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Hoodwink

From Liquipedia Dota 2 Wiki
Hoodwink
17 + 2
22 + 3.6
21 + 2.9
Grants the following bonuses per level:
+44HP and +0.2HP regeneration
+0.6 armor and 3.6 attack speed
+3.6 Main Attack Damage
+34.8MP and +0.145MP regeneration
+0.1% base magic resistance
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3.67
Armor
(602.78 EHP)
27.1%
Magic Resist
(677.64 EHP)
1800
Projectile Speed
Melee Melee units have their projectile speed set to 900, if they should ever need it.
100 (122)
(2 BAT)
Base Attack Time Attacks per Second is defined as
ΣAS / BAT / 100
0.4 + 1.5
Turn Rate This unit takes 0.116s to turn 180°.
This ability component has a different effect during daytime. 1800 / This ability component has a different effect during nighttime. 800
Default
Gib Type
2020-12-17
Released
Competitive Span
2021-04-09 — Present
Version Control
This article has been updated to the latest version (7.41d) and is mostly accurate.
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Shackles her enemies to trees.
Always at hand when trouble's afoot, Hoodwink lives to tangle with the threats that fill the haunted forest she adopted as her home. A natural Sharpshooter toting a massive crossbow and firing Acorn Shots while still able to Scurry through the woodland with the greatest of ease, Hoodwink is nearly impossible to keep tabs on in battle and Bushwhacks her foes when they least expect her to. Losing track of her once, she will use the opportunity to mislead her foes by sending out a Decoy, only to pop out holding her Boomerang behind them — their stunned carcasses already dangling in one of her nets.
Mistwoods Wayfarer
Mistwoods Wayfarer
Acorn Shot
Bushwhack
Scurry
Decoy
Decoy
Hunter's Boomerang
Hunter's Boomerang
Sharpshooter
Sharpshooter
Roles:Support Support Nuker Nuker Escape Escape Disabler Disabler
AdjectivesCute, Female, Fuzzy, Green, Nose
Legs ( 4 )

Bio

[edit]
Who said you could stroll in my woods?
▶️  Hoodwink
Aliases:
HW, Squirrel
Hoodwink's earliest years were spent in the idyllic expanse of green that once filled the edges of Krimwohl. But as that kingdom grew, and the needs of both her citizens and her armies became ravenous, rival ore and timber barons scratched and clawed to outpace each other in devouring the natural beauty of the border forests, gorging themselves to meet the demands of the changing land.

To those living in the ancient timberlands, the choice came down to following the line of refugees into the pacified zones, falling to Krimwohl's black powder and steel while defending their homes, or fleeing further north to tempt fate in the haunted glens and groves of the misty Wood Tomo'kan.

So it was in those treacherous northern mistwoods that Hoodwink came of age, dodging the horrific predators of the Tomo'kan, ingratiating herself with some of the local banditry whilst antagonizing others, and finding absolutely every which way to be underfoot whenever some interesting mischief arose--often allegedly the cause of it.

But when the faintest whiff of Krimwohl's fires eventually drifted into her adopted home, Hoodwink's thoughts turned to any family and friends who might have survived the invasion--now made to eke out lives in the razed lands whose wounds scarred her very soul--and she couldn't help but approach the edges of civilization to get a glimpse of the devils that had destroyed her old life.

There, she saw that the monsters from her childhood weren't monsters at all. They were just...people. Soldiers, laborers, merchants...and refugees. And the soldiers, even with their black powder and steel, were nothing compared to the dangers of the Tomo'kan--real dangers with tentacles and teeth--dangers she danced around like a twirling maple seed.

Knowing she can always find safe passage in the tangles of the Tomo'kan, where most warm-blooded folk wisely fear to tread, Hoodwink now strikes out against those who dare try to further pacify the wilds, happily taking what she likes from their belongings, destroying what she has no use for, and helping guide any kindred survivors back to a life in the green once again.

Upgrades

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Aghanim's

[edit]
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Decoy
Grants the Decoy ability.

Turns invisible instantaneously while increasing her movement speed.

Creates a Decoy-based strong illusion that starts winding up Sharpshooter at the nearest enemy hero. The Decoy Sharpshooter has all properties of its corresponding level, and deals lesser damage.
Sharpshooter
Increases the bolt projectile speed and the movement speed slow applied.
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Hunter's Boomerang
Grants the Hunter's Boomerang ability.

Tosses a boomerang in an arc that deals damage as it pass through enemy units.

