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Version 7.38
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Version 7.38
Version Information
Version:
7.38
Release Date:
2025-02-19
Highlights
- Ringmaster added to Captain's Mode
Chronology
Changes
[edit]General
[edit]Major Mechanics
[edit]- Universal Heroes' damage per attribute decreased from 0.7 to 0.45
- As a result, many heroes have had their Base Damages and attribute gains changed
- Skill points can now be spent on All Attributes starting at level 2 instead of level 6
- Reflected spells now benefit from all bonuses the original cast had, including the following:
- Caster's facet upgrades
- Bonuses from talents
- Aghanim's Shard and Aghanim's Scepter upgrades (Upgrades used to depend on Aghanim's items the reflecting unit had)
- Slow Resistance now also increases minimum movement speed by the slow resist percentage
- 20% Slow Resistance increases your minimum movement speed from 100 to 120
- Glyph of Fortification: Creep duration decreased from 4s to 3s
- Units no longer gain bonus movement speed during the night
- Items that have entered a Hero's backpack for the very first time now have a 3 second grace period where they can be swapped into the main inventory without any cooldown. This can only happen once per item per Hero
Wandering Waters
[edit]- The top and bottom outer rim areas are now flooded by streams of traversable water
- These streams have a current, starting near the T3 towers (right before the medium camp location), down to the T1 towers (former Twin Gate location)
- Going downstream increases current and max movement speed, while going upstream inflicts no penalty
- Streams are separated by two zones: ones with a 'strong current' which provides up to 150 bonus movement speed and ones with a 'moderate current' which provides up to 100 bonus speed. The current is 'strong' from stream beginnings near each base up to the waterfalls near T2 towers. All other stream sections are considered to have a 'moderate current'
- Bonus value depends on the faced direction, ranging from 100% while going downstream to 0% at 90 degrees
- Watchers, camps and pathways in the areas have been slightly adjusted to give way for the stream
- Radiant and Dire main jungles now also have a stream with moderate current, starting near the easy camp close to the mid T1 towers. They join the outer streams, crossing the safelane near the T2 towers
Map Objectives
[edit]Roshan
- Roshan is back in the river, with one pit located near each sidelane:
- Top lair is slightly closer to Dire's jungle entrance, and bottom one is closer to Radiant's
- Only the active Roshan pit will show as a minimap icon
- Roshan initially spawns in the Bottom Pit
- Starting at 15:00, Roshan will follow the day/night cycle, walking across the river towards his designated pit: Top at night and Bottom at day
- Roshan no longer has bonus movement speed while moving between pits
- Roshan now has basic 25% Slow Resistance and an additional 25% Slow Resistance when running between pits
- When running into a hero while moving between pits, Roshan will stop and grab them before violently throwing them away. Upon landing, heroes are stunned for 1s and take 200 pure damage + 0.5% of target's current health per minute of game time. Each time Roshan throws a hero, he gains 70 bonus movement speed and increases throw damage by additional 100 until he reaches his destination pit. After 5 throws Roshan ignores heroes on his way
- Throw distance: 1500. Max bonus movespeed: 300. Can be blocked by spell-blocking abilities and items, like Linken's Sphere, but can't be reflected. Heroes will be thrown away from Roshan based on their relative position to him
- Added a Roshan icon near the minimap that shows Roshan's state (alive, dead, maybe alive) and location:
- If Roshan is dead, the status will also include a timer until his possible respawn
- Since Roshan's respawn takes between 8 to 11 minutes, during this window the status will say that he may be alive, but also include a timer until the guaranteed respawn
- If a team gains vision over Roshan or Roshan's Roar of Retribution is heard during this status, the timer will be updated to inform that Roshan is alive
- Templar Assassin's Third Eye Innate will cause the icon to display exactly when and where Roshan will respawn
- Roar of Retribution:
- Now also applies a 2s Disarm on all affected units
- Radius decreased from 900 to 600
- Cast point increased from 0.1s to 0.5s
- Cooldown increased from 20s to 60s
- Roshan's knockback now has a 2s cooldown before it can be applied to the same unit again
- Added a unique attack animation for Bash, as well as new animation and particles for Roar of Retribution
- Roshan no longer drops Aghanim's Blessing (back-added in the patch notes in Version 7.38c)
Tormentor
- Tormentor spawns repositioned to the corners of the map
- There is only a single Tormentor active at a time
- Tormentor now spawns for the first time at 15:00
- Tormentor now grants 250 gold to each team member on death
- Tormentor is also dependent on the day and night cycle, so it's at Radiant side at night and at Dire's side at day. As a result, it will always appear at the Radiant side first
- Due to this Roshan and Tormentor are always on opposite sides
- Tormentor's abilities now scale with game time instead of the number of deaths
- Unyielding Shield: Damage absorb rescaled from 2500 + (200 per death) to 1900 + (20 per minute of game time)
- Unyielding Shield: Barrier regeneration rescaled from 100 + (100 per death) to 30 + (5 per minute of game time)
- Reflect: Damage percentage rescaled from 90 + (20 per death) to 50 + (2 per minute of game time)
- The Shining: Damage per second increased from 30 to 60
- The Shining: Radius decreased from 1200 to 1000
- Alleviation: New ability. After dying, the Tormentor leaves behind a 900 radius aura that increases health regeneration of all units in the area by 2% of their Max Health. Lasts 15s
Lotus Pools
- Changed the way Healing Lotuses are collected from Lotus Pools:
- Lotus Pools now have three entrances and an empty region in the center
- Heroes will automatically gather lotuses when within 350 units of the center of a pool as long as they have available space in their inventory
- The first Lotus takes 1.5s to collect, and each subsequent lotus in a row takes 30% less time
- The timer only counts down when all heroes within range are on the same team, pausing if an enemy hero enters the area, and resuming when enemies leave
- If multiple allied heroes are all within range, the Lotus will be granted to a random hero
- Lotus Pools will now spawn Great Lotuses after Tier 4 Neutral Items are available
- Lotus Pools will now spawn Greater Lotuses after Tier 5 Neutral Items are available
Shrines of Wisdom
- Wisdom Runes removed and replaced with new buildings: Shrines of Wisdom
- Shrines of Wisdom are located in the offlane side jungles between the Tier 1 and 2 towers where the Ancient camps used to be
- The Shrines will activate every 7 minutes, glowing and filling with experience
- To gather the experience from an activated Shrine, a hero must stand within 300 units for 3s
- Like Lotus Pools, the Shrine will not count down time if an enemy hero contests by standing within the effect radius, and will resume only if the enemy hero leaves the area or is killed
- Experience will be granted to a random hero within 300 units of the Shrine and also to their teammate with the lowest experience
Bounty Runes
- Spawn interval increased from 3 minutes to 4 minutes
- Gold provided after the initial set rescaled from 36 + (9 per 5 minutes) to 40 + (6 per 4 minutes)
Other Terrain Changes
- The region specific map buffs (Mighty Mines, etc.) have been removed
- Corner outposts have been removed
- The Twin Gates have been repositioned to the corners of the map on a new high ground area near Tormentors
- Touched up the map in general. Slightly adjusted neutral camps, trees, and cliffs
Lifesteal
[edit]- Individual abilities no longer have special rules about how lifesteal works in different situations (heroes vs creeps vs illusions, damage types, etc.). Lifesteal mechanics are now consistent across every ability:
- Lifesteal applies to physical damage from attacks and is reduced by 40% when damaging non-heroes
- Spell Lifesteal now applies to physical damage from spells and magical damage from spells or attacks and is reduced by 80% when damaging non-heroes
- Neither Lifesteal nor Spell Lifesteal applies to pure damage
- Holding Alt while looking at items that provide Lifesteal or Spell Lifesteal will show the lifesteal percentages for attacking and casting spells, and targeting creeps vs heroes
- The following sources and targets do not provide any lifesteal
- Attacks that do not proc Attack Modifiers
- Attack damage against wards, buildings, or couriers
- Spell damage against illusions, wards, buildings, or couriers
- Reflected damage
- Spells that remove Health instead of dealing direct damage
- Any damage dealt to self or allies
- A small number of abilities that do not use Lifesteal or Spell Lifesteal still result in healing and can benefit from Lifesteal Amp:
- Lifestealer's Open Wounds heals attackers for a percentage of the damage done
- Lifestealer's Feast heals for a percentage of the target's max health
- Meepo's Ransack heals all Meepos a flat amount for each strike
Neutral Creep Changes
[edit]| This article is under construction and is subject to major revisions. |
- CREATED
- ADDED to Ancient Frog Camp.
- CREATED
- ADDED to Ancient Frog Camp.
- Re-added
- Increased health from 600 to 750.
- Increased experience bounty from 50 to 95.
- Reduced gold bounty from 52–58 to 37–43.
- Increased base attack time from 1.5 to 2.
- Increased attack speed from 100 to 135.
- Reduced attack point from 0.83 to 0.3.
- Increased turn rate from 0.5 to 0.9.
- Prowler Aura
- Multiple instances no longer stack.
- Rescaled lifesteal from 10% to 9%/10%/11%/12%.
- Rescalead health regeneration bonus from 10 to 9/10/11/12.
- Re-added
- Increased level from 5 to 6.
- Increased health from 1200 to 1400.
- Increased experience bounty from 95 to 124.
- Increased gold bounty from 58–68 to 76–80.
- Increased base attack time from 1.5 to 2.
- Increased attack speed from 100 to 135.
- Reduced attack point from 0.83 to 0.3.
- Increased turn rate from 0.5 to 0.9.
- Increased nearby enemies required for neutral Prowler Shamans to cast Desecrate from 1 to 3.
- Petrify
- Prowler Shamans now auto-cast this ability when their health is below 90% at the start of their attacks.
- Increased damage per second from 75 to 100.
- Reduced duration from 2 to 1.2/1.3/1.4/1.5.
- Reduced damage tick interval from 0.5 to 0.1.
- Reduced nearby enemies required for neutral Thunderhides to cast Slam from 4 to 3.
- CREATED
- ADDED to Froglet Camp.
- When couriers perform a delivery, they now also automatically pick up items from your inventory that have been marked for sell, and sell them once reacing the fountain.
Lifesteal from spell damage no longer applies to couriers.
- Couriers abilities now ignore
Silence .
- CREATED
- ADDED to Frog Camp.
- Prospecting Aura is now disabled by
Break
- CREATED
- ADDED to Frog Camp.
- CREATED
- ADDED to Froglet Camp.
- CREATED
- ADDED to Pollywog Camp.
- Moved both pits from the map corners to the center river, behind the Power Runes.
- The top pit is slightly closer to Dire's jungle entrance, and bottom pit is closer to Radiant's jungle entrance.
- Only the active Roshan pit will show as a minimap icon.
- Roshan initially spawns in the bottom pit.
- starting at gametime 15:00, Roshan starts following the day/night cycle, walking across the river towards his designated pit: top at night and bottom at day.
- KILL REWARDS
- Roshan no longer drops Aghanim's Blessing when killed on the
Dire side on his 3rd+ death. [?
- Roshan no longer drops Aghanim's Blessing when killed on the
- On The Move
- No longer grants 200 movement speed while moving between pits.
- Now grants an additional 25% slow resistance while moving between pits.
- The knockback can now hit the same unit multiple times, with a 2-second downtime in between hits.
- Now grants Roshan 70 movement speed whenever he casts a spell while on he is on the move, capped at 300.
- Roshan may cast up to 5 spells while on the move.
- ADDED a new ability, Throw , that is only used while moving between pits.
- Throw
- Roshan grabs and throws away any hero that crosses his path while moving between the pits. The thrown hero is damaged and stunned. Roshan moves faster with each throw.
- Grab radius: 300
- Throw distance: 1500
- Grab + Throw duration: 0.84
- Base damage: 200
- Current health as damage per minute: 0.5%
- Damage growth per throw: 100
- Landing Stun duration: 1
- Cooldown: 1
- Notes: Deals pure damage, pierces debuff immunity. The target is thrown in the direction Roshan is facing.
- Roshan now has 25% slow resistance by default.
- Roar of Retribution
- Added a new cast animation.
- Increased cast time from 0.1 to 0.5.
- Now also disarms affected units for 2 seconds.
- Reduced radius from 900 to 600.
- Increased cooldown from 20 to 60.
- Added a new attack animation for Bash .
- Added a Roshan icon near the minimap that shows Roshan's state (alive, dead, maybe alive) and location:
- If Roshan is dead, the status will also include a timer until his possible respawn.
- Since Roshan's respawn takes between 8 to 11 minutes, during this window the status will say that he may be alive, but also include a timer until the guaranteed respawn.
- If a team gains vision over Roshan or Roshan's Roar of Retribution is heard during this status, the timer will be updated to inform that Roshan is alive.
- Templar Assassin 's Third Eye will cause the icon to display exactly when and where Roshan will respawn.
- Moved spawn locations from in front of the Defender's Gates, to the south-east and north-west corners of the map.
- Now only one Tormentor is active at all times, instead of two.
- Initial spawn time reduced from minute 20:00 to minute 15:00.[?]
- Now grants 250
Gold to the entire team, rather than just the killing player. [?]
- No longer grants 280
Experience to the team.
- All of the Tormentor's abilities now scale with game time, rather than amounts of time the Tormentor was killed.
- Unyielding Shield
- Reduced base barrier health from 2500 to 1900.
- Reduced base barrier regen from 100 to 30.
- Changed barrier health bonus from 200 per death to 20 per minute.
- Changed barrier regen bonus from 100 per death to 5 per minute.
- Reflect
- Reduced base damage reflection from 90% to 50%.
- Changed damage reflection bonus from 20% per death to 2% per minute.
- The Shining
- Increased total damage per second from 30 to 60.
- Reduced radius from 1200 to 1000.
- ADDED Alleviation ability.
- Alleviation :
- When killed, the Tormentor leaves behind an aura that grants health regeneration to all nearby units.
- Radius: 900
- Max health as health regen bonus: 2%
- Duration: 15
- Notes: The aura lingers for 0.5 seconds. Affects both factions, regardless of who killed the Tormentor.
Neutral Item Changes
[edit]| This article is under construction and is subject to major revisions. |
- REMOVED
- REMOVED
- REMOVED
- REMOVED
- REMOVED
- REMOVED
- REMOVED
- REMOVED
- REMOVED
- REMOVED
- REMOVED
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- REMOVED
Item Changes
[edit]| This article is under construction and is subject to major revisions. |
- REWORKED recipe and stats.
OLD Abyssal Blade Recipe: Skull Basher ( 2875), Vanguard ( 1700
), Recipe ( 1675
)
Total cost: 6250 Strength bonus: 10 Health bonus: 250 Health regeneration bonus: 15 Attack damage bonus: 10
NEW Abyssal Blade Recipe: Skull Basher ( 2875), Sange ( 2100
), Recipe ( 1275
)
Total cost: 6250 Strength bonus: 26 Slow resistance bonus: 25% Attack damage bonus: 35 Health regen amplification bonus: 25% Lifesteal amplification bonus: 25%
- REMOVED Damage Block .
- CREATED Added to game files, unreleased enchantment.
- Roshan no longer drops Aghanim's Blessing - Roshan .
- CREATED
- RENAMED Replenish Mana to just "Replenish".
- CREATED
- Now builds into Orb of Corrosion .
- Item cost changes:
- Now requires Broadsword ( 1000
) to build, instead of Claymore ( 1350
).
- Increased Recipe cost from 450
to 600
.
- Total gold cost decreases ▼ from 4100
to 3900
.
- Now requires Broadsword ( 1000
- Reduced attack damage bonus from 65 to 50.
- Reduced Cleave cleave damage against heroes from 70% to 60%.
- Scrumptious
- Now also heals 3000 health on cast. [?]
- Now also replenishes 2000 mana on cast. [?]
- No longer has a 250 cast range, can no longer be cast on allies. [?]
- The buff now has a duration of 300, instead of being permanent.
- Soul Rend
- The Accuracy now only applies to the caster and their units, rather than all allies.
- Soul Rend's overhead Silence mask is now tinted red, to distinguish it from othe silence effects. [?]
