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Root

From Liquipedia Dota 2 Wiki
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Sniper

Root (formerly known as Ensnare) is a status effect that prevents affected units from moving, and from casting most mobility abilities. However, it does not prevent the affected units from turning, casting other abilities or using most items.

If the root also disarms the affected unit, it is referred to as a Bind (formerly known as Entangle).

Definition

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Root Types Disabled Aspect / Definition Examples
Root
  • Prevents movement and disables certain mobility spells.
  • May apply True Sight, depending on source.
Ensnare
Bind
  • Prevents movement and disables certain mobility spells.
  • Disarms
  • May apply True Sight, depending on source.
Frostbite

Mechanics

[edit]
Attempting to blink while rooted.
  • Root is invoked by the modifier state: MODIFIER_STATE_ROOTED.
    • The state disables the unit's ability to move, without affecting their actual Movement Speed movement speed.
      • This means effects based on movement speed are not affected.
      • Move orders can still be given, and the unit still attempts to execute them, proceeding to do so once the Root source expires.
    • The state does not prevent the unit from Turn Rate turning.
    • The state does not interrupt the unit, any orders given to them before or during the root get executed still.
      • If the order requires the unit to move, it will do so once the root source expires.
    • If an ability has the DOTA_ABILITY_BEHAVIOR_ROOT_DISABLES behavior, it cannot be cast while rooted.
      • If the order was given before the root was applied, the order gets canceled.
      • If the cast animation already began, applying root interrupts the cast.
      • If it is a channeling ability, applying root cancels the channeling. Root does not cancel channeling abilities by default.
    • The state does not prevent The unit is forcefully moved in the x-axis accordingly to its facing direction. Forced Movement.
      • However, with the IsRooted check, some abilities are coded to not move units in this state.

True Sight

[edit]
  • Some sources of Root also revoke MODIFIER_STATE_INVISIBLE; They provide Render invisible sources null. True Sight over the unit.
    • This is a separate mechanic applied alongside with the Root, and is not caused by the Root mechanic itself.
    • As such, not all sources of Root apply True Sight.

Disarm

[edit]
  • Bind does not have its own state, but instead additionally invokes MODIFIER_STATE_DISARMED.
    • As such, all above notes still apply, as well as all A status effect that prevents affected units from attacking.A status effect that prevents affected units from attacking. Disarm notes.

Sources

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Root Sources

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1 Requires TalentsTalents talent.
2a Requires Aghanim's Scepter.
2b Requires Aghanim's Shard.
3 Can affect unrevealed invisible units.
4 Also disables turning of rooted unit.
5 Can't be dispelled by Basic and Strong Dispel.

Bind Sources

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1 Requires TalentsTalents talent.
2a Requires Aghanim's Scepter.
2b Requires Aghanim's Shard.

Ally-Rooting Abilities

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Some abilities root the caster or ally target to prevent them while the ability is active from performing certain orders like moving or attacking. Some of them also disarms the caster.

1 Requires TalentsTalents talent.
2a Requires Aghanim's Scepter.
2b Requires Aghanim's Shard.

Fully Disabled by Root

[edit]

Partially disabled by Root

[edit]

Recent Changes

[edit]
Description
7.39
(2025-05-21)
  • Root sources that also Disarm the target are now considered Bind Effects . [?]
7.22g
(2019-09-06)
7.22e
(2019-07-14)