Talents

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2 Acorn Shot Charges25+400 Sharpshooter Max Damage
+2 Acorn Shot Bounces20 Sharpshooter Grants Vision and Render invisible sources null. True Sight During The longer the wind-up the greater the ability effects. Wind-up
+10 Agility15+1 Scurry Ability Charge
+175 Health10+50 Bushwhack Damage
▃ ▃ ▃ ▃ ▃ ▃ ▃
+2 All / / Attributes


Mistwoods Wayfarer

[edit]
Mistwoods Wayfarer
This ability can be bestowed by Illusions. Neither affected nor disabled by Break.
Passive
Affects
Self / Trees
Has a chance to redirect incoming attacks to a nearby tree, destroying it in the process.

The tree search radius is centered around Hoodwink.
Tree Search Radius: Affected by AoE Radius increasing sources. 275
Redirect Proc Chance: 14%
Hero Innate Ability
Innate Properties
The higher Hoodwink's level, the greater the incoming attack redirect proc chance.
Proc Chance Increase: +This ability component scales with Hero Levels. 1%
Hero Innate Ability
Innate Properties
Mistwoods Wayfarer is more effective while the Scurry buff is active.
Proc Chance Factor: 2
Does not search for the planted-tree of Acorn Shot.
Does not search for the Bushwhack-affected tree.

Hero Model

[edit]
Hero Model
Passive / Channeling
Affects
Self
Hoodwink's hero model has the following hidden Innate. innate abilities.

She may only perform or utilize the ability's functions upon a successful channeling.
Details
Hidden Innate Abilities
Watch Tower
Warp
Warp
Lantern of Sight
Tap on the Innate. innate abilities for more details.

Abilities

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Acorn Shot

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Point / Unit
Affects
Enemy Units
Instant Attack / Physical
Fires an acorn attack on the unit-targeted enemy.

The acorn bounces to nearby targets, slowing them and dealing a percentage of Hoodwink's attack with bonus damage.
Cast Animation: 0.2 + 1.37
Cast RangeAffected by Cast Range increasing sources. 675/700/725/750
Bounce Search Radius: Affected by AoE Radius increasing sources. 525
Number of Bounces: 3/4/5/6 (With level 20 Left Talent.With level 20 Left Talent. 5/6/7/8)
Instant Attack Factor: 0.8
Instant Attack Damage Bonus: 45/90/135/180
Move Speed Slow: 100%
Slow Duration: 0.3
With Alt-Cast Enabled
When enabled, Acorn Shot defaults to this behavior.

A ground-targeted cast creates a planted tree at the targeted location and Acorn Shot will bounce to nearby target within the planted tree radius.
Number of Planted Trees: 1
Number of Bounces: 2/3/4/5 (With level 20 Left Talent.With level 20 Left Talent. 4/5/6/7)
Tree Duration: 20
Hero Innate Ability
Innate Properties
Mistwoods Wayfarer searches, but doesn't destroy the planted tree
Charge Replenish Time
(With level 25 Left Talent.With level 25 Left Talent. Cooldown)
Number of Charges
(With level 25 Left Talent.With level 25 Left Talent. 2)
19/16/13/10 (With level 25 Left Talent.With level 25 Left Talent. 0)
Mana Cost
70/80/90/100
Though she'll make do with almost anything, Oak and Ironwood acorns make the most effective projectiles -- and the bulk of Hoodwink's stash.

Bushwhack

[edit]
Affects
Enemy Units / Trees
Spell / Magical
Tosses a net trap that stuns enemy heroes if they are near a tree in the area-targeted location.

Applies damage over time to all debuff-affected enemy units.
Cast Animation: 0.2 + 1.07
Cast RangeAffected by Cast Range increasing sources. 1100
Effect Radius: Affected by AoE Radius increasing sources. 265
Total Damage: 90/180/270/360 (With level 10 Right Talent.With level 10 Right Talent. 140/230/320/410)
Stun Duration: 1.5/1.7/1.9/2.1
Enemy units trapped within the radius are pulled towards the tree nearest to them, and have their vision reduced to nil for its duration.
Enemy Pull Speed: 1000
Set Vision Range: 0
Debuff Duration: 1.5/1.7/1.9/2.1
Tree Extend Duration: 1.5/1.7/1.9/2.1
Roshan is innately immune to all forced movement sources.