- Is now a TIER 5 neutral artifact.
- No longer grants 25
Strength .
- No longer grants 25
Intelligence .
- Item cost changes:
- Reduced Drum of Endurance cost from 1650
to 1625
.
- Reduced Tranquil Boots cost from 925
to 900
.
- Total gold cost decreases ▼ from 4275
to 4225
.
- Reduced Drum of Endurance cost from 1650
- No longer replenishes its charges from the Rejuvenation Aura buff, the wielder must now be physically within the fountain area to refill their Bottle.
- CREATED
- CREATED
- READDED as a TIER 2 neutral artifact.
- No longer grants 10 attack damage.
- No longer grants 10 attack speed.
- Dark Mercy
- Reduced missing health threshold from 10% to 5%.
- Reduced attack damage bonus per 5% health missing from 10 to 3.
- No longer builds into Shadow Blade .
- Is now a TIER 4 neutral artifact.
- No longer grants 300
Mana .
- No longer builds into Battle Fury .
- Now builds into Shadow Blade .
- Now builds into Mage Slayer .
- CREATED
- Now builds into Heaven's Halberd .
- CREATED
- No longer builds into Khanda .
- Now builds into Revenant's Brooch .
- CYCLED OUT
- Reduced Wind Lace cost from 250
to 225
(total cost decreases ▼ from 1650
to 1625
).
- Endurance
- No longer has 8 charges.
- Increased cooldown from 30 to 45.
- Reduced attack speed bonus from 45 to 35.
- Reduced Swiftness Aura movement speed bonus from 20 to 15.
- CYCLED OUT
- CREATED Added to game files, unreleased enchantment.
- READDED as a TIER 2 neutral artifact.
- No longer grants 6 intelligence .
- No longer grants 2 mana regeneration.
- Life Essence
- Increased max health bonus and heal from 400 to 240.
- Reduced mana cost from 200 to 150.
- Reduced Ether Blast damage to Universal heroes from 60% of all attributes to 45%.
- CREATED
- Item cost changes:
- Now requires Orb of Frost to build (+ 250
cost).
- Reduced Recipe cost from 1300
to 1050
.
- Total gold cost remains at 5300
.
- Now requires Orb of Frost to build (+ 250
- READDED as a TIER 5 neutral artifact.
- No longer grants 25 strength .
- No longer grants 15 intelligence .
- No longer grants 15 health regen.
- No longer grants 10 mana regen.
- CREATED
- CREATED
- CREATED
- REWORKED recipe and stats.
OLD Gleipnir Recipe: Maelstrom ( 2950), Rod of Atos ( 2250
), Recipe ( 550
)
Total cost: 5750 Intelligence bonus: 25 Health bonus: 275 Attack damage bonus: 25 Attack speed bonus: 25
NEW Gleipnir Recipe: Point Booster ( 1200), Rod of Atos ( 2250
), Recipe ( 1100
)
Total cost: 4550 Intelligence bonus: 15 Health bonus: 450 Mana bonus: 200 AoE Radius bonus: 75
- REMOVED Chain Lightning .
- Eternal Chains
- No longer deals 165 magical damage.
- Reduced radius from 350 to 275. [?]
- Reduced mana cost from 200 to 100.
- No longer builds into Orb of Corrosion .
- Now builds into Mage Slayer .
- Is now a TIER 2 neutral artifact.
- No longer grants 20
Movement Speed .
- Increased Sixth Sense cooldown from 4 to 6.
- CREATED
- CREATED
- Transmute
- No longer secures a neutral item token from the current tier.
- Now also grants a full Madstone bundle when cast on a neutral creep.
- A Madstone bundle contains 2 Madstones for the caster, and one for a random ally. [?]
- REWORKED recipe and stats.
OLD Heaven's Halberd Recipe: Sange ( 2100), Talisman of Evasion ( 1300
), Recipe ( 100
)
Total cost: 3500 Strength bonus: 20 Evasion bonus: 25% Slow resistance bonus: 25% Health regen amplification bonus: 25% Lifesteal amplification bonus: 25%
NEW Heaven's Halberd Recipe: Vanguard ( 1700), Crown ( 450
), Ring of Regen ( 175
), Recipe ( 275
)
Total cost: 2600 Strength bonus: 5 Agility bonus: 5 Intelligence bonus: 5 Health bonus: 275 Health regeneration bonus: 6
- ADDED new Damage Block ability.
- Grants a chance to block physical attack damage. Blocks less damage for ranged users.
- Proc Chance: 60%
- Damage Block (Melee): 60
- Damage Blocked (Ranged): 30
- Notes: Only works against physical attack damage. Does not work against wards. Uses pseudo-random distribution. For more details, see Damage Block.
- CREATED Added to game files, unreleased enchantment.
- Is now a TIER 2 neutral artifact.
- No longer grants 4
Armor .
- No longer grants 20
Attack Speed .
- CREATED
- Item cost changes:
- Now requires Tiara of Selemene ( 1800
) to build, instead of Crystalys ( 2000
).
- Increased Recipe cost from 500
to 1500
.
- Total gold cost increases ▲ from 5100
to 5900
.
- Now requires Tiara of Selemene ( 1800
- REMOVED Critical Strike .
- No longer grants 50 attack damage.
- Now grants 8 mana regen.
- Empower Spell
- Changed damage from 150 + 60% of attack damage to a flat 250.
- Now applies
Break on the target.
- Reduced movement speed slow from 50% to 30%.
- Increased debuff duration from 1.5 to 3.
- Increased cooldown from 6 to 12.
- General changes to
Spell Reflection :
- Reflected spells now benefit from all bonuses the original cast had, including the following:
- Caster's facet upgrades
- Bonuses from talents
- Aghanim's Shard and Aghanim's Scepter upgrades (Upgrades used to depend on Aghanim's items the reflecting unit had)
- Reflected spells now benefit from all bonuses the original cast had, including the following:
- CREATED
- No longer builds into Gleipnir .
- REWORKED recipe and stats.
OLD Mage Slayer Recipe: Cloak ( 800), Oblivion Staff ( 1625
), Recipe ( 400
)
Total cost: 2825 Intelligence bonus: 10 Mana regeneration bonus: 2 Magic resistance bonus: 20% Attack speed bonus: 45
NEW Mage Slayer Recipe: Cloak ( 800), Orb of Venom ( 350
), Gloves of Haste ( 450
), Cornucopia ( 1200
)
Total cost: 2800 Health regeneration bonus: 5 Mana regeneration bonus: 2 Magic resistance bonus: 20% Attack damage bonus: 8 Attack speed bonus: 30
- Is now a TIER 5 neutral artifact.
- No longer grants 500
Health .
- Increased Rejuvenate heal from 1250 to 1500.
- CREATED
- CREATED
- Reduced Berserk movement speed bonus from 30 to 25.
- Is now a TIER 4 neutral artifact.
- No longer grants 45
Attack Damage .
- No longer grants 30
Attack Speed .
- READDED as a TIER 5 neutral artifact.
- No longer grants 20 strength .
- REWORKED Lesser Avatar .
- OLD Lesser Avatar
- Grants the caster
Spell Immunity .
- Duration: 2
- Notes: Applies a
Basic Dispel upon cast.
- NEW Lesser Avatar
- Grants magic resistance and immunity to pure and reflected damage, as well as
Debuff Immunity .
- Magic Resistance Bonus: 50%
- Duration: 2
- Notes: Applies a
Basic Dispel upon cast.
- CREATED
- Is now a TIER 3 neutral artifact.
- No longer grants 35
Attack Damage .
- Is now a TIER 3 neutral artifact.
- No longer grants 20 Agility .
- No longer grants 20
Movement Speed .
- Solitary Disguise
- Reduced moement speed bonus from 20% to 15%. [?]
- Reduced duration from 35 to 15.
- No longer builds into Mage Slayer .
- Is now a TIER 1 neutral artifact.
- No longer grants 3 All attributes .
- No longer grants 5%
Magic Resistance .
- CREATED Added to game files, unreleased enchantment.
- Is now a TIER 4 neutral artifact.
- No longer grants 12
Strength .
- Increased Ogre Seal Flop cooldown from 35 to 40.
- RENAMED item from Blight Stone to Orb of Blight.
- Reduced Lesser Corruption duration from 8 to 3.
- Now builds into Orb of Corrosion .
- REWORKED recipe and stats.
OLD Orb of Corrosion Recipe: Orb of Venom ( 250), Ring of Protection ( 175
), Gloves of Haste ( 450
)
Total cost: 875 Armor bonus: 3 Attack speed bonus: 25
NEW Orb of Corrosion Recipe: Orb of Frost ( 250), Orb of Blight ( 300
), Band of Elvenskin ( 450
)
Total cost: 1000 Agility bonus: 8
- REWORKED Corrosion .
- OLD Corrosion
- The wielder's attacks deal damage over time and slow the target's movement speed based on whether the wielder is melee or ranged. Also reduces the target's health restoration.
- Move Speed Slow (Melee): 13%
- Move Speed Slow (Ranged): 4%
- Health Restoration Reduction: 20%
- Damage per Second: 5
- Duration: 3
- Notes: Deals magical damage, and is flagged as HP Removal. Works against buildings. Affects heals, health regen, lifesteal, and spell lifesteal. Does not stack with Orb of Venom.
- NEW Corrosion
- The wielder's attacks reduce the target's armor and slow the target's movement speed based on whether the target is melee or ranged. Also reduces the target's health restoration.
- Armor Reduction: 3
- Move Speed Slow (Melee): 6%
- Move Speed Slow (Ranged): 16%
- Health Restoration Reduction: 16%
- Duration: 3
- Notes: Works against buildings. Affects heals, health regen, lifesteal, and spell lifesteal. Armor reduction does not stack with Orb of Blight , Desolator , and Stygian Desolator . Fully stacks with the effects of Orb of Frost .
- Is now a TIER 1 neutral artifact.
- Impeding Corruption
- Reduced
melee movement speed slow from 20% to 10%.
- Reduced
ranged movement speed slow from 10% to 5%.
- Reduced armor reduction from 3 to 2.
- Reduced
- CREATED
- Builds into Eye of Skadi and Orb of Corrosion .
- Increased gold cost from 250
to 350
.
- No longer builds into Orb of Corrosion .
- Now builds into Mage Slayer .
- Now builds into Witch Blade .
- REWORKED Poison Attack .
- OLD Poison Attack
- Poisons attacked enemies, dealing damage per second and slowing movement. Slow values depend on wether the wielder is melee or ranged.
- Move Speed Slow (Melee): 13%
- Move Speed Slow (Ranged): 4%
- Damage per Second: 2
- Duration: 2
- Notes: Deals magical damage, and is flagged as HP Removal.
- NEW Poison Attack
- Poisons attack targets once in a while, dealing damage per second.
- Damage per Second: 10
- Duration: 3
- Cooldown: 9
- Notes: Deals magical damage, and is flagged as HP Removal. The effect upon reaching the attack point, not upon landing. For ranged heroes, this is on projectile launch.
- Empower Spell
- Increased cooldown from 6 to 12.
- Reduced movement speed slow from 50% to 30%
- Increased debuff duration from 1.5 to 3.
- Is now a TIER 1 neutral artifact.
- No longer grants 5 All attributes .
- Pig, Out!
- Reduced mana cost from 50 to 0.
- Is now a TIER 5 neutral artifact.
- No longer grants 15
Movement Speed .
- No longer grants 150
Attack Speed .
- REMOVED Dig .
- ADDED new Plunder ability.
- Steals gold from enemies that die within proximity. If the item wielder kills the enemy, they steal even more gold and from any distance.
- Death Steal Radius: 1200
- Gold Stolen: 150
- Additional Own Kill Gold Stolen: 150
- Notes: Steals Unreliable Gold and adds it as unreliable gold. The wielder always gets the full amount, even if the dying hero had no gold left.
- ADDED new Buried Treasure ability.
- Reduces gold loss on death.
- Death Gold Loss Reduction: 100%
- Notes: Only affects the death gold loss. Other source of gold loss (i.e. Plunder ) are not affected.
- Now builds into Gleipnir .
- CREATED
- CYCLED OUT
- CREATED
- CREATED
- CYCLED OUT
- Item cost changes:
- Now requires Crystalys ( 2000
) to build, instead of Sacred Relic ( 3400
).
- Reduced Recipe cost from 800
to 600
.
- Total gold cost decreases ▼ from 4900
to 3300
.
- Now requires Crystalys ( 2000
- Reduced Spell Lifesteal from 20% to 16%.
- Reduced attack damage bonus from 70 to 35.
- REMOVED Phantom Province .
- ADDED Phantom Critical
- Phantom Critical
- The wielder's attacks have a chance to inflict critical magical damage.
- Proc Chance: 30%
- Critical Damage: 80%
- Notes: Works like critical strike, but adding the damage as magical damage, instead of physical.
- No longer builds into Orb of Corrosion .
- Now builds into Heaven's Halberd .
- CREATED
- No longer builds into Revenant's Brooch .
- No longer builds into Heaven's Halberd .
- Now builds into Abyssal Blade .
- Reduced status resistance bonus from 25% to 20%.
- CREATED
- REMOVED
- Reduced restock time from 80 to 70.
- Increased True Sight radius from 1000 to 1050.
- CREATED
- Shadow Blade now requires Claymore ( 1350
) to build, instead of Broadsword ( 1000
) (total cost increases ▲ from 3000
to 3350
).
- Increased attack damage bonus from 20 to 25.
- Increased Shadow Blade cost from 3000
to 3350
(total cost increases ▲ from 5450
to 5800
).
- Increased attack damage bonus from 60 to 70.
- Disguise .
- Added a visual effect over the caster.
- Added a sound effect for when an ally gets disguised later after cast.
- Is now a TIER 1 neutral artifact.
- Courage
- Reduced attack damage bonus from 16 to 10.
- Reduced armor bonus from 7 to 5.
- CYCLED OUT
- READDED as a TIER 5 neutral artifact.
- No longer grants 25 movement speed.
- No longer increases turn rate speed by 50%.
- Skitter
- Now also increasaes turn rate by 50%.
- Increased movement speed bonus from 18% to 20%.
- Increased duration from 3.5 to 10.
- Increased cooldown from 12 o 20.
- Is now a TIER 5 neutral artifact.
- No longer grants 60
Attack Damage .
- Increased Greater Corruption armor reduction from 10 to 13.
- No longer builds into Heaven's Halberd .
- Now builds into Khanda .
- CREATED
- CREATED
- CREATED
- Is now a TIER 1 neutral artifact.
- No longer grants 90
Health .
- Dig
- Dug up Kobolds now have a timed life of 60 seconds.
- Increased cooldown from 40 t 60.
- READDED as a TIER 2 neutral artifact.
- No longer grants 150 mana.
- CREATED
- CREATED
- No longer builds into Abyssal Blade .
- Now builds into Heaven's Halberd .
- CREATED
- READDED as a TIER 3 neutral artifact.
- No longer grants 150 mana.
- Increased Tunnel Vision spell amplification bonus from 8% to 10%.
- Reduced gold cost from 250
to 225
.
- Reduced movement speed bonus from 20 to 15.
- Reduced Eul's Scepter of Divinity cost from 2625
to 2600
(total cost decreases ▼ from 6825
to 6800
).
- CREATED
- Item cost changes:
- Now requires Orb of Venom to build (+ 350
cost).
- Reduced Recipe cost from 600
to 250
.
- Total gold cost remains at 2775
.
- Now requires Orb of Venom to build (+ 350
Hero Changes
[edit]| This article is under construction and is subject to major revisions. |
- Increased
strength gain from 2.2 to 2.6.
- Increased
agility gain from 1.3 toi 1.5
- Reduced base
intelligence and gain from 19 + 1.6 to 18 + 2.
- Increased base attack damage from (-4)‒6 to 22‒32.
- Increased
The Quickening enemy hero death to current cooldown reduction from 4 to 6.
Talents:
- LVL 10 +10% Curse of Avernus movement speed slow ➜ +10% Withering Mist restoration reduction.
- Greevil's Greed
- ADDED new
Dividends facet.
