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Shadow Fiend
From Liquipedia Dota 2 Wiki
Shadow Fiend
| Grants the following bonuses per level: | |
| +59.4HP and +0.27HP regeneration | |
| +0.6 armor and 3.6 attack speed +3.6 Main Attack Damage | |
| +26.4MP and +0.11MP regeneration +0.1% base magic resistance | |
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1200 Projectile Speed
| ||
100 (125)
(1.6 BAT) | ||
0.5 + 0.54
| ||
0.9
| ||
Ethereal
Gib Type | ||
2011-05-26
Released | ||
2005-03-01
(6.00) | ||
Competitive Span
2011-05-26 — Present | ||
Version Control This article is mostly accurate for 7.41c, the last version this hero was changed in. New interactions that emerged in following patches may have not yet been accounted for. |
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| Unleashes the souls of fallen enemies for damage. | |
|---|---|
| Capturing Souls from every kill he makes, Shadow Fiend is always gathering his power. Armor fails within the Presence of the Dark Lord, leaving foes no choice but to scramble. Every assault, each carefully aimed Shadowraze kills an enemy, brings him closer to his acme of potency. The Shadow Fiend pauses to charge his demonic energies, then, with a flourish of his lightless wings, unleashes his gathered souls in all directions to obliterate enemies in a howling Requiem of Souls. | |
| Roles: | |
| Adjectives | Demon, Flying, Red Legs ( 0 ) |
Bio
[edit]So, you're curious where I come from? There's one easy way to find out for yourself.▶️Nevermore, the Shadow Fiend
Aliases:
SF, Nevermore
Lore:
It is said that Nevermore the Shadow Fiend has the soul of a poet, and in fact he has thousands of them. Over the ages he has claimed the souls of poets, priests, emperors, beggars, slaves, philosophers, criminals and (naturally) heroes; no sort of soul escapes him. What he does with them is unknown. No one has ever peered into the Abysm whence Nevermore reaches out like an eel from among astral rocks. Does he devour them one after another? Does he mount them along the halls of an eldritch temple, or pickle the souls in necromantic brine? Is he merely a puppet, pushed through the dimensional rift by a demonic puppeteer? Such is his evil, so intense his aura of darkness, that no rational mind may penetrate it. Of course, if you really want to know where the stolen souls go, there's one sure way to find out: Add your soul to his collection. Or just wait for Nevermore.
Voice:
Upgrades
[edit]Aghanim's
[edit]Talents
[edit]| Shadowraze | 25 | +30% Feast of Souls Cast Animation Speed |
|---|---|---|
| +0.2s Requiem of Souls Debuff Duration per Line | 20 | +5 Necromastery Max Stacks |
| +2 Feast of Souls Necromastery Stack per Hero | 15 | +2 Presence of the Dark Lord Armor Reduction |
| +30 Feast of Souls Attack Speed | 10 | +30 Shadowraze Stack Damage |
| ▃ ▃ ▃ ▃ ▃ ▃ ▃ +2 All | ||
Necromastery
[edit]Passive
Affects
Self
Stacks Lost on Death Factor: 0.7
Stack Gain per Kill: 1
Attack Damage Bonus per Stack: 1.35
Hero kills are more effective and grants a greater stack.
Stack Gain per Hero Kill: 4
Innate Properties
The higher Nevermore's level, the greater the attack damage bonus per stack granted.
The higher Nevermore's level, the greater the attack damage bonus per stack granted.
Innate Properties
Increases the damage for all Shadowrazes per Necromastery stack.
Increases the damage for all Shadowrazes per Necromastery stack.
Spell Damage Bonus per Stack: 3
Innate Properties
The Requiem of Souls create a damaging line projectile per Necromastery stack, with a number of stack limit.
The Requiem of Souls create a damaging line projectile per Necromastery stack, with a number of stack limit.
Max Stacks Limit: 20
Min Degree per Line: 18°
This ability levels up with Shadow Fiend.
Harvested souls swirl in and out of the Abysm, empowering the Shadow Fiend to increase the size of his collection.
Hero Model
[edit]Details
Tap on the
innate abilities for more details.
