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Huskar

From Liquipedia Dota 2 Wiki
Huskar
23 + 3.3
10 + 1.5
18 + 0
Grants the following bonuses per level:
+72.6HP and +0.33HP regeneration
+3.3 Main Attack Damage
+0.25 armor and 1.5 attack speed
+0MP and +0MP regeneration
+0.1% base magic resistance
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1.67
Armor
(688.73 EHP)
26.8%
Magic Resist
(855.19 EHP)
1400
Projectile Speed
Melee Melee units have their projectile speed set to 900, if they should ever need it.
100 (110)
(1.6 BAT)
Base Attack Time Attacks per Second is defined as
ΣAS / BAT / 100
0.3 + 0.5
Turn Rate This unit takes 0.175s to turn 180°.
This ability component has a different effect during daytime. 1800 / This ability component has a different effect during nighttime. 800
Default
Gib Type
2011-10-27
Released
2007-06-10
Competitive Span
2011-11-03 — 2013-06-04
2013-12-12 — Present
Version Control
This article has been updated to the latest version (7.41d) and is mostly accurate.
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Sacrifices his health to deal more damage.
Rescued against his will from the Nothl Realm, the revived Huskar found supernatural strength in his own living essence. The Sacred Warrior marks his Spears with blood, setting both weapon and life-force alight before throwing them at his foes. By instantly sacrificing a portion of his health with Life Break, he lunges towards a single target, causing it to lose an even greater portion of its health. With every blow sustained igniting his Inner Fire, the Berserker's Blood redoubled the Sacred Warrior's speed and made him ever more resilient, facing down his opponent in a bloody fervor until he emerged triumphant.
Blood Magic
Blood Magic
Inner Fire
Burning Spear
Berserker's Blood
Berserker's Blood
Life Break
Life Break
Roles:Carry Carry Durable Durable Initiator Initiator
AdjectivesFiery, NicePecs, Undead, Nose
Legs ( 2 )

Bio

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Those who are given more in life must not cling to it but risk it all at every moment.
▶️  Huskar, the Sacred Warrior
Emerging from the throes of the sacred Nothl Realm, Huskar opened his eyes to see the prodigal shadow priest Dazzle working a deep incantation over him. Against the ancient rites of the Dezun Order, Huskar's spirit had been saved from eternity, but like all who encounter the Nothl he found himself irrevocably changed. No longer at the mercy of a mortal body, his very lifeblood became a source of incredible power; every drop spilled was returned tenfold with a fierce, burning energy. However this newfound gift infuriated Huskar, for in his rescue from the Nothl, Dazzle had denied him a place among the gods. He had been denied his own holy sacrifice.

In time the elders of the order sought to expand their influence and Huskar, they agreed, would be a formidable tool in their campaign. Yet becoming a mere weapon for the order that denied him his birthright only upset him further. As the first embers of war appeared on the horizon, he fled his ancestral home to find new allies, all the while seeking a cause worthy of unleashing the power his total sacrifice could bring.

Upgrades

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Aghanim's

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Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Life Break
Taunts the affected enemy unit to attack Huskar.

Increases cast range.
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Berserker's Blood
Applies a Basic Dispel on Huskar.

After a short delay, the ability health cost is applied as a heal, along with a bonus for each debuff dispelled this way.

Talents

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+22% Life Break Current Health as Damage25+6s Burning Spear Duration
-5s Life Break Cooldown20+30% Berserker's Blood Health Regen Factor
12% Lifesteal15+5 Burning Spear Damage per Second
+2s Life Break Slow Duration10+0.75s Inner Fire Duration
▃ ▃ ▃ ▃ ▃ ▃ ▃
+2 All / / Attributes

Blood Magic

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Blood Magic
This ability can be bestowed by Illusions. Neither affected nor disabled by Break.
Passive
Affects
Self
Magical / HP Removal
Huskar does not have mana.

Mana cost of all sources are converted to health cost for the Sacred Warrior.
Set Max Mana: 0
Mana Cost to Self Spell Damage Factor: 1

Hero Model

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Hero Model
Passive / Channeling
Affects
Self
Huskar's hero model has the following hidden Innate. innate abilities.