- Grants an additional 75
per minute per Aghanim's Scepter Synth granted.
- Grants an additional 75
- Aghanim's Scepter Synth
- MOVED ability component from Chemical Rage to Greevil's Greed .
- Increased cast range from 600 to
Global .
- Now prints a message upon granting the
ability upgrade to an allied hero to all allies and spectators.
- ADDED new
- Reduced Acid Spray radius from 400/475/550/625 to 350/400/450/500.
- Corrosive Weaponry
- Other Alchemist 's offensive-abilities now applies the following stacks upon application:
- 1 stack per Acid Spray applied spell damage interval.
- 1 stack per Unstable Concoction 1-second brew time.
- Increased stack per attack from 1 to 2.
- Increased max stacks from 4/6/8/10 to 10/12/14/16.
- Reduced movement speed slow per stack from 4%/5%/6%/7% to 1.5%/2%/2.5%/3%.
- Reduced base attack damage reduction per stack from 3%/4%/5%/6% to 1.5%/2%/2.5%/3%.
- Other Alchemist 's offensive-abilities now applies the following stacks upon application:
- Reduced Chemical Rage movement speed bonus from 30/45/60 to 20/30/40.
- Cold Feet
- The break radius is no longer affected by area-of-effect manipulation sources.
- Rescaled stun duration from 1.9/2.2/2.5/2.8 to 1.8/2.2/2.6/3.
- Chilling Touch
- Rescaled attack range bonus from 60/120/180/240 to 80/120/160/200.
- Death Rime
- Increased applied stacks from 1 to 2.
- Reduced debuff duration from 4 to 3.
- Ice Blast
Aghanim's Scepter upgrade:
- Reduced Chilling Touch mana cost reduction from 50% to 40%.
- Counterspell
- Now has
Spell Reflection by default.
- Rescaled magic resistance bonus from 15%/25%/35%/45% to 16%/24%/32%/40%.
- REWORKED
Magebane's Mirror
- OLD
- Grants the spell reflection proc 40% spell damage amplification.
- NEW
- Applies a ReflectedAbility MPCost * 1.5/1.9/2.3/2.7 mana burn per spell reflection proc.
- Deals ManaBurn * 1 , MAX = 400 spell damage per spell reflection proc.
- OLD
- Now has
Aghanim's Shard upgrade:
- Counterspell Ally
- Now has
Spell Reflection by default.
- Other
Magebane's Mirror Counterspell notes apply.
- Now has
- Counterspell Ally
- General changes to
Spell Reflection :
- Reflected spells now benefit from all bonuses the original cast had, including the following:
- Caster's facet upgrades
- Bonuses from talents
- Aghanim's Shard and Aghanim's Scepter upgrades (Upgrades used to depend on Aghanim's items the reflecting unit had)
- Reflected spells now benefit from all bonuses the original cast had, including the following:
- Arc Warden no longer has
Agility as a primary attribute and is now a
Universal hero.
- Reduced base attack damage from 33‒39 to 23‒29.
- REMOVED the following facets:
Order
Disorder
- All abilities no longer have two different versions depending on
The Self or
The Double cast.
- Runic Infusion
- ADDED new
Power Capture facet.
- Grants
The Self a permanent 1.5
/
/
attribute bonus upon activating a Power Rune.
- Grants
- ADDED new
- Flux
- No changes to damage per second values.
- Reduced movement speed slow from 15%/22%/30%/39% to 14%/21%/28%/35%.
- Magnetic Field
- CHANGED ability targeting type from No Target to Target Point .
- Now affects allied creeps.
- ADDED
doubletap functionality.
- Considers as a ground-targeted ability cast centered on the caster.
- ADDED new
Power Capture facet.
- Now pulls in all runes within 1200/1800/2400/3000 radius to the cast location with a 150-acceleration speed.
- Runes within the Magnetic Field radius are automatically activated.
- Spark Wraith
- Increases projectile speed from 400 to 550.
- Reduced activation delay from 2 to 1.5.
- Reduced damage from 100/180/260/340 to 100/170/240/310.
- Reduced creep damage factor from 1.4 to 1.
- Reduced slow duration from 0.6/0.8/1/1.2 to 0.5/0.6/0.7/0.8.
- Tempest Double
- No longer has the penalty radius incoming damage amplification component.
- Now applies a max 35% self miss chance and 35% self movement speed slow as
The Double reaches its expire duration.
- CHANGED set clone health from MaxHP to CurrentHP .
- CHANGED set clone mana from MaxMP to CurrentMP .
- Reduced duration from 60 on each level to 18/21/24.
- Reduced cooldown from 100/90/80 to 60/55/50.
- ADDED new
Runed Replica facet.
- Infuses
The Double with a 10-second Power Rune buff of the following corresponding to the current Tempest Double level:
- LEVEL 1 Invisibility Rune
- LEVEL 2 Invisibility Rune + Arcane Rune
- LEVEL 3 Invisibility Rune + Arcane Rune + Haste Rune
- Infuses
- REWORKED
Aghanim's Scepter upgrade:
- OLD Creates secondary Spark Wraith upon activation.
- Has a 2-second activation delay.
- Has a 15-second dormant duration.
- NEW Flux
- Now applies silence if the unit-targeted enemy is alone.
- Has a 1.5 damage per second factor.
- Increases duration by 2.
- OLD Creates secondary Spark Wraith upon activation.
- REWORKED
Aghanim's Shard upgrade:
- OLD Magnetic Field
- Increases radius by 75.
- Applies a 30% enemy movement speed slow and 75% attack projectile speed slow within the radius.
- Applies a 25% ally attack projectile speed bonus within the radius.
- NEW Spark Wraith
- Increases search radius by 100.
- Now when activated, a secondary projectile will affected a secondary closest enemy unit.
- Has a 0.8 * SpellDamage secondary damage.
- OLD Magnetic Field
Talents:
- LVL 15 +16 Magnetic Field attack speed increased to +25.
- LVL 15 +2s Flux duration ➜ +20% Flux movement speed slow.
- LVL 25 Flux silences lone enemy units ➜ -1s Spark Wraith activation delay.
- LVL 25 U Removes
The Double attack damage penalty ➜
The Double has no penalties.
- Increased base attack damage from 30‒34 to 31‒35.
- Increased Battle Hunger damage per second from 10/15/20/25 to 12/18/24/30.
- Rescaled Counter Helix damage from 95/120/145/170 to 100/120/140/160.
- Reduced Culling Blade cooldown from 100/85/70 to 80/75/70.
Aghanim's Scepter upgrade:
- Reduced Counter Helix enemy total outgoing attack damage reduction per stack from 20% to 15%.
- Increased base attack damage from (-1)‒5 to 24‒30.
- Nightmare
- Rescaled base
strength and gain from 25 + 2.6 to 23 + 2.9.
- Increased
agility gain from 1.4 to 1.8.
- Increased
intelligence gain from 2 to 2.9.
- Increased base attack damage from (-4)‒0 to 12‒16.
- Increased Sticky Napalm
Arsonist building damage factor from 0.35 to 0.45.
- Rescaled Flamebreak movement speed slow from 15%/20%/25%/30% to 8%/16%/24%/32%.
- Increased
agility gain from 1.6 to 1.9.
- Increased
intelligence gain from 1.2 to 1.9.
- U Increased base attack damage from 5‒7 to 28‒32.
- Hawk
- Reduced Dive Bomb damage from 60/90/120/150 to 50/80/110/140.
Aghanim's Shard upgrade:
- Call of the Wild Hawk
- No longer reduces cooldown by 5.
- Now increases duration by 5.
- Call of the Wild Hawk
Talents:
- LVL 10 +8% Inner Beast magic resistance bonus ➜ -5s Call of the Wild Hawk / Call of the Wild Boar cooldown.
- Blood Rite
- CHANGED damage type from Magical to Pure .
- Reduced damage from 115/190/265/340 to 90/145/200/255.
- Thirst
Bloodrush
- Reduced self movement speed bonus from 50% on each level to 6%/12%/18%/24%.
- Now grants 0.5 * 6%/12%/18%/24% self movement speed bonus while the active component is on cooldown.
- Increased active lifesteal factor from 1 to 2.
- REWORKED
Aghanim's Scepter upgrade:
- OLD Grants Bloodseeker the Blood Mist ability.
- NEW
- Sanguivore now applies a 30% lifesteal-based self-heal from all pure damage instances applied by Bloodseeker .
- Bloodrage now causes attacks to additionally deal 3% * EnemyMaxHP as pure damage.
- REWORKED
Aghanim's Shard upgrade:
- OLD Bloodrage
- Causes attacks to deal 35 pure attack damage per hit and applies a lifesteal-based self-heal for the same amount.
- Does not affect allied units.
- Causes attacks to deal 35 pure attack damage per hit and applies a lifesteal-based self-heal for the same amount.
- NEW Sanguivore
- MOVED Blood Mist overheal to
damage barrier component to this
innate ability.
- Increased max barrier decay per second from 0.5% to 1.5%.
- MOVED Blood Mist overheal to
- OLD Bloodrage
Talents:
- LVL 15 +135 Blood Rite damage reduced to +100.
- LVL 20 15% spell lifesteal ➜ -0.7% Bloodrage max health as self-damage per second.
- Increased
Cutpurse gold change from 4 / 8 / 12 / 16
to 4 / 11 / 18 / 25
.
- Track
- Rescaled enemy incoming damage amplification from 6%/12%/18% to 8%/12%/16%.
- Reduced self movement speed bonus from 16%/20%/24% to 12%/16%/20%.
Talents:
- LVL 10 +30 Jinada damage ➜ +20 attack damage.
- LVL 15 +45 Track Gold
increased to +50.
- Increased base attack damage 9‒16 to 26‒33.
- Increased Belligerent attack damage bonus from 20% to 25%.
- Cinder Brew
Roll Out the Barrel
- Increased projectile speed from 900 to 950.
- Increased damage from 40/60/80/100 to 40/70/100/130.
- Reduced Drunken Brawler
Storm Stance movement speed bonus from 5%/7%/9%/11% to 4%/6%/8%/10%.
Talents:
- LVL 20 +90 attack speed increased to +100.
- Bristleback passive Quill Spray casts are considered reflection damage.
- Warpath
- Reduced movement speed bonus per stack from 2%/3%/4% to 2%/2.5%/3%.
- REMOVED the
Berserk facet.
Seeing Red
- Now shares vision with Bristleback 's faction. However, Bristleback himself still does not receive his faction's vision.
Aghanim's Scepter upgrade:
- Increased Bristleback mana cost from 100 to 125.
Aghanim's Shard upgrade:
- Increased Hairball mana cost from 40 to 60.
- Broodmother no longer is a
Universal hero and has
Agility as the primary attribute.
- Increased base
strength and gain from 19 + 2.3 to 18 + 2.9.
- Increased
agility gain from 2.6 to 3.4.
- Increased
intelligence gain from 1.4 to 2.
- U Increased base attack damage from 8‒14 to 29‒35.
- Rescaled Spin Web
Necrotic Webs health regen reduction from 15%/20%/25%/30% to 10%/30%/50%/70%.
Talents:
- LVL 10 +2 max Spin Webs ➜ +0.5% Spider's Milk enemy max health as heal.
- LVL 25 -0.3s base attack time during Insatiable Hunger reduced to -0.25s.
- Increased Double Edge
Counter-Strike min damage bonus factor from 0.25 to 0.35.
- Retaliate
strength as bonus damage returned is now considered as reflected damage.
Talents:
- LVL 10 +20 movement speed reduced to +15.
- Increasd
agility gain from 1.4 to 1.8.
- REMOVED the
Phantasmagoria facet.
- ADDED the
Fundamental Forging ability.
- Selecting the corresponding facet unlocks this ability.
- Whenever Chaos Knight crafts a neutral item, 2 of his Artifact choices will be for the current tier and 2 of his choices will be for the next tier (if possible).
- Does not have the option to keep his current Artifact between tiers.
- Selecting the corresponding facet unlocks this ability.
- Chaos Bolt
- Increased cast range from 500 to 600.
- ADDED the
Cloven Chaos facet.
- The projectile now fractures into 2 upon impact, stunning one additional enemy unit and damaging another, prioritizing enemy heroes.
- Has a 0.6 * CastRange bounce distance.
- Chaos Strike
- Reduced creep damage factor from 1.9 to 1.
- Reduced min crit damage from 125% to 120%.
- Increased max crit damage from 140%/175%/210%/245% to 140%/180%/220%/260%.
- Now follows the global
lifesteal mechanic.
- Increased creep lifesteal factor from 0.3 to 0.6.
Aghanim's Shard upgrade:
- Chaos Bolt
Cloven Chaos only creates Phantasm -based illusion on the primary unit-targeted enemy.
- Chaos Bolt
- Chen no longer is a
Universal hero and now has
Intelligence as the primary attribute.
- Increased base attack damage from 9‒16 to 27‒37.
- Summon Convert
- REMOVED the
Wolf Convert facet.
- ADDED the
Marshmage Convert facet.
- LEVEL 0-1 Summons a Marshmage Apprentice .
- LEVEL 2+ Summons a Marshmage .
- REMOVED the
- U Casting Holy Persuasion onto the last creep within the neutral creep camp does not consider as clearing the creep camp.
Aghanim's Scepter upgrade:
- Martyrdom
- No longer deals damage to enemy units.
- CHANGED heal from 200/300/400 + 20/30/40 per second to 0.3 * UnitCurrentHP .
- Reduced cooldown from 8 to 4.
- Divine Favor
- No longer has a
Global aura radius.
- No longer affects all allied units.
- No longer has a
- Martyrdom
Talents:
- LVL 10 -2s Holy Persuasion teleport delay ➜ +150 Summon Convert attack speed bonus.
- LVL 25 +200/+10 Hand of God base heal/heal per second ➜ Hand of God full health restore for Chen and all player-controlled units.
- Strafe
Suppressive Fire
- No longer grants 100 attack range bonus.
- Increased miss chance per stack from 5% to 30%.
- Rescaled debuff duration from StrafeCurrentDuration + 1 to 2.
- ADDED Tar Bomb
autocast functionality.
- Launches a projectile when attacking whenever the ability can be cast.
- Death Pact
Engulfing Step
- CHANGED ability interactions with root or leash sources:
- The ability can now be cast as per normal.
- Does not teleport Clinkz to the targeted unit's location.
- ADDED
Alt-Cast functionality.
- Toggle on swaps the functionality of the ability with Death Pact (Alt-Cast) ,
- CHANGED ability interactions with root or leash sources:
- Reduced Skeleton Walk movement speed bonus from 25%/40%/55% to 25%/35%/45%.
- Clockwerk no longer is a
Universal hero and now has
Strength as the primary attribute.
- Rescaled base
strength and gain from 27 + 3.1 to 26 + 3.2.
- Increased
agility gain from 2.1 to 2.3.
- Increased base attack damage from 8‒10 to 24‒26.
- Reduced Battery Assault creep damage factor from 1.5 to 1.
- Hookshot
Hookup
- No longer requires the projectile to hit an allied unit.
- Now requires one other allied hero within 350-radius of the target.
Talents:
- LVL 10 -2s Rocket Flare cooldown ➜ +0.4s Rocket Flare slow duration.
- Blueheart Floe
- REMOVED the
Cold Comfort facet.
- Rescaled self-mana regeneration amplification from 50% on each level to 25%/50%/75%/100%.
- This component levels up with Freezing Field .
- REMOVED the
- Crystal Nova
- Reduced slow duration from 5 to 4.
- ADDED new
Glacial Guard facet.
- Increases radius by 100.
- Grants a 4-second 40/70/100/130
damage barrier to allied heroes within the radius.
- Has a 2 self-barrier factor.
- Arcane Aura
- ADDED new
Arcane Overflow facet.
- Added an active component to the ability.
- Grants self 35% outgoing spell damage amplification, all Crystal Maiden 's abilities' mana cost now has a 1.5 factor.
- While active, applies 0.25 * ManaSpent as mana replenishment to allied heroes within 1200-radius.
- Has a 10-second active duration.
- Has a 30-second cooldown.
