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Bane

From Liquipedia Dota 2 Wiki
This article is about the hero. For other uses, see Bane (disambiguation)
Bane
23 + 2.5
23 + 2.5
23 + 2.5
Grants the following bonuses per level:
+55HP and +0.25HP regeneration
+0.42 armor and 2.5 attack speed
+30MP and +0.125MP regeneration
+0.1% base magic resistance
+3.38 Main Attack Damage
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4.83
Armor
(807.41 EHP)
27.3%
Magic Resist
(861.07 EHP)
900
Projectile Speed
Melee Melee units have their projectile speed set to 900, if they should ever need it.
100 (123)
(1.7 BAT)
Base Attack Time Attacks per Second is defined as
ΣAS / BAT / 100
0.3 + 0.7
Turn Rate This unit takes 0.175s to turn 180°.
This ability component has a different effect during daytime. 1800 / This ability component has a different effect during nighttime. 1200
Ethereal
Gib Type
2012-03-01
Released
2004-10-15
Competitive Span
2012-03-08 — Present
Version Control
This article is mostly accurate for 7.41c, the last version this hero was changed in.

New interactions that emerged in following patches may have not yet been accounted for.
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Puts his enemies to sleep, incapacitating them.
Formed from the ichor of Nyctasha, Atropos is the vaporous embodiment of pure fear. Sheer terror Enfeebles his enemies, diminishing their efficiency on the battlefield. The Bane Elemental puts heroes to sleep, sending them into a restless and contagious Nightmare as he feeds on their vital energies by Sapping their Brains. Some will never wake. Caught in the Fiend's Grip, Bane's victims can only swing at imagined phantoms as fear chokes the life from their bodies.
Ichor of Nyctasha
Ichor of Nyctasha
Enfeeble
Brain Sap
Brain Sap
Nightmare
Fiend's Grip
Fiend's Grip
Roles:Support Support Disabler Disabler Nuker Nuker Durable Durable
AdjectivesBadTeeth, Flying
Legs ( 4 )

Bio

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I dreamt a field of war…and woke to find myself upon it.
▶️  Atropos, the Bane
When the gods have nightmares, it is Bane Elemental who brings them. Also known as Atropos, Bane was born from the midnight terrors of the goddess Nyctasha. A force of terror too powerful to be contained by sleep, he surfaced from her slumbers, fed upon her immortality, and stole his vaporous form from her inky blood. He is the essence of fear. Mortals who hear his voice hear their darkest secrets whispered in their ear. He calls to the hidden fear in every Hero's heart. Wakefulness is no protection, for Bane's black blood, continuously dripping, is a tar that traps his enemies in nightmare. In the presence of Bane, every Hero remembers to fear the dark.

Upgrades

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Aghanim's

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Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Fiend's Grip
Creates illusions of itself alongside that are capable of gripping the affected enemy unit, dealing the same damage instance at the same time instantly.

Fiend's Grip now is interrupted when Bane and its illusions are no longer channeling.

Reduces cooldown.
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Brain Sap
Brain Sap is now an area-targeted ability and applies all ability effects to enemy units within the radius.

Secondary targets within the radius heals Bane for a portion of the damage.

Reduces cooldown.

Talents

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+3s Fiend's Grip Duration25+275 Brain Sap Damage/Heal
+30 Move Speed20-3s Nightmare Cooldown
+5% Fiend's Grip Max Mana Drain15+13 Enfeeble Damage per Second
+20% Enfeeble Cast Range Reduction10+125 Brain Sap Cast Range
▃ ▃ ▃ ▃ ▃ ▃ ▃
+2 All / / Attributes

Ichor of Nyctasha

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Ichor of Nyctasha
This ability can be bestowed by Illusions. Neither affected nor disabled by Break.
Passive
Affects
Self
Applies a permanent status resistance reduction debuff stack on the dying enemy hero.

