Jakiro

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This article is mostly accurate for the current version (7.38b) of the game.

Jakiro
25 + 2.5
15 + 1.2
26 + 3
Grants the following bonuses per level:
+55HP and +0.25HP regeneration
+0.2 armor and 1.2 attack speed
+36MP and +0.15MP regeneration
+0.1% base magic resistance
+3 Main Attack Damage
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3.5
Armor
(810.7 EHP)
27.6%
Magic Resist
(925.41 EHP)
1100
Projectile Speed
Melee Melee units have their projectile speed set to 900, if they should ever need it.
100 (115)
(1.7 BAT)
Base Attack Time Attacks per Second is defined as
ΣAS / BAT / 100
0.4 + 0.3
Turn Rate This unit takes 0.131s to turn 180°.
This ability component has a different effect during daytime. 1800 / This ability component has a different effect during nighttime. 800
Default
Gib Type
2011-10-27
Released
2006-04-11
(v6.30)
Competitive Span
2011-11-03 — Present
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Freezes and burns enemies with magic.
Most Pyrexae Dragons are hatched with one head, attuned to either ice or fire. Then there was Jakiro, an accident of nature. Possessing the might of both elements, the twin-headed dragon's Dual Breath freezes and burns simultaneously. Gobs of Liquid Frost or Liquid Fire adhere to armor and walls, melting down steel and stone alike. Retreating foes are blocked off with Ice Path, giving Jakiro ample time to roast them on his Macropyre.
Dual Breath
Ice Path
Liquid Fire
Liquid Fire
Liquid Frost
Liquid Frost
Macropyre
Macropyre
Roles:Support Support Nuker Nuker Pusher Pusher Disabler Disabler
AdjectivesBlue, Fiery, Flying, Icy, Red, Wings, Nose
Legs ( 2 )

Facets[edit]

Twin Terror
Death Rime
Reduces the total attack damage reduction.

This ability component levels up with Macropyre.
-10%/15%/20%/25% Total Attack Damage Reduction
Ice Breaker
Ice Path
The Ice Path now automatically detonates once it expires, dealing additional damage and applies another stun on all affected enemy units.

Increases path duration.
+2/1.5/1/0.5s Path Duration
Destroy Ice Path
Grants the Destroy Ice Path sub-ability.

Prematurely deals the additional damage and stuns, while destroying the created ice path.

Upgrades[edit]

Aghanim's[edit]

Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Macropyre
Emits two ice walls along the edges of Macropyre that slow any enemy units trying to cross them.

Increases path duration and path width. Macropyre now deals pure damage.
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Liquid Fire
Removes the shared cooldown and fixed downtime restriction with Liquid Frost.
Liquid Frost
Removes the shared cooldown and fixed downtime restriction with Liquid Fire.

Talents[edit]

+2.5% Liquid Fire / Liquid Frost Max Health as Damage252x Dual Breath Damage/Range
+20 Macropyre Damage per Second20+0.4s Ice Path Duration/Stun Duration
+60 Ice Path First Damage15+50 Liquid Fire Attack Speed Slow
+10 Liquid Frost Proc Damage
-2s Dual Breath Cooldown10+150 Attack Range
▃ ▃ ▃ ▃ ▃ ▃ ▃
+2 All / / Attributes

Bio[edit]

Two sides of the same coin.
▶️  Jakiro, the Twin Head Dragon
Aliases:
THD, Twin Head Dragon
Even among magical beasts, a twin-headed dragon is a freak. Equal parts ice and fire, cunning and rage, the creature known as Jakiro glides over charred and ice-bound battlefields, laying waste to any who would bear arms against it. Pyrexae dragon clutches always contain two fledglings. Famous for their viciousness even from the first moments of life, newly hatched dragons of this species will try to kill their sibling while still in the nest. Only the strongest survive. In this way is the strength of the Pyrexae line ensured. By some accident of nature, the freak Jakiro hatches from a single egg, combining in a single individual the full range of abilities found within the diverse Pyrexae species. Trapped within the armature of its monstrous body, the powers of ice and fire combine, and now no enemy is safe.

Innate. Innate[edit]

Double Trouble[edit]

Double Trouble
This ability is not bestowed by Illusions. Neither affected nor disabled by Break.
Passive
Affects
Self
Jakiro's attack launches two projectiles at the target, but deals less damage.

The Ice Head always attacks first.
Total Attack Damage Reduction: 50%
Attacks per Attack Point: 1
The Fire Head applies an instant attack after the Ice Head's attack at a fixed interval.

This attack ignores the melee heroes' damage block innate ability.
Instant Attack Interval: 0.2

Hero Model[edit]

Hero Model
Neither affected nor disabled by Break.
Passive / Channeling
Affects
Self
Jakiro's hero model has the following hidden Innate. innate abilities.