- The active duration is paused while Freezing Field is active.
- ADDED new
- REMOVED the Freezing Field
Frozen Expanse facet.
Aghanim's Scepter upgrade:
- The Arcane Aura
Arcane Overflow active component cannot be cast while Freezing Field is active.
- The Arcane Aura
Talents:
- LVL 10 +100 Crystal Nova radius ➜ +12
intelligence .
- LVL 10 +100 Crystal Nova radius ➜ +12
- Dark Seer no longer is a
Universal hero and now has
Intelligence as the primary attribute.
- Increased base attack damage from 7‒13 to 33‒39.
- REMOVED Mental Fortitude .
- ADDED the Aggrandize innate ability for Dark Seer :
- Applies a 10% + 2% * HeroLVL self-heal and self-mana restore every time Dark Seer levels up.
- Increased
Quick Wit attack speed bonus per
intelligence from 0.5 to 1.
- Dark Willow no longer is a
Universal hero and has
Intelligence as the primary attribute.
- Increased base attack damage from 5‒13 to 27‒35.
- Increased
agility gain from 1.3 to 1.6.
- Increased
intelligence gain from 2.6 to 3.5.
- REMOVED Bramble Maze
Thorny Thicket facet.
- ADDED new Cursed Crown
Shattering Crown facet.
- The same debuff now accumulates 35% of the damage applied to the unit-targeted enemy by Dark Willow respectively during the effect delay.
- Only accumulate 15% of the attack damage dealt to the unit-targeted enemy from Dark Willow's allied heroes.
- Applies the accumulated damage to all enemy units within the radius after the effect delay.
- The same debuff now accumulates 35% of the damage applied to the unit-targeted enemy by Dark Willow respectively during the effect delay.
Aghanim's Shard upgrade:
- Cursed Crown
- No longer reduces effect delay by 1.
- Now also prematurely applies the accumulated damage within the radius upon the debuff being dispelled.
- Now also reduces cooldown by 1.5.
- Cursed Crown
Talents:
- LVL 10 -2s Shadow Realm cooldown ➜ +10
intelligence .
- LVL 10 +0.5s Cursed Crown stun duration ➜ +1s Bedlam duration.
- LVL 10 -2s Shadow Realm cooldown ➜ +10
- Starbreaker
- ADDED new
Starsurge facet.
- Grants a 700-radius 9/12/15/18 ally
attack speed bonus per damaged enemy unit after the final smash.
- Grants self 15/21/27/33 attack speed bonus.
- Has a 4-second buff duration.
- Grants a 700-radius 9/12/15/18 ally
- ADDED new
- Celestial Hammer
- REMOVED Converge
Gleaming Hammer facet.
- ADDED new
Trailblazer facet.
- Grants a 10%/15%/20%/25% ally
movement speed bonus when affected by the fire trail cells.
- Has a 1-second buff linger duration.
- Grants a 10%/15%/20%/25% ally
- REMOVED Converge
- REWORKED
Aghanim's Scepter upgrade:
- Solar Guardian
- OLD
- Grants Dawnbreaker the Solar Guardian Land sub-ability.
- The landing effect radius now has 200-speed, and can be moved with move orders or attack orders.
- Grants a 1.5-second 60% ally evasion.
- Increases flight duration by 3.5.
- NEW
- Now reduces channel time by 0.7.
- Now reduces flight duration by 0.3.
- Reduced heal per instance bonus from 15/20/25 to 10/15/20.
- The landing effect radius now follows Dawnbreaker around with a 3-second linger duration.
- OLD
- Solar Guardian
Aghanim's Shard upgrade:
- Increased Starbreaker self movement speed slow from 25% to 35%.
Talents:
- LVL 10 +20 Starbreaker swipe/smash attack damage bonus ➜ +12 attack damage.
- LVL 15 +50% Luminosity critical damage reduced to +40%.
- LVL 25 -5s Starbreaker cooldown reduced to -4s.
- Increased
strength gain from 2 to 2.3.
- Increased
agility gain from 1.4 to 1.7.
- Increased
intelligence gain from 2.8 to 3.7.
- Increased base attack damage from 3‒9 to 19‒25.
- Weave
- Rescaled armor bonus per stack from 1 on each level to 0.5/0.75/1/1.25.
- Rescaled armor reduction per stack from 1 on each level to 0.5/0.75/1/1.25.
- This component now levels up with Nothl Projection .
- ADDED new
Nothl Boon facet.
- Now has a 2 ally armor factor.
- ADDED new
Poison Bloom facet.
- Now has a 2 enemy armor factor.
- Poison Touch
- Reduced cooldown from 27/23/19/15 to 24/21/18/15.
- Nothl Projection now applies a 1.4/1.6/1.8-second
hex duration on affected enemy units.
- Shallow Grave
- Reduced cooldown from 36/30/24/18 to 30/26/22/18.
- Nothl Projection
- Now applies a 225/300/375 heal upon cast.
- The heal component is also pplied for existing buffs upon Nothl Projection cast.
- Shadow Weave
- Reduced cooldown from 12/11/10/9 to 10/9/8/7.
- Nothl Projection grants 30%/45%/60% cooldown reduction explictly for this ability.
- REPLACED Bad Juju with Nothl Projection .
- OLD Bad Juju
- Sacrifices a portion of current health to reduce the remaining cooldown of all abilities. Casting the Juju consecutively temporarily increases its health cost.
- Ability cooldown Reduction: 4/5/6
- Self debuff duration: 20
- Health cost factor per cast: 1.4
- Cooldown: 3
- Health cost: 75
- NEW Nothl Projection
- The Priest projectiles his Shadow in a short distance away. Stuns the physical body and grants it incoming damage reduction for the duration. After the effect ends, the Shadow forcefully returns. While active, the mortal body can be attacked and there is a visible tether between it and the Shadow, with its basic abilities improved. If the mortal body is killed, the Shadow perishes.
- Cast range: 600
- Min duration: 5
- Max duration: 15
- Cooldown: 70/60/50
- Mana cost: 100/150/200
- Note: When the Shadow moves further than 1600-distance from his body, it is tugged back towards the body with the intensity of this pull increasing the further Dazzle's soul travels. Cannot attack buildings nor utilize Transmute while active.
Aghanim's Scepter upgrade:
- Shadow Weave now cannot perform
instant attacks when Dazzle is
disarmed .
- Shadow Weave now cannot perform
- REWORKED
Aghanim's Shard upgrade:
- OLD Causes Poison Touch to apply a 1.6-second
hex on hit enemies.
- NEW Nothl Projection
- Can now be cast while being disabled.
- Applies 20% outgoing heal amplification while active.
- OLD Causes Poison Touch to apply a 1.6-second
Talents:
- LVL 20 +200 Shallow Grave heal upon end ➜ -4s Shallow Grave cooldown.
- Death Prophet no longer has
Intelligence as a primary attribute and is now a
Universal hero.
- Decreased base attack damage from 25‒35 to 22‒32.
- Increased base
agility from 16 to 17.
- Witchcraft
- Reduced movement speed bonus per level from 0.75% to 0.5%.
- Increased cooldown reduction from per level 0.5% to 0.75%.
- REMOVED the Silence
Suppress facet.
- Exorcism
Spirit Collector
- Increased hero spirit damage from 84‒90/92‒98/101‒106 to 88‒94/106‒112/124‒130.
- If any hero is killed while Exorcism is active, Spirit Collector will immediately replace a regular Exorcism spirit if possible and is granted as a charge for the next cast as well.
- Thunder Strike
- Increased strike radius from 240 to 260.
Thunderstorm
- Now strikes all enemy units within the Kinetic Field even when the unit-targeted enemy is outside of the field radius.
Kinetic Fence
- Reduced charge restore time from 20/18/16/14 to 20/17/13/11.
- Reduced mana cost from 70 to 50.
Talents:
- LVL 10 +10 Thunder Strike damage per strike increased to +15.
- LVL 10 -3s Kinetic Field cooldown ➜ +20 movement speed.
- LVL 20 +0.5s Thunder Strike slow duration increased to +0.6s.
- LVL 20 +2s Kinetic Field duration ➜ +2s Kinetic Field duration/+1 Kinetic Fence charge.
- Increased Lvl ? Pain attack damage bonus from 15% to 25%.
- Devour
Gluttony
- Reduced charge restore time from 85 to 80.
- U Reduced digest duration from 85 to 80.
- Rescaled Infernal Blade base damage per second 20/30/40/50 to 15/30/45/60.
- Doom
Talents:
- LVL 10 +10 Scorched Earth damage per second ➜ +0.2s Infernal Blade bash duration.
- Wyrm's Wrath
- REWORKED the
Fire Dragon facet.
- OLD
- Grants a 30%/40%/50%/60% cleave attack that affects all nearby enemy units.
- Has a 150-first width, 400-distance, and 260-end width.
- Has a 1.2/1.3/1.4/1.5 cleave factor during Elder Dragon Form .
- NEW
- Attacks now deal 10/20/30/40
magical attack damage bonus.
- Grants 25/50/75/100
area-of-effect bonus.
- Dragon Tail
- Now has a 175-radius during Elder Dragon Form .
- Has a 450-cast range with 1600-projectile speed.
- Attacks now deal 10/20/30/40
- OLD
Corrosive Dragon
- CHANGED the following Dragon Knight 's abilities damage type from Magical to Physical .
- Breathe Fire
- Dragon Tail
- Wyrm's Wrath damage per second component.
- Fireball
- CHANGED the following Dragon Knight 's abilities damage type from Magical to Physical .
- REWORKED the
- Elder Dragon Form
- Now applies a 1.2/1.3/1.4/1.5 factor to all Wyrm's Wrath ability effects, excluding debuff durations.
- Now applies 30%/40%/50%/60% * AtkDmg splash damage within the splash attack radius.
- Reduced splash attack radius from 350 to 275.
- Reduced movement speed bonus from 30/35/40/45 to 20/25/30/35.
Aghanim's Shard upgrade:
- Reduced Fireball radius from 350 to 275.
Talents:
- LVL 25 +400 radius Dragon Tail during Elder Dragon Form ➜ +50% Wyrm's Wrath ability effects during Elder Dragon Form .
- Precision Aura
- Rescaled self-
agility bonus factor from 1 + (0.01 * DrowRangerLVL * 2) to 1.04/1.08/1.12/1.16 + 0.01 * (HeroLvl - 1) . [?]
- This component now levels up with Marksmanship .
- Rescaled self-
- Increased
Vantage Point total attack damage bonus from 20% to 30%.
Talents:
- LVL 10 +15 Frost Arrows base damage ➜ +1 Multishot arrow per wave.
- LVL 10 -3.5s Gust cooldown ➜ No Gust mana cost.
- Reduced Boulder Smash creep damage factor from 1.25 to 1.
- Rolling Boulder
Ready to Roll now grants self the movement speed bonus upon rolling over an allied hero.
- Increased Geomagnetic Grip damage from 50/125/200/275 to 70/140/210/280.
Talents:
- LVL 10 +8% spell amplification ➜ +150 Rolling Boulder distance.
- LVL 15 +110 Rolling Boulder damage ➜ +80 Boulder Smash damage.
- LVL 15 +25% Magnetize damage/duration ➜ +0.3s Rolling Boulder stun duration.
- LVL 20 +250 Rolling Boulder distance ➜ +160 Rolling Boulder damage.
- LVL 20 +100 Boulder Smash damage ➜ +30% Magnetize damage/duration.
- LVL 25 +0.5s Rolling Boulder stun duration ➜ -3s Boulder Smash cooldown.
- Reduced
Slugger creep damage from 50/80/110/140 to 40/60/80/100.
- Fissure
- Increased damage from 110/160/210/260 to 110/170/230/290.
- Increased mana cost from 120/130/140/150 to 120/125/130/135.
- Increased Enchant Totem mana cost from 45/50/55/60 to 45/55/65/75.
Talents:
- LVL 10 +30 base attack damage reduced to +25.
- Reduced Astral Spirit move speed bonus per enemy hero from 5%/6%/7%/8% to 4%/5%/6%/7%.
Talents:
- LVL 20 +100% cleave ➜ +350 Echo Stomp wake-up damage threshold.
- LVL 25 +450 Echo Stomp wake-up damage threshold ➜ +100% cleave.
- Reduced Searing Chains max targets from 3 to 2.
- Flame Guard
- Increased damage per second from 15/25/35/45 to 20/30/40/50.
- Increased
damage barrier from 60/135/210/285 to 60/140/220/300.
- Reduced Fire Remnant cast point from 0.2 to 0.
- Increased Rabble-Rouser attack damage bonus per hero level from 3% to 4%.
- Enchant
- Impetus
- Reduced creep damage factor from 2 to 1.
- Increased illusion damage factor from 1 to 2.
Aghanim's Shard upgrade:
- Increased Sproink mana cost from 50 to 60.
Talents:
- LVL 20 +65 Untouchable attack speed slow reduced to +60.
- Increased base attack damage from 7‒13 to 19‒25.
- Rescaled
Event Horizon movement speed slow from 9%/11%/13%/15% to 8%/12%/16%/20%.
- U Increased base
agility from 19 to 21.
- Reduced Time Walk cooldown from 24/18/12/6 to 21/16/11/6.
- CHANGED Time Dilation ability operations.
- OLD Reapplying the debuff refreshes the stack duration.
- NEW Reapplying the debuff applies a new independent stack debuff, but does not refresh the stack duration.
Chronosphere
- No longer pauses all ability's current cooldowns.
- No longer suspends the Time Dilation debuff duration.
- Reduced mana cost from 150/225/300 to 125/200/275.
Time Zone
- No longer applies a 70/110/150 ally attack speed bonus.
- No longer applies a 70/110/150 enemy attack speed slow.
- Now pauses all ability's current
cooldowns .
- Now suspends the Time Dilation debuff duration.
- Now applies a 4 ally
cooldown acceleration factor, affecting both item and ability cooldowns.
- Reduced cast range from 625 to 500.
- Reduced radius from 900 to 700.
- Reduced duration from 5/5.5/6 to 3.75/4.25/4.75.
- Rescaled ally movement speed bonus from 50%/60%/70% to 60% on each level.
- Rescaled enemy movement speed slow from 50%/60%/70% to 60% on each level.
- Increased ally turn rate factor from 0.6/0.5/0.4 to 0.6 on each level.
- Increased enemy turn rate factor from 1.4/1.5/1.6 to 1.6 on each level.
- Increased ally cast point factor from 0.6/0.5/0.4 to 0.6 on each level.
- Increased enemy cast point factor from 1.4/1.5/1.6 to 1.6 on each level.
- Rescaled ally projectile speed factor from 1.3/1.4/1.5 to 1.4 on each level.
- Rescaled enemy projectile speed factor from 0.7/0.6/0.5 to 0.6 on each level.
- Increased cooldown from 130/120/110 to 130/125/120.
- Reduced mana cost from 150/225/300 to 125/200/275.
Talents:
- LVL 20 Chronosphere / Time Zone grants +80 attack speed ➜ Chronosphere / Time Zone grants +80 self attack speed.
- Stroke of Fate
Fine Art now displays the projectile trajectory upon
vector-targeted.
Aghanim's Shard upgrade:
- Ink Swell
- No longer applies a
strong dispel upon expire.
- Now applies a
basic dispel upon cast.
- Increased damage factor from 1.3 to 1.4.
- Increased spell lifesteal factor from 0.3 to 0.4.
- No longer applies a
- Ink Swell
- Rescaled base
agility and gain from 26 + 3.1 to 25 + 3.2.
- Increased Flak Cannon mana cost from 40/50/60/70 to 50/60/70/80.
Aghanim's Scepter upgrade:
- ADDED Side Gunner visual model and ability effects.
- Rescaled Mistwoods Wayfarer proc chance from 5%/20%/25%/30% to 14%/21%/28%/35%.
- Acorn Shot
- Rescaled attack range bonus from 75/150/225/300 to 100 on each level.
- Increased instant attack factor from 0.75 to 0.8.
- REMOVED the
Treebounce Trickshot facet.
- Scurry
- Now has a 2 active evasion factor.