Abilities
[edit]Shadowraze
[edit]
Shadowraze
Adds a stacking damage amplifier on the target that causes the enemy to take bonus Shadowraze damage per stack.
Has no stack limit.
Has no stack limit.
Cast Animation: 0.55 + 0
Shadow Fiend razes the ground directly in front of him, dealing damage to enemy units in the area.
Distance: 200
Shadow Fiend razes the ground a short distance away from him, dealing damage to enemy units in the area.
Distance: 450
Shadow Fiend razes the ground a longer distance away from him, dealing damage to enemy units in the area.
Distance: 700
Innate Properties
Increases the damage for all Shadowrazes per Necromastery stack.
Increases the damage for all Shadowrazes per Necromastery stack.
Spell Damage Increase per Stack: 3
Aghanim's Shard Upgrade
Applies a stacking movement speed debuff on all affected enemy units.
Applies a stacking movement speed debuff on all affected enemy units.
Aghanim's Shard Upgrade
Reduces all Shadowrazes' cooldown by a flat amount per hero hit.
Reduces all Shadowrazes' cooldown by a flat amount per hero hit.
Nevermore's trademark for harvesting souls.
Feast of Souls
[edit]D
E
Feast of SoulsNo
Affects
Self
Cast Animation: 0 + 0.2
Move Speed Bonus: 4%/6%/8%/10%
Buff Duration: 8
Grants Necromastery stacks from enemy units within the radius per interval.
The same enemy units can only increase the stack gain once per cast.
The same enemy units can only increase the stack gain once per cast.
Effect Radius: 600
Stack Gain Interval: 0.5
Max Stack Gain: 4/6/8/10
Max Stack Increase: 4/6/8/10
Number of Valid Units per Interval: 2
Creeps grants a lesser stack value.
Stack per Enemy Creep: 1
After the buff duration, Nevermore loses the Necromastery stack corresponding to the enemy units who are still alive.
For a duration, Nevermore retains the remaining stacks of units that died while the buff is active.
For a duration, Nevermore retains the remaining stacks of units that died while the buff is active.
Buff Linger Duration: 8
For Nevermore, there's as much delight in the harvest as there is in the feast.
Presence of the Dark Lord
[edit]Passive / Aura
Affects
Enemy Units
Does not affect buildings.
Even being near Nevermore eats away at one's soul.
Requiem of Souls
[edit]Gathers his captured souls to release them as lines of demonic energy, units near Nevermore can be damaged by several lines of energy.
Enemy units damaged are feared, and have both its movement speed and magic resistance reduced with a duration based on each line hit.
Enemy units damaged are feared, and have both its movement speed and magic resistance reduced with a duration based on each line hit.
Cast Animation: 1.67 + 0.9
Damage per Line: 80/120/160
Move Speed Slow: 20%/25%/30%
Magic Resist Reduction: 10%
Innate Properties
Creates a damaging line projectile per Necromastery stack.
Nevermore loses a portion of stacks upon death.
Creates a damaging line projectile per Necromastery stack.
Nevermore loses a portion of stacks upon death.
Max Lines: 20
Min Degree per Line: 18°
Innate Properties
Passively casts Requiem of Souls upon Nevermore's death, regardless of its cooldown.
Passively casts Requiem of Souls upon Nevermore's death, regardless of its cooldown.
Cast Animation:
0 + 0
Proc Chance on Death: 100%
Aghanim's Scepter Upgrade
The souls returns back to Nevermore once expanding to its max travel radius, damages all affected enemy units again, and heals its master in the process.
Reduces cooldown.
The souls returns back to Nevermore once expanding to its max travel radius, damages all affected enemy units again, and heals its master in the process.
Reduces cooldown.
The captured souls of those past slain are released to ravage their former allies.
Recent Matches
[edit]Main Article: Shadow Fiend/Matches
| Date | Tier | Tournament | Picks | Score | vs. Picks | Patch | |||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| June 8, 2026 - 20:10 CEST | Tier 3 | EPL Season 38 - June 8 | 1 : 0 | 7.41c | |||||||
| June 8, 2026 - 20:10 CEST | Tier 3 | EPL Season 38 - June 8 | 1 : 0 | 7.41c | |||||||
| June 8, 2026 - 14:00 CEST | Tier 3 | EPL Season 38 - June 8 | 1 : 0 | 7.41c | |||||||
| June 8, 2026 - 11:00 CEST | Tier 3 | EPL Season 38 - June 8 | 1 : 0 | 7.41c | |||||||
| June 7, 2026 - 20:00 CEST | Tier 3 | EPL Season 38 - June 7 | 0 : 1 | 7.41c | |||||||
Recent Changes
[edit]Description
- Necromastery
- REMOVED the
Lasting Presence ability component.