The status resistance reduction is only applied to debuff sourced to Bane.
Max Stacks: 5
Status Resist Reduction: 5%
Duration: IndefiniteIndefinite

Hero Model

[edit]
Hero Model
This ability can be bestowed by Illusions. Neither affected nor disabled by Break.
Passive / Channeling
Affects
Self
Bane is considered a ground unit, despite its hero model showing otherwise.

He also has the following hidden Innate. innate abilities and may only perform or utilize the ability's functions upon a successful channeling.
Hero Innate Ability
Innate Properties
The ability to attack Nightmare affected units without transferring Nightmare to itself is innate to Bane's hero model and its illusions.

Abilities

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Enfeeble

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Q
T
Enfeeble
Affects
Enemy Units
Spell / Pure
Deals damage per second while reducing the affected enemy unit's total attack damage and cast range.
Cast Animation: 0.2 + 0.57
Cast RangeAffected by Cast Range increasing sources. 700/800/900/1000
Damage per Second: 12/18/24/30 (With level 15 Right Talent.With level 15 Right Talent. 25/31/37/43)
Attack Damage Reduction: 55%/60%/65%/70%
Cast Range Reduction Factor: 0.7 (With level 10 Left Talent.With level 10 Left Talent. 0.5)
Duration: 9
22/17/12/7
Mana Cost
100/110/120/130
Each tendril of fear that Atropos weaves increases the vulnerability of his victims to arcane and unknown arts.

Brain Sap

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W
B
Brain Sap
Unit / Area
Affects
Enemy Units / Self
Spell / Pure
Feasts on the vital energies of an enemy unit, self-heals and deals pure damage.
Cast Animation: 0.2 + 0.5
Cast RangeAffected by Cast Range increasing sources. 625 (With level 10 Right Talent.With level 10 Right Talent. 750)
Damage: 90/160/230/300 (With level 25 Right Talent.With level 25 Right Talent. 365/435/505/575)
Damage to Heal Factor: Affected by Heal Manipulation sources. 1
Secondary Damage to Heal Factor: (Upgradable by Aghanim's Shard. 0.3)
Aghanim's Shard Upgrade
Aghanim's Shard Upgrade
Brain Sap is now an area-targeted ability and applies all ability effects to enemy units within the radius.

Secondary targets within the radius heals Bane for a portion of the damage.

Reduces cooldown.
Radius: Affected by AoE Radius increasing sources. (Upgradable by Aghanim's Shard. 550)
17/15/13/11 (Upgradable by Aghanim's Shard. 14/12/10/8)
Mana Cost
105/120/135/140
Atropos finds no greater pleasure than to harvest the fear he creates.

Nightmare

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E
E
Nightmare
Unit / Vector
Affects
Units
Puts the affected unit to sleep. Units affected are awaken when damaged.

The affected unit is now forcefully moved toward the vector-targeted direction over the total debuff duration.

If the affected unit was directly attacked, the Nightmare is passed to the attacking unit.
Cast Animation: 0.4 + 0.57
Cast RangeAffected by Cast Range increasing sources. 550/600/650/700
Set Vision Range: 200
Push Speed: 110
Sleep Duration: 3.5/4.5/5.5/6.5
Grants a brief invulnerability moment to the affected unit both upon debuff application and per debuff application.
Invulnerablity Duration: 1
Hero Innate Ability
Innate Properties
The affected unit is either affected by Nightmare or Fiend's Grip, not both.
With Alt-Cast Enabled
Disables the offensive forced movement component applied.

The affected unit now remains still.
25/22/19/16 (With level 20 Right Talent.With level 20 Right Talent. 22/19/16/13)
Mana Cost
120/130/140/150
A stolen prowess from the goddess Nyctasha is to put his prey into forever sleep.

Nightmare End

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E
E
Nightmare End
Casting this ability does not proc any on-cast effects.
Toggle
Affects
Units
Releases the victim from its ongoing Nightmare.
Releases its victims from their Nightmare, anytime as it wishes, regardless of its source.
0

Fiend's Grip

[edit]
R
F
Fiend's Grip
Unit / Channeled
Affects
Enemy Units / Self
Spell / Pure
Grips and disables an enemy unit.