- Now has a 2 active Mistwoods Wayfarer proc chance factor.
Go Nuts
- Rescaled active cast range bonus from 100/150/200/250 to 75/150/225/300.
- Rescaled active attack range bonus from 100/150/200/250 to 75/150/225/300.
- Sharpshooter
- ADDED new
Hipshot facet.
- Has a 50% cooldown reduction.
- Has a 1.33 self-turn rate factor.
- Has a 0.75 max damage factor.
- Has a 0.75 max debuff duration factor.
- Has a 0.75 max wind-up time factor.
- ADDED new
Aghanim's Scepter upgrade:
- Sharpshooter
- No longer has a 0.75 max wind-up time factor. [?]
- Now also increases movement speed slow by 20%.
- U Scurry no longer applies on the Decoy illusion.
- Sharpshooter
Talents:
- LVL 10 -2s Bushwhack cooldown ➜ +1.5 mana regeneration.
- LVL 10 +1s Scurry duration ➜ +1 Scurry charge.
- LVL 20 +125 Sharpshooter max damage ➜ Sharpshooter grants vision and
True Sight during wind-up.
- LVL 25 Sharpshooter pierces
debuff immunity ➜ +400 Sharpshooter max damage.
- Reduced Inner Fire cast point from 0.5 to 0.35.
- Berserker's Blood
- ADDED the
Cauterize facet.
- Can be activated with a 30% * CurrentHP health cost, and applies a
basic dispel upon cast.
- After 3 seconds, applies a single HPCost + 5% * MaxHP * DebuffDispelled heal instance.
- Has a 50/40/30/20-second cooldown.
- Can be activated with a 30% * CurrentHP health cost, and applies a
- ADDED the
- Life Break
Talents:
- LVL 15 +4 Burning Spear damage per second increased to +5.
- LVL 25 +20% Life Break target current health as damage increased to +25%.
- Invoker no longer is a
Universal hero and has
Intelligence as the primary attribute.
- Reduced
strength gain from 2.6 to 2.5.
- Increased
agility gain from 1.8 to 2.
- Increased base
intelligence and gain from 19 + 4 to 20 + 4.7.
- Increased base attack damage from 3‒11 to 15‒21.
- Reduced base health regeneration from 0.5 to 0.25.
- REMOVED Mastermind .
- REMOVED the following facets:
- Quas
- Wex
- Increased the ability max level from 7 to 10.
- U Increased
agility bonus from 1/2/3/4/5/6/7 to 1/2/3/4/5/6/7/8/9/10.
- Increased movement speed bonus per instance from 0.6%/1.2%/1.8%/2.4%/3.0%/3.6%/4.2%/4.8% to 0.6%/1.2%/1.8%/2.4%/3.0%/3.6%/4.2%/4.8%/5.4%/6%.
- ADDED new
Mind of Tornarus facet.
- Exort
- Increased the ability max level from 7 to 10.
- U Increased
intelligence bonus from 1/2/3/4/5/6/7 to 1/2/3/4/5/6/7/8/9/10.
- Rescaled attack damage bonus per instance from 2/4/6/8/10/12/14 to 1/3/5/7/9/11/13/15/17/19.
- ADDED new
Agent of Gallaron facet.
- Cold Snap
- No longer self-heals.
- Increased damage per proc from 8/16/24/32/40/48/56/64 to 8/16/24/32/40/48/56/64/68/72.
- Increased debuff duration from 3/3.4/3.8/4.2/4.6/5/5.4/5.8 to 3/3.4/3.8/4.2/4.6/5/5.4/5.8/6.2/6.6.
- U Reduced debuff downtime duration from 0.8/0.77/0.74/0.71/0.68/0.65/0.62/0.59 to 0.8/0.77/0.74/0.71/0.68/0.65/0.62/0.59/0.56/0.53.
- Ghost Walk
- Rescaled self health regeneration bonus from 3/6/9/12/15/18/21/24 to 2/4/6/8/10/12/14/16/18/20.
- Rescaled movement speed change from -15%/-10%/-5%/0%/5%/10%/15%/20% to -20%/-15%/-10%/-5%/0%/5%/10%/15%/20%/25%.
- Increased self mana regeneration bonus from 2/4/6/8/10/12/14/16 to 2/4/6/8/10/12/14/16/18/20.
- Increased enemy movement speed slow from 20%/25%/30%/35%/40%/45%/50%/55% to 20%/25%/30%/35%/40%/45%/50%/55%/60%/65%.
- Ice Wall
- CHANGED
area-of-effect manipulation sources from affecting Wall Width to affecting Wall Length .
- Rescaled wall duration from 3/4.5/6/7.5/9/10.5/12 to 3/4/5/6/7/8/9/10/11/12.
- Increased damage per second from 6/12/18/24/30/36/42/48 to 8/16/24/32/40/48/56/64/72/80.
- Increased movement speed slow from 20%/40%/60%/80%/100%/120%/140%/160% to 20%/40%/60%/80%/100%/120%/140%/160%/180%/200%.
- CHANGED
- Increased E.M.P. mana burn from 100/175/250/325/400/475/550/625 to 100/175/250/325/400/475/550/625/700/775.
- Tornado
- Increased travel distance from 1500/1800/2100/2400/2700/3000/3300/3600 to 1500/1800/2100/2400/2700/3000/3300/3600/3900/4200.
- Increased cyclone duration from 1.2/1.4/1.6/1.8/2/2.2/2.4/2.6 to 1.2/1.4/1.6/1.8/2/2.2/2.4/2.6/2.8/3.
- Increased damage from 45/90/135/180/225/270/315/360 to 45/90/135/180/225/270/315/360/405/450.
- Alacrity
- ADDED the
Mind of Tornarus facet.
- Now grants 50/60/70/80/90/100/110/120/130/140 attack range bonus when self-cast or cast on any
ranged
player-controlled units .
- EXPR 10 + (40 * Wex )
- Now grants 50/60/70/80/90/100/110/120/130/140 attack range bonus when self-cast or cast on any
- Increased attack speed bonus from 10/22/34/46/58/70/82/94 to 10/22/34/46/58/70/82/94/106/118.
- Increased attack damage bonus from 10/22/34/46/58/70/82/94 to 10/22/34/46/58/70/82/94/106/118.
- ADDED the
- Increased Sun Strike damage from 200/250/300/350/400/450/500/550 to 200/250/300/350/400/450/500/550/600/650.
- Forge Spirit
- Increased number of spirits from 1/1/1/2/2/2/2/2 to 1/1/1/2/2/2/2/3/3/3.
- Rescaled duration from 20/30/40/50/60/70/80/90 to 10/20/30/40/50/60/70/80/90/100.
- Forged Spirit
- Increased max health from 300/400/500/600/700/800/900/1000 to 300/400/500/600/700/800/900/1000/1100/1200.
- Reduced base max mana from 5 to 0.
- EXPR 55 + (50 × Exort) ➜ 50 + (50 × Exort)
- Increased max mana from 100/150/200/250/300/350/400/450 to 100/150/200/250/300/350/400/450/500/550.
- Increased armor from 0/1/2/3/4/5/6/7 to 0/1/2/3/4/5/6/7/8/9.
- Rescaled attack damage from 22/32/42/52/62/72/82/92 to 20/30/40/50/60/70/80/90/100/110.
- EXPR 12 + (10 × Exort) ➜ 10 + (10 × Exort)
- Increased attack range from 300/365/430/495/560/625/690/755 to 300/365/430/495/560/625/690/755/820/885.
- Increased Melting Strike armor reduction per stack from 0.8/0.9/1/1.1/1.2/1.3/1.4/1.5 to 0.8/0.9/1/1.1/1.2/1.3/1.4/1.5/1.6/1.7.
- Chaos Meteor
- Increased travel distance from 465/615/780/930/1095/1245/1410/1575 to 465/615/780/930/1095/1245/1410/1575/1725/1890.
- Increased main damage per interval from 55/80/105/130/155/180/205/220 to 55/80/105/130/155/180/205/220/235/250.
- Increased burn damage per second from 10/15/20/25/30/35/40/45 to 10/15/20/25/30/35/40/45/50/55.
- ADDED the
Agent of Gallaron facet.
- Increases effect radius by 30.
- Increases travel distance by 200.
- Deafening Blast
- Rescaled knockback duration from 0.2/0.4/0.6/0.8/1/1.2/1.4/1.6 to 1.1/1.2/1.3/1.4/1.5/1.6/1.7/1.8/1.9/2.
- Rescaled disarm duration from 1.25/2/2.75/3.5/4.25/5/5.75/6.5 to 1.5/2/2.5/3/3.5/4/4.5/5/5.5/6.
- Increased damage from 60/100/140/180/220/260/300/340 to 70/110/150/190/230/270/310/350/390/430.
Aghanim's Scepter upgrade:
- For
Quas ,
Wex , and
Exort :
- Increases the facet-relevant ability level by 2.
- Increases the other ability level by 1.
- For all Invoked Abilities :
- Ghost Walk
Scholar of Koryx
- Applies all ability effects to allied heroes and Forged Spirits within 600 radius.
- Has a 0.5-second fade time with a 20-second invisibility duration for allies and Spirits .
- Tornado
Mind of Tornarus
- Creates additional Twisters per 300-distance traveled that deals 120 damage per second within 150 radius.
- Has a 0.25-second damage interval.
- Has a 0.5 creep damage factor.
- Has a TravelDuration + 4 -second duration.
- Grants 50-radius ground vision centered around the Twisters.
- Creates additional Twisters per 300-distance traveled that deals 120 damage per second within 150 radius.
- MOVED Sun Strike ability upgrade to
Agent of Gallaron facet.
- Now has a 0.75 cataclysm damage factor.
- Reduced min distance from 160 to 90.
- Reduced max distance from 200 to 180.
- Reduced cataclysm cooldown from 100 to 60.
- Ghost Walk
- For
Aghanim's Shard upgrade:
- Ice Wall
Scholar of Koryx
- Applies a 1.5-second root and 300 damage over time to debuff-affected enemy units within the effect length.
- Has a 3-second proc duration timer.
- Increases wall width by 40.
- Increases wall length by 160.
- MOVED E.M.P. ability upgrade to
Mind of Tornarus facet.
- Sun Strike
Agent of Gallaron now creates a Forged Spirit of Forge Spirit 's corresponding level when it damages an enemy hero.
- Ice Wall
Talents:
- LVL 15 +1 Forge Spirit ➜ -4s Sun Strike cooldown.
- LVL 25 2x Quas/Wex/Exort passive ability effects bonus ➜ 2x Quas/Wex/Exort active instance bonus.
- Increased
strength gain from 2.7 to 3.
- U Increased base attack damage from 4‒10 to 21‒27.
- Tether
- No longer deals 15/25/35/45 contact damage per second.
- Now has a debuff that indicates the ability's remaining cooldown visible ally-only.
- Increased enemy movement speed slow from 10%/20%/30%/40% to 15%/30%/45%/60%.
- Increased enemy attack speed slow from 10/20/30/40 to 15/30/45/60.
- REWORKED
Aghanim's Shard upgrade:
- OLD
- Tether grants 10% spell lifesteal bonus.
- Overcharge grants 30% slow resistance bonus.
- NEW Tether
- Now deals 120 contact damage per second coming within its slow range.
- Applies a 0.5 * DamageDealt lifesteal-based self-heal.
- OLD
Talents:
- LVL 10 +15%/+15 Tether enemy movement speed/attack speed slow ➜ +1.5s Overcharge duration.
- LVL 25 +400 health to Tethered units ➜ Unslowable during Overcharge .
- CHANGED Hero Model ability operations.
- Now has the following attack priority: Ice Head
Fire Head.
- Liquid Frost is always applied with the first attack, then Liquid Fire whenever applicable.
- Now has the following attack priority: Ice Head
- REMOVED the following facets:
- Double Trouble
- ADDED the
Twin Terror facet.
- Reduces total attack reduction by 10%/15%/20%/25%.
- This component levels up with Macropyre .
- Ice Path
- ADDED the
Ice Breaker facet.
- Increases path duration by 3/2.5/2/1.5.
- The created Ice Path detonates, deals 75/125/175/225 damage, and applies an additional 0.5-second stun upon expiration.
- Grants the Destroy Ice Path sub-ability, Jakiro can detonate the created Ice Path prematurely.
- ADDED the
- ADDED the
- Both Liquid Fire and Liquid Frost are now
linked abilities in their respective slots with a shared cooldown.
Aghanim's Shard upgrade:
- OLD The following abilities additionally deals max health as damage per second on affected enemy units:
- NEW Both Liquid Fire and Liquid Frost no longer share cooldowns.
Talents:
- LVL 20 U +0.5s/+0.4s Ice Path duration/stun duration ➜ +0.4s Ice Path duration/stun duration.
- LVL 25 Grants Liquid Fire / Liquid Frost ➜ +2.5% Liquid Fire / Liquid Frost max health as damage. [?]
- Increased Omnislash cast range from 350 to 450.
Aghanim's Scepter upgrade:
- Increased Swiftslash cooldown from 20 to 25.
Talents:
- LVL 10 -10s Healing Ward cooldown increased to -12s.
- LVL 20 +50% Blade Dance lifesteal on proc ➜ +2 Healing Ward hit count.
- LVL 25 +2 Healing Ward hit count ➜ +50% Blade Dance lifesteal on proc.
- Increased
intelligence gain from 3.2 to 3.3.
- REPLACED Mana Magnifier with Special Reserve .
- OLD Grants an aura that increases allied units' max mana by 15%.
- NEW Keeper of the Light 's current mana cannot be lower than 75.
- Blinding Light
- Increased miss chance from 40% to 45%.
- Reduced cooldown from 25/22/19/16 to 24/21/18/15.
- Reduced Spirit Form movement speed bonus from 15%/20%/25% to 10%/15%/20%.
- Increased base
agility from 26 to 27.
- Reduced base armor from 2 to 1.
- Reduced base movement speed from 320 to 315.
- Switch Discipline
- Reduced main attack damage bonus from 20% to 12%.
- ADDED new
Flutter facet.
- Grants the following ability effects upon switching to Katana Discipline :
- Deals 12% more damage on the first attack.
- Grants 12% spell damage amplification on the first ability cast.
- Grants the following ability effects upon switching to Katana Discipline :
- Grants 12% movement speed bonus upon switching to Sai Discipline .
- Grappling Claw
- No longer applies a 30/60/90/120 lifesteal-based self-heal.
- Rescaled lifesteal from 100% on each level to 50%/75%/100%/125%.
- Raptor Dance
- No longer grants
debuff immunity and applies a
strong dispel upon cast.
- Now applies a
basic dispel upon cast.
- Now grants 0.1-second
invulnerability duration upon cast.
- Now grants 100%
magic resistance for the entire duration.
- Now follows the
lifesteal mechanic.
- No longer grants
- Grappling Claw
- Falcon Rush
- Can now change attack targets while active.
- Reduced max proc distance from 575 to 525.
- Increased Sai Discipline base attack time from 1.2/1.1/1/0.9 to 1.3/1.2/1.1/1.
- Increased Katana Discipline base attack time from 1.4/1.3/1.2/1.1 to 1.5/1.4/1.3/1.2.
- Increased attack speed factor from 6%/7%/8%/9% to 6%/8%/10%/12%.
- CHANGED Talon Toss damage type from Magical to Physical .
- Shodo Sai
- No longer applies a 10% movement speed slow on debuff-affected enemy units.
- ADDED the
Shadowhawk facet.
- The marked debuff procs from invisibility now deals 50% critical damage bonus.
- Applies a 20%/30%/40%/50% cooldown reduction on the following abilities upon proc:
- Falcon Rush
Aghanim's Shard upgrade:
- Kazurai Katana
- Increased cast range from 150 to 200.
- Increased cooldown from 5 on each level to 20/15/10/5.
- Shodo Sai
- No longer passively grants self 10 movement speed bonus.
- No longer grants 10 movement speed bonus per debuff-affected enemy.
- Kazurai Katana
Talents:
- LVL 10 +25% X Marks the Spot movement speed change ➜ -15s Admiral's Rum cooldown.