It may only perform or utilize the ability's functions upon a successful channeling.
The twin head dragon is considered a ground unit, despite its hero model showing otherwise.
Details
Hidden Innate Abilities
Watch Tower
Warp
Warp
Lantern of Sight
Tap on the Innate. innate abilities for more details.

Abilities[edit]

Dual Breath[edit]

Q
D
Dual Breath
Point / Unit
Affects
Enemy Units / Self
Spell / Magical
An icy blast followed by a wave of fire launches out in a path in front of Jakiro.
Cast Animation: 0.35 + 1.17
Cast RangeAffected by Cast Range increasing sources. 850 (With level 25 Right Talent.With level 25 Right Talent. 1700)
First Radius: Affected by AoE Radius increasing sources. 150
Travel Distance: Affected by Cast Range increasing sources. 750 (With level 25 Right Talent.With level 25 Right Talent. 1500)
End Radius: Affected by AoE Radius increasing sources. 275
The ice head applies an attack speed slow and a movement speed slow to affected enemy units.
First Damage: 0
Move Speed Slow: 25%/30%/35%/40%
Attack Speed Slow: 25/30/35/40
Debuff Duration: 5
The fire head applies damage over time to affected enemy units.
Effect Delay: 0.2
First Damage: 0
Damage per Second: 20/40/60/80 (With level 25 Right Talent.With level 25 Right Talent. 40/80/120/160)
Debuff Duration: 5
10 (With level 10 Left Talent.With level 10 Left Talent. 8)
Mana Cost
125/140/155/170
Pyrexae dragons have tremendously dangerous breath for each branch of the species; combining them is unimaginable.

Ice Path[edit]

W
T
Ice Path
Point
Affects
Enemy Units
Spell / Magical
Creates a path of ice that stuns and damages enemy units that touch it.
Cast Animation: 0.65 + 0.8
Cast RangeAffected by Cast Range increasing sources. 1100
Path Distance: Affected by Cast Range increasing sources. 1100
Path Radius: Affected by AoE Radius increasing sources. 150
Effect Delay: 0.2
First Damage: 50 (With level 15 Left Talent.With level 15 Left Talent. 110)
Stun Duration: 1.25/1.5/1.75/2 (With level 20 Right Talent.With level 20 Right Talent. 1.65/1.9/2.15/2.4)
Path Duration: 3/3.5/4/4.5 (With level 20 Right Talent.With level 20 Right Talent. 3.4/3.9/4.4/4.9)
20/17/14/11
Mana Cost
100
Jakiro's cunning right head calls upon its frozen heritage, glazing the earth with blistering cold.

Destroy Ice Path[edit]

W
T
Destroy Ice Path
Affects
Enemy Units
Spell / Magical
Prematurely deals the additional damage and stuns, while destroying the created ice path.
Detonate Damage: 75/125/175/225
Detonate Stun Duration: 0.5
1

Liquid Fire[edit]

E
E
Liquid Fire
Autocast / Active Attack Modifier
Affects
Enemy Units
Spell / Magical
Burns affected enemy units with fire added to his attack, while slowing their attack speed within the radius.
Cast Animation: 0.4 + 0.3
Cast RangeAffected by Attack Range increasing sources. 400 (With level 10 Right Talent.With level 10 Right Talent. 550)
Effect Radius: Affected by AoE Radius increasing sources. 300
Attack Speed Slow: 30/40/50/60 (With level 15 Right Talent.With level 15 Right Talent. 80/90/100/110)
Base Damage per Second: 20/30/40/50
Debuff Duration: 5
Max Health as Damage per Second: (With level 25 Left Talent.With level 25 Left Talent. 2.5%)
Grants additional range when manually casting the ability.
Active Cast Range: Affected by Attack Range increasing sources. 600 (With level 10 Right Talent.With level 10 Right Talent. 750)
Liquid Fire is less effective on buildings.
Damage Factor: Certain component of this ability affects buildings.Certain component of this ability affects buildings. 0.75
Aghanim's Shard Upgrade
Aghanim's Shard Upgrade
Removes the shared cooldown and fixed downtime restriction with Liquid Frost.
Casting this ability puts the linked ability on a fixed downtime. Can be reset with cooldown reset sources, but it is not affected by percentage-based cooldown reductions.
Downtime: 13/10/7/4
13/10/7/4
The left maw of Jakiro opens, laying waste to any in its path.

Liquid Frost[edit]

D
F
Liquid Frost
Autocast / Active Attack Modifier
Affects
Enemy Units
Spell / Magical
Frosts the affected enemy unit with ice added to his attack while slowing their movement speed within the radius.