Deals damage and steals mana based on the affected unit's max mana per interval.
Cast RangeAffected by Cast Range increasing sources. 625
Max Channel Time: 4.75/5.25/5.75 (With level 25 Left Talent.With level 25 Left Talent. 7.75/8.25/8.75)
Damage Interval: 0.5
Damage per Instance: 35/55/75
Max Mana Loss per Instance: 2.5% (With level 15 Left Talent.With level 15 Left Talent. 5%)
Self-heals and mana restores based on the damage dealt and enemy mana loss value respectively.
Damage to Heal Factor: Affected by Heal Manipulation sources. 1
Enemy Mana Loss to Mana Restore Factor: Affected by Mana Restore Manipulation sources. 1
Hero Innate Ability
Innate Properties
The affected unit is either affected by Nightmare or Fiend's Grip, not both.
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Creates illusions of itself alongside that are capable of gripping the affected enemy unit, dealing the same damage instance at the same time instantly.

Fiend's Grip now is interrupted when Bane and its illusions are no longer channeling.

Reduces cooldown.
These illusions are uncontrollable, receives additional incoming damage, and are instant killed upon being interrupted.
Number of Illusions: (Upgradable by Aghanim's Scepter. 2)
Damage Taken: Affects the incoming ability value negatively of the affected unit. (Upgradable by Aghanim's Scepter. 225%)
Current Health as Damage: (Upgradable by Aghanim's Scepter. 100%)
Duration: (Upgradable by Aghanim's Scepter. 20)
120/110/100 (Upgradable by Aghanim's Scepter. 75/65/55)
Mana Cost
200/300/400
Victims of Atropos are frequently torn apart by vivid conjurations of their own nightmares.

Recent Matches

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Main Article: Bane/Matches
DateTierTournamentPicksScorevs. PicksPatch
June 9, 2026 - 20:25 CESTQualifierTI2026 EU OQ1TI2026 EU OQ1
Timbersaw
Shadow Fiend
Bane
Rubick
Void Spirit
0 : 1
Treant Protector
Techies
Largo
Drow Ranger
Keeper of the Light
7.41d
June 9, 2026 - 19:45 CESTQualifierTI2026 EU OQ1TI2026 EU OQ1
Bane
Drow Ranger
Underlord
Dark Willow
Kunkka
0 : 1
Treant Protector
Lycan
Batrider
Windranger
Pangolier
7.41d
June 9, 2026 - 19:45 CESTQualifierTI2026 EU OQ1TI2026 EU OQ1
Bane
Zeus
Hoodwink
Beastmaster
Terrorblade
0 : 1
Ringmaster
Shadow Fiend
Grimstroke
Kunkka
Brewmaster
7.41d
June 9, 2026 - 19:20 CESTQualifierTI2026 EU OQ1TI2026 EU OQ1
Windranger
Bane
Underlord
Lion
Medusa
1 : 0
Viper
Techies
Dark Willow
Shadow Fiend
Undying
7.41d
June 9, 2026 - 19:20 CESTQualifierTI2026 EU OQ1TI2026 EU OQ1
Bane
Viper
Clockwerk
Tiny
Underlord
1 : 0
Axe
Nature's Prophet
Treant Protector
Terrorblade
Batrider
7.41d
  • Bane has won the following final matches in The International of the following years:

Recent Changes

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Main Articles: Changelogs, Old Abilities and Hero Lore
Description
7.41c
(2026-05-06)
  • Reduced Brain Sap mana cost from 120/130/140/150 to 105/120/135/140.
7.41
(2026-03-24)
  • Reduced Strength strength gain from 2.7 to 2.5.
  • Reduced Agility agility gain from 2.7 to 2.5.
  • Reduced Intelligence intelligence gain from 2.7 to 2.5.
  • Increased base attack range from 400 to 425.
  • REWORKED Ichor of Nyctasha
    • OLD All Universal attribute sources affecting Bane are always evenly distributed across all three / / attributes.
    • NEW
      • Applies a permanent debuff stack on the dying enemy hero that reduces 5% status resistance to all debuffs sourced to Bane in the following conditions:
        • Upon a kill credtied to Bane.
        • When the dying enemy hero dies while being affected by debuff sourced to Bane.
      • Can be applied up to 5-max stacks.
  • Nightmare
    • REMOVED the Dream Stalker ability component.
    • ADDED vector-targeting functionality.
      • Applies a 110-speed forced movement to the affected unit according to the vector-targeted direction by default.
      • ADDED This ability has multiple different functionality modes.This ability has multiple different functionality modes. Alt-Cast functionality.
        • Toggle on swaps the functionality of the ability with Nightmare (Alt-Cast) , and causes the affected unit now remains stationary in place.
7.40
(2025-12-15)

