Invulnerability
From Liquipedia Dota 2 Wiki
“ | ▶️ Can't touch me.
— Juggernaut
|
” |
Invulnerability is a status effect that renders the target completely immune to most status effects and damage. Most friendly effects, such as healing and teleports, are unaffected by invulnerability.
Definition[edit]
Invulnerability itself is not granted explicitly by any ability effects, it is instead granted as a secondary effect to other abilities. Consequently, invulnerability is often only granted for very short periods of time. It also does not disjoint projectiles, unless explicitly stated.
Invulnerability prevents the use of most targeted spells, including those already cast. If a cast is interrupted due to invulnerability, the caster will not automatically attempt to recast the spell after his target becomes vulnerable again.
Affected units usually have their health bar temporarily hidden and they cannot be targeted for attacks and most abilities will not damage them.
Sources[edit]
Cyclone and most Hide sources also grant invulnerability.
Hide Sources
Brewmaster – Primal Split
Chaos Knight – Phantasm
Earth Spirit – Enchant Remnant
Fallen Sky – Fallen Sky
Lifestealer – Infest
Manta Style – Mirror Image
Meepo – Dig
Meepo – MegaMeepo
Naga Siren – Mirror Image
Necrophos – Death Seeker
Outworld Destroyer – Astral Imprisonment4
Phantom Lancer – Doppelganger
Phoenix – Supernova
Puck – Phase Shift
Riki – Tricks of the Trade
Ringmaster – Funhouse Mirror
Shadow Demon – Disruption
Snapfire – Gobble Up
Snapfire – Spit Out
Sven – Storm Hammer (Alt-Cast)2a
Tombstone – Grab Ally
Tusk – Snowball
Void Spirit – Dissimilate
Witch Doctor – Voodoo Switcheroo
Cyclone Sources
Other Invulnerability Sources
Bane – Nightmare
Centaur Warrunner – Hitch A Ride
Earth Spirit – Rolling Boulder
Ember Spirit – Activate Fire Remnant
Ember Spirit – Sleight of Fist
Faceless Void – Time Walk
Faceless Void – Reverse Time Walk
Familiar – Stone Form
Juggernaut – Swiftslash
Juggernaut – Omnislash
Meepo – MegaMeepo Fling
Morphling – Waveform
Kez – Raptor Dance
Naga Siren – Song of the Siren
Storm Spirit – Ball Lightning
Visage – Stone Form
- 1 Requires a
Talent.
- 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
- 4 After Aghanim's Shard upgrade no longer hides allies.
Pierces Invulnerability[edit]
Even if an ability is piercing invulnerablity, it often can't pierce hidden. Fountain Invulnerability can't be pierced.
Please note that these lists do not include abilities that only work vs hidden.
Removing Invulnerabiltiy[edit]
Unobvious ways for remove enemy invulnerability
- Cancels most
Cyclone abilites and also Activate Fire Remnant, Time Walk, Reverse Time Walk, Waveform, Ball Lightning and Raptor Dance.
- If cast ended before target become invulnerable cancels
Cyclone, Time Walk, Reverse Time Walk, Ball Lightning, Hitch A Ride, Activate Fire Remnant, Waveform and Raptor Dance.
- Cancels
Cyclone, Time Walk, Reverse Time Walk, Ball Lightning and Raptor Dance.
If cast started before target become untargetable, can cancel Hitch A Ride, Activate Fire Remnant and Waveform and Raptor Dance.
Invulnerability of these abilities can be removed with a basic dispel
These teleportation abilities cancel 
Cyclone
- 3 Requires selecting corresponding facet.
Some sources of invulnerability use a combination of Silence +
Mute instead of
Stun, which allowes usage of some abilities.
Using these abilities will stop Cyclone from Wind Waker.
Can Target an Invulnerable Unit[edit]
Can't be cast on Hidden target. Interrupts cast if target becomes hidden.
Teleport Abilties
Dispel Abilities
Other Abilities
- 2a Requires Aghanim's Scepter.
- 3 Requires selecting the corresponding facet.
- 4 Can't damage or stun invulnerable target.
Other Cases[edit]
See also: Hidden
Invulnerability prevents units from being targeted, and cancels the cast of abilities that are already in use, even if it does not disjoint projectiles. While a unit is invulnerable it is also immune from the damage and negative effects of most spells.
Spell Block only works on an invulnerable unit if the spell can negatively affect invulnerable units, or if the spell can bounce off it. Bounce spells usually do not consider an invulnerable target as valid, however if the unit becomes invulnerable after being targeted, the spell will still bounce off it.
