Centaur Warrunner
From Liquipedia Dota 2 Wiki
Centaur Warrunner
Grants the following bonuses per level: | |
+88HP and +0.4HP regeneration +4 Main Attack Damage | |
+0.17 armor and 1 attack speed | |
+19.2MP and +0.08MP regeneration +0.1% base magic resistance |
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Instant Projectile Speed
| ||
90 (105)
(1.7 BAT) | ||
0.3 + 0.3
| ||
0.6
| ||
Default
Gib Type | ||
2012-10-25
Released | ||
2004-06-06
(5.53) | ||
Competitive Span
2012-10-25 — 2012-10-29 2013-08-23 — Present | ||
Version Control This article is mostly accurate for 7.39b, the last version this hero was changed in. New interactions that emerged in following patches may have not yet been accounted for. |
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For the neutral centaur creeps, see Centaur Camp.
Reflects damage back to his attackers. | |
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Some write to express their being, others paint or sing. But for the centaurs of Druud, there is no higher art than the art of killing. And in that, none was more accomplished than Bradwarden. With skills acquired in the arena, the Warrunner punishes his opponents and instantly Retaliates their every attack, disregarding harm to himself as he metes out a fearsome Double Edge. Ever in search of a worthy opponent, the Work Horse rouses his allies, and sometimes Hitching them on his back for a ride, to charge down enemies in a wild Stampede, quickening the pace of the carnage. Once battle is joined, the Centaur Warrunner Stomps and tramples surrounding foes, stunning them just long enough for his battleaxe to sink in. | |
Roles: | |
Adjectives | Bearded, Horns, Nose Legs ( 4 ) |
Facets[edit]
Double Edge deals additional damage equal to a percentage of the incoming damage taken previously.
The damage counter resets upon cast.
The damage counter resets upon cast.
Grants flat bonus movement speed per current
strength and increases the self max movement speed cap.
Upgrades[edit]
Aghanim's[edit]
Grants the Work Horse ability.
Centaur hitches a cart behind him and can cast Hitch A Ride on an ally.
Centaur hitches a cart behind him and can cast Hitch A Ride on an ally.
Centaur tosses an ally into a cart hitched behind him.
While in the cart, the ally can still cast and attack normally, but cannot move independently or be targeted by opponents. Non-targeted effects can still affect the hitched ally.

Melee heroes has their attack range increased while being hitched.
While in the cart, the ally can still cast and attack normally, but cannot move independently or be targeted by opponents. Non-targeted effects can still affect the hitched ally.
Deals a non-lethal magical self-damage to Centaur.
Grants self
strength bonus stacks per hero hit for a short time, and the duration refreshes per stack.
Grants self
Talents[edit]
+0.8s Hoof Stomp Duration | 25 | Grants Retaliate |
---|---|---|
-25s Stampede Cooldown | 20 | +45 Retaliate Damage |
+30% Double Edge | 15 | +12 Strength |
+15 Move Speed | 10 | +4 Health Regen |
▃ ▃ ▃ ▃ ▃ ▃ ▃ +2 All |
Bio[edit]
It is not pride I take in my own power, it is passion.▶️Bradwarden, the Centaur Warrunner
Lore:
It's said that a centaur's road is paved with the corpses of the fallen. For the one called Warrunner, it has been a long road indeed. To outsiders, the four-legged clans of Druud are often mistaken for simple, brutish creatures. Their language has no written form; their culture lacks pictographic traditions, structured music, formalized religion. For centaurs, combat is the perfect articulation of thought, the highest expression of self. If killing is an art among centaurs, then Bradwarden the Warrunner is their greatest artist. He rose to dominance on the proving grounds of Omexe, an ancient arena where centaur clans have for millennia gathered to perform their gladiatorial rites. As his fame spread, spectators came from far and wide to see the great centaur in action. Always the first to step into the arena, and the last to leave, he composes a masterpiece in each guttering spray, each thrust of blood-slickened blade-length. It is the poetry of blood on steel, flung in complex patterns across the pale sands of the killing floor.
Warrunner defeated warrior after warrior, until the arena boomed with the cheering of his name, and he found himself alone, the uncontested champion of his kind. The great belt of Omexe was bestowed, wrapped around his broad torso, but in his victory, the death-artist found only emptiness. For what is a warrior without a challenge? The great centaur galloped out of Omexe that day with a new goal. To his people, Warrunner is the greatest warrior to ever step into the arena. Now he has set out to prove he is the greatest fighter who has ever lived.
Warrunner defeated warrior after warrior, until the arena boomed with the cheering of his name, and he found himself alone, the uncontested champion of his kind. The great belt of Omexe was bestowed, wrapped around his broad torso, but in his victory, the death-artist found only emptiness. For what is a warrior without a challenge? The great centaur galloped out of Omexe that day with a new goal. To his people, Warrunner is the greatest warrior to ever step into the arena. Now he has set out to prove he is the greatest fighter who has ever lived.
Voice:
Innate[edit]
Rawhide[edit]
Passive
Affects
Self
Max Health Bonus per Stack: 30
Stack Grant Duration: 120
Horsepower[edit]
Passive
Affects
Self
Grants flat bonus movement speed per current
strength and increases the self max movement speed cap.
This ability is considered as the same group as Boots of Speed-based items.
The flat movement speed bonuses from the same group do not stack with each other, with the higher value having precedence.
The flat movement speed bonuses from the same group do not stack with each other, with the higher value having precedence.
Hero Model[edit]
Details
Tap on the
innate abilities for more details.