- LVL 15 +60 Tidebringer attack damage bonus increased to +70.
- LVL 15 +20% Torrent damage/knock up duration increased to +25%.
- LVL 25 +100% Tidebringer cleave damage increased to +120%.
- Increased base
strength from 23 to 24.
- Rescaled Overwhelming Odds mana cost from 100/110/120/130 to 90/105/120/135.
- Moment of Courage now follow the
lifesteal mechanic.
- Duel
- No longer passively self-casts Press the Attack upon emerging victorious.
- Reduced cast range from 200/250/300 to 200 on each level.
- Rescaled duration from 3.75/4.5/5.25 to 4/4.5/5.
Spoils of War
- Now passively casts Press the Attack to all assisting allied units upon emerging victorious.
Aghanim's Scepter upgrade:
- Duel
- Updated ability effects.
- Reduced duration bonus from 2.25 to 2.
- Duel
Aghanim's Shard upgrade:
- Increased Defilement flat area-of-effect bonus per
intelligence from 0.4 to 0.7.
- Increased
Chronoptic Nourishment attack damage to mana restore factor from 0.1/0.14/0.18/0.22 to 0.1/0.18/0.26/0.34.
Talents:
- LVL 15 +10% movement speed during Pulse Nova ➜ +10% damage reduction during Pulse Nova . [?]
- LVL 20 +20% damage reduction during Pulse Nova ➜ +1 Diabolic Edict max targets.
- Frost Shield
- Reduced cast range from 1000 to 800.
- Reduced duration from 5/6/7/8 to 4/5/6/7.
- Sinister Gaze
- Can no longer cast other abilties while channeling.
- No longer deals 250 damage per second to creeps.
- Increased current mana loss per second from 12% to 15%.
- Reduced mana cost from 50/60/70/80 to 25 on each level.
- Reduced Chain Frost bounce radius from 600 to 550.
Aghanim's Scepter upgrade:
- Now allows Lich to cast his other abilities ( Frost Blast , Frost Shield , Ice Spire and Chain Frost ) without interrupting channeling.
Aghanim's Shard upgrade:
- Ice Spire
- Now reduces hit count by 1 per Chain Frost bounce.
- Reduced effect radius from 750 to 550.
- Ice Spire
Talents:
- LVL 25 Unlimited Chain Frost bounces ➜ +100 Chain Frost damage increment.
- Reduced base
movement speed from 320 to 315.
- Feast
- REMOVED the following facets:
- Rage is still Lifestealer 's first ability.
- Open Wounds
- Infest
- No longer can target
ancient creeps .
- Affected creeps now loses 2%/1%/0% of their max health per second.
- ADDED new
Gorestorm facet.
- Now can target
ancient creeps .
- Applies a 3-second debuff upon Consume cast within the radius, dealing 0.25 * ConsumeUnitRemainingHP per second.
- Now can target
- No longer can target
Aghanim's Scepter upgrade:
- Infest
Gorestorm applies a 3-second damage per second debuff corresponding to the total damage dealt, sourced to Infest.
- EXPR DPS = 0.25 * InstantAtkDmg * TotalInfestDuration
- Infest
Talents:
- LVL 10 +150 Consume damage ➜ +4 all
attributes .
- LVL 10 +150 Consume damage ➜ +4 all
- Reduced Fiery Soul movement speed bonus per stack from 1.5%/2%/2.5%/3% to 1%/1.5%/2%/2.5%.
Aghanim's Scepter upgrade:
- Reduced Flame Cloak duration from 8 to 7.
- REWORKED
Aghanim's Shard upgrade:
- OLD Fiery Soul grants 25 ability damage bonus per stack.
- NEW Laguna Blade now grants a 10-second 0.75 * SpellDmg as
damage barrier upon cast.
Talents:
- LVL 10 -3.5s Dragon Slave cooldown reduced to -3s.
- LVL 20 -25s Laguna Blade cooldown reduced to -20s.
- LVL 25 125% Laguna Blade damage to
all damage barrier ➜ +60% Combustion damage per proc.
- Mana Drain no longer deals 100% illusion current health as damage upon cast.
Talents:
- LVL 10 +65 Earth Spike damage ➜ +20 movement speed.
- LVL 15 +70 max health per Finger of Death stack ➜ +15% To Hell and Back spell damage amplification/debuff duration amplification.
- Lone Druid no longer is a
Universal hero and has
Agility as the primary attribute.
- Rescaled
strength gain from 20 + 1.8 to 18 + 2.5.
- Increased
agility gain from 2 to 2.8.
- Reduced
intelligence gain from 2 to 1.4.
- Increased base attack damage from 1‒5 to 18‒22.
- REWORKED Gift Bearer .
- OLD Can reroll the Neutral Item list once per tier.
- NEW Grants the Spirit Bear an independent and functional neutral item copy of Lone Druid 's.
- Increased Bear Necessities items stats bonus factor from 1.3/1.45/1.6/1.75 to 1.45/1.55/1.65/1.75.
- REMOVED the
Unbearable facet.
- Spirit Link now follows
lifesteal mechanic.
- Lunar Orbit
Aghanim's Shard upgrade:
- Increased Lunar Orbit instant attack factor bonus from 0.15 to 0.2 .
- Lycan no longer is a
Universal hero and has
Strength as the primary attribute.
- Increased
strength gain from 3 to 3.4.
- Reduced
agility gain from 1.8 to 1.7.
- Increased
intelligence gain from 1.2 to 1.7.
- Increased base attack damage from 4‒9 to 24‒29.
- Summon Wolves
- Lycan Wolf
- Rescaled magic resistance from 40%/50%/60%/70%/70%/70% to 45%/50%/55%/60%/60%/60%.
- Reduced Hightail duration from 8 to 6.
- Lycan Wolf
- Increased
intelligence gain from 1.6 to 2.1.
- Increased base attack damage from 9‒17 to 30‒38.
- REMOVED the following facets:
- Attribute Bonus
- ADDED the
Diminishing Return facet.
- Reduces ability max level by 1.
- ADDED the
- Shockwave
- Increased max ability level from 4 to 5.
- U Rescaled wave distance from 1200 on each level to 1200/1200/1200/1200/1400.
- U Rescaled damage from 90/160/230/300 to 90/160/230/300/300.
- U Rescaled slow duration from 0.7/0.8/0.9/1 to 0.7/0.8/0.9/1/1.
- U Rescaled cooldown from 13/12/11/10 to 13/12/11/10/10.
- U Increased mana cost from 75 on each level to 85/90/95/100/100.
- ADDED the
Diminishing Return facet.
- LEVEL 5 Unlocks the Shockwave return component.
- Has a 0/0/0/0/0.5 returning damage factor.
- Increases max level by 1.
- Empower
- ADDED the
Eternal Empowerment facet.
- Adds a passive component to the ability.
- The ability is always active on Magnus .
- Grants self a 10-second buff that increases self bonuses by 2%/3%/4%/5% up to 10%/15%/20%/25% per successful attack.
- Reapplying the buff refreshes its duration.
- Adds a passive component to the ability.
- ADDED the
- Skewer
- No longer deals 15/20/25/30 damage bonus per tree collided.
- No longer deals 50/75/100/125 damage bonus per cliff collided.
- Now deals 0.06/0.09/0.12/0.15 * DistanceMoved as damage bonus.
- Reverse Polarity is still Magnus ' ultimate ability.
- REWORKED
Aghanim's Shard upgrade:
- Increased
intelligence gain from 1.5 to 1.9.
- Increased base attack damage from 7‒13 to 29‒33.
- REMOVED the following facets:
- Special Delivery
- This is now Marci 's fourth ability.
- ADDED an active component, teleports Marci's
Courier next to her upon cast.
- Has a 1 + 0.4 cast animation, with a 240-second cooldown.
- Rebound
- Reduced ally movement speed bonus from 25%/30%/35%/40% to 15%/20%/25%/30%.
- Increased mana cost from 70/80/90/100 to 75/90/105/120.
- ADDED the
Pick-Me-Up facet.
- ADDED the
Fleeting Fury facet.
- Grants self a short Unleash 3-attack flurry combo upon landing.
- Extends Unleash duration by 3 seconds while active.
- The
ability upgrade does not upgrade this short flurry combo.
- REMOVED Sidekick .
- Bodyguard
- This is still Marci 's third ability.
- No longer grants 4/8/12/16 armor bonus.
- Now grants the affected allied unit 75% of the following ability values upon cast for the buff duration:
- Flat attack damage bonus.
- Percentage-based lifesteal.
- ADDED the
Buddy System facet.
- Both Marci and the affected allied unit's attacks now applies a lifesteal-based heal on each other.
- U MOVED Dispose from the fourth ability to the fifth ability.
Aghanim's Shard upgrade:
- Rebound
- No longer reduces cooldown by 3.
- Now has a 1.2 damage bonus factor.
- Rebound
- Dauntless
- Now only affects self.
- Reduced radius from 2000 to 900.
- Increased health regeneration amplification per enemy from 30% to 50%.
- Increased Arena of Blood
Victory Feast ally ability effects factor from 0 to 0.5.
- ADDED the
Undulation ability.
- Selecting the corresponding facet unlocks this ability.
- Medusa has a fixed movement speed and cannot be affected by most movement speed manipulation sources, except Stone Gaze .
- Sets base movement speed from 275 to 310.
- REWORKED
Aghanim's Scepter upgrade:
- OLD The Mystic Snake projectile applies a 1 + 0.2 * f(Bounce) -second Stone Gaze duration.
- NEW Split Shot
- Now applies
attack modifiers .
- Increases bonus attack targets by 1.
- Now applies
Aghanim's Shard upgrade:
- The Cold Blooded projectile now applies a 1-second Stone Gaze debuff duration of its corresponding level.
Talents:
- LVL 10 +40 Mystic Snake Damage ➜ +20% Gorgon's Grasp radius.
- LVL 25 Split Shot applies attack modifiers ➜ +40
intelligence .
- Sticky Fingers
- Meepo now has 5 options of Artifacts and Enchantments selection instead.
- Attribute Bonus
- ADDED the
More Meepo facet.
- Reduced max level from 7 to 6.
- ADDED the
- Divided We Stand
- ADDED the
Codependent facet.
- Grants all Meepo Clones and
The Prime a stackble 600-radius aura that applies a 7% attack speed bonus and 2 armor bonus.
- Grants all Meepo Clones and
- ADDED the
- Mirana no longer is a
Universal hero and has
Agility as the primary attribute.
- Increased base
strength and gain from 18 + 1.9 to 20 + 2.2.
- Increased
agility gain from 2.5 to 3.1.
- Increased
intelligence gain from 1.4 to 1.9.
- Increased base attack damage from (-2)‒2 to 22‒28.
- REMOVED the following facets:
Moonlight Shadow
Solar Flare and its related
talents .
- Selemene's Faithful
- Increased heal factor from 1.2 to 1.5.
- Increased mana restore factor from 1.2 to 1.5.
- Starstorm
- Leap
- Moonlight Shadow
- This is still Mirana 's fourth ability.
- Now grants 9%/12%/15% self-outgoing damage amplification for the entire duration.
- REWORKED
Aghanim's Shard upgrade:
- Leap
- OLD
- Increases the number of charges by 1.
- Deals 170 magical damage and applies a 2.5-second 30% movement speed slow to affected enemy units within the wave distance.
- Has a 1200-projectile speed, 800-wave distance, with a 450-end radius.
- Starstorm now also applies an independent secondary meteor strike on debuff-affected enemy units.
- Has Leap (Alt-Cast) functionality, allowing the ability to be vector-targeted and changes Mirana 's facing direction when landing.
- NEW
- Increases the number of charges by 1.
- Grants self a 150% ensured critical damage on all attacks for its buff duration.
- OLD
- Leap
Talents:
- LVL 10 -2s Sacred Arrow cooldown ➜ -2s Starstorm cooldown.
- LVL 20 20% proc chance for 200% critical strike damage ➜ +35 base attack damage.
- Mischief
- Rescaled cooldown from 15 on each level to 24/20/16/12.
- Rescaled movement speed bonus from 10% on each level to 6%/9%/12%/15%.
- This component levels up with Wukong's Command .
- Attribute Bonus
- ADDED the
Simian Stride facet.
- Reduces ability max level by 1.
- ADDED the
- Tree Dance
- Jingu Mastery now follows the
lifesteal mechanic.
- Accumulation
- REWORKED
Flow .
- Waveform
- No longer applies a 0.5 instant attack damage factor to affected enemy units.
- ADDED the
Ebb facet.
- Now applies a 0.5 instant attack to affected enemy units.
- Neither applies on-hit effects nor attack modifiers.
- MERGED Adaptive Strike (Agility) and Adaptive Strike (Strength) to Adaptive Strike .
- REMOVED the
Ebb facet.
- No longer has a 0.5 to 1.5/2/2.5/3 stun duration.
- Now applies a non-disabling forced movement on the affected enemy unit based on the current
agility to
strength ratio.
- EXPR CurrentAgi / CurrentStr ≥ 1.5
- ADDED the
Flow facet.
- Now applies a 0.5 to 2.4 stun duration with the same rules as the knockback effect.
- Reduced min push distance from 100 to 50.
- Reduced max push distance from 500 to 350.
- Reduced base damage from 55/65/75/85 to 25/50/75/100.
- Reduced cooldown from 19/16/13/10 to 17/14/11/8.
- Rescaled Attribute Shift (Agility Gain) mana cost from 5/10/15/20 to 10 on each level.
- Rescaled Attribute Shift (Strength Gain) mana cost from 5/10/15/20 to 10 on each level.
- REMOVED the
- Morph now keeps Morphling 's current
attributes while active.
Talents:
- LVL 10 +250 Waveform cast range/distance.
- LVL 15 +15
agility ➜ +75 attack range.
- LVL 15 +16s Morph duration ➜ +250 Waveform cast range/distance.
- LVL 20 +1s Adaptive Strike (Strength) ➜ +20
agility .
- LVL 20 +70% Waveform instant attack damage/applies attack modifiers ➜ -3s Adaptive Strike cooldown.
- Rescaled based
intelligence and gain from 24 + 3.3 to 23 + 3.4.
- Gunslinger
- REWORKED
Aghanim's Scepter upgrade:
- OLD Grants Muerta the Parting Shot ability.
- NEW Dead Shot
- The projectile expands by 300-radius per second after it ricochets, and pierces through enemy heroes as it applies the fear.
- Increases damage by 125.
Talents:
- LVL 10 +1.5% The Calling self max health as health regeneration ➜ +150 health.
- LVL 10 +350 Dead Shot cast range reduced to +300.
- LVL 15 +80 Dead Shot damage ➜ +3% The Calling self max health as health regeneration.
- Nature's Prophet no longer has
Intelligence as a primary attribute and is now a
Universal hero.
- U Reduced base
intelligence from 23 to 22.
- Reduced base attack damage from 18‒28 to 16‒26.
- Rescaled
Ironwood Treant Greater Treant tree factor from 2/3/4/5/6 to 4 on each level.
- Spirit of the Forest
- CHANGED
linked ability component from Nature's Call to Wrath of Nature .
- Increased radius from 300 on each level to 300/400/500/600.
- Rescaled base attack damage bonus per tree from 2%/3%/4%/5%/6% to 4% on each level.
- CHANGED
- Sprout
Soothing Saplings
- Devour now provides a 2 health regeneration factor when unit-targeting this
planted tree source.
- Devour now provides a 2 health regeneration factor when unit-targeting this
- Ghost Shroud
- The self restoration manipulation component now includes
lifesteal sources and
spell lifesteal sources.
Rapid Decay
- Now applies the same amount of restoration reduction by the same value as Necrophos ' amplification value.
- The self restoration manipulation component now includes
- Heartstopper Aura
- Reduced aura radius from 800 to 700.
- Rescaled max health loss per second from 0.6%/1.2%/1.8%/2.4% to 0.8%/1.3%/1.8%/2.3%.
- Attribute Bonus
- ADDED the
Voidbringer facet.
- Reduces ability max level by 1.