Interactions with enemies:
Ancient Apparition – Ice Blast 4
Clockwerk – Hookshot 4
Dark Seer – Wall of Replica4
Disruptor – Static Storm4
Faceless Void – Time Zone
Oracle – Purifying Flames Heal
Vengeful Spirit – Retribution
Death Prophet – Spirit Siphon
Razor – Static Link
Disruptor – Glimpse
Vengeful Spirit – Nether Swap
Dark Seer – Vacuum 6
Naga Siren – Reel In
Magnus – Skewer
Pudge – Meat Hook
Nullifier – Nullify
Oracle – Fortune's End7
Shadow Demon – Demonic Purge
Storm – Dispel Magic
Sven – Storm Hammer (Alt-Cast) 2a
Hero Abilities:
Link, need to be connected before invulnerability
Teleport
Pulling 5
Dispel
No Target abilities consider invulnerable as valid
- 2a Requires Aghanim's Scepter.
- 3 Requires selecting the corresponding facet.
- 4 Unlike Meat Hook, considers invulnerable target as valid. However, can't damage or apply negative effect to invulnerable target.
- 5 Invulnerability does not interrupt an existing pull, and does not usually remove other sources of forced movement. This list shows only few examples.
- 6 Stuns and pulls an invulnerable target. Doesn't work if unit affected by Eul's Scepter of Divinity's Cyclone.
- 7 Can't dispel if hero is invulnerable due to Waveform.
- 8 Only affects invulnerable targets from Song of the Siren. For example, if enemy Naga Siren used ult, your ally Rubick with Aghanim's Shard can use Song of the Siren and heal his allies.
Interactions with allies:
Centaur Warrunner – Stampede
Chen – Hand of God
Clockwerk – Hookshot 4
Clockwerk – Overclocking (Self-slow)
Enchantress – Nature's Attendants
Faceless Void – Time Zone
Meepo – Poof (Alt-Cast)5
Mirana – Moonlight Shadow
Naga Siren – Song of the Siren 6
Omniknight – Guardian Angel
Oracle – Purifying Flames Heal
Storm Spirit – Overload
Io – Tether
Chen – Divine Favor (Self-Cast)
Io – Relocate
Keeper of the Light – Recall 3
Lone Druid – Summon Spirit Bear
Sand King – Burrowstrike
Vengeful Spirit – Nether Swap
Oracle – Fortune's End8
Shadow Demon – Demonic Cleanse
Storm – Dispel Magic
Hero Abilities
Link, need to be connected before invulnerability
Teleport
Dispel
Projectile9
- 3 Requires selecting corresponding facet.
- 4 Unlike Meat Hook, considers invulnerable target as valid. However, can't damage or apply negative effect to invulnerable target.
- 5 Meepo can teleport to another Meepo even if that Meepo is invulnerable.
- 6 Only affects invulnerable targets from Song of the Siren. For example, if enemy Naga Siren used ult, your ally Rubick with Aghanim's Shard can use Song of the Siren and heal his allies.
- 7 Invulnerability does not interrupt an existing pull, and does not usually remove other sources of forced movement. This list shows only few examples.
- 9 If a unit throws a projectile at its ally, then even if the ally becomes invulnerable, the projectile will still hit and apply its effects. This list shows only few examples.
Allows casting abilities while Invulnerable[edit]
- Creates clone of caster who can attack, use items and abilities while invulnerable.
Clone can't use consumables. - Allows an ally to attack, use items and abilities while making them invulnerable.
Applies root to ally. - Earth Spirit can use items and abilities while invulnerable.
Applies root to caster. - Ember Spirit can attack, use items and abilities while invulnerable.
Can't turn, but facing his target is required for items.
The gaze is shifted to the right side. - Juggernaut can use items and abilities while invulnerable.
Blade Fury is disabled. Applies root to caster. - Juggernaut can use items and abilities while invulnerable.
Blade Fury is disabled. Applies root to caster. - Morphling can attack, use items and abilities while invulnerable.
- Storm Spirit can attack, use items and abilities while invulnerable.
Can cast Ball Lightning, but the ability will not be cast if Storm is still using old Ball Lightning when the new cast ends.
Castable while Invulnerable[edit]
Stun[edit]
Most sources of invulnerability apply stun, which allowes usage of these abilities:
Castable while Stunned
Abaddon – Borrowed Time
Bane – Nightmare End
Dazzle – Nothl Projection2b
Legion Commander – Overwhelming Odds4
Lone Druid – Savage Roar2b
Spirit Bear – Savage Roar2b
Morphling – Attribute Shift2b
Templar Assassin – Refraction 1
Troll Warlord – Battle Trance 1
Ursa – Enrage 2a
Visage – Stone Form
Familiar – Stone Form
- 1 Requires
Talent.
- 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
- 4 Ignores stun only during Duel.
- 5 If interrupted during channeling, still casts spell.
Silence[edit]
Some sources of invulnerability use a combination of Silence +
Mute instead of
Stun:
Abilities that give Invulnerability and
Silence
- 2b Requires Aghanim's Shard.
Which allowes usage of these abilities:
Castable while Silenced
Ancient Apparition – Release
Fiend's Gate – Warp
Tombstone – Grab Ally
Twin Gate – Warp
Watcher – Lantern of Sight
Castable while Silenced [CONDITIONAL]
- 1 Requires a
talent.
- 2a Requires
Aghanim's Scepter.
- 2b Requires
Aghanim's Shard.
- 3 Requires the selected facet.