Damage instances sourced from Jakiro procs additional damage on the affected unit.
Cast Animation: 0.4 + 0.3
Cast RangeAffected by Attack Range increasing sources. 400 (With level 10 Right Talent.With level 10 Right Talent. 550)
First Damage: 10/15/20/25
Proc Damage: 12/18/24/30 (With level 15 Right Talent.With level 15 Right Talent. 22/28/34/40)
Move Speed Slow: 12%/18%/24%/30%
Debuff Duration: 4
Max Health as Damage per Second: (With level 25 Left Talent.With level 25 Left Talent. 2.5%)
Grants additional range when manually casting the ability.
Active Cast Range: Affected by Attack Range increasing sources. 600 (With level 10 Right Talent.With level 10 Right Talent. 750)
Liquid Frost does not affect buildings.
Aghanim's Shard Upgrade
Aghanim's Shard Upgrade
Removes the shared cooldown and fixed downtime restriction with Liquid Fire.
Casting this ability puts the linked ability on a fixed downtime. Can be reset with cooldown reset sources, but it is not affected by percentage-based cooldown reductions.
Downtime: 13/10/7/4
13/10/7/4

Macropyre[edit]

R
R
Macropyre
Point
Affects
Enemy Units
Spell / Magical / Spell / Pure
Exhales a wide line of lasting flames, which deals damage per second to any enemy units caught in the fire.
Cast Animation: 0.4 + 0.97
Cast RangeAffected by Cast Range increasing sources. 1400
Path Width: Affected by AoE Radius increasing sources. 500 (Upgradable by Aghanim's Scepter. 570)
Path Distance: Affected by Cast Range increasing sources. 1400
Damage per Second: 100/150/200 (With level 20 Left Talent.With level 20 Left Talent. 120/170/220)
Damage Linger Duration: 2
Path Duration: 10 (Upgradable by Aghanim's Scepter. 15)
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Increases path duration and path width. Macropyre now deals pure damage.
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Emits two ice walls along the edges of Macropyre that slow any enemy units trying to cross them.
Number of Walls: (Upgradable by Aghanim's Scepter. 2)
Path Radius: (Upgradable by Aghanim's Scepter. 50)
Move Speed Slow: (Upgradable by Aghanim's Scepter. 60%)
Slow Linger Duration: (Upgradable by Aghanim's Scepter. 0.4)
90/80/70
Mana Cost
300/400/500
Ice and fire combine to rip the battlefield to shreds with extreme temperatures.

Recent Changes[edit]

Main Articles: Changelogs, Old Abilities and Hero Lore
Description
7.38b
(2025-03-04)
  • Ice Path
    • Increased cooldown from 18/15/12/9 to 20/17/14/11.
    • Reduced Ice Breaker path duration bonus from 3/2.5/2/1.5 to 2/1.5/1/0.5.
7.38
(2025-02-19)
  • CHANGED Hero Model ability operations.
    • Now has the following attack priority: Ice Head to Fire Head.
    • Liquid Frost is always applied with the first attack, then Liquid Fire whenever applicable.
  • REMOVED the following facets:
    • Liquid Fire
    • Liquid Frost
  • Double Trouble
    • ADDED the Twin Terror facet.
      • Reduces total attack reduction by 10%/15%/20%/25%.
      • This component levels up with Macropyre .
    • Ice Path
      • ADDED the Ice Breaker facet.
        • Increases path duration by 3/2.5/2/1.5.
        • The created Ice Path detonates, deals 75/125/175/225 damage, and applies an additional 0.5-second stun upon expiration.
        • Grants the Destroy Ice Path sub-ability, Jakiro can detonate the created Ice Path prematurely.
  • Both Liquid Fire and Liquid Frost are now linked abilities in their respective slots with a shared cooldown.
  • Upgradable by Aghanim's Shard. Aghanim's Shard upgrade:
7.37e
(2024-11-19)

Dota Plus Progress[edit]

Main Article: Hero Challenges

Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.

Jakiro's Relics Voice Lines

Multi-Hero Dual Breath

Multi-Hero Ice Paths

Eul's Ice Path Combos

Liquid Fire Building Damage

Eul's Leading To Kills

Channels Cancelled

Slows Leading To Kills

Triple Kills

Dominating Kill Streaks

Towers Destroyed

Wards Placed

Kill Assists

Kills

Bronze

Silver

Gold

Platinum

Master

Grandmaster

Equipment[edit]

Trivia[edit]

  • ▶️ "Burninated." is a reference to Trogdor the Burninator, a character that first appeared in episode 58 of the "Strong Bad e-mail" show on the website HomestarRunner.com.
  • The line "With fire and ice" is possibly a reference to a famous poem by Robert Frost, titled "Fire and Ice".

Gallery[edit]