- This ability no longer levels up with Requiem of Souls .
- Reduced max stacks from 20/22/24/26 to 20 on each level.
- Increased damage per soul from 1/2/3/4 to 1.35 + (0.15 * HeroLvl) .
- REMOVED the
- Shadowraze
- REMOVED the Shadowraze
Shadowmire ability component.
- Now increases damage by 3 per Necromastery stack.
- Reduced base damage from 90/160/230/300 to 85/150/215/280.
- REMOVED the Shadowraze
- CHANGED Feast of Souls ability operations:
- OLD Requires a min 5 Necromastery stacks to cast.
- NEW
- Shadow Fiend gains stacks from enemy units within 600 radius, prioritizing enemy heroes.
- Each enemy unit within the search radius can affect the Necromastery stack once per cast, and can collect stacks from up to 4/6/8/10 independent enemy units.
- Affected enemy creeps granting 1 stack, and affected enemy heroes granting 3 stacks
- Once the duration is over, Shadow Fiend loses the Necromastery stack corresponding to the enemy units who are still alive, while retaining the rest of the stacks for 8 seconds.
- Reduced movement speed bonus from 5%/7%/9%/11% to 4%/6%/8%/10%.
- Reduced attack speed bonus from 40/55/70/85 to 35/50/65/80.
- Requiem of Souls now has a 20-max stacks limit.
Aghanim's Shard upgrade:
- Shadowraze
- Now applies a 6-second 12% movement speed slow to all affected enemy units.
- Reapplying the debuff refreshes its duration and increases the movement speed slow values.
- Shadowraze
Aghanim's Scepter upgrade:
- Increased Requiem of Souls damage per return line factor from 0.6 to 1.
Talents:
- LVL 15 +120 Shadowraze damage ➜ +2 Feast of Souls Necromastery stack per enemy hero.
- LVL 20 +2 Necromastery attack damage per stack ➜ +5 Necromastery max stack.
- Increased Necromastery max stacks from 20 on each level to 20/22/24/26.
- Rescaled Requiem of Souls magic resistance reduction from 5%/10%/15% to 10% on each level.
Aghanim's Scepter upgrade:
- No longer increases Necromastery max stacks by 5.
- Increased
agility gain from 3.5 to 3.6.
- Increased Necromastery stack gain per hero kill from 3 to 4.
Dota Plus Progress
[edit]Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
| Shadow Fiend's Relics | Voice Lines | |
|---|---|---|
Bronze |
||
Silver |
||
Gold |
||
Platinum |
| |
Master |
| |
Grandmaster |
| |
Equipment
[edit]Trivia
[edit]- The name "Nevermore" likely refers to the poem "The Raven" by Edgar Allen Poe. This is also referenced in his bio.
- Shadow Fiend's rare response ▶️ "Never say Nevermore..." is in reference to the James Bond movie "Never say never again".
- Apart for popular demand by fans, Shadow Fiend's model rework may have also been done to adhere to certain countries' censorship laws, namely the Chinese client.
- Warcraft 3 similarities:
- Shadow Fiend uses the model of the Firelord, a neutral ranged hero.
- The model's tint was set to 0|0|0, turning it completely black, apart from the a few particle effects that ignored the tint.
- Since particle effects were not affected by the tint, the fire particles on his head and base were still colored.
- This appearance was likely the inspiration for the Demon Eater Arcana.
- Shadow Fiend's animation for Requiem of Souls is inspired by the channel animation of the Firelord.
- Shadow Fiend has a 1/11 chance to spawn in with the name "YaphetS", as tribute to the professional DotA player.
Gallery
[edit]- Old model (before September 25, 2014 Patch)
- Old Low Violence model
- Bone Harvest sprite - alive