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Batrider
From Liquipedia Dota 2 Wiki
Batrider
| Grants the following bonuses per level: | |
| +63.8HP and +0.29HP regeneration | |
| +0.33 armor and 2 attack speed | |
| +34.8MP and +0.145MP regeneration +0.1% base magic resistance | |
| +3.51 Main Attack Damage | |
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900 Projectile Speed
| ||
100 (113)
(1.7 BAT) | ||
0.3 + 0.54
| ||
0.9
| ||
Default
Gib Type | ||
2011-10-27
Released | ||
2009-06-10
(6.60) | ||
Competitive Span
2011-11-03 — Present | ||
Version Control This article is mostly accurate for 7.41c, the last version this hero was changed in. New interactions that emerged in following patches may have not yet been accounted for. |
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| Can lasso an enemy away from his team. | |
|---|---|
| While most would find being kidnapped by a morde-bat to be a terrifying ordeal, one particular young man found the incident exhilarating. Seeking to relive the thrill of flight, he entered the Yama Raskav Jungle, and came out soaring high above the canopy as the Batrider. Atop his leathery mount, he drenches targets below in Sticky Napalm, increasing their flammability before setting the land ablaze by flying up in the sky glowing like a Firefly. To ignite enemies from afar, he hurls an explosive cocktail with an explosion strong enough to knock foes away. Want a ride? That can be arranged. As he spots his targets from above, and throws out his Flaming Lasso to string them along for a fiery experience they will not soon forget. | |
| Roles: | |
| Adjectives | Arachnophobic, Cape, Fiery, Flying, Red, Steed, Nose Legs ( 2 ) |
Bio
[edit]It's not the bat you gotta worry about. She eats fruit.▶️Batrider
Alias:
BR
Lore:
There is no such thing as harmony among the creatures of the Yama Raskav Jungle. By bite, or claw, or pincer, or hoof, even the slightest sign of weakness means a swift death. They say the Rider was just a lad cutting chaff in his family's field when he was taken, swept up by a massive morde-bat looking for take-out. But this boy had a better idea, and wriggled his way from his captor's grip, onto the beast's back, and hacked it down with his tools. Emerging from the bloody wreckage and intoxicated by the thrill of flight, the boy realized he'd found his calling.
The boy grew, and every summer he'd return to his family's field, often setting out into the bush seeking to reclaim that first thrill of facing death in the form of jaws or a fatal fall. The years went on, but his fire only grew stronger. He studied the overgrowth, plunging deeper with each expedition, until finally he found his way to the caves at the heart of hostility. They say the Rider, on the eve of a scorching summer night, had nothing but a rope, a bottle of liquid courage and a burning determination to feel the skies once more, when he plunged inside…
The boy grew, and every summer he'd return to his family's field, often setting out into the bush seeking to reclaim that first thrill of facing death in the form of jaws or a fatal fall. The years went on, but his fire only grew stronger. He studied the overgrowth, plunging deeper with each expedition, until finally he found his way to the caves at the heart of hostility. They say the Rider, on the eve of a scorching summer night, had nothing but a rope, a bottle of liquid courage and a burning determination to feel the skies once more, when he plunged inside…
Voice:
Upgrades
[edit]Aghanim's
[edit]Talents
[edit]| Flamebreak Applies 4 Sticky Napalm Stacks | 25 | +0.75s Flaming Lasso Duration |
|---|---|---|
| -6s Flamebreak Cooldown | 20 | Attacks Applies 1 Sticky Napalm Stack |
| +0.75% Sticky Napalm Move Speed Slow | 15 | +30 Firefly Damage per Second |
| +1s Smoldering Resin Duration | 10 | +5% Firefly Max Move Speed |
| ▃ ▃ ▃ ▃ ▃ ▃ ▃ +2 All | ||
Smoldering Resin
[edit]Hero Model
[edit]Passive / Channeling
Affects
Self
The Batrider's hero model has the following hidden
innate abilities.
He may only perform or utilize the ability's functions upon a successful channeling.
He may only perform or utilize the ability's functions upon a successful channeling.
Innate Properties
The Batrider is considered a ground unit, despite its hero model showing otherwise.
The Batrider is considered a ground unit, despite its hero model showing otherwise.
Details
Tap on the
innate abilities for more details.
Abilities
[edit]Sticky Napalm
[edit]Cast Animation: 0 + 0
Cast Range:
600
Max Ability Level: 4
Stacks per Cast: 2
First Damage: 5/10/15/20
Turn Rate Slow: 10%/30%/50%/70%
Stack Duration: 6
Damage instances sourced from the Batrider procs additional damage corresponding to the amount of applied stacks.
Proc Damage per Stack: 2.5/5/7.5/10
All damage components are less effective on creeps.
Creep Damage Factor: 0.2
Within its cast range, Batrider does not need to face the area-targeted location to cast this ability.
Talent Upgrade
Successful attacks now apply Sticky Napalm of its corresponding level, centered around the attacked unit.
Successful attacks now apply Sticky Napalm of its corresponding level, centered around the attacked unit.
Stack per Attack: 1
Aghanim's Shard Upgrade
Sticky Napalm no longer has a stack limit and now deals damage to buildings.
Sticky Napalm no longer has a stack limit and now deals damage to buildings.
It's not uncommon to hear the Rider cackle while he increases the flammability of his opponents.
Flamebreak
[edit]Hurls an explosive cocktail that explodes when it reaches the target location and deals damage over time to enemy units in the area.
Cast Animation: 0.2 + 0.4
Cast Range:
1300
First Damage: 25/50/75/100
Damage per Second: 25/30/35/40
Move Speed Slow: 6%/12%/18%/24%
Debuff Duration: 2/3/4/5
Applies a non-disabling knockback to all affected enemy units within the radius.