However, Bushwhack interrupts its attack orders.
Hero Innate Ability
Innate Properties
Mistwoods Wayfarer neither searches nor affects the Bushwhack-affected tree.
15/14/13/12
Mana Cost
90/100/110/120
Hoodwink favors Ironwood groves for ambushes, but the wary step carefully in all areas of the mistwoods.

Scurry

[edit]
No / Passive
Affects
Self
When activated, Hoodwink gains bonus movement speed, phased movement, and tree-walking for a brief time.
Move Speed Bonus: 15%/20%/25%/30%
Duration: 3/3.5/4/4.5
Can move through trees while the buff is active.

The tree search radius is centered around Hoodwink.
Tree Search Radius: Affected by AoE Radius increasing sources. 275
Hero Innate Ability
Innate Properties
Mistwoods Wayfarer is more effective while the Scurry buff is active.
Redirect Chance Factor: 2
Cannot recast the ability until the current Scurry cast finishes.
Downtime: Varies
Charge Replenish Time
30/24/18/12
Number of Charges
2 (With level 15 Right Talent.With level 15 Right Talent. 3)
0
Mana Cost
35
There's not a nook or cranny in the Wood Tomo'kan out of reach of Hoodwink's paws.

Decoy

[edit]
Affects
Enemy Heroes / Self
Spell / Magical / Instant Kill
Turns invisible instantaneously while increasing her movement speed.
Fade Time: This ability component happens instantaneously. 0
Move Speed Bonus: 15%
Invisibility Duration: 6
Creates a Decoy-based strong illusion that starts winding up Sharpshooter at the nearest enemy hero.
Number of Illusions: 1
Damage Taken: Affects the incoming ability value negatively of the affected unit. 200%
The Decoy Sharpshooter has all properties of its corresponding level, and deals lesser damage.
Spell Damage Factor: 0.6
Projectile Speed: 2750
Max Wind-up Time: 2.25
Max Duration: 6
If the Decoy-based illusion is attacked or hit by a unit-targeted ability, it is destroyed and throws a lesser Bushwhack toward the enemy.
Max Distance: 1000
Effect Radius: Affected by AoE Radius increasing sources. 250
Stun Duration: 1.6
Tree Duration: 20
30
Mana Cost
60
The best traps trigger whether you touch them or not.

Hunter's Boomerang

[edit]
F
B
Hunter's Boomerang
Point / Unit
Affects
Enemy Units
Spell / Magical
Tosses a boomerang in an arc that deals damage as it pass through enemy units.
Cast Animation: 0.2 + 1.03
Cast RangeAffected by Cast Range increasing sources. 1100
Boomerang Radius: Affected by AoE Radius increasing sources. 150
Min Travel Distance: Affected by AoE Radius increasing sources. 400
Min Boomerang Duration: 0.5
Max Boomerang Duration: 1.2
Damage: 250
The Hunter's mark applied slows the affected enemy units' movement speed and be more vulnerable to spell damage.

The boomerang then returns to Hoodwink at the tip of the arc.
Move Speed Slow: 25%
Spell Damage Amp: Affects the incoming ability value negatively of the affected unit. 20%
Debuff Duration: 6
18
Mana Cost
125
A precious last vestige of Hoodwink's childhood, converted into deadly distraction.

Sharpshooter

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Point
Affects
Enemy Heroes / Self
Spell / Magical
Charges up and fires a deadly bolt from her crossbow.

After winding up for a while, the bolt is fired automatically and Hoodwink is knocked back for a distance from the force of the shot.
Cast Range: 3000
Travel Distance: 3000
Projectile Speed: 2200 (Upgradable by Aghanim's Scepter. 2750)
Collision Radius: Affected by AoE Radius increasing sources. 125
Max Wind-up Time: 3
Max Aim Time: 5
Self Knock Distance: 350
Self Knock Duration: 0.4
Disarms and limits Hoodwink's turn rate while winding-up.
Set Self Turn Rate: 60°
Max Self Disarm Time: 9.5
The damage, movement speed slow, and break duration applied on the affected enemy hero scale up to the max values based on the wind-up time.
Min Damage: 120/195/270 (With level 25 Right Talent.With level 25 Right Talent. 200/275/350)
Max Damage: 600/975/1350 (With level 25 Right Talent.With level 25 Right Talent. 1000/1375/1750)
Move Speed Slow: 30%/40%/50% (Upgradable by Aghanim's Scepter. 50%/60%/70%)
Min Slow Duration: 1
Max Slow Duration: 5
Min Break Duration: 1
Max Break Duration: 5
The bolt flies through creeps and damages them, albeit the damage being less effective.
Creep Damage Factor: 0.5
Talent Upgrade
Grants vision and True Sight ahead of Hoodwink during its wind-up time.
Radius Buffer: 15
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Increases the bolt projectile speed and the movement speed slow applied.
45
Mana Cost
100/150/200
While her first arbalest was a chance discovery, Hoodwink now takes great care in carving and caring for her own -- of course with some necessary components pilfered or otherwise cleverly procured.