He may only perform or utilize the ability's functions upon a successful channeling.
Talent Upgrade
Grants Huskar's attacks lifesteal.

Lifesteal is less effective when attacking creeps.
Lifesteal: Utilizes Lifesteal. Affected by Health Restore sources. 12%
Creep Lifesteal Factor: Utilizes Lifesteal. Affected by Health Restore sources. 0.6
Details
Hidden Innate Abilities
Watch Tower
Warp
Warp
Lantern of Sight
Tap on the Innate. innate abilities for more details.

Abilities

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Inner Fire

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Q
V
Inner Fire
Affects
Enemy Units
Spell / Magical
In a fiery rage, Huskar damages, silences, and pushes all nearby enemy units away to a fixed distance,
Cast Animation: 0.35 + 1.09
Radius: Affected by AoE Radius increasing sources. 500
Damage: 110/180/250/320
Silence Duration: 1.5/2/2.5/3 (With level 10 Right Talent.With level 10 Right Talent. 2.25/2.75/3.25/3.75)
Applies a knockback to all affected enemy units within the area-targeted location.
Min Knockback Distance: 25
Max Knockback Distance: 400
Min Knockback Duration: 0.4
Max Knockback Duration: 1
Roshan is innately immune to all forced movement sources.

However, other ability components still apply.
17/15/13/11
Mana Cost
0
Health Cost
75/100/125/150
Not even Huskar's own flesh can contain the unending expansion of his life force.

Burning Spear

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W
R
Burning Spear
Autocast / Active Attack Modifier
Affects
Enemy Units
Spell / Magical
Ignites his spears aflame with his health, dealing damage over time with his regular attack.

Multiple attacks will stack additional damage.
Cast Animation: 0.3 + 0.5
Cast RangeAffected by Attack Range increasing sources. 400
Damage per Second: 4/8/12/16 (With level 15 Right Talent.With level 15 Right Talent. 9/13/17/21)
Max Health as Damage per Second: 0.5%
Duration: 9 (With level 25 Right Talent.With level 25 Right Talent. 15)
Grants additional range when manually casting the ability.
Active Cast Range: Affected by Attack Range increasing sources. 450
0
Mana Cost
0
Health Cost
2% × MaxHP
The Sacred Warrior ignites his weaponry after marking it with his own blood - causing far greater pain than he himself feels.

Berserker's Blood

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E
B
Berserker's Blood
Passive
Affects
Self
Huskar's injuries feed his power, giving increased attack speed, magic resistance and health regeneration based on missing health.

Grants health regeneration bonus based on a percentage of Huskar's Strength strength.
Max Bonus Health Threshold: 10%
Max Attack Speed Bonus: 170/220/270/320
Max Magic Resistance Bonus: 15%/20%/25%/30%
Strength as Max Health Regen Bonus Factor: 0.25/0.4/0.55/0.7 (With level 20 Right Talent.With level 20 Right Talent. 0.55/0.7/0.85/1)
Hero Innate Ability
Innate Properties
All ability effects applied has a linger duration upon Huskar's death.
Linger Duration: 0.5
Aghanim's Shard Upgrade
Aghanim's Shard Upgrade
Applies a Basic Dispel on Huskar.

After a short delay, the ability health cost is applied as a heal, along with a bonus for each debuff dispelled this way.
Health Cost Heal Delay: (Upgradable by Aghanim's Shard. 2)
Max Health as Heal per Debuff Dispelled: (Upgradable by Aghanim's Shard. 3%)
(Upgradable by Aghanim's Shard. 20)
Mana Cost
(Upgradable by Aghanim's Shard. 0)
Health Cost
(Upgradable by Aghanim's Shard. 30% × CurrentHP)
After losing his birthright, Huskar gained a lethality in physical combat that is only heightened as his own blood is spilled.