Roshan is innately immune to all forced movement sources.
Talent Upgrade
Applies Sticky Napalm to its corresponding level upon Flamebreak impact.
Applies Sticky Napalm to its corresponding level upon Flamebreak impact.
A molotov cocktail is the weapon of choice for Batrider.
Firefly
[edit]Cast Animation:
0 + 0
Grants self unobstructed movement and gradually increases Batrider's movement speed over the entire duration.
Roshan is immune this ability's damage component.
When an enemy escapes into the Yama Raskav Jungle, most would cut through the brush to find the fugitive. Batrider just chooses to destroy the jungle along with his foes.
Flaming Lasso
[edit]Lassoes an enemy unit, disables and drags them in Batrider's wake.
Sucessful teleport sources applied to either Batrider or the debuff-affected enemy unit break the lasso.
Sucessful teleport sources applied to either Batrider or the debuff-affected enemy unit break the lasso.
Cast Animation: 0.3 + 0.3
Cast Range:
200
Break Distance: 425
Enemy Drag Distance: 300
Damage Interval: 0.5
Flaming Lasso disarms Batrider while the lasso is active.
Max Disarm Duration: 2.25/2.75/3.25
Roshan is innately immune to all forced movement sources.
However, the damage component still applies to him.
However, the damage component still applies to him.
Aghanim's Scepter Upgrade
Batrider now lassos a second enemy hero, tethering it to the primary enemy hero.
Batrider now lassos a second enemy hero, tethering it to the primary enemy hero.
Few dare to ask to ride on the bat, as Batrider gives them free of charge.
Recent Matches
[edit]Main Article: Batrider/Matches
| Date | Tier | Tournament | Picks | Score | vs. Picks | Patch | |||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| June 9, 2026 - 20:00 CEST | Qualifier | TI2026 EU OQ1 | 1 : 0 | 7.41d | |||||||
| June 9, 2026 - 19:45 CEST | Qualifier | TI2026 EU OQ1 | 1 : 0 | 7.41d | |||||||
| June 9, 2026 - 19:20 CEST | Qualifier | TI2026 EU OQ1 | 0 : 1 | 7.41d | |||||||
| June 9, 2026 - 19:20 CEST | Qualifier | TI2026 EU OQ1 | 0 : 1 | 7.41d | |||||||
| June 9, 2026 - 18:00 SGT | Qualifier | TI2026 SEA OQ1 | 0 : 1 | 7.41d | |||||||
Recent Changes
[edit]Description
- Reduced base movement speed from 320 to 310.
- Reduced Firefly damage per second from 25/50/75/100 to 20/40/60/80.
- Reduced Flaming Lasso total damage from 200/350/500 to 125/250/375.
Aghanim's Shard upgrade:
- Reduced Sticky Napalm building damage factor from 0.25 to 0.2.
- Reduced base armor from 2 to 1.
- Increased Firefly cooldown from 45/40/35/30 to 48/42/36/30.
Talents:
- LVL 15 +0.5% Sticky Napalm movement speed slow increased to +0.75%.
- REMOVED Sticky Napalm
Arsonist ability component.
- Firefly
Talents:
- LVL 10 +50 Flamebreak knockback distance ➜ +1s Smoldering Resin duration.
- LVL 10 +50 Sticky Napalm radius ➜ +5% Firefly max movement speed bonus.
- LVL 15 -8s Flaming Lasso cooldown ➜ +0.5% Sticky Napalm movement speed slow.
- LVL 15 +20 movement speed ➜ +30 Firefly damage per second.
- LVL 20 +4s Smoldering Resin duration ➜ Attacks apply 1 Sticky Napalm stack.
- LVL 25 +10 Sticky Napalm damage ➜ +0.75s Flaming Lasso duration.
Dota Plus Progress
[edit]Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
| Batrider's Relics | Voice Lines | |
|---|---|---|
Bronze |
||
Silver |
||
Gold |
||
Platinum |
| |
Master |
| |
Grandmaster |
| |
Equipment
[edit]Trivia
[edit]- Batrider is occasionally referred to as "Batman" within the community, as he is riding a bat.
- Batrider's rivalry response towards Faceless Void ▶️ "Hey Void! Have you seen Bat to the Future?" is a reference to the film "Back to The Future".
- His Firefly response ▶️ "Scuse me while I cook this guy." is likely a reference to the song Purple Haze by Jimi Hendrix.
- In Deadlock, Holliday's Spirit Lasso ability may be inspired by Batrider's Flaming Lasso, both lassoing a target unit, disabling them and dragging them along the caster.
- In Deadlock, Infernus's Napaalm ability may be inspired by Batrider's Sticky Napalm, both drenching an area in napalm, slowing enemies and amplifying damage
- In Deadlock, Infernus's Flame Dash ability may be inspired by Batrider's Firefly, both improving movement, and leaving behind a fire trail while moving.
- Warcraft 3 similarities:
- Batrider's hero concept is originally based on the Troll Batriders, a flying ranged Orc unit.
- Batrider's fiery theme originates from the Troll Batriders as well, who use fire and explosives as well.
- The Troll Batriders are a sieging units that set buildings on fire, which may have been an inspiration for the Arsonist facet.
- Flaming Lasso's original iteration is inspired by the Dragonhawk Riders' Aerial Shackles.
- In DotA, Batrider's name is "Jin'zakk", a custom name inspired by the names of other Trolls from the Warcraft universe. As such, it was not used in Dota 2, in order to separate him further from the Warcraft Trolls.
- Batrider's hero concept is originally based on the Troll Batriders, a flying ranged Orc unit.
Gallery
[edit]- Bone Harvest sprite - alive