Dota Plus Progress

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Main Article: Hero Challenges

Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.

Bane's Relics Voice Lines

Brain Sap Kills

Brain Sap Healing

Nightmare Duration

Kills Under Fiend's Grip

Teleports Leading To Kills

Allies Glimmer Cape Duration

Channels Cancelled

Smoke Leading To Kills

Dominating Kill Streaks

Dust Leading To Kills

Enemy Wards Kills

Wards Placed

Kill Assists

Kills

Bronze

Silver

Gold

Platinum

Master

Grandmaster

Equipment

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Trivia

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  • In greek mythology, Atropos was the eldest of the three Moirai sisters.
    • Specifically, she was the goddess of fate and destiny, responsible for cutting the "Thread of Life, deciding the end of mortals' lifes.
    • The name Atropos translates to "not turning" from greek: a- (negating prefix) and tropos ("turned"), in the sense of, referring to the irreversible and inevitable destiny of death.
  • Bane's rivalry line towards Tinker ▶️ "Do Tinkers dream of electric sheepsticks?" is a reference to the book "Do Androids Dream of Electric Sheep?". "Sheepstick" is also a commonly used name for the Scythe of Vyse.
  • His movement line ▶️ "Sleep no more!" is a reference to Shakespeare's play Hamlet, in particular, his famous "To be or not to be" soliloquy. Hamlet reasons over whether to take his own life or carry on: "To die, to sleep-. No more-and by a sleep we say to end..."
  • His last hit Response "▶️ "The wages of fear." is a reference to the film of the same name, The wages of fear.
  • Fiend's Grip ▶️ sound effect makes use of one of Bane's voice file, ▶️ "The bane of your existence".
  • Since his release, Bane's strength, agility, and intelligence have always been equal. Although coindicental at first, this is now being kept that way intentionally; Whenever his attributes get changed, all three of them get changed equally.
    • In 7.21, this symmertry was broken, as only his intelligence gain was buffed, while the strength and agiltiy gain remained unchanged.
    • After a community outcry, this got quickly adressed in 7.21b, where all three were equalized again.
  • Bane's concept is inspired by the game Tactics Ogre: The Knight of Lodis.
    • Bane and Virtue are two of the 6 elements within the game, with Bane being the dark element, and virtue being the light element.
    • All of Bane's abilities would fall under the Bane category within the game, hence his Dot a 2 title, Bane.
    • In DotA, Bane's full title is "Bane Elemental", being even more direct than his Dota 2 title.
    • All of Bane's abilities are named and partially themed after existing spells in Tactics Ogre: The Knight of Lodis:[1]
      • Enfeeble takes a percentage of an enemy's max health and grants it to the caster.
      • Brain Sap takes a percentage of an enemy's max mana and grants it to the caster.
      • Nightmare drifts the target into unconscousness, putting them asleep and dealing damage over time.
      • Fiend's Grip Deals heavy area of effect damage "by the hand of an evil spirit"
    • Bane's Brain Sap is based on Enfeeble from Tactics Ogre.
    • Bane's Nightmare is conceptually identical to the Nightmare from Tactics Ogre.
    • Bane's Fiend's Grip combines the theme of Fiend's Grip and the mana steal of Brain Sap from Tactics Ogre.
[edit]
  1. Tactics Ogre: The Knight of Lodis - spell guide (CTRL+F for Bane's ability names to find their source)