- ADDED the
Night Reign
- Now reduces
Roshan first move to the Top Pit in-game time from 20:00 to 15:00 .
- Now reduces
- Void
- No longer applies a 100/200/300/400 vision radius reduction on the affected enemy unit.
- Increased max ability level from 4 to 5.
- U Rescaled cooldown from 11/10/9/8 to 11/10/9/8/8.
- U Rescaled mana cost from 90/95/100/105 to 90/95/100/105/105.
- U Rescaled
nighttime slow duration from 2.5/3/3.5/4 to 2/2.5/3/3.5/4.
- U Rescaled damage from 80/160/240/320 to 80/160/240/320/400
- REMOVED the
Blinding Void facet.
- ADDED the
Voidbringer facet.
- LEVEL 5 Enables the Target Point/Area ability functionality type during
nighttime .
- U Now has 0/0/0/0/300 effect radius.
- LEVEL 5 Enables the Target Point/Area ability functionality type during
- Hunter in the Night
- Increased max ability level from 4 to 5.
- Rescaled movement speed bonus from 22%/28%/34%/40% to 16%/22%/28%/34%/40%.
- Rescaled attack speed bonus from 20/40/60/80 to 15/35/55/75/95.
- ADDED the
Night Reign facet.
- This is also Night Stalker 's
innate ability with this selected facet, and starts the game with LEVEL 1 .
- This is also Night Stalker 's
Talents:
- LVL 10 +80 Void damage ➜ -1s Void cooldown.
- LVL 15 +35% Hunter in the Night status resistance bonus reduced to +30%.
- LVL 25 -50s Dark Ascension cooldown reduced to -40s.
- Increased
strength gain from 2.5 to 2.7.
- Increased
agility gain from 2.3 to 2.9.
- Increased
intelligence gain from 2.5 to 2.6.
- Increased base attack damage from 12‒16 to 26‒30.
- REMOVED
Mana Burn . [?]
- Impale
- Reduced cooldown from 18/16/14/12 to 17/15/13/11.
- Reduced mana cost from 100/110/120/130 to 90/100/110/120.
- Mind Flare
- No longer instant kills non-
ancient creeps .
- Reduced enemy max mana to damage factor from 0.2/0.25/0.3/0.35 to 0.25/0.3/0.35/0.4.
- Reduced accumulated damage factor from 0.25 to 0.2.
- ADDED
Mana Burn facet.
- Now additionally applies 0.16/0.19/0.22/0.25 * EnemyMaxMP mana burn on the unit-targeted enemy.
- No longer instant kills non-
Talents:
- LVL 10 +40 Vendetta damage ➜ +25% Spiked Carapace reflected damage.
- LVL 15 +0.5s Spiked Carapace carapace duration ➜ +40 Vendetta damage.
- Reduced Bloodlust movement speed bonus from 7%/9%/11%/13% to 6%/8%/10%/12%.
Aghanim's Scepter upgrade:
- Guardian Angel
- Increased health regeneration factor from 2 to 2.5.
- Increased heal factor from 2 to 2.5.
- Guardian Angel
Talents:
- LVL 15 +3 Heavenly Grace
strength /health regeneration per dispelled debuff increased to +5.
- LVL 15 +3 Heavenly Grace
- Reduced
intelligence gain from 3.8 to 3.6.
- Increased
Clairvoyant Curse self outgoing spell amplification per hero from 0.75% to 1%.
- REWORKED
Aghanim's Scepter upgrade:
- Increased False Promise ally outgoing spell damage amplification from 25% to 30%.
Talents:
- LVL 15 +60 enemy damage/ally heal per Fortune's End debuff dispelled increased to +80.
- Increased Essence Flux
Obsidian Decimator max mana bonus per stack from 4% to 5%.
Aghanim's Shard upgrade:
- U No longer increases Astral Imprisonment max mana steal by 5%.
Talents:
- LVL 10 +200 health ➜ +100 Astral Imprisonment cast range.
- LVL 15 +1.5% of current mana to movement speed reduced to +1%.
- LVL 15 +125 Astral Imprisonment cast range ➜ +8% Astral Imprisonment max mana steal.
- LVL 20 +15% spell lifesteal ➜ +450 health.
- Increased
agility gain from 2.8 to 3.2.
- Increased base attack damage from 8‒14 to 28‒34.
Talents:
- LVL 15 +2s Rolling Thunder duration ➜ +15% attack damage as Swashbuckle damage.
- LVL 20 +15% attack damage as Swashbuckle damage ➜ +2s Rolling Thunder duration.
- LVL 25 -16s Rolling Thunder cooldown reduced to -15s.
- LVL 25 -3s Swashbuckle cooldown increased to -4s.
- Reduced Immaterial evasion per hero level from 1.5% to 1%.
- Stifling Dagger
- Reduced slow duration from 2.2/2.8/3.4/4 to 2.1/2.4/2.7/3.
- ADDED the
Sweet Release facet.
- Applies a 6-second undispellable debuff upon projectile impact, if it does not kill the unit-targeted enemy.
- Upon the debuff-affected unit's death, they launch 1 Stifling Dagger per stack at random enemy units within the radius.
- Has a StiflingDagger CastRange -recast radius.
- Has a 0.5 damage and movement speed slow factor.
- Reapplying the debuff refreshes its duration and increases the stack value.
- Blur
- Coup de Grace
Aghanim's Shard upgrade:
- Fan of Knives
- Increased cooldown from 15 to 20.
- Increased mana cost from 50 to 80.
- Fan of Knives
Talents:
- LVL 10 -2s Stifling Dagger cooldown reduced to -1.5s.
- LVL 15 +200 Phantom Strike cast range ➜ +15% Stifling Dagger instant attack damage.
- LVL 20 +20% Stifling Dagger instant attack damage ➜ +200 Phantom Strike cast range.
- Increased base
strength from 19 to 21.
- Spirit Lance
- ADDED the
Lancelot facet.
- Upon casting the ability, Spirit Lance-based illusion now deals a 0.25 spell damage factor on the unit-targeted enemy.
- Does not affect the
ability upgrade projectile bounce component.
- ADDED the
- REMOVED the Doppelganger
Convergence facet.
- Reduced Juxtapose illusion damage taken from 625% to 600%.
Aghanim's Scepter upgrade:
- Spirit Lance
- Reduced number of bounces from 2 to 1.
- Increased illusion damage dealt bonus from 20% to 30%.
- Spirit Lance
Talents:
- LVL 10 +35 Spirit Lance damage ➜ +1.25 Spirit Lance slow duration.
- LVL 25 +15% Illusory Armaments damage factor bonus increased to 20%.
- Phoenix no longer is a
Universal hero and has
Strength as the primary attribute.
- Increased base attack damage from 9‒19 to 21‒31.
- Sun Ray
Hotspot now applies a 2 Blinding Sun miss chance factor beyond 1200-beam distance.
Talents:
- LVL 10 +20 Icarus Dive damage per second ➜ +0.5% Blinding Sun miss chance.
- The following Onslaught ability components are no longer affected by
area-of-effect manipulation sources:
- The knockback radius.
- The knockback distance.
- Trample
- REMOVED
Romp n' Stomp facet.
- REMOVED
- Uproar
- Pulverize
Ferocity
- CHANGED granting radius bonus values from End of Slam to Start of Slam .
- Increased radius bonus per slam from 20% to 25%.
- Increased duration from 10 to 20.
Talents:
- LVL 10 +80 Onslaught damage ➜ +20 attack damage.
- Puckish
- Reduced base heal from 15 to 10.
- Reduced base mana restore from 15 to 10.
- Increased Dream Coil mana cost from 100/150/200 to 125/175/225.
Talents:
- LVL 15 -10s Dream Coil cooldown increased to -15s.
- LVL 25 +300 Waning Rift radius/max distance increased to +350.
- REMOVED the Meat Hook
Flayer's Hook facet.
- Rot
- Increased Dismember
Fresh Meat self
strength bonus per damage instance from 1/3/5 to 2/4/6.
- REWORKED
Aghanim's Shard upgrade:
- OLD Dismember
- Has a 300-ally cast range increase.
- Reduces cooldown by 5.
- Grants the swallowed ally 5% max health as health regeneration bonus, and turns it invulnerable and hidden.
- The swallowed ally can also get out by issuing any command after 3 seconds.
- NEW Meat Hook
- Deals 0.2 * PullDistance as enemy spell damage bonus.
- Applies a 0.5 * CurrentCD when the projectile hits an allied unit.
- OLD Dismember
- Life Drain
- No longer instant kills enemy illusions.
- Reduced mana restore factor on full health from 0.5 to 0.
- Increased heal per second from 120/210/300 to 150/250/350.
Talents:
- LVL 25 +1.75 Nether Ward damage per used mana increased to +1.9.
- LVL 25 +160 Nether Blast damage reduced to +180.
- REPLACED Bondage with Succubus .
- OLD Grants a 1200-radius aura that returns 0.5 * SpellDmg DamageTaken damage.
- NEW
- All
spell lifesteal sourced to Queen of Pain now includes and interacts with
pure damage sourced to her.
- Has a 2% and 14% min to max spell lifesteal bonus.
- ADDED new
Bondage facet.
- All
spell lifesteal sourced to Queen of Pain now includes and interacts the following damage types:
- All
- All
- Increased
Masochist self damage per outgoing spell damage from 21% to 27%.
- Increased Shadow Strike first damage from 30/60/90/120 to 50/80/110/140.
Aghanim's Scepter upgrade:
- No longer increases Shadow Strike first damage by 50.
- Storm Surge spell damage is now considered reflection damage.
- REWORKED
Aghanim's Shard upgrade:
- Static Link
- OLD
- No longer pulls Razor and the linked target toward each other at 75 distance per second while active.
- REMOVED Static Link (Alt-Cast) functionality. [?]
- NEW Now applies a StackAmount as a percentage-based movement speed slow while active.
- OLD
- Static Link
Talents:
- LVL 10 +30 Plasma Field damage ➜ +0.75s Plasma Field slow duration.
- Backstab
Contract Killer
- Rescaled assist experience bonus from 25/100/100/100 to 25/75/125/175.
- Now grants 25/75/125/175 bonus experience for the following units:
- Smoke Screen no longer grants 30%/45%/60%/75% evasion to allied units within the radius.
- Tricks of the Trade
Exterminator now additionally reduces cooldown by 0.75 per non-hero unit kill.
Talents:
- LVL 25 -3s Tricks of the Trade cooldown ➜ -1s Cloak and Dagger fade delay.
- ADDED to Captain's Mode.
- REMOVED
Center Stage.
- Dark Carnival Barker
- ADDED
Carny Classics facet.
- Has the following souvenirs items:
- ADDED
Sideshow Secrets facet.
- Has the following souvenirs items:
- Crystal Ball
- Reveals invisible enemy units and Observer and Sentry Wards within 450 radius. Has a 1-second linger duration.
- Does not grant vision.
- Has
Global cast range.
- Unicycle
- Grants a 10-second movement speed bonus.
- Has a 0.5-second effect delay.
- Crashing into trees slows the unicycle.
- Dispels the buff upon attacking, using abilities, taking damage, picking up runes, or crashing into units and other obstacles dismounts the rider.
- Weighted Pie
- Unit-targeted ability with 750-cast range.
- Applies a 50-set vision radius. The debuff-affected enemy recovers its vision over 2 seconds.
- The target's allied units do not provide vision over them over the duration.
- Deals 100% * CurrentHP damage to non-ancient creeps.
- Crystal Ball
- Has the following souvenirs items:
- ADDED
Talents:
- LVL 10 +12% Fade Bolt attack damage reduction ➜ +0.25% Might and Magus ability bonuses.
- LVL 15 +0.4s Telekinesis lift/stun duration increased to +0.5s.
- LVL 20 -4s Telekinesis cooldown increased to -5s.
- Increased base
strength from 21 to 22.
- Increased
agility gain from 1.8 to 2.
- Increased
intelligence gain from 1.8 to 2.
- Increased base attack damage from 7‒15 to 19‒29.
Talents:
- LVL 10 +0.3s Burrowstrike stun duration ➜ +100 Caustic Finale radius.
- Reduced Shadow Poison base damage from 30/40/50/60 to 24/36/48/60.
- Reduced Demonic Purge duration from 6 to 5.
Aghanim's Scepter upgrade:
- No longer replaces Demonic Cleanse 70/65/60-second cooldown with 2 charges that have a 70/65/60-second restore time.
Aghanim's Shard upgrade:
- Demonic Cleanse
- No longer is Demonic Purge 's linked ability . [?]
- Rescaled heal from 300/450/600 to 450.
- U Reduced duration from 6 to 5.
- Reduced cooldown from 70/65/60 to 60.
- Reduced mana cost from 150/175/200 to 150.
- Demonic Cleanse
Talents:
- LVL 20 +150 Demonic Purge / Demonic Cleanse damage/heal ➜ +150 Demonic Purge .
- LVL 25 -30s Demonic Purge / Demonic Cleanse cooldown ➜ -30s Demonic Purge cooldown.
- Shadowraze
Shadowmire
- No longer applies 5/6/7/8 attack speed slow per stack.
- Rescaled movement speed slow per stack from 5%/6%/7%/8% to 3%/6%/9%/12%.
- Feast of Souls
- Reduced mana cost from 75 to 60.
- Rescaled attack speed bonus from 30/50/70/90 to 40/55/70/85.
- Rescaled duration from 8 on each level to 7.5/8/8.5/9.
- ADDED the
Chicken Fingers facet.
- This ability is in fourth ability slot.
- The next successful attack passively hexes the hit enemy into a chicken for 1 second.
- Has a 100-set movement speed, and a 15-second cooldown.
- Has a 60-second cooldown with a 50-mana cost.
- This ability is in fourth ability slot.
- U Shackles now applies the self-heal regardless of the
targeted unit's faction .
- REWORKED
Aghanim's Scepter upgrade:
- OLD Mass Serpent Ward
- Now instant attacks an additional enemy unit for full damage upon the unit's attack point.
- Has a 650-secondary target search radius.
- NEW Shackles
- Increases cast range bonus by 150.
- Enables ally Target Unit ability functionality, can be cast on Serpent Ward as well.
- Now releases 1 * SpellDmg Ether Shock of its corresponding level per 0.9 seconds within 600-radius while
channeling .
- Does not disable allied units, and has a 2000-ally break distance.
- OLD Mass Serpent Ward
- REWORKED
Aghanim's Shard upgrade:
- OLD Shackles
- Increases cast range bonus by 75.
- Summons 4 Serpent Wards of Mass Serpent Ward corresponding level briefly to attack the affected enemy unit while Shackle-binding it.
- Has a 6-second Serpent Ward duration with a 2.5-second linger duration.
- NEW Fowl Play
- Additionally spawns a flock of uncontrollable chicken images with pseudo-random behavior.
- Has a 0.1-split time, 3-second illusion duration and 3-second hex duration.
- Has a 200% illusion damage taken value.
- Now also grants a 0.1-second
invulnerability before the damage reduction component upon ability proc.
- Shadow Shaman can now use items upon ability proc.
- Increases duration by 0.5.
- Additionally spawns a flock of uncontrollable chicken images with pseudo-random behavior.
- OLD Shackles
Talents:
- LVL 25 +20% Serpent Ward attack damage ➜ +1 Serpent Ward attack target.
- LVL 25 +400 Ether Shock damage reduced to +250.
- Arcane Curse
- CHANGED from applying the first damage instance from applying immediately to 1 second after debuff application .
- Now deals a 1.5 spell damage upon being silenced.
- Now increases the debuff duration per enemy ability cast.
- Now affected by and interacts with
status resistance sources.
- Glaives of Wisdom
- No longer applies a 2.5-second silence duration on the enemy unit after 3 consecutive attacks.
- Increased
intelligence to damage factor from 0.2/0.4/0.6/0.8 to 0.35/0.5/0.65/0.8.
- REWORKED Last Word .
- OLD
- Grants a 1200-radius aura that applies a 6%/9%/12%/15% movement speed slow and 20/30/40/50 damage per second per silence debuff on enemy units.