End Sharpshooter

[edit]
R
T
End Sharpshooter
Affects
Self
Release the charged shot, regain ability to move and attack.
0
Fire!
Details
  • This ability functionally supplements its parent ability.This ability functionally supplements its parent ability.
    • Replaces Sharpshooter until the This ability functionally supplements its parent ability.This ability functionally supplements its parent ability. sub-ability is used, or until the The ability's projectile properties.The ability's projectile properties. projectile is released.
    • Hoodwink is unable to level Sharpshooter up while this sub-ability is active.
    • Interrupts Hoodwink's Requires unit to stand still for certain ability effects to occur.Requires unit to stand still for certain ability effects to occur. channeling abilities upon cast.

Recent Matches

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Main Article: Hoodwink/Matches
DateTierTournamentPicksScorevs. PicksPatch
June 9, 2026 - 20:25 CESTQualifierTI2026 EU OQ1TI2026 EU OQ1
Clockwerk
Hoodwink
Largo
Ember Spirit
Drow Ranger
0 : 1
Techies
Ringmaster
Tiny
Doom
Storm Spirit
7.41d
June 9, 2026 - 20:15 CESTQualifierTI2026 EU OQ1TI2026 EU OQ1
Snapfire
Beastmaster
Hoodwink
Spectre
Disruptor
0 : 1
Drow Ranger
Clockwerk
Storm Spirit
Ringmaster
Undying
7.41d
June 9, 2026 - 20:00 CESTQualifierTI2026 EU OQ1TI2026 EU OQ1
Clockwerk
Batrider
Storm Spirit
Hoodwink
Spectre
1 : 0
Treant Protector
Nature's Prophet
Lion
Sniper
Centaur Warrunner
7.41d
June 9, 2026 - 19:45 CESTQualifierTI2026 EU OQ1TI2026 EU OQ1
Bane
Zeus
Hoodwink
Beastmaster
Terrorblade
0 : 1
Ringmaster
Shadow Fiend
Grimstroke
Kunkka
Brewmaster
7.41d
June 9, 2026 - 19:20 CESTQualifierTI2026 EU OQ1TI2026 EU OQ1
Hoodwink
Treant Protector
Storm Spirit
Windranger
Batrider
0 : 1
Axe
Viper
Muerta
Tusk
Dark Willow
7.41d

Recent Changes

[edit]
Main Articles: Changelogs, Old Abilities and Hero Lore
Description
7.41d
(2026-06-04)
  • Increased Acorn Shot cooldown from 16/14/12/10 to 19/16/13/10.
  • Reduced Scurry movement speed bonus from 20%/25%/30%/35% to 15%/20%/25%/30%.
7.41c
(2026-05-06)
7.41b
(2026-04-07)

Dota Plus Progress

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Main Article: Hero Challenges

Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.

Hoodwink's Relics Voice Lines

Acorn Shot Multi-Bounce On Hero

Fully Charged Sharpshooter Hits

Multi Hero Bushwhack Stuns

Acorn Shot Damage

Damage From Invisibility

Stun Leading To Kills

Long Range Kills

Triple Kills

Mega Kill Streaks

Wards Placed

Kill Assists

Kills

Bronze

Silver

Gold

Platinum

Master

Grandmaster

Equipment

[edit]

Trivia

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  • Hoodwink was teased in the Diretide 2020 trailer, where she appeared briefly with an unknown bird character in a newspaper article Snapfire is reading.[1]
  • Hoodwink's response upon buying Gleipnir, ▶️ "Wait, if the Gleipnir's here. Then he's... I gotta go." is a reference to Primal Beast who she had chained up with it.
    • This in return may be a reference to the item being based on the Gleipnir artifact from Norse mythology that leashed the demon wolf Fenrir to prevent him from starting Ragnarok.
[edit]

References

[edit]
  1. Diretide 2020 trailer in which Hoodwink was teased. Hoodwink is visible in the newspaper. Snapfire is reading beginning at the 25th-second mark.