Life Break

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R
F
Life Break
Affects
Enemy Units / Self
Spell / Magical
Leaps at an enemy target, shattering a percentage of its current health, and slowing both its movement speed and attack speed.
Cast Animation: 0.3 + 0.5
Cast RangeAffected by Cast Range increasing sources. 550 (Upgradable by Aghanim's Scepter. 800)
Current Health as Damage: 32%/38%/44% (With level 25 Left Talent.With level 25 Left Talent. 54%/60%/66%)
Move Speed Slow: 60%
Attack Speed Slow: 60/100/140
Slow Duration: 3/4/5 (With level 10 Left Talent.With level 10 Left Talent. 5/6/7)
Taunt Duration: (Upgradable by Aghanim's Scepter. 3)
While leaping, Huskar is debuff immune and has increased magic resistance.

Huskar also draws upon his health upon breaking the affected target's health.
Max Leap Distance: 2440
Self Current Health as Damage: 32%/38%/44%
Magic Resist Bonus: 60%
Max Debuff Immune Duration: 5
Applies all ability effects on Roshan, but does not damage it.
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Taunts the affected enemy unit to attack Huskar.

Increases cast range.
16/14/12 (With level 20 Left Talent.With level 20 Left Talent. 11/9/7)
No matter the danger, Huskar thrusts himself into melees that only he can survive.

Recent Matches

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Main Article: Huskar/Matches
DateTierTournamentPicksScorevs. PicksPatch
June 6, 2026 - 17:00 CESTTier 3EPL Season 38 - June 6EPL Season 38 - June 6EPL Season 38 - June 6
Shadow Fiend
Doom
Lion
Huskar
Bane
0 : 1
Hoodwink
Treant Protector
Undying
Luna
Sniper
7.41c
June 4, 2026 - 12:00 EDTQualifierEWC 2026 NA CQEWC 2026 NA CQEWC 2026 NA CQ
Rubick
Faceless Void
Phoenix
Tidehunter
Huskar
1 : 0
Keeper of the Light
Largo
Kez
Silencer
Sniper
7.41c
June 3, 2026 - 12:00 EDTQualifierEWC 2026 NA CQEWC 2026 NA CQEWC 2026 NA CQ
Keeper of the Light
Largo
Monkey King
Winter Wyvern
Huskar
1 : 0
Rubick
Silencer
Pangolier
Queen of Pain
Tiny
7.41c
June 3, 2026 - 20:00 SGTQualifierEWC 2026 SEA CQEWC 2026 SEA CQEWC 2026 SEA CQ
Snapfire
Enchantress
Axe
Drow Ranger
Huskar
0 : 1
Storm Spirit
Rubick
Bane
Shadow Fiend
Primal Beast
7.41
June 3, 2026 - 12:00 EESTQualifierEWC 2026 EEU CQEWC 2026 EEU CQEWC 2026 EEU CQ
Drow Ranger
Largo
Batrider
Huskar
Lion
0 : 1
Axe
Treant Protector
Puck
Techies
Phantom Lancer
7.41

Recent Changes

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Main Articles: Changelogs, Old Abilities and Hero Lore
Description
7.41d
(2026-06-04)
  • Reduced Burning Spear damage per second from 5/10/15/20 to 4/8/12/16.
7.41c
(2026-05-06)
  • Reduced base health regeneration from 0.25 to 0.
7.40c
(2026-01-21)

Dota Plus Progress

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Main Article: Hero Challenges

Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.

Huskar's Relics Voice Lines

Damage During Inner Fire

Kills During Life Break

Damage With Active Armlet of Mordiggian

Heaven's Halberd Disarm Duration

Kills During Black King Bar

Slows Leading To Kills

Near Death Kills

Triple Kills

Mega Kill Streaks

Kill Assists

Kills

Bronze

Silver

Gold

Platinum

Master
  • ▶️ You gave all you could give but it was not enough.

Grandmaster

Equipment

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Trivia

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  • Huskar's name might be derived from the Old Norse word "Huskarl", the title given to the highly-skilled bodyguards of important Norse lords and kings.
  • His name might also be derived from Huáscar Inca, a leader of the Inca Empire in the 16th century. Huskar's lore also connects him to Dazzle, who is a Shadow Priest (fits in the Native American shaman role).
  • "In The Lab", a VR game by Valve, there are some Bendie soldiers who wield Huskar's throwing spears in the minigame Longshot, along with other Dota 2 weapons like Axe's war axe, Dragon Knight's sword and Stout Shield.
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