REMOVED Sticky Napalm Arsonist ability component.
  • Firefly
    • REMOVED Stoked ability component.
    • Now grants up to 12%/18%/24%/30% max movement speed bonus over the entire duration in 0.1-second intervals.

Dota Plus Progress

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Main Article: Hero Challenges

Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.

Batrider's Relics Voice Lines

Three Hero Flamebreaks

Firefly Damage

Double Hero Flaming Lassos

Kills During Flaming Lasso

Sticky Napalm Bonus Damage

Blink Leading To Kills

Smoke Leading To Kills

Slows Leading To Kills

Triple Kills

Mega Kill Streaks

Kill Assists

Kills

Bronze

Silver

Gold

Platinum

Master

Grandmaster

Equipment

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Trivia

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  • Batrider is occasionally referred to as "Batman" within the community, as he is riding a bat.
  • Batrider's rivalry response towards Faceless Void ▶️ "Hey Void! Have you seen Bat to the Future?" is a reference to the film "Back to The Future".
  • His Firefly response ▶️ "Scuse me while I cook this guy." is likely a reference to the song Purple Haze by Jimi Hendrix.
  • In Deadlock, Holliday's Spirit Lasso ability may be inspired by Batrider's Flaming Lasso, both lassoing a target unit, disabling them and dragging them along the caster.
  • In Deadlock, Infernus's Napaalm ability may be inspired by Batrider's Sticky Napalm, both drenching an area in napalm, slowing enemies and amplifying damage
  • In Deadlock, Infernus's Flame Dash ability may be inspired by Batrider's Firefly, both improving movement, and leaving behind a fire trail while moving.
  • Warcraft 3 similarities:
    • Batrider's hero concept is originally based on the Troll Batriders, a flying ranged Orc unit.
      • Batrider's fiery theme originates from the Troll Batriders as well, who use fire and explosives as well.
      • The Troll Batriders are a sieging units that set buildings on fire, which may have been an inspiration for the Arsonist facet.
    • Flaming Lasso's original iteration is inspired by the Dragonhawk Riders' Aerial Shackles.
    • In DotA, Batrider's name is "Jin'zakk", a custom name inspired by the names of other Trolls from the Warcraft universe. As such, it was not used in Dota 2, in order to separate him further from the Warcraft Trolls.
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