- NEW
- Applies a 4-second debuff that deals 120/160/200/240 + (SilencerInt - EnemyInt) * 1/1.5/2/2.5 magical spell when the enemy hero casts a spell or when the debuff expires.
- Applies a 3/4/5/6-second silence duration if the affected enemy unit casts an ability during the first debuff duration, or when the debuff expires.
- OLD
- Global Silence
- No longer affect
Couriers .
- Rescaled cooldown 130/115/100 to 120 on each level.
- No longer affect
Talents:
- LVL 10 +15 Arcane Curse damage per second ➜ +0.5x Arcane Curse penalty multiplier.
- LVL 20 +35/5% Last Word damage/movement speed slow ➜ +250 Last Word radius.
- Rescaled Ruin and Restoration spell lifesteal bonus from 20%/30%/40%/50% to 25%/30%/35%/40%.
- Arcane Bolt
- Rescaled base damage from 75/95/115/135 to 60/85/110/135.
- Reduced mana cost from 95 to 85.
- Increased Concussive Shot creep damage factor from 0.75 to 1.
Aghanim's Scepter upgrade:
- Reduced Concussive Shot secondary target search radius from 1600-radius around Skywrath Mage to 500-radius around the primary affected target .
- Reduced the following abilities' secondary target search radius from 700 to 500:
Aghanim's Shard upgrade:
- Reduced Arcane Bolt secondary target search radius from 700 to 500.
- Increased Seaborn Sentinel health regeneration bonus from 2/4/6/8 to 2.5/5/7.5/10.
- Guardian Sprint
- Reduced Bash of the Deep creep damage factor from 2 to 1.
- Increased Corrosive Haze
Brineguard total armor reduction to self bonus armor factor from 0.4 to 0.5.
Aghanim's Scepter upgrade:
- Increased Seaborn Sentinel health regeneration bonus from 24/26/28/30 to 24.5/27/29.5/32.
- Rescaled Slithereen Crush puddle radius from a flat 300 to a a 1.8 factor .
- Corrosive Haze
- Now has a 1.8 puddle radius factor.
- Now increases trail duration by 5.
Talents:
- LVL 10 +0.2s Slithereen Crush stun duration ➜ +12 Seaborn Sentinel attack damage.
- LVL 10 -2s Guardian Sprint cooldown ➜ +2s Guardian Sprint duration.
- Barracuda
Dark Reef Renegade
- A successful attack now applies a non-stacking 2-second 1/2/3/4 armor reduction debuff.
- Rescaled bonus linger duration from 1.5/2/2.5/3 to 2 on each level.
Aghanim's Shard upgrade:
- Reduced Depth Shroud aura radius from 250 to 225.
Talents:
- LVL 20 +90 attack speed bonus during Shadow Dance increased to +100.
- LVL 25 +40s Essence Shift duration reduced to +35s.
- Increased
strength gain from 3.2 to 3.5.
- Increased
agility gain from 1.2 to 1.9.
- Increased
intelligence gain from 2.1 to 2.2.
- Increased base attack damage from 11‒17 to 25‒31.
- Increased Lil' Shredder base attack damage as damage factor bonus from 0.3 to 0.35.
- Updated Take Aim ability effects.
Talents:
- LVL 10 +10% Shrapnel movement speed slow ➜ +55 Take Aim attack damage.
- LVL 15 +1s Take Aim active duration ➜ +150 Assassinate damage.
- LVL 15 +30 attack speed ➜ +45 attack speed during Take Aim .
- LVL 20 +15 Take Aim armor ➜ +2s Take Aim active duration.
- Spectre no longer has
Agility as a primary attribute and is now a
Universal hero.
- Reduced base attack damage from 23‒27 to 21‒25.
- U Spectral Dagger
Forsaken no longer applies a Desolate instance upon impact.
- Desolate
Forsaken
- Reduced Dispersion damage reflected from 11%/14%/17%/20% to 7%/11%/15%/19%.
- Reality
- Reduced Shadow Step cooldown from 60/50/40 to 60/55/50.
- Greater Bash
- ADDED the
Bull's Hit facet.
- Increases the proc chance by 17% per proc, whenever Spirit Breaker procs this ability within the last 10 seconds.
- ADDED the
- REMOVED the Nether Strike
Imbalanced facet.
Aghanim's Scepter upgrade:
- Increased Planar Pocket duration from 6 to 7.
Talents:
- LVL 20 +17% Greater Bash proc chance ➜ -0.3s Greater Bash cooldown.
- LVL 25 +25% Greater Bash damage reduced to 20%.
- Rescaled base
strength and gain from 25 + 3.2 to 23 + 3.5.
- Reduced base
agility from 21 to 18.
- Increased base armor from -1 to 0.
Wrath of God
- No longer reduces
base attack damage .
- Reduced
strength to base attack damage bonus from 0.4/0.5/0.6/0.7 to 0/0.3/0.4/0.5.
- No longer reduces
- Rescaled Storm Hammer effect radius from 270 each level to 250/270/290/310.
- Great Cleave
- Reduced distance from 700 on each level to 400/500/600/700.
- Reduced end width from 360 on each level to 270/300/330/360.
- Reduced cleave damage from 40%/60%/80%/100% to 50%/65%/80%/95%.
- Warcry
- Reduced movement speed bonus from 10%/14%/18%/22% from 6%/9%/12%/15%.
- Rescaled armor bonus from 6/8/10/12 to 5/8/11/14.
- Increased
Heavy Plate
damage barrier from 60/120/180/240 to 70/140/210/280.
Talents:
- LVL 10 +20 attack speed ➜ +10% Vanquisher damage bonus.
- Increased
strength gain from 2.5 to 2.6.
- Increased
agility gain from 1.3 to 1.8.
- Reduced
intelligence gain from 3 to 2.8.
- U Increased base attack damage from 5–7 to 20–22.
- REWORKED
Spoon's Stash .
- OLD Can use and benefit items in their backpack.
- NEW
- Now stacks all previously selected Enchantments onto newly crafted
neutral items .
- Techies can have two TIER 5 Enchantments by recrafting a TIER 5 neutral item.
- Now stacks all previously selected Enchantments onto newly crafted
- Minefield Sign
- Reduced cast point from 1.5 to 1.25.
- The following abilities now has a 1.15 damage factor within the radius:
- Meld
- ADDED the
Hidden Reach facet:
- Gradually increases Templar Assassin 's attack range from 1, MAX = 400 over a 1-second duration.
- ADDED the
- Psi Blades
- Reduced spill length from 550/600/650/700 to 400/500/600/700.
- Reduced attackd damage to spill damage factor from 0.85/0.9/0.95/1 to 0.7/0.8/0.9/1.
Aghanim's Scepter upgrade:
- No longer increases Psionic Trap damage by 100.
Aghanim's Shard upgrade:
- Increased Psionic Projection damage from 300 to 375.
Talents:
- LVL 10 +20 Refraction attack damage ➜ +2.5s Meld debuff duration.
- LVL 20 +3 Meld armor reduction ➜ +40 Refraction attack damage.
Aghanim's Scepter upgrade:
- Increased Terror Wave Demon Form duration from 10 to 15.
Talents:
- LVL 10 +10% Conjure Image damage ➜ -2s Conjure Image cooldown.
- LVL 10 -4s Reflection cooldown ➜ +1s Reflection duration.
- Increased
Krill Eater base
strength from 24 to 27.
- Kraken Shell
- Reduced creep bonus damage block factor from 1 to 0.5.
- ADDED an active component to the ability.
- Can be activated to double the blocked damage amount.
- Applies a 40% self movement speed slow.
- Has a 30-second cooldown with a 45-mana cost.
Twisted Chakram
- Reduced contact damage from 110/155/200 to 100/150/200.
- Increased mana cost from 100 on each level to 100/140/180.
- Chakram
- Reduced contact damage from 110/155/200 to 100/150/200.
- Increased mana cost from 75/125/175 to 100/140/180.
Talents:
- LVL 20 +20% magic resistance ➜ +7 Exposure Therapy self-heal per destroyed tree.
Aghanim's Scepter upgrade:
- Laser
- Increased current health reduction from 10% to 15%.
- Increased max health reduction from 10% to 15%.
- U Increased model size reduction from 10% to 15%.
- Laser
Talents:
- LVL 15 +40 Laser damage increased to +50.
- LVL 25 +50% Rearm magic resistance bonus ➜ +10s Defense Matrix duration.
- LVL 25 +250 Laser radius decreased to +200.
Insurmountable now interacts with attack speed slow sources and reduces its effectiveness on Tiny .
- Avalanche
- Reduced damage bonus factor against Toss -affected units from 2 to 1. [?]
- Increased damage from 80/160/240/320 to 100/200/300/400.
- Toss
- Living Armor
- Increased heal per second from 2/3/4/5 to 3/4/5/6.
- Reduced mana cost from 55 from each level to 40/45/50/55.
Aghanim's Shard upgrade:
- Nature's Guise no longer applies the fade delay component while attacking an enemy unit.
Talents:
- LVL 10 -4s Nature's Grasp cooldown ➜ +2.5% Nature's Guise movement speed.
- Battle Trance
- Now follows the
lifesteal mechanic.
Bad Influence
- Now removes the attack speed limit.
- Increased ally attack speed bonus factor from 0.4 to 0.5 upon cat.
- Increases Fervor max stacks by 5 upon cast.
- Now follows the
Aghanim's Shard upgrade:
- No longer increases Fervor max stacks by 4.
Drinking Buddies
- Rescaled movement speed bonus from 10%/15%/20%/25% to 11%/14%/17%/20%.
- Reduced cooldown from 24/21/18/15 to 23/20/17/14.
Aghanim's Scepter upgrade:
- Walrus Kick
- No longer can be cast while in Snowball .
- Increased damage from 350 to 550.
- Reduced push distance from 1400 to 1200.
- Reduced slow duration from 4 to 2.
- Walrus Kick
Talents:
- LVL 10 +25 Tag Team / Drinking Buddies damage ➜ +2s Tag Team / Drinking Buddies duration.
Talents:
- LVL 10 +60 Firestorm radius ➜ +15s Atrophy Aura buff duration.
- LVL 20 +0.8% Firestorm max health as damage per second reduced to +0.6%.
- LVL 25 +0.5s Pit of Malice root duration reduced to +0.4s.
- Increased Decay damage from 10/50/90/130 to 20/60/100/140.
- Rescaled Soul Rip mana cost from 100 on each level to 80/90/100/110.
- Reduced Flesh Golem enemy movement speed slow from 35%/40%/45% to 30%/35%/40%.
Talents:
- LVL 10 +15s Fury Swipes stack duration reduced to +12s.
- LVL 15 +7 Fury Swipes damage per stack reduced to +5.
- Vengeful Spirit no longer is a
Universal hero and has
Agility as the primary attribute.
- Increased
strength gain from 2.1 to 2.6.
- Increased
agility gain from 2.1 to 3.2.
- Increased
intelligence gain from 1.2 to 1.5.
- Increased base attack damage from 9‒15 to 26‒32.
- Increased Retribution enemy incoming damage amplification from 10% to 20%.
- Increased
strength gain from 2 to 2.1.
- Increased
agility gain from 2 to 2.8.
- Increased
intelligence gain from 1.4 to 1.8.
- Increased base attack damage from (-3)‒0 to 18‒21.
Aghanim's Scepter upgrade:
- Nosedive now applies Nethertoxin centered around Viper at the landing radius.
Talents:
- LVL 10 +4% Poison Attack magic resistance reduction ➜ +1s Viper Strike duration.
- LVL 25 Become Universal ➜ +25 Nethertoxin radius per 0.5s.
- Increased
strength gain from 2.4 to 2.8.
- Increased
agility gain from 1 to 1.3.
- Increased
intelligence gain from 2.4 to 2.9.
- Reduced base attack damage from 4‒14 to 21‒31.
- Grave Chill
Sepulchre
- Increased radius from 250 to 300.
- Increased ability values factor per secondary target affected from 0.25 to 0.5.
- Summon Familiars
Faithful Followers
Talents:
- LVL 10 -3s Grave Chill cooldown ➜ +4 Lurker max stacks.
- Increased base
strength and gain from 21 + 2.3 to 22 + 2.6.
- Increased
intelligence gain from 2.5 to 3.1.
- Increased base attack damage from 4‒8 to 22‒26.
- Increased Aether Remnant damage from 70/120/170/220 to 85/135/185/235.
- Increased base attack damage from 24-34 to 27-37.
- Reduced Upheaval linger duration from 3 to 1.
- Beetle
- Increased hero hit count from 3/3/4/4 to ⌈ NonHeroHitCount / 2 ⌉
- Increased non-hero hit count from 6/6/8/8 to 6/7/8/9.
- Increased
strength gain from 2 to 2.6.
- Increased
agility gain from 1.4 to 1.7.
- Rescaled base
intelligence and gain from 21 + 2.4 to 18 + 3.2.
- Increased base attack damage from 7‒13 to 21‒33.
- REMOVED the following facets:
Focus Fire
Whirlwind
- Shackleshot
- Powershot
- Rescaled mana cost from 100 on each level to 90/100/110/120.
- ADDED
Killshot facet.
- Now instant kills enemy heroes at 5% to 9%/10%/11%/12% * MaxHP .
- The max health kill threshold increases with the total channeling time.
- Applies the
magical
spell damage , then the max health kill threshold component.
- Focus Fire is still Windranger 's ultimate ability.
Aghanim's Shard upgrade:
- Increased Gale Force mana cost from 100 to 125.
Talents:
- LVL 10 -2s Shackleshot cooldown ➜ +25 Easy Breezy min/max movement speed.
- LVL 10 +20% Powershot movement speed slow ➜ +1s Powershot slow duration.
- Winter Wyvern no longer is a
Universal hero and now has
Intelligence as a primary attribute.
- Increased base
strength and gain from 20 + 2.2 to 22 + 2.5.
- Increased
agility gain from 1.5 to 1.7.
- Increased
intelligence gain from 2.8 to 3.6
- U Increased base attack damage from 0-5 to 14-21.
- Increased base attack speed from 90 to 100.
- REMOVED the following facets:
- Cold Embrace
- ADDED the
Winterproof facet.
- Enables ally buildings targeting.
- Applies a incoming physical damage reduction for the entire duration.
- After the buff duration, applies a 6-second 0.6 building attack damage bonus factor.
- Pauses the Cold Embrace buff duration while Glyph of Fortification is active.
- Does not apply to
lane creeps .
- ADDED the
- Winter's Curse
- ADDED the
Recursive facet.
- All affected enemy units within the radius now receive 125% of physical, magical and pure damage sourced from Winter Wyvern .
- Whenever the cursed enemy dies, Winter's Curse is recast on the lowest health enemy hero affected by the Curse.
- Has a 0.5 duration factor. This applies to the min, max, and bonus duration.
- ADDED the
Talents:
- LVL 20 +30% Maledict lost health as burst damage ➜ +1% Voodoo Restoration max health as heal.
- LVL 25 +2% Voodoo Restoration max health as heal ➜ +8s Maledict duration.
Bone Guard now grants 2 Wraith King Skeleton charges per hero kill.
Talents:
- LVL 10 +25% Wraithfire Blast first damage/damage per second ➜ +25%/-25% Bone Guard duration/cooldown or -25% Spectral Blade curse cooldown.
- LVL 20 +60 attack speed ➜ +5 Bone Guard skeletons/+15% Spectral Blade curse damage.
- LVL 20 +40% cleave ➜ +60 attack speed.
- Static Field
Livewire
- Increased minimum damage from 2% on each level to 2.5%/3%/3.5%/4%.
- Increased maximum damage from 4%/5%/6%/7% to 5%/6%/7%/8%.
- Arc Lightning
- Reduced bounce radius from 500 to 450.
- Increased mana cost from 75/80/85/90 to 75/85/95/105.
- Heavenly Jump
Area-of-effect sources no longer affects the search radius component. [?]
- Rescaled leap distance from 500 on each level to 300/400/500/600.
- Reduced slow duration from 1.6 to 1.4.
- Increased Thundergod's Wrath
Divine Rampage kill damage factor bonus from 1.15 to 1.25.