Abilities[edit]
Hoof Stomp[edit]
After a brief windup, Centaur slams the ground, stunning and damaging nearby enemy units.
Centaur can move and is not disarmed during the delay.
Centaur can move and is not disarmed during the delay.
Cast Animation:
0 + 0
Wind-Up Time: 0.5
Damage: 90/160/230/300
When the mighty hoof of the Warrunner touches soil, the tremors are felt far and wide.
Double Edge[edit]
Strikes a mighty blow at melee range, damaging both himself and a small area around the target. Deals extra damage based on Centaur's
strength.
Cast Animation:
0.25 + 0.55
Cast Range:
175
Base Damage: 120/180/240/300
Deals a non-lethal magical self-damage to Centaur.
Self Damage Factor: 1
Aghanim's Shard Upgrade
Grants self
strength bonus stacks per hero hit for a short time, and the duration refreshes per stack.
Grants self
Now applies a movement speed slow debuff to all affected enemy units.
In the spurs of combat, Bradwarden's vicious strikes sometimes cause self-inflicted collateral damage.
Retaliate[edit]
Counters all attacks, and returns a fixed damage amount plus a percentage based on Centaur's
strength.
Aura Linger Duration: 0.5
Retaliate is less effective on buildings.
Talent Upgrade
Centaur now counters all attacks for allied heroes within the radius.
The damage instance applied is still sourced to Centaur.
Centaur now counters all attacks for allied heroes within the radius.
The damage instance applied is still sourced to Centaur.
Bradwarden has no need to parry his opponent's attacks; his armor-like hide does it for him.
Work Horse[edit]
Cast Animation: 0 + 0
Cart Distance: 150
Cart Duration: 8
While active, only Centaur gains the benefit of Stampede of the corresponding level.
Haste Speed: 550
Duration: 3.5/4/4.5
It is a great honor to be offered a ride by Centaur Warrunner and a grave mistake to refuse it.
Hitch A Ride[edit]
Centaur tosses an ally into a cart hitched behind him.
While in the cart, the ally can still cast and attack normally, but cannot move independently or be targeted by opponents. Non-targeted effects can still affect the hitched ally.

Melee heroes has their attack range increased while being hitched.
While in the cart, the ally can still cast and attack normally, but cannot move independently or be targeted by opponents. Non-targeted effects can still affect the hitched ally.
Cast Animation: 0 + 0
Cast Range:
300
The needs of Bradwarden's ample pride pale greatly in the face of his demand for victory.
Stampede[edit]
Centaur leads all allied units into a vicious charge, causing them to move through units at max speed while trampling enemy units.
Cast Animation:
0 + 0
Trampled enemies take damage based on Centaur's
strength. Each enemy can be trampled and slowed once.
This ability levels up with Work Horse.
The great belt of Omexe, which labels Bradwarden as the greatest warrior of his kind, incites his fellow gladiators to follow him into barbarous combat.
Recent Matches[edit]
Main Article: Centaur Warrunner/Matches
Date | Tier | Tournament | Picks | Score | vs. Picks | |||
---|---|---|---|---|---|---|---|---|
Jun 22, 2025 - 12:40 EEST | Tier 1 | PGL Wallachia S5 | 0 : 1 | |||||
Jun 21, 2025 - 20:00 CEST | Tier 3 | EPL Season 27 | 1 : 0 | |||||
Jun 21, 2025 - 18:45 EEST | Tier 1 | PGL Wallachia S5 | 1 : 0 | |||||
Jun 21, 2025 - 10:00 EEST | Tier 1 | PGL Wallachia S5 | 1 : 0 | |||||
Jun 21, 2025 - 05:45 MSK | Tier 4 | GLO Novokuznetsk | 1 : 0 |
Recent Changes[edit]
Description
- Reduced
Horsepower set max movement speed from 600 to 575.
- Increased Double Edge
Counter-Strike min damage bonus factor from 0.25 to 0.35.
- Retaliate
strength as bonus damage returned is now considered as reflected damage.
Talents:
- LVL 10 +20 movement speed reduced to +15.
Dota Plus Progress[edit]
Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
Centaur Warrunner's Relics | Voice Lines | |
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Bronze |
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Silver |
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Gold |
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Platinum |
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Master |
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Grandmaster |
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Equipment[edit]
Trivia[edit]
- Bradwarden is the name of a centaur in the first "DemonWars Saga" trilogy by R.A. Salvatore.
- Similar to his DotA design, Centaur Warrunner's model is based on the Centaur, a human-horse hybrid creature from greek mythology.
- Hoof Stomp's animation originally consisted of Centaur Warrunner slamming the ground with the shaft of his axe. This was later changed after the community requested that the animation reflects the ability name.
- Warcraft 3 similarities:
- Centaur Warrunner's hero concept is originally inspired by the Centaur Khan, which is a strong neutral creep.
- In DotA, Centaur Warrunner's hero title is Centaur Warchief. It was changed in Dota 2 likely for thematic reasons.
- Hoof Stomp is identical to the Centaur Khan's War Stomp.
- Return's original design was inspired by Thorns Aura, an aura of the Keeper of the Grove with similiar base functionality as Return.
- The Centaur Conqueror neutral creep used the same model as well, which could lead to hilarious moments of mixups.
- A way to fool the enemy was to kill the neutral creep and then waiting there for enemies.
- This only worked during the nighttime, when the Centaur Coursers in the camp are asleep.
- Centaur Warrunner's hero concept is originally inspired by the Centaur Khan, which is a strong neutral creep.
Gallery[edit]
Bone Harvest sprite - alive